e2024may_computing
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Iam
innovative
COMP UTING, TECHNOLOG Y & G A M E S D E VE LOP M E NT
Institution accredited
Asia Pacific University of
Technology and Innovation
Valid 04/2024 – 04/2029
2024
SETARA
with QAA UK
Technology and Innovation
Valid 04/2024 – 04/2029
2024 Asia Pacific University of Technology & Innovation (APU), a leading Malaysian
University has achieved a significant milestone by securing accreditation from the
Quality Assurance Agency for Higher Education (QAA) in the United Kingdom. This
accreditation underscores APU’s commitment to excellence, rigorous quality
assurance processes, and student-centered education.
• APU Degrees will now be recognised an equal basis with Degrees from
UK universities due to QAA Accreditation of APU as an QAA Accredited
Vicki Sto , Chief Executive, QAA
Institution.
Malaysian
benchmark score by QS STARS. APU is amongst 23 universities worldwide
to achieve this honour.
University
APU is the ONLY Malaysian University to achieve the double distinction of
2024 achieving the QS 5-Stars Plus Rating as well as being Ranked in the QS World
University Ranking 2024, where APU is ranked in the Top 2.2% in the World.
APU is Ranked No.1 for International Students in Malaysia and No. 16 for
International Students in the World.
to achieve both
employers’ preferred options with 6 Star Ratings.
QS World University rankings: repeat winner, having also won the PC.Com Best Tech University Award in 2023.
"The QS Stars university rating system audits and rates over 600 universities
globally in a broader range of criteria than any world ranking exercise.
Comprehensive audits are also independently carried out as part of the Employability Academic Development Accounting & Finance Inclusiveness
rating exercise. QS Stars™ shines a light on both the excellence and the
diversity of the rated institution. Congratulations to Asia Pacific University
(APU) for being the first-ever QS 5-Stars Plus rated institution in Malaysia
and being 1 amongst 20 in the world." Online Learning
DEGREE PROGRAMMES
Asia Pacific University of Technology & Innovation (APU)’s Ultra-Modern University APU’s iconic campus is setting a new benchmark for design excellence among Malaysian Universities, combining an
Campus in MRANTi - Technology Park Malaysia is designed to be the state-of-the-art eco-friendly campus with a dynamic blend of technology and innovation to enable professional learning. It is a
teaching, learning and research facility providing a conducive environment for students magnificent teaching & learning space for our students & staff designed by our award- winning architects & consultants.
and staff. TPM is the ideal location for this new and contemporary campus due to its
strong positioning as Malaysia’s primary hub for leading-edge and high-tech developments
in a wide variety of areas. It is also located in one of the most rapidly developing areas in
Kuala Lumpur, and is well served and accessible through major highways, LRT and other
Ranked
forms of public transportation.
No.1 FIR S T
APU has earned an enviable reputation as an award-winning University through its for International
Students in
80,000 IN MALAYSIA
TO ACHIEVE
achievements in winning a host of prestigious awards at national and international levels. *
Malaysia 5-STARS PLUS
QS World University IN QS RATINGS
Rankings 2024
100 %
Employability *
Industry Ready Graduates
The APU Career Centre connects and engages with over 12,000 Employers to ensure that
our graduates are highly employable in both local and international corporations, as it
closely supports APU students in both internship and career placement activities.
Outstanding Support
#
for International A Truly International Community
Students in Malaysia Just like the beautiful country in which we are located, APU is a rich blend
of traditional and modern styles. We have developed a singular character
to embrace those things that set us apart. We pride ourselves on the
16 in the World
quality of both our teaching and research as well as having a unique living
Cutting-Edge Technologies
The Campus blends technology, integration, innovation and creativity under one roof. It
provides not just a learning environment, but also a lively community spot for our
students to formulate new ideas, gain intellectual growth and discover new adventures.
It is not only a university campus, but also the nurturing ground for world-changing
global ideas. All spaces are carefully designed to create an unforgettable learning and
An Integrated Community lifestyle experience that lasts for a lifetime, while enabling professional learning and
cultivating global mindsets. APU, as Malaysia’s leading technological university, is the
The campus aims to establish a community incubator for self-starting and innovative APU graduates. Our educational technology
aspect for the university – where integration environment supports the development of graduates of this calibre, in which
is the key. Walkways, classrooms, communal well-equipped computing and engineering laboratories with advanced software,
spaces and discussion areas promote hardware and technologies place students at the forefront of technological excellence.
connectivity and cultivates exchange of
ideas among students from different
disciplines and academics, to implement Social Interaction Platforms
cooperative learning concepts in line with
the Industry Revolution 4.0. Fitness Sweatzone, student lounges, sports facilities and breakout rooms provide spaces
for relaxation and socialisation throughout the day. They are carefully designed to create
an unforgettable learning and lifestyle experience that lasts for a lifetime, especially for
students who are studying away from home.
- DMU is rated a 5-star ‘excellent’ institution by QS, a world leader in evaluation higher education
performance.
- DMU facilities have been shortlisted among the UK's best in the 2023 Whatuni Student Choice Awards, as
voted for by students.
th
E
PL
M
SA
Entry Qualification Computer Science / Software Engineering / Information Technology Multimedia Technology /
Cyber Security / Artificial Intelligence Computer Games Development
STPM • 2 Passes in STPM in Science stream with minimum • 2 Passes in STPM with • 2 Passes in STPM with
Grade C (GPA 2.0) in Mathematics and one Science minimum Grade C (GP 2.0) minimum Grade C (GP 2.0)
or ICT Subject. in any subject with a Credit in in any subject with a Pass in
OR Mathematics at SPM. Mathematics at SPM.
• 2 Passes in STPM with minimum Grade C (GP 2.0) Note : Candidates who have obtained a
in any subject with a credit in Additional Pass in Mathematics, but do not have a • Pass an interview or a portfolio
Pathways
Mathematics at SPM. Credit Pass in Mathematics at review.
OR SPM/IGCSE or equivalent, need to take a
Pre-Requisite Mathematics module prior * Strong Mathematics would be an
• 2 Passes in STPM with minimum Grade C (GP 2.0) or at the beginning of the study. added advantage.
in any subject with a credit in Mathematics and any
one Science or ICT subjects at SPM. Candidates need
to do a Pre-Requisite module in Further Mathematics or
equivalent in the first semester of Degree Programme.
A-LEVEL • 2 Passes (Grade A-D) in A-Level in Science stream with • 2 Passes (Grade A-D) in A-Level • 2 Passes (Grade A-D) in A-Level
& Admission
a Pass in Mathematics and one Science or ICT subject. and with a Credit in Mathematics and with a Pass in Mathematics
Overseas OR at SPM/IGCSE or equivalent. SPM/ O-Level/ IGCSE or
qualification that • 2 Passes (Grade A-D) in A-Level with a Credit in Note : Candidates who have obtained a equivalent.
are equivalent to Additional Mathematics at SPM/ O-Level/ IGCSE or Pass in Mathematics, but do not have a
12th Grade/ A-Level/ equivalent Credit Pass in Mathematics at • Pass an interview or a portfolio
HSC are accepted. OR SPM/IGCSE or equivalent, need to take a review.
