COA Question Bank
COA Question Bank
2. Represent (8620)10in (1) binary (2) Excess-3 code and (3) 2421 code.
(8620)/2 4310 0
(4310)/2 2155 0
(2155)/2 1077 1
(1077)/2 538 1
(538)/2 269 0
(269)/2 134 1
(134)/2 67 0
(67)/2 33 1
(33)/2 16 1
(16)/2 8 0
(8)/2 4 0
(4)/2 2 0
(2)/2 1 0
(1)/2 0 1
2) excess-3 code
3)2421 code
3. Explain register transfer language.
4. Explain bus transfer using a multiplexer.
5. Explain type of Computer instruction.
Computer instructions can be classified into several types based on their functionality and the
operations they perform. Here are some common types of computer instructions:
1. Arithmetic Instructions:
- Arithmetic instructions perform basic arithmetic operations such as addition, subtraction, multiplication, and division.
- These instructions operate on data stored in registers or memory and produce a result that is stored back into a register or
memory location.
- Examples include ADD (addition), SUB (subtraction), MUL (multiplication), and DIV (division).
2. Logic Instructions:
- Logic instructions perform logical operations such as AND, OR, NOT, and XOR.
- These instructions manipulate binary data at the bit level and are often used for tasks such as bitwise operations, bit
manipulation, and boolean logic.
- Examples include AND (logical AND), OR (logical OR), XOR (exclusive OR), and NOT (logical NOT).
- Data transfer instructions move data between memory and registers, or between different registers.
- These instructions are used to load data from memory into registers, store data from registers into memory, and move data
between registers.
- Examples include LOAD (load data from memory), STORE (store data into memory), MOV (move data between registers),
and PUSH/POP (push data onto or pop data from a stack).
4. Control Instructions:
- Control instructions manage the flow of program execution by altering the sequence of instructions executed.
- These instructions include conditional and unconditional branch instructions, which transfer control to different parts of
the program based on certain conditions.
- Examples include JMP (unconditional jump), JZ (jump if zero), JNZ (jump if not zero), and CALL/RET (call and return
from subroutines).
5. Comparison Instructions:
- Comparison instructions compare two values and set flags or registers based on the result of the comparison.
- These instructions are often used in conjunction with conditional branch instructions to implement conditional execution.
- Examples include CMP (compare), TEST (test for bitwise AND), and CMC (complement carry flag).
6. Input/Output Instructions:
- Input/output instructions transfer data between the computer system and external devices such as keyboards, displays,
disks, and network interfaces.
- These instructions allow the computer to communicate with peripherals and perform input/output operations
- Examples include IN (input from port), OUT (output to port), and I/O (input/output).
6.Explain instruction cycle.
7. Design ALU.
8. Explain application of logic micro-operation.
9. Design 4-bit arithmetic circuit using multiplexer.
10. Explain shift Micro-operation.
11. Explain direct and indirect operand.
1. Direct Operand:
- A direct operand refers to a data value that is directly specified within the instruction itself.
- For example, in the instruction `ADD R1, 10`, the operand "10" is a direct operand, as it is directly specified in the instruction.
- Direct operands are straightforward and easy to use but may be limited in terms of flexibility, as they can only represent fixed data values.
2. Indirect Operand:
- An indirect operand refers to a memory address or a register that holds the memory address where the actual data value is located.
- Instead of specifying the data value directly, an indirect operand specifies the location (address) of the data value.
- For example, in the instruction `LOAD R1, [R2]`, the operand "[R2]" is an indirect operand. It tells the CPU to load the contents of the
memory address stored in register R2 into register R1.
- Indirect operands provide more flexibility because they allow the program to work with data stored at different memory locations without
explicitly specifying those locations in each instruction.
- They are commonly used for accessing arrays, structures, and other data structures where the exact memory addresses may vary at runtime.
- Direct Operand:
- Indirect Operand:
- Provides flexibility, as it allows working with data stored at different memory locations.
