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Jlongmire 132173894

DnD playable character

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0% found this document useful (0 votes)
15 views5 pages

Jlongmire 132173894

DnD playable character

Uploaded by

Jack Longmire
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Wizard 3 Jlongmire

CLASS & LEVEL PLAYER NAME


Pelushy
Elf Custom Background 900
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+0 Constitution +2 12 14 --
14 • +5 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
+2
+1 Charisma
Total 3d6 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage Made to avoid or end
the Charmed condition
15 DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== WEAPONS ===
Simple Weapons
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
11 P
+3

+5
Animal Handling WIS
Arcana INT
Navigator's Tools

=== LANGUAGES ===


+0 +2 Athletics STR Common, Dwarvish, Gnomish, Orc
ABILITY SAVE DC
+1 Deception CHA
P +5 History INT
INTELLIGENCE
P +5 Insight WIS
35 ft. (Walking)
17 +1 Intimidation CHA
P +5 Investigation INT
+3 +3 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & TRAINING

WISDOM E +7 Perception WIS


+1 Performance CHA === ACTIONS ===
16 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+3 Religion INT
+3 Grapple, Shove, Improvise, Two-Weapon Fighting,
+2 Sleight of Hand DEX Interact with an Object, Study, Influence

+2 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+3 Survival WIS
Once per Long Rest, whenever you finish a Short

12 Rest, you can choose expended spell slots to recover.


The spell slots can have a combined level up to 2.

+1

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

17 PASSIVE PERCEPTION
Quarterstaff +4 1d6+2 Bludgeoning Simple, Versatile, Topple

Fire Bolt +5 1d10 Fire V/S


15 PASSIVE INSIGHT

Ray of Frost +5 1d8 Cold V/S


15 PASSIVE INVESTIGATION
Unarmed Strike +4 3 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Wizard 3 Jlongmire
CLASS & LEVEL PLAYER NAME
Pelushy
Elf Custom Background 900
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES === * Languages • free-rules 37


=== ELF SPECIES TRAITS === Your character knows at least three languages:
* Core Wizard Traits • free-rules 165 Common plus two languages you roll or choose from
* Creature Type • free-rules 190 the Standard Languages table. Knowledge of a
* Spellcasting • free-rules 165 You are a Humanoid. language means your character can communicate in it,
read it, and write it.
* Ritual Adept • free-rules 166 * Size • free-rules 190
You are Medium. * Ability Score Increases • free-rules
* Arcane Recovery • free-rules 166 When determining your character’s ability scores,
When you finish a Short Rest, you can choose * Speed • free-rules 190 increase one score by 2 and a different one by 1, or
expended spell slots to recover. The spell slots can Your speed is 30 ft. increase three scores by 1.
have a combined level equal to 2, but none of the slots
can be level 6 or higher. * Darkvision • free-rules 190 | Increase three scores (+1 / +1 / +1) •
You have Darkvision with a range of 60 ft. Increase three different scores by 1.
You can use this feature once per Long Rest.
* Elven Lineage • free-rules 190
| 1 / Long Rest • Special Choose a lineage from the Elven Lineages table. You
gain the level 1 benefit of that lineage.
* Scholar • free-rules 166
You can choose one of the skills in which you’re | Wood Elf Lineage •
proficient and gain Expertise in it. Your Speed increases to 35 ft. and you gain the spells
outlined in the Elven Lineages table.
* Wizard Subclass • free-rules 167
* Elven Lineage Spells • free-rules 189
| Evoker
| Wood Elf - Intelligence •
* Evocation Savant • free-rules 174
Choose two Evocation spells, each of which must not * Fey Ancestry • free-rules 190
be higher than level 2, and add them to your spellbook You have Advantage on saving throws you make to
for free. avoid or end the Charmed condition.

Whenever you gain access to a new level of spell slots * Keen Senses • free-rules 190
in this class, you can add one Wizard spell from the You have proficiency in the Insight, Perception, or
Evocation school to your spellbook for free. Survival skill.

* Potent Cantrip • free-rules 174 * Trance • free-rules 190


When you cast a cantrip at a creature and you miss You don’t need to sleep, and magic can’t put you to
with the attack roll or the target succeeds on the sleep. You can finish a Long Rest in 4 hours if you
saving throw, the target takes half the damage (if any) spend those hours in a trancelike meditation, during
but suffers no additional effect. which you retain consciousness.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Quarterstaff 1 4 lb.

Backpack 1 5 lb.

SP 0 Spellbook 1 3 lb.

Wand 1 1 lb.
EP 0 Book 1 5 lb.