Pre-Requisite Mathematics module prior
• 2 Passes (Grade A-D) in A-Level with a Credit in or at the beginning of the study.
Mathematics and Science or ICT subjects at SPM/ * Strong Mathematics would be an
O-Level/ IGCSE or equivalent. added advantage.
Candidates need to do a Pre-Requisite module in Further
Mathematics or equivalent in the first semester of Degree
Requirements
Programme.
UEC • 5 Grade B Passes in UEC in any subject including • 5 Grade B Passes in UEC in any • 5 Grade B Passes in UEC in any
Mathematics and one Science or ICT subject. subjects including Mathematics. subjects including a Pass in
• 5 Grade B Passes in UEC in any subject including Note : Candidates who have obtained a Mathematics.
Additional Mathematics. Pass in Mathematics, but do not have a
Credit Pass in Mathematics at • Pass an interview or a portfolio
• 5 Grade B Passes in UEC in any subjects with Credit review.
SPM/IGCSE or equivalent, need to take a
in Mathematics and Science or ICT Subject at SPM Pre-Requisite Mathematics module prior
or equivalent. * Strong Mathematics would be an
or at the beginning of the study.
Candidates need to do a Pre-Requisite module in Further added advantage.
Mathematics or equivalent in the first semester of Degree
Programme.
FOUNDATION/ • A pass in Matriculation or Foundation studies with • A pass in Matriculation or • A pass in Matriculation or
MATRICULATION minimum CGPA of 2.0 with a Credit in Additional Foundation studies with Foundation studies with
Mathematics at SPM/ IGCSE/ O-Level or its equivalent. minimum CGPA of 2.0 with a minimum CGPA of 2.0 with a
Note : The requirement for the Additional Mathematics can Credit in Mathematics at SPM/ Pass in Mathematics at SPM/
be exempted if the Matriculation or Foundation offers IGCSE/ O-Level or its equivalent. IGCSE/ O-Level or its equivalent.
Mathematics module which is equivalent or higher Note : Candidates who have obtained a
requirement than the Additional Mathematics at SPM level. Pass in Mathematics, but do not have a • Pass an interview or a portfolio
OR Credit Pass in Mathematics at review.
• A pass in Matriculation or Foundation studies with SPM/IGCSE or equivalent, need to take a
minimum CGPA of 2.0 and a Credit in Mathematics Pre-Requisite Mathematics module prior
YOUR STUDY PROGRESSION and Science or ICT subject at SPM/ IGCSE/ O-Level
or its equivalent.
or at the beginning of the study.
ICT RELATED • Diploma with a minimum CGPA of 2.50. • Diploma in Computing related • Diploma with a minimum
areas with a minimum CGPA of CGPA of 2.0 and a Pass in
DIPLOMAS Note: Student with CGPA above 2.0 and below 2.5 may be
Certificate accepted using rigorous assessment conducted by APU and 2.50 and fulfilment of Mathematics at SPM/IGCSE/
subject to the approval of the Academic Board. requirements for Credit Transfer O-Level or its equivalent.
(16 months) is subject to approval by the APU
Academic Board. • Pass an interview or a portfolio
Note: Student with CGPA above 2.0 and review.
below 2.5 may be accepted using
rigorous assessment conducted by APU
SPM / O-Levels / Diploma
and subject to the approval of the
Academic Board.
IGCSE or EMPLOYMENT
(2 years/2+ years)
equivalent Note: Students who do not have a Credit in Additional Mathematics in SPM/ O-Level/IGCSE but have an acceptable achievement in Mathematics related subjects during
the Foundation which may be equivalent to SPM/O-Level/IGCSE Additional Mathematics, can be accepted into Degree Programmes. Students can be given preferential
entry for ICT related subject in SPM/ O-Level/ IGCSE.
Any qualification that APU accepts as equivalent to the above.
Degree
Internship/
Foundation
Industrial Training
ENGLISH REQUIREMENTS (only applicable to International Students)
(1 year)
Programmes Requirements
Foundation and Diploma Programmes • IELTS : 4.0 • TOEFL IBT : 30-31 • Pearson (PTE) : 36 • MUET : Band 3
Please note that under Ministry of Higher Education regulations, only students who have achieved the minimum requirement in the English Language proficiency
assessment as indicated above will be allowed to continue their studies in the main study programme. Students who do not have the required English Language
achievement may apply for a student visa on conditional basis and are allowed to enrol in an English Language Certification programme at APU upon arrival in Malaysia and,
subsequently, appear for the IELTS/TOEFL/PTE/MUET assessment.
Students who are unable to obtain the required level of English Competency during the maximum 12 months’ period, will not be allowed to pursue their studies in the main
programme and will have to return to their home country.
Students from English speaking countries and those with qualifications taught in English (IGCSE, A-Levels, IB, American High School Diploma etc) are exempted from English
requirements. Applications for exemption must be accompanied by supporting documents.
Note: The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA).
EXPERIENCES - MORE
FOUNDATION
You may then proceed to Level 1 of a Degree of your choice in the following pathways
THAN JUST A
The APU Foundation Programme lays
FOUNDATION
the pathway towards professional - Business, Management & Tourism - Computing & Technology - Engineering - Industrial Design, Visual Effects,
tertiary education. It is a vital PRIMARY PATHWAYS - Accounting, Finance, Banking & Actuarial Studies - Multimedia & Games Development Animation & Digital Advertising
transformation point for students’ - Media, Communication & Psychology - Architecture
soft skills, general knowledge and
- Computing & Technology - Business, Management & Tourism - Computing & Technology - Computing & Technology
preparatory subject fundamentals
- Multimedia & Games Development - Accounting, Finance, Banking & Actuarial Studies - Multimedia & Games Development - Multimedia & Games Development
acquired at the Foundation lead to ALTERNATIVE PATHWAYS - Industrial Design, Visual Effects, Animation & - Industrial Design, Visual Effects, Animation & - Accounting, Finance, Banking & Actuarial Studies - Accounting, Finance, Banking & Actuarial Studies
excellence in a student’s education Students may alternatively choose the
Digital Advertising Digital Advertising - Business, Management & Tourism - Business, Management & Tourism
performance, as well as career - International Relations - International Relations - Industrial Design, Visual Effects, Animation & - International Relations
following:
- Architecture - Media, Communication & Psychology Digital Advertising - Media, Communication & Psychology
readiness as they move on as global - Architecture - International Relations
professionals eventually. This is - Media, Communication & Psychology
achieved through 4 key areas: - Architecture
}
• Bachelor of Science (Hons) in Software Engineering*
a Credit Pass in Mathematics and Science OR Physics OR Chemistry OR Biology
• Bachelor of Computer Science (Hons) (Artificial Intelligence)*
• 3 Credits (Grade B & above) in at and a Pass in English at SPM / O-Level / IGCSE is required for the following • Bachelor of Arts (Honours) in Industrial Design
least 3 subjects in UEC. programme: • Bachelor of Arts (Honours) in Visual Effects
}
Multimedia & Games Development • Bachelor of Arts (Honours) in Animation PORTFOLIO
• A qualification that APU accepts
• Bachelor of Science (Hons) in Multimedia Technology Psychology • Bachelor of Arts (Honours) in Digital Advertising REQUIRED
as equivalent to the above. A Pass in Mathematics at SPM / O-Level / IGCSE is required
• Bachelor of Science (Hons) in Multimedia Technology for these programmes. • Bachelor of Science (Honours) in Psychology
* Some Degree Programmes may
require a Credit in Mathematics at
with a specialism in VR/AR (Strong Mathematics would be an added advantage)
SPM/IGCSE/O-Level or equivalent. • Bachelor of Science (Honours) in Computer Games Development
* Engineering Degree Programmes
require a Credit in Mathematics and
Physics or Chemistry at * Students who choose to progress to Computer Science, Software Engineering, Data Analytics, Cyber Security, Digital Forensics and Artificial Intelligence programmes will be required to undertake Foundation
SPM/IGCSE/O-Level or equivalent. Pathways from the Computing & Technology route or Engineering route if the student does not have a credit in Additional Mathematics at SPM / O-Level / IGCSE or equivalent.