- Commonly used for accessing arrays, structures, and other data structures.
12. EXPLAIN types of register
Registers are small, high-speed storage locations within the CPU (Central Processing Unit) that hold data temporarily during
processing. They play a crucial role in computer architecture, facilitating the execution of instructions and the manipulation of
data. Registers can be classified into several types based on their functionality and purpose. Here are the main types of registers:
- The program counter is a special-purpose register that holds the memory address of the next instruction to be fetched and
executed.
- After each instruction is executed, the program counter is automatically incremented to point to the next instruction in
memory.
- The program counter allows the CPU to execute instructions sequentially, fetching them from memory in the correct order.
- The instruction register is another special-purpose register that holds the current instruction being executed by the CPU.
- When an instruction is fetched from memory, it is stored in the instruction register temporarily while it is decoded and
executed.
- The instruction register holds the opcode (operation code) of the instruction, as well as any associated operands or
addressing modes.
- General-purpose registers are used to hold data temporarily during the execution of instructions.
- They are typically used for performing arithmetic and logical operations, storing intermediate results, and holding data for
processing.
- GPRs are accessible to the programmer and can be used for storing variables, function parameters, and other data.
4. Flags Register:
- The flags register (also known as the status register or flag register) contains individual bits, each representing a specific
condition or status of the CPU.
- Common flags include the zero flag (Z), carry flag (C), sign flag (S), overflow flag (O), and parity flag (P).
- Flags are set or cleared based on the results of arithmetic and logical operations, allowing the CPU to make decisions and
perform conditional branching.
- The stack pointer is a special-purpose register used to track the top of the stack in memory.
- It holds the memory address of the last item pushed onto the stack or the next available location for a push operation.
- The stack pointer is used in conjunction with stack-based operations such as push and pop, which are commonly used for
function calls, interrupt handling, and managing local variables.
6. Index Registers:
- Index registers (also known as offset or base registers) are used for memory addressing and accessing data stored in memory.
- They hold a memory address that serves as a base or offset for accessing memory locations.
- Index registers are often used in conjunction with indirect addressing modes and array operations.
13. Explain bus transfer using tristate buffer.
14. Explain logic microoperation.
Logic micro-operations are fundamental operations performed by the Arithmetic Logic Unit (ALU)
within a CPU or digital circuitry. These operations manipulate binary data at the bit level and are used
to implement various logical functions. Logic micro-operations include basic logical operations such as
AND, OR, NOT, and XOR, as well as more complex operations like shift and rotate.
1. AND Operation:
- The AND operation takes two binary inputs and produces a binary output where each bit of the
output is set to 1 if both corresponding bits of the inputs are 1, otherwise, it is set to 0.
- Symbolically, the AND operation is represented as A & B, where A and B are the input operands.
2. OR Operation:
- The OR operation takes two binary inputs and produces a binary output where each bit of the output
is set to 1 if at least one of the corresponding bits of the inputs is 1, otherwise, it is set to 0.
- Symbolically, the OR operation is represented as A | B, where A and B are the input operands.
3. NOT Operation:
- The NOT operation (also known as the complement operation) takes a single binary input and
produces a binary output where each bit of the output is the complement of the corresponding bit of the
input (i.e., 1 is changed to 0, and vice versa).
- Symbolically, the NOT operation is represented as ~A, where A is the input operand.
4. XOR Operation:
- The XOR (exclusive OR) operation takes two binary inputs and produces a binary output where
each bit of the output is set to 1 if the corresponding bits of the inputs are different, otherwise, it is set
to 0.
- Symbolically, the XOR operation is represented as A ^ B, where A and B are the input operands.
3. INP (Input):
- INP is a machine instruction used in assembly language programming to input data from an
external device into the accumulator register.
- The INP instruction typically reads data from an input device, such as a keyboard or sensor,
and stores it in the accumulator for further processing.
