Zhang 2012
Zhang 2012
Keywords: DMU, VR, virtual environment, virtual object, physics modeling, behavior modeling.
Abstract. The method of modeling is the key technology for digital mockup (DMU). Based upon the
developing for mechanical product DMU, the theory, method and approach for virtual environment
(VE) and virtual object (VO) were studied. This paper has expounded the design goal and architecture
of DMU system, analyzed the method of DMU application, and researched the general process of
physics modeling and behavior modeling.
Introduction
In the last 20 years, the concept of CAX (CAD/CAE/CAM) by tradition has turned into a
practicable technology, widely applied in automobile, aviation, general mechanism and weaponry etc.
For example, from the year of 1995 to 1999, the fault rate of automobile part has been reduced about
40% meanwhile the cost of product design & manufacture has economized remarkably [1].
In recent years, the technology of digital mockup has rapidly developed on the basis of CAX,
combining with technologies of information, advanced manufacture and advanced simulation,
evolves into a new method of product design based upon virtual reality simulative model. In general,
a typical application system of DMU comprises two elements: virtual environment and virtual object.
The VE is 3D space and visual scene expressed by computer [2], the VO is the specified software
entity, which could merely be graphics entity or part model containing physical attributes, assembly
conditions and functional characteristics.
Fidelity is the most important virtue of DMU, because the main goal of DMU is to simplify or even
to substitute for the actual product mockup, that means, DMU must be able to imitate the geometrical
characteristics, physical characteristics, and behavioral characteristics of actual product mockup,
makes real response like true product to exterior prompting [3].
Comparing with traditional CAX technology, DMU has an advantage because DMU is a method
base upon systems engineering, which be compatible with the total processes of design and
manufacture for complex product. Comparing with traditional experiment technology, DMU can
reduce the amount of actual mockup, provide with more flexible methods for modification and
configuration in the process of simulation. Comparing with traditional computer simulation
technology, DMU has the advantage of UI functions which provide with real time interaction to
support the immersion sensory perception. For these reasons mentioned above, many institutions and
enterprises have taken more and more interest in the research of DMU.
Literature Survey
US DOD defined DMU as a modeling process using computer simulation to imitate the actual
mockup, which can support the choice for optimal design plan by evaluating and testing of DMU. The
DMU environment is an integrated system contains various models with different work principle,
guides the designer to transform the product concept into prototype through comprehensive mockup
testing [4]. Fan Dai etc. defined DMU as a rapid evaluation for product design, incorporating
technologies of VR, computer simulation and CAD to build the digital prototype of actual product.
All rights reserved. No part of contents of this paper may be reproduced or transmitted in any form or by any means without the written permission of Trans
Tech Publications, www.ttp.net. (ID: 130.216.129.208, University of Auckland, Auckland, New Zealand-25/06/15,02:15:43)
Advanced Materials Research Vols. 605-607 605
The designer of product can manipulate and modify the model of DMU easily and exploit the reusable
design data for emulational analysis [5]. Mikko Kerttulal etc. considered DMU as a digital product
model, which be a very close approximation to functionality and structure of the real product, can be
put into a VR environment to perform the test for products in conceptual phase [6].
Ed P. Andert considered DMU as a virtual manufacture and simulation process from the point of
view of mechanical engineering. The design model based on DMU stores all the information about
mechanism, physics, appearance and functionality of actual mockup [7]. Mitchell M. Tseng indicated
that DMU is a digital model which is able to substitute for real product model and check the geometry,
function and manufacturability [8].
Bohu Li etc. indicated that DMU is a new design method based upon computer simulation model of
product, provides with an integrated system of various models from different engineering domain.
The basal theory of DMU involves in kinematics and kinetics of multi-body system [9], [10]. Wen
Zhao etc. indicated that DMU is built on the theoretical basis of simulation modeling, which take the
computer simulation, modern management, systems engineering, information modeling and software
tools together. The technology of DMU supports the life circle of product design and evaluation to
reduce cost and improve efficiency [11], [12].
For various application instances of product design, developers have to make the choice and
confirm the type, content and granularity of model, sometimes need to select different software
platforms and product specifications. Using appropriate software programming approaches,
developers are able to employ potential capacities of computer to improve the efficiency of DMU.