* Foundation in Computing (ODL) - Students who have completed Foundation from other routes apart from the above are required to do a Pre-Requisite module in Further Mathematics or equivalent in the first semester of the Degree Programme,
100% Online requires a Credit Pass in provided they also still have Credit in Maths and Science or ICT subject at SPM / O-Level / IGCSE or equivalent.
Mathematics
** Further Mathematics module is Compulsory for students who choose to progress to Bachelor of Science (Honours) in Actuarial Studies.
Semester 1
Semester 1
• English for Academic Purposes
• Essentials of Web Applications
• Personal Development & Study
• Mathematics Methods
• Communication Skills
Foundation in
Architecture & Networking
Learning Learning • Public Speaking in English
Semester 3
Semester 3
• Introduction to Multimedia
Computing (ODL)
Applications • Academic Research Skills
• Further Mathematics • Perspectives in Technology
In summary, these are the modules you will be taking during your Foundation in Computing (ODL) programme:
• The Foundation in Computing (ODL) allows young students the opportunity to gain a solid Pre-University qualification Modules Modules Modules
from the comforts of their home or country.
• English for Academic Purposes • Introduction to Business • Academic Research Skills
• Open Distance Learning (ODL) as practiced at APU provides a high-quality and flexible learning experience for students • Communication Skills • Introduction to Computer • Perspectives in Technology
• Personal Development and Study Architecture and Networking • Introduction to Multimedia
utilising state-of-the-art technological innovations & pioneering teaching and learning practices.
Methods • Introduction to Visual and Interactive Applications
• This flexibility is also an ideal option for families who wish for their children to obtain an innovative and high quality education • Essentials of Web Applications Programming • Further Mathematics
yet remain connected to their communities of origin. • Mathematics • Public Speaking in English
Upon successful completion of this programme, you will be eligible to progress into any of the following degree pathways offered at APU. Students
will also have the option to opt-in for the APU-DMU Dual Degree Scheme.
Synchronous Learning Asynchronous Learning
• Bachelor of Science (Honours) in Information • Bachelor of Science (Hons) in Software Alternative Pathways:
• Operates very much like conventional • Allows the student to study at his/her Technology Engineering • Business, Management, Marketing & Tourism
classrooms, with scheduled study own pace and time, adapted to their • Bachelor of Science (Honours) in Information • Bachelor of Science (Honours) in Computer • Accounting, Finance, Banking &
times and live discussions Technology with a specialism in: Science (Cyber Security) Actuarial Studies
personal preferences
- Information System Security • Bachelor of Science (Honours) in Computer Science • Industrial Design, Visual Effects,
conducted for 3 hours per - Cloud Engineering • Bachelor of Computer Science (Hons) Animation & Digital Advertising
• Provides the student with
week. - Internet of Things (IoT) (Artificial Intelligence) • International Relations
the flexibility to study in a - Digital Transformation • Bachelor of Science (Honours) in Computer • Media, Communication & Psychology*
• Allows the student to self-paced manner. - Financial Technology (FinTech) Science with a specialism in:
*Leading from APU Foundation to Psychology programme;
engage with class - Business Information Systems - Data Analytics
• Is well designed to - Sustainable Computing - Digital Forensics
please note that a Credit Pass in Mathematics and Science
materials at OR Physics OR Chemistry OR Biology and a Pass in English
track the student's at SPM / O-Level / IGCSE is required
the same time
progress and provide
as their peers.
immediate feedback.
• Provides the
• Gives the student the
student with a
flexibility to revise,
structured and Synchronous Asynchronous progress and challenge
immersive learning Learning Learning
themselves according to
environment.
their own strengths.
• Uses web &
• Provides learning support to the
video-conferencing technologies
student through discussion forums
for classrooms via Microsoft Teams.
and personalised chat sessions.
(N-DL/0610/3/0001)(07/27)(MQA/PA1568)
Diploma
ESTABLISHED VARIETY OF READY LINK WITH FOCUS ON
COMPUTING SPECIALISED GLOBAL INDUSTRY INNOVATION
PROGRAMMES PROGRAMMES GRADUATES PARTNERS
• Develop your intelligence, ingenuity, inventiveness and independence as well as your communication skills • Provide students with critical, independent and cooperative learning skills so as to facilitate their response to continuous
future international change
• Develop intellectual skills, communications ability and team working capability
• Provide students with opportunities for progression into the Degree Programmes of their choice*
2: INTEGRATION
OUR DIPLOMA PROGRAMMES:
2 through developing your capabilities to interrelate knowledge and to work in
multidisciplinary teams
• Diploma in Information & Communication Technology
THE FIVE “I”s MODEL ™ 3: INFORMATION
• Diploma in Information & Communication Technology with a
through developing your knowledge and also your abilities to communicate effectively
and persuasively specialism in Software Engineering
5 3 4: INTERACTIVITY • Diploma in Information & Communication Technology with a
through the use of group work to develop your teamwork skills and through the use specialism in Data Informatics
of technology to achieve interactivity of devices and people
Upon successful completion of the Diploma Programmes with a minimum CGPA of 2.5, you will be eligible to progress into Year 2 of
Embracing the wave of
Industry
any of the following degree programmes offered at APU.
