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Polaris Bond - Gray Ravens

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Polaris Bond - Gray Ravens

Uploaded by

p5dgcqdph2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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GRAY RAVENS

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Polaris Bond
Aeon Reforged Source Beacon

Patch Summary

NEW CHARACTER

Gameplay Changes

New items have been added as Total Recharge rewards.


[Total Recharge Rewards Shop] has been added. Players can exchange
[Character Recruitment Vouchers], [Weapon Forging Tickets], and [CUB
Exchange Tickets], all of which can be acquired as a part of newly
added Total Recharge rewards, for characters (up to Lamia: Lost Lullaby
as of Polaris Bond patch), weapons, and CUBs.
The amount of Trade Vouchers acquired from the
Tactical Assessment Manual has been increased.
Basic Intel: 2,000 2,000 (no change)
Encrypted Intel: 7,500 8,000
Top-secret Intel: 14,000 15,000
Maximum amount of serum stored from passive recovery has been
increased from 160 to 240.
Maximum System Rank in Dormitory Commission has been increased to 8.
System Rank 8 increases the number of available commission slots from 6
to 8.
Norman Revival Plan changes:
When a new round of Norman Revival Plan begins, all mines will open at
once. Players can challenge subsequent mines consecutively without
having to wait for new mines to open.
Combat Points have been removed. There is no longer any limitation on
how many stages players can challenge every day.
Tantalum Ores will no longer be collected every day. Instead, they can
now be acquired directly after clearing the mines as mission rewards.
The electricity system has been streamlined. Electricity is no longer
generated gradually every day. Instead, electricity can be directly
allotted to each mine. In addition, electricity can no longer be allotted to
HP.
The number of stages in each mine has been reduced. In addition,
[Purifying Site] stages have been removed.
The [Regular Battle] di]culty can no longer be selected. Players whose
Commandant Level is below 85 will be automatically assigned to
[Regular Battle]. Once the Commandant Level reaches 85, players will be
automatically assigned to [Pioneer Battle].
[Redstone Mine] has been removed and [Chasm Mine] has been added
to [Pioneer Battle]. Players can challenge [Chasm Mine] upon clearing
[Cloud Mine].
BP requirement for triggering Perfect Tactics has been lowered for most
mines.
[Cover Tactic] stages have been removed. Rewards from [Cover Tactic]
have been reallocated to other mission rewards.
In [Pioneer Battle], Bollie Mine can now be automatically completed. In
[Regular Battle], Stratum Mine can now be automatically completed. The
auto-completion feature is unlocked upon clearing all missions that
correspond to each mine.
[Pioneer Battle] (Commandant Level 85 and above): Can auto-
complete the 1st-4th Mines
[Regular Battle] (Commandant Level 1-84): Can auto-complete the
1st-3rd Mines
Elements that are currently not featured in the mine will receive a minor
DMG buff in every team slot. For instance, if a mine requires two team
slots that give Physical and Dark DMG buff respectively, both slots will
also receive minor Fire, Lightning, and Ice DMG buffs.
Stronghold Changes:
Milestone rewards for Stronghold have been added. Upon clearing a
certain number of Stronghold stages, players will receive corresponding
milestone rewards.
One-click clear feature has been added. If the average BP of the
Constructs deployed surpasses the required BP, one-click clear feature
can be used to quickly clear the stage. This feature is only available up
till Chapter 12.
Reduced the maximum number of teams required for Stronghold stages
from 5 to 3.
The limit on the number of times the player can attempt Stronghold
stages has been removed.
Stronghold stages no longer consume serum. Following this change,
clearing Stronghold stages will no longer reward Commandant and
character EXP.
Clash Reaection Changes:
[Voidmirror Zone] has been added. [Paradox Zone] has been taken out
of the rotation and added to [Spill Point].
Derived From Matrix Changes:
A new Memory set, [Alphons], has been added.

Revamped Memory Effects

A new Uniframe Memory set, Liliana, has been added.

2-Piece Set Effect:


ATK increases by 5%. Extra DMG Bonus increases by 5%.

4-Piece Set Effect:


Liliana While in Matrix, Extra DMG Bonus increases by 10%.

6-Piece Set Effect:


Upon entry or switching in, all Elemental DMG and Physical DMG
increase by 15% for 8s.

Effects of Shakespeare, Heisen, Bathlon, Chen Jiyuan, and Patton have been
revamped.

4-Piece Set Effect:


Extra DMG Bonus increases by 10%. Attacking a target
inaicts them with Burn, which decreases the target’s Fire
Resistance by 15%. Burn lasts for 8s and has a 10s
cooldown against the same target. Attacking a target
inaicted with Burn causes an explosion that deals 600%
Shakespeare
Fire DMG. This effect has a 6s cooldown against the same
target.

4-Piece Set Effect:


Extra DMG Bonus increases by 10%. Attacking a target
inaicts them with Electrocute, which decreases the target’s
Lightning Resistance by 15%. Electrocute lasts for 8s and
has a 10s cooldown against the same target. Attacking a
target inaicted with Electrocute causes a thunderstorm
Heisen
that deals 600% Lightning DMG. This effect has a 6s
cooldown against the same target.

4-Piece Set Effect:


Extra DMG Bonus increases by 10%. Attacking a target
inaicts them with Corruption, which decreases the target’s
Dark Resistance by 15%. Corruption lasts for 8s and has a
10s cooldown against the same target. Attacking a target
inaicted with Corruption causes an explosion that deals
Bathlon
600% Dark DMG. This effect has a 6s cooldown against the
same target.

4-Piece Set Effect:


Extra DMG Bonus increases by 10%. Attacking a target
inaicts them with Frost, which decreases the target’s Ice
Resistance by 15%. Frost lasts for 8s and has a 10s
cooldown against the same target. Attacking a target
inaicted with Frost causes Ice Explosion that deals 600%
Chen Jiyuan
Ice DMG. This effect has a 6s cooldown against the same
target.

2-Piece Set Effect:


ATK increases by 3%. Physical DMG increases by 7%.

4-Piece Set Effect:


Extra DMG Bonus increases by 10%. Attacking a target
inaicts them with Laceration, which decreases the target’s
Physical Resistance by 7%. Laceration lasts for 8s and has
Patton a 10s cooldown against the same target. Attacking a
target inaicted with Laceration causes an explosion that
deals 600% Physical DMG. This effect has a 6s cooldown
against the same target.

4-piece set effects of Da Vinci, Catherine, Einstenia, and Condelina have


been revamped.

4-Piece Set Effect:


When QTE is triggered, triggers another character's QTE.
8s cooldown. If there are 3 characters on the ield, ATK is
increased by 20% for 2s.
Da Vinci

4-Piece Set Effect:


When taking damage, gains a shield worth 1,000 HP and
increases Physical DMG of self by 15% for 5s. 8s
cooldown.
Catherine

4-Piece Set Effect:


When taking damage, releases an elemental aura, gaining
20% Elemental Resistance against all elements for 5s.
Elemental DMG dealt increases by 15% when the aura is
Einsteina present. 8s cooldown.

4-Piece Set Effect:


Basic Attacks have a 50% chance to go berserk, increasing
the Extra Damage Bonus of Basic Attack by 20% for 5s. 8s
cooldown.
Condelina

MISCELLANEOUS CHANGES

Individual character stories have been added to the Commandant’s birthday


celebration. All character stories can be viewed in the codex after watching
the birthday event story.

Aeon Reforged Source Beacon


Graphical assets used are owned by Kuro Game.
NieR Collab Staff/Credits Contact Us - Donate to Miraheze

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