Xangle Research 1427
Xangle Research 1427
Footprint Analytics
We can see a growing interest from investors in the Web3 gaming space,
despite the challenging macroeconomic conditions. The increase also points to
the emergence of new players in the sector, signalling a vibrant and dynamic
environment ripe for innovation and entrepreneurship.
It is also important to note that AAA-quality Web3 games have not yet reached
their product/market fit phase as such projects often take several years to be d
eveloped.
In contrast to Web2, players of crypto games can earn fungible tokens or NFTs
for actively participating in the game or completing various quests. In turn,
these in-game assets can be directly monetised. This new economic model has
attracted a massive influx of players who now see gaming not just as a form of
entertainment, but also as a means to generate income. Nonetheless, there is
also a significant part of the gaming community that opposes NFTs, under the
pretext that games should purely represent a hobby. However, time has proven
that gaming is a culture in itself, with people often taking this ‘hobby’ to
extremes (guilds, raiding, mindless item farming, etc.).
Play-to-earn economy
The concept of true ownership allows players to buy, sell, and trade their in-
game assets freely, giving them a sense of control and autonomy. By
decentralising marketplaces, players are no longer subject to exorbitant fee
cuts from the monopolising distribution platform. For example, Apple Store
takes a cut between 15–30%, which could be explained by their overwhelming
market share in smartphone and mobile app industry.
Diablo 3’s RMAH is a clear example that NFTs and blockchain would not only
provide a marketplace alternative, but they would also help prevent exploits
(i.e. dupes, stolen items, etc.) as the transparency and security offered by
blockchain technology ensure that anyone could verify an asset’s history.
NFT utility is not limited to playable assets, as they can also represent
fractional ownership over non-playable assets.
Fungible tokens, on the other hand, predominantly serve as native currency for
in-game transactions. Some projects have also employed a dual-token model,
in which there is a separate token for governance purposes.
Incorporating the AMM model can drastically improve in-game economies. Not
only can it streamline the exchange of in-game fungible tokens, but it can also
transform NFT trading by addressing their typical illiquidity. The latter use case
specifically targets commonly traded NFTs, for which value resides in their
overall scarcity and not necessarily in their individual rarity. In this scenario,
utilising an NFT AMM reduces liquidity gaps, making NFT trading more
efficient.
Community bootstrapping
Successful games have one thing in common — a loyal community. Web3 gami
ng enables a more efficient community bootstrapping through direct
incentivization, using the token inflation period to reward active members.
Apart from this, by transferring ownership over in-game assets to the players,
they are more inclined to stick by a project they believe in, through thick and
thin. Last but not least, Web2 board member decisions are replaced in Web3
by DAO governance, a more transparent community voting system that
dictates a project’s development roadmap.
Naturally, in a volatile and growing industry, once a narrative starts heating up,
there will also be speculators galore. From record-high funding valuations to
expensive in-game land NFTs, only time will tell which projects manage to gain
mass adoption. NFT price tags are a topic often scoffed at, but people fail to
take note of equally impressive digital asset sales from the Web2 gaming
industry (an outdated list can be found here, but with the announcement of
Counter-Strike 2, CS:GO skin sales have started to go parabolic).
Slowly but surely, players began to despise the term ‘play-to-earn’, viewing all
products under this category as Ponzi schemes, with no meaningful gameplay.
As a result, other derivatives have come to life: ‘play-and-earn’, ‘play-to-own’,
‘free-to-own’, etc. GameFi is an umbrella term that encompasses various
aspects of Web3 gaming, with a strong focus on in-game economy.
Nonetheless, there are numerous Web3 projects that even from early
development stages have attracted high numbers of daily active users. Early
adoption of emerging technologies often presents an opportunity for
significant benefits, and the Web3 space is no different. Many people are
attracted to projects in their early stages because of the potential for
significant returns.
However, bear in mind that AAA-quality games have not yet integrated
blockchain technology, so their players are off-chain, hence not directly
quantifiable.
Metaverse
A unique sub-niche of Web3 social gaming is represented by metaverse-
related projects which unlock immersive user experiences, further enhanced
through asset inter-operability. Constantly frowned upon, the value proposition
of the metaverse has been acknowledged by Web2 tech giants such as
Facebook/Meta and, more recently, Apple, with their AR/VR headsets.
As metaverse projects aim to create virtual worlds where users can interact
and engage with each other, opening up possibilities for virtual real estate,
virtual commerce, etc., investing in these projects could be a long-term play as
the technology and adoption continue to develop.
The metaverse concept, which allows for immersive user experiences and
asset interoperability, has proven to be a strong draw for users in both Web2
and Web3 games. Especially in the Web3 games, the ability to own real assets
also provides a unique value proposition that has kept users engaged over the
long term.
Distribution platforms
Following in the footsteps of Epic Games, a key trend that facilitates access to
Web3 games is represented by blockchain gaming platforms that offer a wide
range of games and services. These platforms act as a gateway for players to
access various crypto games, making it easier for them to discover and explore
new gaming experiences.
Immutable is one of the companies that has set out to fix just that, initially
through their layer 2 ZK-STARK-powered marketplace that allowed players to
transact in a gas-free environment (although technically there are still minimal
gas fees as transaction proofs have to be posted on Ethereum, those could
easily be extracted away from the user).
Out of the traditional gaming studios, Square Enix, the developers of the Final
Fantasy franchise, were among the first to adopt NFTs, but they were heavily c
riticised by their community.
Despite recent filings for spot Bitcoin ETFs, as well as IMF & FED chair Powell
declaring that cryptocurrencies are here to stay and banning them is
detrimental to economic innovations, regulatory uncertainty remains a Web3-
native risk, even in the gaming sector.
Last but not least, investors need to discern between teams with game
development experience and cash grabbers/speculators as a successful game
can take years to be fully developed.
One of the most impressive raises in blockchain gaming was that of Gunzilla
Games’, which raised over $70M (in a bear market) to bring their vision to life;
the first product to be released being Off the Grid.
What’s even more notable is that VCs are no longer crypto-native only, but
have piqued the interest of Web2-native gaming brands as well. Razer just
announced their zVentures Web3 Incubator (ZW3I) which already participated
in funding some big upcoming titles in the Web3 space: Shrapnel, Gunzilla
Games’ Off the Grid, Nyan Heroes, etc.
Considering the market share ratio of Web2 gaming compared to Web3, one
could say that the risk-reward balance tips in favour of outlandish returns even
at 8-figure valuations.
Bear in mind that market capitalization for blockchain games in 2021–2022 was
mainly driven by speculation in the wake of Axie’s parabolic growth. We expect
that mainstream adoption and product/market fit will lead to even higher
valuations once macroeconomic conditions ameliorate.
What began with NFTs marking crypto’s consumer moment, Web3 gaming will
push the widespread adoption of blockchain technology well beyond the
possibilities of DeFi. Bull or Bear, gamers will always play.
Furthermore, the development of metaverse projects holds tremendous
potential. As virtual reality technology continues to advance and become
physically slimmer, metaverse projects could change the way we interact and
engage with digital worlds. This could pave the way for new forms of
entertainment, virtual commerce and social interaction.
In conclusion, the rise of GameFi and the crypto games market has ushered in
a new era of gaming that combines entertainment and financial opportunities,
of which we have only seen the tip of the iceberg. With the advent of
blockchain technology, players can now truly own and monetize their in-game
assets, while investors can capitalise on the growing popularity of this
emerging market.
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