- The exact mechanism for inputting data may vary depending on the hardware platform and
the specific input device being used.
- INP is often used in programs that require user interaction or data acquisition from external
sources.
17. Define RTL. Explain how register transfer takes place in basic computer system.
RTL stands for Register Transfer Language. It's a type of high-level abstraction used in
computer engineering and digital system design to describe the behavior and operation of a
digital system at the register transfer level. RTL describes the flow of data between registers in
a digital system and the operations performed on that data.
18. What is multiplexing? Explain the multiplexing of control signals in ALU.
Complement number systems are essential in computer systems for representing signed
numbers and performing arithmetic operations efficiently. There are two main types of
complement number systems: one's complement and two's complement.
One's complement system represents negative numbers by taking the complement of their
corresponding positive values. In a one's complement system, positive numbers are
represented as usual in binary form, while negative numbers are represented by taking the
complement (inversion) of the binary representation of the corresponding positive numbers.
Positive number: +7
Binary representation: 00000111
Negative number: -7
Binary representation (one's complement of +7): 11111000
To find the one's complement of a negative number, you simply invert all the bits in its binary
representation.
One's complement systems are useful in computer systems for several reasons:
A digital computer system is a type of computing system that processes digital data using
electronic devices called digital circuits. These systems manipulate data represented in binary
form, which consists of only two digits: 0 and 1. A digital computer system typically consists
of the following components:
1. Central Processing Unit (CPU): The CPU is the core component of the computer system
responsible for executing instructions, performing arithmetic and logical operations, and
controlling the flow of data within the system.
2. Memory: Memory stores data and instructions temporarily or permanently. It includes
Random Access Memory (RAM) for temporary storage and Read-Only Memory (ROM) for
permanent storage of system firmware and software.
3. Input Devices: Input devices allow users to input data and commands into the computer
system. Common input devices include keyboards, mice, touchscreens, and scanners.
4. Output Devices: Output devices display processed data and information to the user.
Examples include monitors, printers, speakers, and projectors.
5. Storage Devices: Storage devices store data and programs permanently. Examples include
hard disk drives (HDDs), solid-state drives (SSDs), optical drives, and USB flash drives.
6. Peripheral Devices: Peripheral devices extend the functionality of the computer system.
Examples include network interface cards (NICs), graphics processing units (GPUs), and
expansion cards.
The binary number system plays a fundamental role in digital computer systems for several
reasons:
1. Representation of Data: In a digital computer system, all data, instructions, and addresses
are represented using binary digits (bits). Each bit can have one of two states: 0 or 1. By
arranging bits in various sequences, binary numbers can represent numbers, characters,
instructions, and other types of data.
2. Digital Circuits: Digital circuits, which form the building blocks of digital computer systems,
operate based on binary logic. These circuits use binary signals (high voltage for 1 and low
voltage for 0) to perform operations such as addition, subtraction, multiplication, division, and
logical operations.
3. Boolean Algebra: Binary arithmetic and logic operations are based on principles of Boolean
algebra. Boolean algebra defines operations such as AND, OR, NOT, XOR, and NAND, which
are used in digital circuits to manipulate binary data.
4. Efficiency and Reliability: The binary number system is well-suited for implementation in
digital computer systems because it is straightforward to implement using electronic circuits.
Binary signals are less susceptible to noise and distortion compared to analog signals, making
digital systems more reliable.
22. Design a digital circuit for 4-bit binary adder.
23. For the basic computer explain following instructions .
LDA , ADD,AND,CLA
2. ADD (Add):
- The ADD instruction is used to add the value of an operand to the value
already stored in the accumulator.
- It takes the memory address of the operand as its argument.
- When executed, the CPU fetches the value stored at the specified memory
address, adds it to the value in the accumulator, and stores the result back into the
accumulator.
- This instruction is commonly used for arithmetic operations, such as addition
of two numbers.