Log
Log
Alternative_Saves_Android_Port
Ren'Py 8.3.2.24090902
Full traceback:
File "script.rpyc", line 355, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 355, in <module>
NameError: name 'car_door' is not defined
Full traceback:
File "script.rpyc", line 431, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 431, in <module>
NameError: name 'car_door' is not defined
Full traceback:
File "script.rpyc", line 509, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 509, in <module>
NameError: name 'keys' is not defined
Full traceback:
File "script.rpyc", line 515, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 515, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 518, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 518, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 531, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 531, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 536, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 536, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 541, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 541, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 547, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 547, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 852, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 124, in execute_play_music
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 852, in <module>
NameError: name 'sb_therewasatime' is not defined
Full traceback:
File "house.rpyc", line 3, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 3, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 259, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 569, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 647, in execute_show_screen
File "renpy/display\screen.py", line 1361, in show_screen
File "renpy/display\scenelists.py", line 444, in add
File "renpy/display\scenelists.py", line 503, in hide_or_replace
File "renpy/display\screen.py", line 533, in _handles_event
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 699, in execute
File "game/custom_screens.rpy", line 700, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='pass_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 569, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 647, in execute_show_screen
File "renpy/display\screen.py", line 1361, in show_screen
File "renpy/display\scenelists.py", line 444, in add
File "renpy/display\scenelists.py", line 503, in hide_or_replace
File "renpy/display\screen.py", line 533, in _handles_event
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 699, in execute
File "game/custom_screens.rpy", line 700, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='pass_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 569, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 647, in execute_show_screen
File "renpy/display\screen.py", line 1361, in show_screen
File "renpy/display\scenelists.py", line 444, in add
File "renpy/display\scenelists.py", line 503, in hide_or_replace
File "renpy/display\screen.py", line 533, in _handles_event
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 699, in execute
File "game/custom_screens.rpy", line 700, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='pass_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
While running game code:
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 569, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 647, in execute_show_screen
File "renpy/display\screen.py", line 1361, in show_screen
File "renpy/display\scenelists.py", line 444, in add
File "renpy/display\scenelists.py", line 503, in hide_or_replace
File "renpy/display\screen.py", line 533, in _handles_event
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 699, in execute
File "game/custom_screens.rpy", line 700, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='pass_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
While running game code:
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "script.rpyc", line 852, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 124, in execute_play_music
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 852, in <module>
NameError: name 'sb_therewasatime' is not defined
Full traceback:
File "house.rpyc", line 3, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 3, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 3, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 3, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "script.rpyc", line 852, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 124, in execute_play_music
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 852, in <module>
NameError: name 'sb_therewasatime' is not defined
Full traceback:
File "script.rpyc", line 852, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 124, in execute_play_music
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/script.rpy", line 852, in <module>
NameError: name 'sb_therewasatime' is not defined
Full traceback:
File "house.rpyc", line 3, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 3, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 259, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "tl/pt_br_zenpy/dialogue.rpyc", line 105991, in script
File "renpy/ast.py", line 2573, in execute
File "renpy/ast.py", line 615, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1455, in __call__
File "renpy/character.py", line 1106, in do_display
File "renpy/character.py", line 803, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 577, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 301, in execute_play_sound
File "renpy/common/000statements.rpy", line 33, in _audio_eval
File "renpy/python.py", line 1209, in py_eval
File "renpy/python.py", line 1202, in py_eval_bytecode
File "game/house.rpy", line 577, in <module>
NameError: name 'open_door' is not defined
Full traceback:
File "house.rpyc", line 743, in script
File "renpy/ast.py", line 1619, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2215, in interact
File "renpy/display\core.py", line 2745, in interact_core
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\displayable.py", line 434, in visit_all
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2745, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 594, in execute
File "game/custom_screens.rpy", line 609, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='zz_%s.jpg').
Full traceback:
File "house.rpyc", line 569, in script
File "renpy/ast.py", line 1974, in execute
File "renpy/ast.py", line 1953, in call
File "renpy/statements.py", line 374, in call
File "renpy/common/000statements.rpy", line 647, in execute_show_screen
File "renpy/display\screen.py", line 1361, in show_screen
File "renpy/display\scenelists.py", line 444, in add
File "renpy/display\scenelists.py", line 503, in hide_or_replace
File "renpy/display\screen.py", line 533, in _handles_event
File "renpy/display\screen.py", line 697, in update
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 673, in execute
File "game/custom_screens.rpy", line 699, in execute
File "game/custom_screens.rpy", line 700, in execute
File "renpy/ui.py", line 975, in _imagebutton
File "renpy/ui.py", line 969, in choice
Exception: Imagebutton does not have a idle image. (auto='pass_%s.jpg').