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Slide The Ball Puzzle Documentations

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ashik.iosdev
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0% found this document useful (0 votes)
10 views

Slide The Ball Puzzle Documentations

Uploaded by

ashik.iosdev
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Slide The Ball Puzzle Documentation

(v1.0)

Thank you anyone who boughts this package. Please feel free to ask me
any question about Slide The Ball Puzzle

You can only publish game on Google Play, App store and other
mobile stores.

Warning! We would recommended you to make a reskin for prevent


problems with Google play. They don’t like many the same games
1. Overview
Slide The Ball is ready to publish game templates of the most popular genre for
mobile platforms. You do not need to know any programming language to configure
and use it. It is very easy to fill it with your own tasks, make UI changes, start to gain
experience in promoting your game and earning money.

2. Requirement
- Unity 2019.4.14f1 or higher
- The template works best with the version used by our developers (Unity 2019.4.14f1
). So if there are any issues with your newer version, please let us know. If we can’t
solve them, you are required to use the same Unity version with us.

3. How to import a project ?

- Open Unity 2019.4.14f1 , click “Open project” → Choose “Sidetheball_v1.0” folder →


Wait until the import process completes.
- Double click on Home in Assets/Sidetheball/_Scenes folder → click Play button.

4. How to build for Android (64 bit complaint Google Play)

- Click File/Build Settings : Choose Add Open Scenes, Android Platform -> Click
Switch Platform and wait until the import process complete.

- Go to Player Settings and look at the Configuration section:

- Scripting backend: Set to IL2CPP


- Uncheck x86
Building for Android sometimes get errors because of your environment. If you encounter
any errors, please make sure that your building environment is set up correctly by creating
new empty project and then build. If it failed to build, then you have to find a way to fix it.
If you succeed to build an empty project and still encounter error when building my project,
then:
- Use the same Unity version with us (Unity 2019.4.14f1)
- Feel free to contact us
5. How to change package name

Click File/Build Settings : Choose Player Settings . On the Inspector panel, click
Other Settings. And edit your Package Name

6. How to CONFIG(Admob, In-app purchase)

You are required to achieve this before doing anything else. This is where you can:
- Edit game settings (Admob, In-app purchase, …)

To see the CONFIG, please double click on the Home scene in Assets/Sidetheball/_Scenes
folder → Select Config-Admob-IAP object in Hierarchy tab → look at the Inspector at the
right side.
Click on the “Edit Game Settings” button to change Admob id, package name id, in-app id
Change your Admob App ID
7. How to Set up in-app purchase

https://youtu.be/rY0raLsodQQ

- Open Window → General → Services in Unity


- Click on “New link” → select organization → click “Create”
- Click In-App Purchasing → Click “Continue”

Click on “Edit Game Setting” (in Config-Admob-IAP)) to see the Purchaser settings
- When you register in-app products on stores (Google Play, iTunes), make sure that
the product ids are identical in both places (the stores and Unity).
- In-app purchase only works in your device (Android, iPhone ..) after you publish the
game.

8. Support Testing

please double click on the Home scene in Assets/Sidetheball/_Scenes folder → Select


FirstSceneController object in Hierarchy tab → look at the Inspector at the right side.
9. How to reskin

Almost all graphics located in the folder Assets/Sidetheball/_Sprite. You need just
replace your art in this folders, keep the same name, same size in PNG format:

10. Level Editor: How to make more worlds and levels

https://youtu.be/-GFeDbqxJ6E

11.Contact us

If you have any questions, do not hesitate to contact me via


Email: [email protected]

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