Noise and Reception
Noise and Reception
It differs from interference from other information signals, which disrupts a signal when unwanted signals are
added.
In general, signal noise is unwanted interference that degrades a communication signal and affects both
analog and digital signals, as seen in Figure 1. However, a much higher amount of noise is needed to affect
digital signals, as digital signals use binary pulses to convey digital bits. It requires a higher noise for both pulses
to be confused with one another.
Figure 2 shows how noise affects a signal. A signal noise inserted into electrical communication will add or
detract from the expected value, and any variation can lead to unpredictable and possibly damaging results.
Examples of Noise
Noise can be observed on simple devices at home. For example, when manually tuning into an AM or FM radio
and going between stations, the hiss or the static that can be heard is considered noise. In television, noise
can be observed as “snow” on a black-and-white TV screen and “confetti” on a colored screen.
As with these examples, if the noise level is high enough or the signal is weak enough, the noise can completely
overshadow the original signal, may it be on the radio or television.
Types of Noise
There are two (2) classifications of noise, with each type of their own.
External Noise: This comes from sources that cannot be controlled by humans, such as in industrial,
atmospheric, or space.
• Industrial Noise – produced by manufacturing equipment like automotive ignition systems,
generators, and electric motors. Such electrical equipment that causes high voltages or currents
to be switched creates transients, or momentary bursts of energy, that produce noise. Gas-filled
lights, such as fluorescent lights, are also sources of industrial noise.
• Atmospheric Noise – electrical disturbances that happen naturally in the Earth’s atmosphere. This
is also referred to as static, which usually comes from lightning. This type of noise also shows up
as amplitude variations that add to a signal and interfere with it.
Atmospheric noise also has the greatest impact on signals with frequencies below 30 𝑀𝐻𝑧.
• Extraterrestrial Noise – in solar or cosmic, comes from space. Solar noise comes from the sun,
which radiates a wide range of signals in a broad noise spectrum. The sun has a repeatable 11-
year noise cycle where, at its peak, the sun produces an intense amount of noise that produces
immense radio signal interference and makes many frequencies unusable for communication.
Cosmic noise is generated by stars outside the solar system. Even though it does not produce
impactful noise like the sun due to the stars’ distance from each other, it still shows up in the
10 𝑀𝐻𝑧 to 1.5 𝐺𝐻𝑧 range and causes great disruptions in the 15 − 150 𝑀𝐻𝑧.
Internal Noise: This comes from electronic components in a receiver, such as resistors, diodes, and
transistors. Internal noise is only low-level but often great enough to interfere with weak signals.
Common internal noise includes thermal noise, semiconductor noise, and intermodulation distortion.
• Thermal Noise – caused by thermal agitation, which is the random motion of free electrons in a
conductor caused by heat. The movement of electrons starts a current flow that causes a small
voltage to be produced across conductor components.
Electrons passing a conductor as current flows experience sudden obstacles in their path as they
encounter thermally agitated atoms. The apparent resistance of the conductor thus changes,
which creates thermal noise.
Thermal agitation is also referred to as white noise or Johnson noise after John Bertrand Johnson
discovered it in 1928. White noise is believed to contain all frequencies randomly happening at
random amplitudes based on the perception that white light has all other light frequencies. This
will signify that a white noise signal occupies an infinite bandwidth. A filtered or band-limited
noise, however, is called pink noise.
• Semiconductor Noise – comes from components such as diodes and transistors. Semiconductors
produce three (3) types of noise, including shot noise, transit-time noise, and flicker noise.
The current flow in any device is not direct and linear, which sometimes makes the current
carriers, such as electrons, take random paths from source to destination. It is this random
movement that produces the shot noise.
Transit time measures the period for the current carrier, such as an electron, to move from the
input to the output. When the transit time of the signal frequency is the same as the time a current
carrier takes to traverse from sender to receiver, a transit-time noise is created.
Lastly, a flicker noise or excess noise comes from minute random variations of resistance in the
1
semiconductor material. It is also referred to as 𝑓 noise as it is inversely proportional to frequency.
• Intermodulation Distortion – comes from generating new signals and harmonics caused by circuit
nonlinearities since a circuit is never perfectly linear. This also occurs when two (2) or more signals
are used in a non-linear circuit.
In communication systems, noise is an issue whenever the received signals are very low in amplitude.
However, it is usually not a problem when the transmission is over short distances, or high-power transmitters
are being used.
Signals can be expressed in voltage or power using the S/N ratio formula.
𝑆 𝑉𝑠 𝑆 𝑃𝑠
= 𝑜𝑟 =
𝑁 𝑉𝑛 𝑁 𝑃𝑛
Wherein:
𝑉𝑠 = signal voltage 𝑃𝑠 = signal power
𝑉𝑛 = noise voltage 𝑃𝑛 = noise power
For example, if the signal voltage is 4.2 𝜇𝑉 and the noise voltage is 0.3 𝜇𝑉. The S/N ratio is:
𝑆 𝑉𝑠
=
𝑁 𝑉𝑛
𝑆 4.2 𝜇𝑉
=
𝑁 0.3 𝜇𝑉
𝑺
= 𝟏𝟒
𝑵
Most S/N ratios are expressed in power than voltage. For example, if the signal power is 6 𝜇𝑊 and the noise
power is 120 𝑛𝑊:
𝑆 𝑃𝑠
=
𝑁 𝑃𝑛
𝑆 6 𝜇𝑊
=
𝑁 120 𝑛𝑊
𝑆 6 𝑥 10−6
=
𝑁 120 𝑥 10−9
𝑺
= 𝟓𝟎
𝑵
The S/N ratio uses decibels (dB) for its unit, so the results should be converted to decibel values first, such as:
Noise factor or noise ratio (NR) is the ratio between S/N power at the input and S/N power at the output, such
as:
𝑆/𝑁𝑖𝑛𝑝𝑢𝑡
𝑁𝑅 =
𝑆/𝑁𝑜𝑢𝑡𝑝𝑢𝑡
When the noise factor is expressed in decibels, it is referred to as noise figure (NF), such as:
𝑁𝐹 = 10𝑙𝑜𝑔𝑁𝑅
Distortion (UIA, 2023)
Distortion is a condition that adds unwanted change in the signal. It is the alteration of the waveform of an
information signal of an audio or video signal in an electronic device or communication channel.
Some factors that cause distortion are environmental factors, properties of the communication channel, and
the distance between the transmission device and the receiving device.
DISTORTION NOISE
Figure 6 shows the difference between distortion and noise. Distortion differs from noise based on how it
does not fully affect a signal; thus, it is harder to remove the effects of noise than to remove the effects of
distortion in a signal.
Distortion is unwanted since if there is a distortion in voice transmission, it can result in garbled, harsh, and
unnatural sounds in the speaker.
However, distortion can be desirable. In a Dolby system, which is a noise reduction system, an audio signal is
purposely distorted to emphasize aspects of the signal subject to electrical noise. This process makes it
symmetrically “undistorted” after passing a noisy communication channel, thus lessening the noise in the
received signal. Distortion is also utilized as a musical effect for an instrument such as an electric guitar, as
distortion can give an instrument a specific character.
References:
Frenzel, L. (2022). Principles of electronic communication systems: 5th ed. McGraw Hill.
The Encyclopedia of World Problems & Human Potential (2023). Distortion. [Web Article]. Retrieved on August 9, 2023,
from http://encyclopedia.uia.org/en/problem/distortion