Sample
Sample
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First Edition, July 2024
The contents are copyrighted © 2024 by Moses Boyajian. All Rights Reserved.
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Note: Each art piece is watermarked.
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4. Verb/Noun Tables (Oracle & Random Event Focused) (pg. 4-5)
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6. NPC Attitude, Motivation, & Goals Tables (pg. 12)
12. Notes
2. Yes
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3. Yes, but… - Roll on the Verb/Noun Table (Small Issue/
Obstacle/Con ict)
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4. No, but… - Roll on the Verb/Noun Table (Silver Lining)
5. No
7. No, but…
8-11. No
12. No, and…
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Random Event Generator (d20)
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5. NPC needs urgent help 15. Misunderstanding causes
con ict
6. Ambush by enemies
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16. Rare resource discovered
7. Clue to main quest found
17. Local festival or event
8. Dangerous creature appears
18. Rumor about a treasure
9. Environmental hazard
19. Strange noise or sighting
10. Important message received
e 20. Critical failure in an action
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Random Event Generator (d6) - (Alternate Version)
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1. Con ict: You encounter a hostile force, enemy, or obstacle. Describe
the nature of the threat and decide how to overcome it. (May or may not
result in combat)
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2. Opportunity: You stumble upon a valuable resource, ally, or
advantageous situation. Describe what it is and how you can make the
most of it.
After a random event has been selected, the player can then go
to the oracle and ask a further question(s); keeping in mind of
the location, scenario, verb/noun words, and the random event
to help phrase their question(s).
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Verb List for Oracle & Random Events (d100)
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6. Defend 40. Postpone 74. Shatter
7. Conceal 41. Traverse 75. Command
8. Seek 42. Pacify 76. Surveillance
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9. Venture 43. Rally 77. Anoint
10. Brew 44. Ensnare 78. Scatter
11. Transform 45. Unleash 79. Conceive
12. Curse 46. Gather 80. Amplify
13. Bless 47. Whisper 81. Convert
14. Conquer 48. Taunt 82. In ltrate
15. Protect
16. Scout
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49. Craft
50. Hide
83. Mend
84. Enrage
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17. Explore 51. Invoke 85. Tame
18. Meditate 52. Skewer 86. Sever
19. Harvest 53. Reclaim 87. Predict
20. Negotiate 54. Track 88. Quench
21. Befuddle 55. Banish 89. Submerge
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6. Sigil 40. Catacomb 74. Wasteland
7. Altar 41. Beast 75. Village
8. Disruption 42. Sanctuary 76. Nemesis
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9. Totem 43. Symbol 77. Shroud
10. Sorcery 44. Curse 78. Talent
11. Gateway 45. Caravan 79. Revelation
12. Gemstone 46. Messages 80. Guild
13. Constellation 47. Hero 81. Crest
14. Environment 48. Assembly 82. Fog
15. Inscription
16. Oath
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49. Obsidian
50. Ceremony
83. Shadow
84. Reckoning
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17. Dream 51. Revolt 85. Goblet
18. Expedition 52. Might 86. Eclipse
19. Wound 53. Brotherhood 87. Tension
20. Echoes 54. Grimoire 88. Hymn
21. Elixir 55. Success 89. Monastery
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Single Trigger Mechanism: Clue Dice (d6)
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Clue Dice: A special d6 (a d6 die that is a di erent color than the rest)
that the player rolls periodically to see if they uncover a clue related to
a secret.
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Clue Dice Outcomes (d6)
2. No Clue
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3. Minor Clue (Roll on the Minor Clue Pool)
4. No Clue
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5. No Clue
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Random Event Table with Secret Discovery Prompts (d12)
Note: Negative events are included in this Random Event Table to slightly
discourage players from rolling for clues too often.
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