Ink (1 ounce bottle) 1 --


GP 0 Ink Pen 1 --

Parchment (one sheet) 10 --


PP 0 Little Bag of Sand 1 --

Small Knife 1 --
WEIGHT CARRIED

18 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Pelushy
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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INT 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Ray of Frost Wizard +5 1A 60 ft. V,S Instantaneous free-rules 311 V/S

O Fire Bolt Wizard +5 1A 120 ft. V,S Instantaneous free-rules 274 V/S

O Thunderclap Wizard CON 13 1A 5 ft. S Instantaneous EE 168 S

O Druidcraft Elven Lineage Spells -- 1A 30 ft. V,S Instantaneous free-rules 266 V/S

=== 1st LEVEL === 4 Slots OOOO

O Unseen Servant [R] Wizard -- 1A + 10m 60 ft. V,S,M 1 hour free-rules 336 D: 1h, V/S/M

O Thunderwave Wizard CON 13 1A Self/15 ft. Cube V,S Instantaneous free-rules 334 15 ft. Cube, V/S

O Tasha's Hideous Laughter Wizard WIS 13 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 331 D: 1m, V/S/M

O Tenser's Floating Disk [R] Wizard -- 1A + 10m 30 ft. V,S,M 1 hour free-rules 332 D: 1h, V/S/M

O Sleep Wizard WIS 13 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute free-rules 317 D: 1m, 5 ft. Sphere, V/S/M

O Shield Wizard -- 1R Self V,S 1 round free-rules 316 D: 1Rnd, V/S

O Silent Image Wizard -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes free-rules 317 D: 10m, 15 ft. Cube, V/S/M

O Ray of Sickness Wizard +5 1A 60 ft. V,S Instantaneous free-rules 311 V/S

O Protection from Evil and Good Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M

O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous free-rules 295 V/S

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours free-rules 293 D: 8h, V/S/M

O Longstrider Wizard -- 1A Touch V,S,M 1 hour free-rules 293 D: 1h, V/S/M

O Jump Wizard -- 1BA Touch V,S,M 1 minute free-rules 290 D: 1m, V/S/M

O Illusory Script [R] Wizard -- 11m Touch S,M 10 days free-rules 288 D: 10d, S/M

O Identify [R] Wizard -- 11m Touch V,S,M Instantaneous free-rules 287 V/S/M

O Ice Knife Wizard DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Grease Wizard DEX 13 1A 60 ft./10 ft. Square V,S,M 1 minute free-rules 280 D: 1m, 10 ft. Square, V/S/M

O Fog Cloud Wizard -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour free-rules 276 D: 1h, 20 ft. Sphere, V/S

O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous free-rules 272 V/S/M

O Feather Fall Wizard -- 1R 60 ft. V,M 1 minute free-rules 271 D: 1m, V/M

O False Life Wizard -- 1A Self V,S,M Instantaneous free-rules 271 V/S/M

O Expeditious Retreat Wizard -- 1BA Self V,S Concentration, up to 10 minutes free-rules 270 D: 10m, V/S

O Earth Tremor Wizard DEX 13 1A 10 ft. V,S Instantaneous EE 155 V/S

O Disguise Self Wizard -- 1A Self V,S 1 hour free-rules 262 D: 1h, V/S

O Detect Magic [R] Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Comprehend Languages [R] Wizard -- 1A Self V,S,M 1 hour free-rules 252 D: 1h, V/S/M

O Color Spray Wizard CON 13 1A Self/15 ft. Cone V,S,M Instantaneous free-rules 251 15 ft. Cone, V/S/M

O Chromatic Orb Wizard +5 1A 90 ft. V,S,M Instantaneous free-rules 249 V/S/M

O Charm Person Wizard WIS 13 1A 30 ft. V,S 1 hour free-rules 249 D: 1h, V/S

O Catapult Wizard DEX 13 1A 60 ft. S Instantaneous EE 150 S

O Burning Hands Wizard DEX 13 1A Self/15 ft. Cone V,S Instantaneous free-rules 248 15 ft. Cone, V/S

O Alarm [R] Wizard -- 11m 30 ft./20 ft. Cube V,S,M 8 hours free-rules 239 D: 8h, 20 ft. Cube, V/S/M

O Absorb Elements Wizard -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Longstrider Elven Lineage Spells -- 1A Touch V,S,M 1 hour free-rules 293 1/LR, D: 1h, V/S/M

O Longstrider Elven Lineage Spells -- 1A Touch V,S,M 1 hour free-rules 293 D: 1h, V/S/M

O Magic Missile Evocation Savant -- 1A 120 ft. V,S Instantaneous free-rules 295 V/S