Students who undertake this programme will be eligible to Students who undertake this programme will be eligible to
progress into Year 2 of: progress into Year 2 of:
Revolution
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Information Technology
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Information Technology
with a specialism in: with a specialism in:
- Information System Security* - Cloud Engineering - Information System Security* - Cloud Engineering
- Financial Technology (FinTech) - Digital Transformation - Financial Technology (FinTech) - Digital Transformation
- Business Information Systems - Internet of Things (IoT)* - Business Information Systems - Internet of Things (IoT)*
- Sustainable Computing - Sustainable Computing
• Bachelor of Science (Hons) in Software Engineering • Bachelor of Science (Hons) in Software Engineering
• Bachelor of Science (Honours) in Computer Science • Bachelor of Science (Honours) in Computer Science
(Cyber Security) (Cyber Security)
• Bachelor of Science (Honours) in Computer Science* • Bachelor of Science (Honours) in Computer Science
• Bachelor of Science (Honours) in Computer Science with a • Bachelor of Science (Honours) in Computer Science with a
specialism in: specialism in:
- Data Analytics - Digital Forensics - Data Analytics - Digital Forensics
• Bachelor of Computer Science (Hons) (Artificial Intelligence) • Bachelor of Computer Science (Hons) (Artificial Intelligence)
Diploma in Information & Communication Technology with Diploma in Information & Communication Technology with
a specialism in Software Engineering a specialism in Interactive Technology
Students who undertake this programme will be eligible to Students who undertake this programme will be eligible to FUTURE-PROOFING THE WORKFORCE OF THE FUTURE
progress into Year 2 of: progress into Year 2 of:
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Computer Games Development New waves of technological disruptions and the emergence of advanced technologies have resulted in the Fourth Industrial
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Hons) in Multimedia Technology Revolution (IR4.0), where Robotics, Artificial Intelligence (AI), Machine Learning, Virtual Reality (VR), Cloud Engineering,
with a specialism in: • Bachelor of Science (Hons) in Multimedia Technology with a Internet of Things (IoT), Data Science are going to transform the way businesses operate – routine, mundane jobs will be
- Information System Security* - Cloud Engineering specialism in VR/AR replaced and there is a growing need to develop “smarter” talents that can ride along the wave of digital transformation.
- Financial Technology (FinTech) - Digital Transformation • Bachelor of Science (Honours) in Information Technology
- Business Information Systems - Internet of Things (IoT)* • Bachelor of Science (Honours) in Information Technology At APU, we developed our own IR 4.0 strategy to prepare our students to join the workforce of the future. We nurture the
- Sustainable Computing with a specialism in: world’s future innovators and uphold our Vision as a University of Technology and Innovation.
• Bachelor of Science (Hons) in Software Engineering - Information System Security* - Cloud Engineering
• Bachelor of Science (Honours) in Computer Science - Financial Technology (FinTech) - Digital Transformation
(Cyber Security) - Business Information Systems - Internet of Things (IoT)*
Internet of Things (IoT)
• Bachelor of Science (Honours) in Computer Science - Sustainable Computing
• Bachelor of Science (Honours) in Computer Science with a • Bachelor of Science (Hons) in Software Engineering
specialism in: • Bachelor of Science (Honours) in Computer Science
- Data Analytics - Digital Forensics (Cyber Security)*
• Bachelor of Computer Science (Hons) (Artificial Intelligence) • Bachelor of Science (Honours) in Computer Science* Sustainable Computing Data Science
• Bachelor of Science (Honours) in Computer Science with a
specialism in:
- Data Analytics* - Digital Forensics*
* Bridging module(s) needed before progress into Year 2. • Bachelor of Computer Science (Hons) (Artificial Intelligence)*
CHING
E TEA F-TH & LEAR
TIV O E-AR
FinTech/ AccTech OVA STATE- T NIN Cyber Security/
N F RA TRUCTURE
S G
Digital Forensics
IN IN
Diploma in Business Information Technology
PR ITH
S
ME
OF
E
Students who undertake this programme will be eligible to Upon successful completion of this programme with CGPA of
W
UR
ESS
AM
INDUSTRY
progress into Year 2 of: 2.5 & above and fulfilment of requirements for credit transfer,
IONA
Y PROGR
you will be eligible to progress into Level 1, Semester 2 of the
GLOB
• Bachelor of Science (Honours) in Business Management
REVOLUTION
following degree programmes offered at APU.
• Bachelor of Science (Honours) in Business Management with
L DEVELOP
AL OUTL
a specialism in: Digital Leadership/ Cloud Engineering
4.0
• Bachelor of Science (Honours) in Information Technology
ONAR
- E-Business • Bachelor of Science (Honours) in Information Technology Digital Transformation
@ APU
- Digital Leadership
E
with a specialism in:
OO T
UTI
RE ESIG
M
• Bachelor of Arts (Honours) in International Business - Cloud Engineering
K
OL
EN
Management - Digital Transformation
D
V
- Financial Technology (FinTech)
• Bachelor of Arts (Honours) in Marketing Management - Business Information Systems
• Bachelor of Arts (Honours) in Marketing Management with a IN D IC
specialism in Digital Marketing USTRY-ACADEM
Please take note that students who wish to progress to BSc (Hons) in
• BA (Hons) Human Resource Management Information Technology or its specialism, require a Credit Pass in Digital Marketing PARTNERSHIP Artificial Intelligence (AI)
• Bachelor of Arts (Honours) in Tourism Management* Mathematics at SPM, or a Credit Pass in Mathematics at Diploma in VR/AR
Business Information Technology.
• Bachelor of Arts (Honours) in Tourism Management with a
specialism in Hospitality*
For the full listing of our Diploma Programmes, please refer to the Pre-University programme brochure.
In the era of IR 4.0, learning is no longer confined within the classroom. Our iconic campus
houses world-class facilities that aim to nurture Creativity & Innovation. Industrial-grade
infrastructure are built to provide real-life exposure to our students, cultivating their
practical skills aside from academic knowledge. We have also redesigned our teaching
& learning methods to stimulate critical thinking, decision making, teamwork and build
confidence.
New technologies mean new expertise, while this translates into a new need of talents
in new areas. We address the needs of the industry, to help to build talents who
can manage, operate and innovate under the new IR4.0 environment, by carefully
designing new programmes of the future. Our programmes are first-of-its-kind, such
as in Cyber Security, Data Science, Internet of Things (IoT), Artificial Intelligence (AI),
Digital Leadership, Digital Transformation, Sustainable Computing, VR/AR, Financial
Technology (FinTech), Accounting Technology (AccTech), Digital Marketing, E-Business,
Mechatronics, Computer Engineering, Cloud Engineering and more.
Collaborative
Industrial
INDUSTRY-ACADEMIC PARTNERSHIP
Industry 4.0 is all about the “industry”. Our close relationship with our industry partners
Partners
allows students to be exposed to real-life case studies, enabling them to formulate
innovative solutions even before they graduate. Innovative accelerators such as GrowthX
Academy and Supercharger create a platform for students to realize their world-
changing ideas, inspiring them to build startups and develop world-changing solutions.
