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My Account Pathfinder RPG Monster Generator
Home Buy Plain Text Version Membership Basket Name Help Ratfolk CR 5 Small, rodent-like humanoids; originally native to subterranean areas in dry deserts and plains, they What's New are now more often found in nomadic trading caravans. Much like the pack rats they resemble, ratfolk and Requests are tinkerers and hoarders by nature, and as a whole are masters of commerce, especially when it D&D 3.5 NPC comes to acquiring and repairing mechanical or magical devices. Generator XP 1600 Neutral Small Humanoid Pathfinder RPG Fighter level 5 (skill points 20) Fighter/Thief NPC Generator (Fighter ) Pathfinder RPG Init +3; Senses Darkvision 60; Perception +3 Animal DEFENSE Companion Generator AC 16, touch 14, flat-footed 13 ( Leather, Shield, none) (+3 Dex, +1 size, +2 armour) NPC a Day hp 37 (0d8+5d10+5); Fort +4, Ref +4, Will +1 Treasure Generator OFFENSE Edit Saved Speed: 20ft. NPCs Single Attack Sword, short 10 (1d4+2/19-20) Full Attack 3.5 Encounter Sword, short 10 (1d4+2/19-20) Generator Space 5 ft.; Reach 5 ft. Pathfinder RPG Special Attacks Encounter Swarming Up to two ratfolk can share the same square at the same time. If two ratfolk in the same Generator square attack the same foe, they are considered to be flanking that foe as if they were in two opposite squares. Monster Weapon Training become proficient in a weapon group 1 Creator Pathfinder RPG STATISTICS (Add) Str 14, Dex 16, Con 11, Int 15, Wis 11, Cha 8 Monster Base Attack 5 CMB +6 ; CMD 19 Creator (Add) Feats Point Blank Shot: +1 to hit +1 damage if within 30 ft, Monster Weapon Finesse: Use DEX mod instead of STR mod for melee attack to hit, Creator (Edit) Weapon Specialization (Ranged): +2 damage, Monster Armour Prof Heavy, Creator Armour Prof Light, Pathfinder RPG Armour Prof Medium, (Edit) Combat Expertise: You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your AC. Every +4 base attack penalty increase by -1 and dodge Monster by +1 , Creator Martial Weap Prof, (Delete) Shield Proficiency: Can use shields, Update Login Simple Weapon Proficiency, Information Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties, Weapon Focus: +1 to attack rolls, Blog Archives Weapon Focus(Ranged): +1 attack rolls Skills Acrobatics 8, Climb 10, Handle Animal -1(Handle Animal influence rodents 3), Intimidate 7, Know Arch & Eng 6, Know Dungeon 6, Perception 3, Ride 7, Survival 4, Swim 3 Not Logged on Languages Common ECOLOGY Environment Warm deserts Organization Solitary, Gang 2-5, Clan 6-11 Treasure Standard SPECIAL ABILITIES Armour Training Reduced armour check penalty and increases dex bonus by 1 Bravery Save vs fear + 1 MAGIC ITEMS (max value 2400)
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