Linear Motion
Linear Motion
Motion Graphs
Displacement-time Graphs
Velocity-time Graphs
Free Fall
Vertical Projection
Horizontal Projection
Introduction
The study of motion is divided into two areas namely kinematics and dynamics.
Kinematics deals with the motion aspect only while dynamics deals with the motion and the forces
associated with it.
Note that all motion is relative i.e the state of a body; at rest or in motion, is ONLY true with respect to
the observer’s position.
Distance
Displacement
is the distance through which a body travels in a specified direction. It is a vector quantity.
Speed
Speed = distance/time.
Velocity
Velocity = displacement/time.
It is a vector quantity.
When the rate of change of displacement is non-uniform, we talk about average velocity;
Both speed and velocity are expressed in metre per second (m/s).
Acceleration
Thus, Acceleration= change in velocity/time interval = (final velocity v - initial veolicity u)/time.
If the velocity of a body decreases with time, its acceleration becomes negative.
Example 1.1
A body covers a distance of 2m in 4seconds, rests for 2seconds and finally covers a distance of 90m in
6seconds. Calculate its average speed.
Solution:
A body moves 30m due east in 2seconds, then 40m due north in 4seconds. Determine its:
Average speed.
Solution:
displacement
Average velocity.
Solution:
=8.33m/s.
A body is made to change its velocity from 20m/s to 36 m/s in 0.1s. What is the acceleration produced?
=160 m/s2.
A particle moving with a velocity of 200m/s is brought to rest in 0.02s. What is the acceleration of the
particle?
= −200/0.02 = −10,000m/s2.
Motion Graphs.
There are two categories; displacement-time graphs and velocity time graphs.
Displacement-time Graphs
Graph A: the body is at rest i.e there is no change in displacement as time changes. The slope of the
graph and hence the velocity is zero.
Graph B: the body moves with a uniform or constant velocity.
Graph C: the graph becomes steeper with time. The steeper the slope, the higher the velocity. Thus
velocity of the body increases with time. The body is therefore accelerating.
Graph D: the graph becomes less and less steep with time i.e the body has a higher velocity at the
beginning and decreases with time. Therefore, the body is said to be decelerating.
Velocity-time Graphs
Graph A: the velocity remains constant/uniform as time increases. The slope of the graph and hence the
acceleration of the body is zero.
Graph B: the velocity changes uniformly with time. The body moves with a uniform/constant
acceleration.
Graph C: the acceleration is lower where the graph is gentle and higher where the graph is steeper.
Hence the acceleration of the body increases with time.
Graph D: in this case, the graph is steeper at the beginning and becomes gentle with time. Hence the
acceleration of the body decreases with time.
Method 1: Using appropriate instruments e.g a tape measure and a stop watch to measure the
displacement of a body and the duration then applying the formula;
It consists of an electronic vibrator which makes dots on a moving paper tape attached to the object
whose velocity is being measured.
The dots are made at a certain set frequency. For instance, a ticker-timer whose frequency is 50Hz makes
dots at intervals of 0.02s.
The spacing between the dots depends on the manner in which the body is moving i.e moving at
constant velocity or with increasing velocity or decreasing velocity.
Generally, the dots are close together when the velocity is low and wide apart when the velocity is high.
There are three possible patterns that can be obtained by a ticker-timer as illustrated below:
The spacing between the dots is initially small but increases away.
The spacing between the dots is initially large but decreases away.
Example 1.2
A paper tape was attached to a moving trolley and allowed to run through a ticker-timer. The figure
below shows a section of the tape.
Example 1.2
Solution
V AB = 15cm/(5ticks×0.01s) =15cm/0.05s
=300cm/s
V CD =30cm/(5ticks×0.01s) =30cm/0.05s
=600cm/s
Solution
Note that the velocities calculated in (a) above are average velocities and as such are taken to be the
velocities at the midpoints of AB and CD respectively. Hence, the time taken for the change in velocity is
the time between the midpoints of AB and CD.
V AB Δt=2ticks × 0.01=0.2s
The figure below represents part of a tape pulled through a ticker-timer by a trolley moving down an
inclined plane. If the frequency of the ticker-timer is 50Hz, calculate the acceleration of the trolley.
example 1.2b
=200cms-2
There are three equations governing linear motion. Consider a body moving in a straight line from an
initial velocity u to a final velocity v(u, v≠0) within a time t as represented on the graph below:
Acceleration, a=(v−u)/t.
The area under the graph (area of a trapezium) gives the displacement of the body.
But v=u+at,
Therefore, s=½{u+(u+at)}t
s=½(2u+at)t
s= {v2 − u2 }/2a
2as= v2 − u2
The three equations hold for any body moving with uniform acceleration.