Industry-academia collaboration is a strategic necessity to ensure the quality and relevance of our programmes. Through
our Industry-Academia Collaboration (IAC) model, we design programmes in collaboration with inputs from the industry,
that are also aligned with the government’s initiatives to address the shortage of skilled talents. Over the years, APU has
established collaborations with key industry players worldwide; we have been delivering highly-relevant programmes
PROFESSIONAL DEVELOPMENT WITH GLOBAL OUTLOOK that help us develop skilled and professional graduates for the workforce.
INDUSTRY GOVERNMENT
Under the Elevating IT Education (ELITE) program, a unique The state-of-the-art Cisco Networking Academy laboratory in
APU’s Education Outreach Program set up by Tecforte Group, a collaboration with Cisco is built to provide hands-on experience
• Industry Advisory • Enhancing Employability
Panel (IAC) Industry- of Graduates Security Operation Centre (SOC) is set up in APU to produce and vibrant environment to gain practical experience and learn
career-ready graduates that are able to “hit the ground running” modern concepts and industry practices in computer networks.
Academia upon graduation and are equipped with relevant cybersecurity Equipped with routers, switches and a multitude of academic
• Simulation of Growth
• Joint Certifications Collaboration skillsets that would meet the expectation from the industry. By and commercial software to design, simulate, test, monitor,
within ICT Industry manning the live industry-grade Security Operations Centre, analysis and manage computer networks, the laboratory is used
(IAC) students get to have practical hands-on & Industry-like by the Cisco Networking Academy program to equip students
• Supply of Internationally- Model • Talent Development experience from the People, Process and Technology perspectives. with hands-on digital skills training.
Recognised & Industry- Plans to Address
Relevant Skills Job Needs
The joint collaboration between APU and Salesforce is committed Materialise and APU have collaborated to mutually work to
Internship Joint Final towards talent development of customer relationship facilitate opportunities for consultancy or project development
Opportunities Year management (CRM) professionals in Malaysia and the region. services directly towards talent building in the field of computer
Projects
Salesforce is a developer, manufacturer and distributor of CRM engineering, online services and 3D printing. This agreement is
technologies and with this partnership APU looks forward to intended to facilitate the industrial relationship between both
having a working relationship with Salesforce in the teaching of parties concerning opportunities for consultancy services in the
Industry CRM concepts to IT professionals for the industry. areas of expertise of APU.
Advisory
Panel (IAP)
Seminars
Engagement Industrial
Visits
Cyber Test Systems is a French company composed of experts The collaboration between APU and KPMG is intended to drive
with more than 20 years of experience in the field of cyber Cyber Security capability building and students involvement
Guest defense training. The Cyber Test Systems introduced the first of within APU which is relevant to ICT industry requirements by
Lectures Webinars
its kind cyber defence technologies called “Cyber Range” in tapping into KPMG’s experience and network. KPMG has also
Malaysia, that can simulate highly complex cyber-attacks in a been involved in industry review and feedback of APU’s Cyber
Workshops hyper realistic environment, enabling cyber security professionals Security programmes.
and students to prepare themselves in dealing with real cyber
threat attack when it happens.
APU is the first Amazon Web Services (AWS) Public Sector APU-ISACA Student Group is officially recognized by ISACA
APU has signed a MoA with HILTI allowing for HILTI to sit in our Microsoft has been an APU industrial partner for over two Transformation Partner in Malaysia. This partnership enables International Headquarters. It is the first officially recognized
industrial advisory panel for curriculum development. HILTI is decades. APU is one of the frontier universities on the Microsoft students & staff to obtain free computing resources, gain access to ISACA Student Group in Malaysia.ISACA Student Groups (ISGs)
where many of APU graduates are currently working having Talent Development programme. Students at APU have continued free workshops, trainings, boot camps and other activities encourage education beyond the classroom by allowing students
established OJTs in Liechtenstein and Switzerland. Traditionally to engage directly with professionals from Microsoft via organized by AWS. With the prestige under this partnership, to network and learn from each other, and connect with a
APU academicians have been judges and students as participants workshops and talk sessions. Many of these students have also students & staff also have the opportunities to work on research supportive group of professionals. Upon the establishment of this
in HILTI industrial competitions in which APU has done well attained professional Microsoft certification allowing for greater projects, that are funded by AWS to support our academic group, APU is accessible to ISACA’s material, tools as well as a
constantly. job prospects. APU has also received the Microsoft Azure activities. range of other benefits.
Educator Grant Award.
APU collaborated with IBM on academic initiative to deliver a APU continues to work closely with MDEC on the development of APU and SAS have signed an MoA in partnership to develop Data APU and Finterra Technologies have entered into a partnership to
series of technical workshop, technology talks, industry visits, IT graduates feeding into the industry. APU has built itself as a top Scientists in Malaysia. SAS also has endorsed the UG and PG level build on block chain capability by collaborating on industrial
etc. IBM academy collaboration has received overwhelming institution serving the needs of digital, computing and IT programmes in Data Analytics by providing tools and educational training and internship placements, industry inputs on academic
participations from APU students. APU has produced over 200 employability in Malaysia. This is further enhanced via student material support for learning and research purposes. All UG and programme development, student project supervision, guest
students as IBM certified solution designers and application competitions and projects that APU has been directly involved with. PG Data Analytics graduates will received a Joint Professional lectures and adjunct appointments as well as on research and
developers so far. Certificate from SAS. development.
> co n ’t >
APU established Oracle Academy partnership which makes APU and F-Secure has been partners in joint students skills
available CS education resources that are up-to-date, industry- development enhancement in the areas of forensics and cyber
relevant, and engaging. It also provides support in curriculum, security. F-Secure’s prominent industrial level competitions have
Faculty Professional Development, Certifications and community been constantly participated in by APU students and they have
building. traditionally done extremely well.
The collaboration between APU and ASTRO is to mutually APU and LuxTag have agreed to work mutually to facilitate
Professional
facilitate opportunities to benefit the growing need for software opportunities for consultancy and development services to
engineers in the current ICT industry and the requirements of benefit the growing need for technology and innovation in the
digital transformation. This is in line with projects by APU students current ICT industry. As the main focus, LuxTag will provide
as part of their coursework assignments or final year projects as knowledge sharing services on Blockchain Technology to the
supervised by APU academicians with ASTRO professionals as the students of APU, starting with seminars and workshops that could
industry supervisors. A project working space in the name of be embedded as part of the curriculum. In addition, this would
APU-ASTRO Innovation Zone (AIZ) to be provided for students to provide opportunities for students and lecturers to participate in
Certification
work on live projects with an ASTRO stationed personnel. Research & Development activities.
Partners
APU became the first university in Malaysia to partner with EMC APU and Wizlynx have partnered to facilitate the industrial
under its successful EAA initiative and introduced courses on Data relationship and collaboration for research & development and
Science and Big Data Analytics, Cloud Infrastructure and Services, for collaborative activities in IT Security and technology
Information Storage & Management to undergraduate students. development.