O Witch Bolt Evocation Savant +5 1A 60 ft. V,S,M Concentration, up to 1 minute PHB-2024 343 D: 1m, V/S/M

=== 2nd LEVEL === 2 Slots OO

O Web Wizard DEX 13 1A 60 ft./20 ft. Cube V,S,M Concentration, up to 1 hour free-rules 340 D: 1h, 20 ft. Cube, V/S/M

O Warding Wind Wizard -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V

O Suggestion Wizard WIS 13 1A 30 ft. V,M Concentration, up to 8 hours free-rules 320 D: 8h, V/M

O Spider Climb Wizard -- 1A Touch V,S,M Concentration, up to 1 hour free-rules 318 D: 1h, V/S/M

SPELLS

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INT 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Snilloc's Snowball Swarm Wizard DEX 13 1A 90 ft./5 ft. Sphere V,S,M Instantaneous EE 165 5 ft. Sphere, V/S/M

O Skywrite [R] Wizard -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S

O Shatter Wizard CON 13 1A 60 ft./10 ft. Sphere V,S,M Instantaneous free-rules 316 10 ft. Sphere, V/S/M

O See Invisibility Wizard -- 1A Self V,S,M 1 hour free-rules 314 D: 1h, V/S/M

O Scorching Ray Wizard +5 1A 120 ft. V,S Instantaneous free-rules 314 V/S

O Rope Trick Wizard -- 1A Touch V,S,M 1 hour free-rules 312 D: 1h, V/S/M

O Ray of Enfeeblement Wizard CON 13 / +5 1A 60 ft. V,S Concentration, up to 1 minute free-rules 311 D: 1m, V/S

O Pyrotechnics Wizard CON 13 1A 60 ft./5 ft. Cube V,S Instantaneous EE 163 5 ft. Cube, V/S

O Phantasmal Force Wizard INT 13 1A 60 ft./10 ft. Cube V,S,M Concentration, up to 1 minute PHB-2024 304 D: 1m, 10 ft. Cube, V/S/M

O Nystul's Magic Aura Wizard -- 1A Touch V,S,M 24 hours free-rules 302 D: 24h, V/S/M

O Misty Step Wizard -- 1BA Self V Instantaneous free-rules 299 V

O Mirror Image Wizard -- 1A Self V,S 1 minute free-rules 299 D: 1m, V/S

O Mind Spike Wizard WIS 13 1A 120 ft. S Concentration, up to 1 hour PHB-2024 298 D: 1h, S

O Melf's Acid Arrow Wizard +5 1A 90 ft. V,S,M Instantaneous free-rules 297 V/S/M

O Maximilian's Earthen Grasp Wizard STR 13 1A 30 ft./5 ft. Square V,S,M Concentration, up to 1 minute EE 161 D: 1m, 5 ft. Square, V/S/M

O Magic Weapon Wizard -- 1BA Touch V,S 1 hour free-rules 295 D: 1h, V/S

O Levitate Wizard CON 13 1A 60 ft. V,S,M Concentration, up to 10 minutes free-rules 291 D: 10m, V/S/M

O Hold Person Wizard WIS 13 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 286 D: 1m, V/S/M

O Flaming Sphere Wizard DEX 13 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute free-rules 275 D: 1m, 5 ft. Sphere, V/S/M

O Earthbind Wizard STR 13 1A 300 ft. V Concentration, up to 1 minute EE 154 D: 1m, V

O Detect Thoughts Wizard WIS 13 1A Self V,S,M Concentration, up to 1 minute free-rules 262 D: 1m, V/S/M

O Magic Mouth [R] Wizard -- 11m 30 ft. V,S,M Until dispelled free-rules 295 D: Until Dispelled, V/S/M

O Knock Wizard -- 1A 60 ft. V Instantaneous free-rules 290 V

O Gust of Wind Wizard STR 13 1A Self V,S,M Concentration, up to 1 minute free-rules 282 D: 1m, V/S/M

O Enlarge/Reduce Wizard CON 13 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 268 D: 1m, V/S/M

O Dust Devil Wizard STR 13 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M

O Darkvision Wizard -- 1A Touch V,S,M 8 hours free-rules 260 D: 8h, V/S/M

O Cloud of Daggers Wizard -- 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute PHB-2024 251 D: 1m, 5 ft. Cube, V/S/M

O Augury [R] Wizard -- 11m Self V,S,M Instantaneous free-rules 244 V/S/M

O Aganazzar's Scorcher Wizard DEX 13 1A 30 ft./30 ft. Line V,S,M Instantaneous EE 150 30 ft. Line, V/S/M

SPELLS

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