Note that for a body which is retarding, the acceleration a is given a negative sign.
Example 1.3
A particle travelling in a straight line at 2m/s is uniformly accelerated at 5m/s2 for 8 seconds. Calculate
the displacement of the particle.
Solution
=176m.
v=u+at
u= 4 − (3 × 5) = 4−15 = −11m/s.
Solution
A car travelling at 20m/s decelerates uniformly at 4m/s2. In what time will it come to rest?
Solution
0=20−4t
t=20/4 =5seconds.
The three equations of linear motion hold for motions under the influence of gravity.
Free fall
A body falling freely in a vacuum starts from an initial velocity zero and accelerates at approximately
9.8ms-2 towards the centre of the earth.
Note that in a vacuum, a feather and a stone released from the same height will take the same amount
of time to reach the surface of the earth.
Therefore, in the three equations of linear motion u=0m/s, s=h and a=g. thus the three equations
become:
h=½gt2 =v2/2g, where h is the height through which the body falls.
Example 1.4
h=½gt2
5=½ × 10t2
t=1½ = 1s
Vertical Projection
When a body is projected vertically upwards, it decelerates uniformly due to gravity until its velocity
reduces to zero at maximum height.
After attaining the maximum height, the body then falls back with an increasing velocity.
The body must be given an initial velocity and attains a final velocity of zero at its maximum height.
Note that the sign of ‘g’ is negative for a vertical projection. This is because the body moves against
gravity.
gt=u,
h=ut − ½gt2
u2 =2gh.
From equation (i), the time taken to attain the maximum height is given by;
t=u/g.
Similarly, the initial velocity u and the maximum height attained by the body h max can be expressed as:
u=gt=(2ghmax)½
When the body finally falls back to its point of projection, the displacement of the body will be zero.
Substituting this in equation (ii), we obtain;
0=ut − ½gt2
And t=0 or t=2u/g, where t=0 is the time at the start of the projection and, t is this is the total time of
flight i.e for both upward projection and fall back.
Note that the total time of flight is twice the time taken to attain maximum height.
Also, the velocity of the body just before hitting its point of projection as it falls back is the same in
magnitude but in opposite direction to its initial velocity; v=−u.
Example 1.5
A bullet is shot vertically upwards and rises to a maximum height of 200m. Calculate:
An object is released to fall vertically from a height of 20m. At the same time, another object is projected
vertically upwards with a velocity of 40m/s.
Let the time taken to meet be t. then, after a time t the distance covered by the object moving
downwards will be;
=½ × 10t2 = 5t2
The distance covered by the object projected upwards after a time t will be;
But sd + su =20m
t=20/40=0.5s
=19.75m
Horizontal projection
If two objects A and B at a point some height above the ground are such that A is allowed to fall freely
(vertically downwards) while is B given a horizontal projection with an initial velocity u, then both objects
take the same duration to reach the ground.
This is because both are acted on by the same gravitational force. The object on the horizontal projection
moves with a constant velocity u. hence, the horizontal acceleration of the object is zero.
For the object falling freely, the acceleration is equivalent to ‘g’ and the initial velocity u is zero.
However, the object under horizontal projection will strike the ground some distance away from the
point the other object strikes the ground.
horizontal projection
Note that both A and B will strike the ground with the same velocity.
Also, the time taken to reach the ground in both cases is expressed as;
t = u/g.
Example 1.6
A stone is thrown at a velocity of 30m/s to the horizontal by a girl at the top of a tree whose height is
30m.
Calculate:
Since both free fall and horizontal projection take the same duration;
h=½gt2
30=½ × 10 × t2
t=6½ = 2.45 s
=24.495 m/s
A jet fighter on practice moving at a velocity of 20m/s released a bomb above the ground which hits the
ground after 3s. Calculate:
h=½gt2 =½ × 10 × 32
=45m
the horizontal distance from the target when the bomb is released.
R=ut=20 × 3
=60m.
Displace the bob sideways through a small angle of about 2 0 and release it so as to oscillate.
With the help of a stop watch, measure and record the time for ten oscillations (allow some little
oscillations after release before timing). Repeat this step twice or thrice and determine the average time.
Repeat the above steps for l=40cm, 50cm, 60cm, 70cm and 80cm. complete the table below:
t1 t2 t3 t=t1+t2+t3/3
30
40
50
60
70
80
The frequency of oscillation increases with decrease in length of the string. A graph of T 2 against length l
is a straight line through the origin.
Generally, a graph of T 2 against length for a simple pendulum satisfies the equation T 2 =4π 2 l/g.