APU became CompTIA’s First Academic APU has joined with Supercharger to develop
Partner in Malaysia. It provided an excellent future talents and academicians that are
opportunity for APU students to get vendor- proficient in financial technology via Fin Tech
neutral IT education embedded in their Specialization Centre by allowing exchange
curriculum through CompTIA. of knowledge and expertise and to ensure
talents are well prepared to enter the
financial services industry.
Amazon Web Services (AWS) is the world’s most broadly adopted cloud platform offering several fully featured services from
data centers globally. As an Amazon Web Services (AWS) Academy member institution, Asia Pacific University of Technology &
Innovation offers the AWS Academy cloud computing curriculum through its multi-disciplinary IT degree options that prepares
students to pursue careers in the fast-growing cloud computing space and industry-recognized AWS Certifications.
The AWS Academy curriculum is developed and maintained by AWS subject matter experts, ensuring that it reflects current
services and up-to-date best practices. Courses are taught by AWS Academy-accredited educators who are trained by AWS to
APU joined MyUniAlliance SAP UAP in 2012. This alliance allows
help students become proficient in AWS technology.
students to access SAP curriculums, demos, webinars, recorded
videos and other learning platforms.
Career Options:
• Cloud Architect • Software Developer • Business Process Engineer
• Systems Engineer • System Architect • Data Wrangler / Munger / Miner
• Systems Analyst • Software Development Manager • Business Intelligence Manager
• DevOps Engineer • IT Manager • Analytics & Reporting Manager
• Reliability Engineer • Data Innovation Manager • Decision Analytics Manager
• Build Engineer • Machine Learning Scientist
Degree
Worldwide market share of leading cloud infrastructure service provider in Q4 2020*
Programmes
* includes platform as a service (PaaS)
and infrastructure as a service (IaaS)
as well as hosted private cloud as
services
9%
6%
5%
3%
2% 2%
COMPUTING, TECHNOLOGY, MULTIMEDIA & GAMES DEVELOPMENT
STUDY PATHWAYS
Google Cloud
All the programmes have similar modules in semester 1. • Bachelor of Science (Honours) in Information Technology
Modules that provide appropriate foundation for any IT • Bachelor of Science (Honours) in Information Technology
professional include Systems Analysis & Design, Introduction
CISCO CERTIFIED CCNA to Networking Programming with Python, and introductory
with a specialism in:
- Information System Security
programming. Modules such as Mathematics for Technology - Cloud Engineering
provide the basic academic skills that students require. - Internet of Things (IoT)
- Digital Transformation
General understanding of the work environment and aspects - Financial Technology (FinTech)
• Bachelor of Science (Honours) in of personal and organizational development are provided by - Business Information Systems
Information Technology with a specialism in Digital Thinking and Innovation, Professional and Enterprise - Sustainable Computing
Cloud Engineering Development, and Introduction to Management. • Bachelor of Science (Hons) in Software Engineering
• Bachelor of Science (Honours) in Computer Science
• Bachelor of Science (Honours) in Computer Science with a
specialism in:
- Data Analytics
- Digital Forensics
CISCO is the worldwide leader in IT and networking. Achieving CISCO CCNA certification is the first step in preparing for a career in • Bachelor of Computer Science (Hons) (Artificial Intelligence)
IT technologies. To earn CCNA certification, you pass one exam that covers a broad range of fundamentals for IT careers, based on the
latest networking technologies, software development skills, and job roles.
• Bachelor of Science (Honours) in Computer Science
SPECIALISED LEVEL 1*
(Cyber Security)
The undergraduate APU students who enlist under this programme, will get an opportunity to get the CISCO CCNA certification
which follows CCNA v7 prospectus. There are 4 modules under this programme that were designed following CCNA syllabus. This
giving benefits to students as they have access to various resources and simulation software through the learning platform to • Bachelor of Science (Hons) in Multimedia Technology
facilitate their learning. As a CISCO Academy partner, APU had a dedicated CISCO lab with all CISCO devices. This facility is provided SPECIALISED LEVEL 1* • Bachelor of Science (Hons) in Multimedia Technology
to ensure our students are exposed to the real physical configuration of network devices such as routers and switches in their lab with a specialism in VR/AR
sessions at level 2 and level 3 of their undergraduate program. With the best facility and skilled certified instructors, the students
should be fully ready to sit for their CCNA certification exam during their final semester of undergraduate study.
• Bachelor of Science (Honours) in Computer Games
SPECIALISED LEVEL 1*
Development
Note: *Although Semester 1 at Level 1 is common for some programmes, students who are on scholarships or loans (e.g. PTPTN, MARA etc) are
required to decide on your degree upon commencement and are not allowed to change to another programme unless approved by the Loan/
Scholarship provider. International Students are required to re-apply for a new Student Pass (visa) should they decide to change the programme.
Note: The specialism will appear only in the Note: The specialism will appear only in the
academic transcript. academic transcript.
Note: The specialism will appear only in the Note: The specialism will appear only in the
academic transcript. academic transcript.
Multimedia
assets. • Intercultural Awareness and Cultural Diversity
A broader range of skills will be learnt, in which OR Digital Thinking and Innovation
students will gain a better understanding • Introduction to Object-Oriented
Career options
of wide range of multimedia applications Programming OR Introduction to Visual
• Multimedia Designer Programming
through components, frameworks, guidelines
• Animator and techniques in animation, audio and visual.
• Multimedia Content Designer LEVEL 2
& VR/AR
We will further nurture their creativity and
• Digital Media Specialist innovation as well as independent learning to Common Modules
xr
prepare them for the workplace. Besides, the • Programming for Data Analysis
• Video Editor
importance of copyright of digital content is • Innovation Process
• Creative Director mentioned in this level. • Research Methods for Computing and
• 2D/3D Graphic Designer Technology
• Multimedia Artist INTERNSHIP
Specialised Modules
• Web Designer Students will undertake an Internship/Industrial
• Graphic Designer
• Interface Designer
Training for a minimum period of 16 weeks to
prepare them for a smooth transition from the
• Multimedia Applications
• Interactive Content Development
• Basic 3D Computer Character Modelling
studio
ASIA’S 1ST XR (META) STUDIO INFUSED WITH A BUILT-IN
classroom to the working environment.
• Multimedia Producer • Digital Audio and Video
• Synthesiser Technology
LEVEL 3
MIXED AND EXTENDED REALITY INFRASTRUCTURE
• Video Specialist
• Principles of Creative Animation
Students will make use of their previous studies • Intellectual Property, Ethics & Legal Issues
and industrial experience to extend their • Web Multimedia
familiarity in the field of multimedia technology
and to refine their personal and professional Elective Modules (Choose 1)
development. Students will move further into • Web Applications
media scripting technology and more advanced • Human Computer Interaction
This programme by APU is designed to cater a vast spectrum of technologies: VR, AR, Mixed Reality (MR) and Extended
multimedia development and techniques.
