Mod 1
Mod 1
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Module –1 Multimedia
Communications: Introduction,
Multimedia information
representation, multimedia
networks, multimedia
applications, Application and
networking terminology.
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Introduction
• ‘Multimedia’ means the information transferred is
composed of text, images, audio and video
- Text (Unformatted and Formatted)
- Images (Computer-generated, Digitized,
etc.)
- Audio (Low-fidelity speech as in telephony
and high-fidelity stereophonic music as in
CD’s
- Video (Moving images and complete
movies/films)
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Introduction
• Person-to-person (communication) – Two
people communicate through suitable
Terminal Equipment (TE)
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Voice and Data Networks
• Public switched telephone networks
(PSTNs) – initially designed to provide
speech services. However, due to the
advances in Digital Signal Processing (DSP)
hardware and software now can support
multimedia applications
• Data networks that initially supported data
applications (email and ftp) now support
much complex multimedia applications
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Multimedia Information
Representation
• Text: Block of characters, each represented by a
fixed number of binary digits (bits) known as
codeword
• Digitized image: Two-dimensional block of
picture elements represented by a fixed number of
bits
• Audio and Video: Type of signal is known as an
analogue signal and varies continuously with time
(e.g: a telephone conversation can last for several
minutes while a movie (audio + video) can last for
a number of hours
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Multimedia Information
Representation
• Single type of media - basic form of
representation of a specific media type used
• Mixed media – applications involving text
and images or audio and video their basic
form is used
• Integrated media (text,images,audio,video)-
Must convert all the four media into a
suitable digital form
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Multimedia Networks
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Telephone
Networks
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Telephone Networks
• Telephones in the home or in a small business are connected
directly to their nearest local exchange/end office
• Telephones in a large office are connected to a private
switching office known as private branch exchange (PBX)
• PBX provides free service between two telephones that are
connected to it
• A PBX is a telephone system within an enterprise that
switches calls between enterprise users on local lines while
allowing all users to share a certain number of external
phone lines. The main purpose of a PBX is to save the cost
of requiring a line for each user to the telephone company's
central office.
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Telephone Networks
• PBX is connected to the local exchange and this
enables phones connected to the PBX to make
calls through PSTN too.
• Cellular phone networks – Provides service to
mobile subscribers
• The switches used in a cellular phone network are
known as Mobile Switching Centers (MSCs)
• International calls are routed to and switched by
international gateway exchanges (IGEs)
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Telephone Networks
• Circuit mode – Telephone networks
operate in this mode in which a separate
circuit is set up through the network for
each call for the duration of the call
• Access Circuits – Link the telephone
handsets to a PSTN or PBX and carry
two-way analogue signals associated with a
call
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Telephone Networks
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Data Networks
• Business users obtain access either through site
network or through an enterprise-wide private
network (multiple sites)
• Universities with single campus use a network
known as the Local Area Network (LAN).
However bigger universities with more than one
campus use enterprise wide network
• If the communication protocols of the computers
on the network are the same as the internet
protocols then the network is known as an
intranet (e.g large companies and universities)
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Data Networks
• All types of network are connected using a
gateway (router) to the internet backbone
network
• Router - a router is a device or, in some cases, software
in a computer, that determines the next network point to
which a packet should be forwarded toward its
destination
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Data Networks
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Broadcast Television Network
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Satellite/terrestrial broadcast network
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Broadband Multiservice Networks
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Multimedia Applications
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Interpersonal Communications
(Speech only) • Traditional interpersonal
communication involving
speech was provided by using
telephones connected to either
PSTN/ISDN or PBX hub.
• Today multimedia PC
equipped with a microphone
and speakers can be used to
make telephone calls. This
technology is known as
computer telephony
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integration (CTI)
Advantages of using CTI
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Additional services supported by
the public and private networks
• Voice mail: Used in the event of the called party
being unavailable. The voice mail is saved in the
server mailbox and can be read by the owner next
time they contact the server
• Teleconferencing: Involves multiple interconnected
telephones/PCs. Each person can talk to all the others
involved in the call. This is known as a conference
call. A central unit called an audio bridge provides
the necessary support to set up the call automatically
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Additional services supported by the
public and private networks
• Internet telephony initially supported
computer-to-computer communications
• Today the technology is extend so that
computer-to-telephony is possible
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Telephony over the Internet
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Image only interpersonal Communication
Step1: Initially the caller keys in the telephone number of the
intended recipient and a circuit is set up through the
network
Step2: The two fax machines communicate with each other
to establish operational parameters
Step3: The sending machine starts to scan and digitized each
page of the document in turn and is simultaneously
transmitted over the network
Step4: After the final page has been sent/received the
connection through the network is cleared by the
calling machine
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Text only interpersonal Communication
• An example of interpersonal communications
involving just text is email
• The user terminal is
normally a PC or a work
station networked
• Associated with each
network is a server/servers.
Each is known as an email
server and they contain
mailboxes for each user
connected to the network40
Text and images
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Text and images
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Speech and video
• An example of this type is video telephony
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Speech and video
• Multicasting – In which all transmissions from any
of the PCs/workstations belong to a predefined
group are received by all the other members of the
group
• Using multicasting eliminates the need for an MCU
unit
Note: Only possible when
there are few participants
involved
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Many-to-many videoconferencing
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Entertainment Applications
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Movie/video-on-demand
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Movie/video-on-demand
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Media Types
• The information associated with the different
applications can be either continuous or
block-mode
• Continuous: The information is played out
directly as it is received continuously (called
streaming or real-time media) (E.g Audio and
video)
•Block-mode: The source information is created in
a time-independent way and is often stored at
the source in, say, a file
• When requested it will be transferred across the
network and displayed at a time specified by the
requesting application (called downloading)
(e.g. email consisting of a block of text) 58
Communication Modes
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Communication mode Examples
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Packet mode – Connectionless
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Packet mode – Summary
• The sum of the store and forward delays in each
PSE/router contributes to the overall transfer delay
of the packets and the mean of this delay is known
as the mean packet transfer delay.
• The variation about the mean are known as the
delay variation or jitter
• Example of connectionless mode – Internet
• Examples of connection oriented network – X.25
(text) and ATM (multimedia)
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Multipoint Conferencing
• Multipoint conferencing is implemented in one of
two ways
- Centralized mode
- Decentralized mode
Centralized mode
• This mode is used with circuit switched networks
such as PSTN and ISDN
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Multipoint Conferencing – Centralized
mode
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Multipoint Conferencing – Decentralized
mode
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Decentralized mode Operation
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Hybrid Mode
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Network Qos
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Application Qos
• Transmission of
a constant bit rate
stream over a
packet switched
network
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Application Qos
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Application Qos
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Application QoS - Parameters
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Application Qos
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Summary
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Summary – Multimedia Communication
Network and Services
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