OltreLaSferaDelChoraplex Missioni
OltreLaSferaDelChoraplex Missioni
Mission 3.2
VAULT PLUNDER
Two small stasis vaults have been discovered, both of which contain and preserve powerful items.
Operatives must power down the vaults by disconnecting their conduits to claim the valuable contents.
MISSION RULES
Operatives can perform the following mission action:
MISSION OBJECTIVE
Each time a friendly operative performs the Power Down mission action, you score 1VP.
At the end of the battle, for each Vault objective marker friendly operatives control, you score 2VPs for each of its Conduit objective
markers that have been removed from the killzone. Note that if none of its Conduit objective markers have been removed from the
killzone, you score 0VPs for that Vault objective marker.
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12/10/24, 13:42 Octarius
Mission 2.3
SUPPLY DROP
Vital supplies are incoming, but the foe will try to intercept them. Clear all three potential
Landing zones of the enemy. If you fail, we will be Lost.
MISSION RULES
Supplies Incoming: At the start of the Strategy phase of the third Turning Point, the players randomly determine one of the objective
markers on the battlefield and remove it from the battlefield. At the start of the Strategy phase of the fourth Turning Point, the players
randomly determine one of the two remaining objective markers on the battlefield and remove it from the battlefield. The remaining
objective marker represents the Landed Supplies.
MISSION EQUIPMENT
Operatives can be equipped with the following equipment:
MISSION OBJECTIVE
At the end of each Turning Point, the players score a number of victory points for each objective they control, depending on the Turning
Point, as shown below:
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12/10/24, 13:44 Critical Operations
Mission 2.1
ESCALATING HOSTILITIES
MISSION RULES
Critical Escalation: At the end of the second and third Initiative phases, starting with the player who has initiative, each player removes
one objective marker that is closest to their drop zone.
MISSION OBJECTIVE
At the end of the first and second Turning Point, for each objective marker friendly operatives control, you score 1VP (to a maximum of
4VPs per player per Turning Point).
At the end of the third and fourth Turning Point, for each objective marker friendly operatives control, you score 2VPs.
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12/10/24, 13:43 Critical Operations
Mission 3.1
SECURE ARCHEOTECH
MISSION RULES
Operatives can perform the following mission action:
Secure Tech: The Pick Up action can be performed upon a Disengaged objective marker. While an operative is carrying a
Disengaged objective marker, it cannot perform Dash actions.
MISSION OBJECTIVE
Each time a friendly operative performs the Disengage Tech action, you score 1VP.
At the end of the battle, for each Disengaged objective marker friendly operatives control, you score 2VPs.
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