Furthermore, you are required to learn and INTERNSHIP (16 weeks) Reality (XR). In 2020, APU established Malaysia’s first XR (Meta) Studio among universities, in collaboration with our
analyse the perceptions and feedback of your industry partner, Ministry XR. The APU XR Studio is a first-of-its-kind facility that comprises technologies capable of
users, for example, socio-economic factor, LEVEL 3 developing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) applications. Developed in partnership
cultures and regional considerations in User with Ministry XR Malaysia, the studio is equipped with a Volumetric Video Capture Station, EDEX Station and Mixed
Common Modules
Experience and HCI and Usability. A final year Reality Smart Glasses in the form of Microsoft HoloLens, Oculus Quest and HTC Vive.
• Venture Building
project requires them to investigate and develop
• Project Management
a solution for a real-world problem – they will
demonstrate their ability to combine technical Specialised Modules
knowledge, critical thinking and analytical skills • Advanced Multimedia
to produce a personal achievement portfolio. • HCI and Usability
• Advanced 3D Character Modelling and
MQA Compulsory Subjects* Animation
• Appreciation of Ethics and Civilisation • Multimedia Scripting
(M’sian Students) • Multimedia Techniques for Animation,
• Malay Communication Language (Int’l Students) Games & Films Effects
• Philosophy and Current Issues • User Experience
• Workplace Professional Skills • Investigations in Multimedia Technology
• Integrity and Anti-corruption • Multimedia Technology Project
• Co-Curriculum
Elective Modules (Choose 1)
(*All students are required to successfully complete these The equipment and the functionalities of the XR (Meta) Studio uplifts APU as a pioneer, game changer and trailblazer
modules as stipulated by the Malaysian Qualification Agency) • Mobile and Web Multimedia
in education, research and project development within the AI domain.
• VRAR Design Project
A
VR
XR
R
XR is gaining tremendous demand and due to the global Covid-19
pandemic, growth is expected to be exponential. XR technology is Duration: LEVEL 1 LEVEL 1
building its momentum across industries such as gaming, movie &
3 years full-time Students will learn fundamental skills required Common Modules
entertainment, healthcare, retail and tourism, etc.
MR by technical multimedia professionals, and the
basic understanding of programming and system
• System Analysis & Design
• Programming with Python
This programme is specifically
design. Some specialised modules will provide • Mathematical Concepts for Computing
designed to provide students with:
them basic knowledge of multimedia techniques • Fundamental of Entrepreneurship
• In depth knowledge of multimedia such as 3D graphics, digital image and more. The
concepts, principles and modules will also help them develop personal and Specialised Module
technologies. organisational skills, as well as nurture creativity • Introduction to VRAR and Metaverse
“The global augmented reality (AR), virtual reality (VR), and mixed reality (MR) market is forecast to reach 30.7 and innovation. On the other hand, an exciting • Web Design and Development
• The knowledge and skills required to delivery approach of multimedia content in virtual
billion U.S. dollars in 2021, rising to close to 300 billion U.S. dollars by 2024.” - Statista • Audio Visual Technology
work in the multimedia industry as
reality and augmented reality is highlighted in the • Introduction to Graphics & Basic 3D
an author, animator or modeller.
Introduction to VRAR. Applications
• The specific skills required to create • Digital Image Production
3D models and animation, digital LEVEL 2
“The Asia Pacific region is estimated to record the Highest Growth Rate for the Extended Reality (XR) Market within music, video, and similar creative Elective Modules (Choose 2)
A broader range of skills will be learnt, in which
2019 – 2024.” - Mordor Intelligence assets. • Intercultural Awareness and Cultural Diversity
students will gain a better understanding of
OR Digital Thinking and Innovation
wide range of multimedia applications through
components, frameworks, guidelines and • Introduction to Object-oriented
Career options Programming OR Introduction to Visual
techniques in animation, audio and visual. We will
“The Extended Reality (XR) Market is expected to Grow with Explosive CAGR(Compound Annual Growth Rate) of • Visual Developer further nurture their creativity and innovation as Programming
48.3% between 2020 and 2030.” - P&S Intelligence • Motion Graphic Designer well as independent learning to prepare them
for the workplace. Besides, the importance of LEVEL 2
• User Interface Developer (VR)
copyright of digital content is mentioned in this
• VR Scenario Developer Common Modules
level. Moreover, you dive into the context of virtual
• VR Video Engineer reality (VR) and augmented reality (AR) with • Programming for Data Analysis
“Leading global corporations, including Facebook, Google, Microsoft, Sony and Samsung, are already spending • Innovation Process
• Multimedia Designer (Video Editing) principles and technology of VR and AR used
hundreds of millions of dollars on the development of both AR and VR. And the AR market alone is estimated to • Research Methods for Computing and
theoretically and practically in the market and
grow to $61.39 billion by 2023.” - Forbes • Graphics and Multimedia Executive Technology
projects.
• Interactive Developer/ Creative Specialised Modules
Multimedia Programmer INTERNSHIP • Multimedia Applications
• Extended Reality(XR) Content Students will undertake an Internship/Industrial • Interactive Content Development
“VR and AR technology will benefit all industries by creating more efficient processes, enhancing training, and Developer Training for a minimum period of 16 weeks to • Basic 3D Computer Character Modelling
offering more ways for people to collaborate and work together.” - Pricewaterhouse Coopers, PwC
• VR/AR Applications Engineer prepare them for a smooth transition from the • Digital Audio and Video
classroom to the working environment. • VRAR Design Principles
• VR/AR Web Developer
• Advanced Virtual Reality Technology
• Unity Developers (VR/AR/MR) LEVEL 3 • Intellectual Property, Ethics & Legal Issues
VR & AR - Rapid Development in Various Industries • Meta Engineer • Simulation, Visualisation and Virtual Reality
Students will make use of their previous studies
• Meta Consultant
and industrial experience to extend their Elective Modules (Choose 1)
• Meta Designer familiarity in the field of multimedia technology • Web Applications
and to refine their personal and professional • Human Computer Interaction
The Diverse Potential of VR & AR Applications development. Students will move further into
Predicted market size of VR/AR software for different use cases in 2025* media scripting technology and more advanced INTERNSHIP (16 weeks)
multimedia development and techniques.
