1805453-DBH 3sheet Pregen Dragonborn RANGER
1805453-DBH 3sheet Pregen Dragonborn RANGER
SKILLS: PROFICIENCIES:
INTIMIDATION + 1 CARDS + 1 WEAPONS: Simple, Martial
ATHLETICS + 4 *(Double Proficiency bonus ARMOR: Light, Medium, Shields
*SURVIVAL + 4 If you are on your favored LANGUAGES: Common, Draconic
*PERCEPTION + 4 terrain!) SAVING THROWS:
*NATURE + 3 STRENGTH + 2
VEHICLES (LAND) + 4 DEXTERITY + 4
ALL OTHER SKILLS: Use Raw Stat Modifier
14 11 16 30 +2
PASSIVE PERCEPTION MAX HP ARMOR CLASS MOVEMENT INITIATIVE
d10
HIT DICE CURRENT HP TEMPORARY HP
OTHER FEATURES
As a Dragonborn, you are unique in the following ways: STUCK FOR A NAME? TRY THIS!
• Dragonborn are from another world and are transplants
to the land of Toril. Your homeland is alien to the people Draconic names tend to be guttural and complex.
Use a lot of X and Z noises and consider inputting
of Faerun.
apostrophes to denote odd hitches in the name’s
• Dragonborn tend to be militaristic, honor and duty rhythm. Dragonborn also have a nickname they
focused, and do not, as a rule, trust dragons! were known as in their youth, which often tie
• They are more like Dragons than they care to admit. closely to their personality, such as “Anklebiter,”
“Nightowl,” or “Spearshaker.”
Should you choose to continue to play this character past level 1,
here are some suggestions:
2nd LEVEL: CLASS TIPS
At 2nd level you have become a SPELLCASTER! You gain two 1st level
spell slots and may choose two 1st level spells from the Ranger list. Ranger, unfortunately, has a slow start. Your 1st level
You also gain a FIGHTING STYLE. This character should choose the
experience may be a bit slow, but if you stick it out to
Dueling fighting style, adding +2 to damage of one-handed attacks if
2nd level you’ll have a more complete experience.
you wish to be melee focused, or the Archery fighting style if adding +2
to the to-hit with ranged attacks if you wish to be ranged-focused.
Don’t use Primeval Awareness (You get it at level 3)
It’s not useful and it’s a waste of a spell slot.
3rd LEVEL:
At 3rd level, you have chosen your RANGER ARCHETYPE, and have Your spell list is mainly useful for marking enemies
learned how to be a MONSTER SLAYER. You gain the following with Hunter’s Mark or for increasing your mobility
features: You have learned an additional spell which does not count with Zephyr Strike. Focus on concentration spells that
against the number of spells you may learn normally: Protection from last a long time so you can cast one spell per battle
Evil and Good. and have it last for the whole fight while you focus on
Additionally, you may use your HUNTER’S SENSE to use an action to dealing damage with your weapon.
peer at a creature and learn about any damage resistances, immunities,
or vulnerabilities it has. If the creature is hidden from divination, it will This character was built with equal Dexterity and
not work. You may use this a number of times equal to your Wisdom
Strength in case you wanted to explore being a melee
Modifier.
You also gain SLAYER’S PREY, which allows you to use a Bonus Action to
or ranged fighter. If you can fight on the back of a
mark a creature within 60 ft. You will then deal 1d6 additional damage mount, a lance would be a flavorful weapon pick!
the first time you hit that creature each turn until you finish a short or
long rest, or designate a different creature.
You may also choose one additional 1st level spell and gain one TIP: There is a separate Adventurers League just for
additional 1st level spell slot. characters from the world of Eberron! If you are planning to
use this character for an Eberron module, make sure that
you are only using a race or class from one of the following
4th LEVEL: resources. Otherwise, you may not use this character in an
At 4th level, every character gains an ABILITY SCORE INCREASE, allowing AL game taking place in Eberron:
you to increase one stat by +2 or increase two stats by +1 or to choose
a Feat! For this character, if you chose Dueling for their fighting style, PLAYER’S HANDBOOK
increase their Strength. If you chose Archery, increase their Dexterity. EBERRON: RISING FROM THE LAST WAR
XANATHAR’S GUIDE TO EVERYTHING