In the phases of conceptual and structure design, the emphases of DMU application are
establishing product specifications to standardize the modeling process (geometrical, physics and
behavior modeling), insure the accuracy and reusability of model in the multidisciplinary
collaborative design mode. The product specifications are shown in Fig.2. The specification of
Advanced Materials Research Vols. 605-607 607
parametric modeling is used to control the geometrical accuracy of design model; the specification of
engineering elements is used to control the accuracy of information about mechanism, mechanics and
material etc. The specification of engineering elements is the key point of transforming from design
model to analysis model which supports physics modeling and behavior modeling.
In the phases of design validation and performance simulation, the entire design model has been
assembled and the engineering elements definition has been completed. So, developers can employ
CAD/CAE/VR software to accomplish multi-dimensions and macro-scene product data visualization,
perform human-computer interactive virtual assembly to complete engineering prognostication and
synthesis evaluation. The result of analysis can be related to design parameters to facilitate design
updating and optimization.
The model produced by CAD/CAE software is a sort of parametric solid model vis-à-vis the model
used by VR software is a sort of non-parametric lightweight model. We can execute the data
integration through manifold ways like model translation or program interface in order to complete
transfer all sorts of virtual objects between different virtual environments in DMU system.
Fig. 3 The design model of product Fig. 4 The product DMU for virtual assembly
608 Advanced Designs and Researches for Manufacturing
Conclusions
The virtual environment, virtual object and interaction between VE and VO are basic framework
of DMU system. The developers of DMU system require appropriate method of modeling to construct
VE, VO and correlative data, thereby establish virtual product model with human-computer
interactive capacity for design and analysis. Based upon research on DMU system architecture,
modeling process and software programming approaches, this paper shows a general and practical
method for development of mechanic product DMU based on multi-body system.
Acknowledgements
This work was financially supported by Technology Development Fund of China Academy of
Engineering Physics (2009A0203011).
References
[1] Liping Chen , The kinetics analysis of mechanics system and tutorial of ADAMS, Beijing:
TsingHua Unversity Press, 2005.
[2] Dingfang Chen, The virtual design, Beijing: China Machine Press, 2002.
[3] Jianrong Tan, Digital mockup: key technologies and product applications, Beijing: China
Machine Press, 2007.
[4] Wen Zhao, “Research on the architecture of collaborative DMU environment”, Journal of
National University of Defense Technology, 22(6), pp. 60-64, 2000.
[5] Fan Dai, Wolfgang Felger, Martin Gobel. Applying Virtual Reality to Electronic
Prototyping-Concept and First Results: Virtual Prototyping: Virtual environments and the
product design process. Chapman and Hall Press, 1995.
[6] Kertula M, Salmela M, Heikkinen M. “Virtual reality prototyping-a framework for the
development of electronics and telecommunications products”, Proceeding of 8th IEEE
International Workshop on Rapid System Prototyping, 1997.
[7] Andert E. P. Jr., Morgan D. Collaborative “Virtual Prototyping and Test”, Naval Engineer
journal, 11(6), pp. 17-23, 1998.
[8] Tseng M M, Jianxin Jiao, et al. “A Framework of Virtual Design for Product Customization”,
Proceeding of IEEE Intal Conference on Emerging Technologies and Factory Automation, 1997.
[9] Bohu Li, “Virtual prototype engineering of complex product”, CIMS System, 8(9), pp. 678-683,
2002.
[10] Bohu Li, “Research on the virtual prototype of complex product”, Journal of System
Simulation, 14(3), pp. 336-341, 2002.
[11] Wen Zhao, “Research on the method of integrative modeling for virtual prototype”, Journal of
System Simulation. 14(1), pp. 100-103, 2002.
[12] Wen Zhao, “Research on the DMU of weapon system, Journal of National University of
Defense Technology”, 21(1), pp. 58-61, 1999.
[13] Min Chen, Research on the key technologies in integrated missile overall design system.
Ph.D. Thesis, National University of Defense Technology, Changsha, 2008.
[14] Jiazhen Hong, Calculating mechanics of multi-body system. Beijing: Higher Education Press,
1999.
Advanced Designs and Researches for Manufacturing
10.4028/www.scientific.net/AMR.605-607
Modeling Method and Application in Digital Mockup System towards Mechanical Product
10.4028/www.scientific.net/AMR.605-607.604