$5.1b Furthermore, you are required to learn and LEVEL 3
analyse the perceptions and feedback of your
users, for example, socio-economic factor, Common Modules
$11.6b
Enterprise and Public Sector Consumer cultures and regional considerations in User • Venture Building
$16.1b $18.9b Experience and HCI and Usability. In this year, you • Project Management
have an opportunity to develop the academic
and practical aspects of your areas of study via Specialised Modules
Total Healthcare Videogames
student-project. Additionally, you will again • Stereoscopic Vision System
equip yourself based on your area of studies such
$35b
• HCI and Usability
$4.7b Engineering Live Events as the generation of virtual environment and • Advanced 3D Character Modelling and
superimpose of computer-generated images on Animation
Real Estate a user’s view of the real world. • Multimedia Scripting
Video
Entertainment • VRAR Design Project
MQA Compulsory Subjects*
Retail • User Experience
• Appreciation of Ethics and Civilisation
$2.6b • Investigations in Multimedia Technology
(M’sian Students)
Source: • Multimedia Technology Project
$4.1b Military • Malay Communication Language (Int’l Students)
https://www.goldmansachs.com/i
$1.6b nsights/pages/technology-driving- • Philosophy and Current Issues Elective Modules (Choose 1)
$1.4b innovation-folder/virtual-and-aug • Workplace Professional Skills • Mobile and Web Multimedia
Education mented-reality/report.pdf
$3.2b $0.7b Note: The specialism will appear only in the
• Integrity and Anti-corruption • Multimedia Techniques For Animation,
academic transcript. • Co-Curriculum Games & Film Effects
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency)
Computer 85
These are just some of the internationally acclaimed games that Malaysia has been involved in.
Games
MALAYSIA IS HOME TO OVER Here are some notable International Games Studios in Malaysia
GAMEDEV • Codemasters Studios is one of UK’s largest independent games
STUDIOS. developer. They established a Kuala Lumpur Studio in 2006. In 2021, they
became proud members of the EA SPORTS™ family.
• Streamline Studios is an independent US/Dutch outsourcing and game
PLAYSTATION STUDIOS MALAYSIA
development studio that established a KL presence in 2010. Their art
Development
VIRTUOS STUDIOS MALAYSIA
NX3 GAMES (MALAYSIA) outsourcing projects include Final Fantasy XV and Street Fighter V to
PASSION REPUBLIC GAMES name a few.
LEMONSKY GAMES
AMMOBOX STUDIOS • Bandai Namco is a Japanese multi-national video game developer and
PERSONA THEORY publisher which established their Malaysian Studio in 2016. Bandai
WHYKNOT STUDIO Namco is famous for games such as Tekken, Soulcalibur and Dark Souls.
WEYRD WORKS
KURECHII GAMES • Larian Studios is an independent video game developer and publisher
KAIGAN GAMES founded in Belgium. It is the studio behind award-winning RPGs in the
HIDDEN CHEST Divinity universe as well as Baldur's Gate 3, the best-selling game on
7
METRONOMIK both Steam and GOG.com on the day of its early access launch. Larian
FORUST
ETC opened its Malaysian office in 2021.
Game Development is the processes, techniques, theories and practices related to the creation of predominantly digital games • Double Eleven is a British video game developer and publisher. In 2021,
but can also extend to non-digital games as well as game-based applications. It is a process that involves a combination of Double Eleven opened their first studio outside UK right here in Kuala
multi-disciplinary sets of knowledge and skills ranging from programming to psychology; and from artistic flair to business THAT OUT OF THOSE, Lumpur. The studio worked on games such as Rust, Minecraft Dungeons
acumen. The game development process may involve just a single individual or a team of people working for a large
development studio.
ARE INTERNATIONAL STUDIOS. and good simulator.
Game Development is a fusion of three major disciplines, namely Game Technology, Game Art and Game Design. The industry
can also be expanded to a broad umbrella of serious games, educational games and table-top games.
Designer of the Culture Team, mixing the real and fantastic to achieve new levels of immersive gameplay. 2D HUMAN
ARTIST SUPPORT
FUNCTIONS RESOURCES
In December 2017, with aims to contribute to the Malaysian gaming industry scene, Hazmer returned to
Malaysia and founded Metronomik Sdn Bhd. With his contribution, we anticipate the formation of a new OTHER ADMINISTRATION
GRAPHICS
Jussi Pekka Tuomi - Developer of Flail Rider and Super Flail Rider
PROGRAMMER
TOOLS
PROGRAMMER
Jussi graduated from the BSc (Hons) in Computer Games Development at APU. When he was a full-time THAT MOST JOBS IN
student from Finland, Jussi was also the developer of Flail Rider, a game inspired by his Ludum Dare project.
To date, the game has been downloaded for more than 2 million copies on App Store and Google Play. In GAME DEVELOPMENT STEM A.I.
PROGRAMMER
January 2017, Jussi participated the Taipei Game Show, in which he demonstrated his creation to over FROM JUST THREE MAJOR SERVER
400,000 computer games enthusiasts. SPECIALIZATIONS? DEVELOPMENT BUILD ENGINEER
GAME SOFTWARE
ENGINE ENGINEER
GAME ART, GAME TECHNOLOGY PROGRAMMER GAMEPLAY
PROGRAMMER
INFRASTRUCTURE DEVOPS ENGINEER
Leading
skills, as well as nurture creativity and innovation.
• The ability to critically evaluate the • Introduction to Graphics & Basic 3D
design, logic, and implementation of Applications
LEVEL 2
computer games.
• Introduction to Scripting for 3D Applications
In-depth games analysis and design skills will
• Facility with advanced techniques • Digital Imaging Production
be learnt, in which students will gain a better
for computer graphics and 3D digital understanding of the complete computer games Elective Modules (Choose 2)
animation. production lifecycle, that includes character • Intercultural Awareness and Cultural Diversity
Your Way To
modelling, special effects, computer graphics, OR Digital Thinking and Innovation
animation, mathematics and more. We will
Career options • Introduction to Object-oriented
further nurture their creativity and innovation as
• Games Programmer Programming OR Introduction to C
well as independent learning to prepare them for
Programming
• Games Developer the workplace.
• Games Quality Assurance Tester LEVEL 2
INTERNSHIP
Innovation
• Technical Director
Students will undertake an Internship/Industrial Common Modules
• Team Manager • Programming for Data Analysis
Training for a minimum period of 16 weeks to
• Mobile Game Developer prepare them for a smooth transition from the • Innovation Process
• Game Designer classroom to the working environment. • Research Methods for Computing and
• Level Editor Technology
LEVEL 3 Specialised Modules
• Games Producer
Students will make use of their previous studies • Analogue Games
• Gameplay Programmer
and industrial experience to extend their • Basic 3D Computer Character Modelling
• Games Community Manager familiarity in the field of Computer Games • Believable Models for Games & Virtual Reality
Development and to refine their personal and • Computer Games Design: High Concept and
professional development. Students will move Preproduction
further into advanced techniques for computer
graphics and animation. A final year project
• Computer Games Design: Production and
Testing
APU’S SCHOOL OF COMPUTING & TECHNOLOGY,
requires them to investigate and develop a
solution for a real-world problem - they will
• Computer Graphics OUR ULTIMATE FORMULA TO SUCCESS:
• Games Engines
demonstrate their ability to combine technical • Imaging & Special Effects
knowledge, critical thinking and analytical skills • Mathematics for Computer Graphics
to produce a personal achievement portfolio.
INTERNSHIP (16 weeks)
MQA Compulsory Subjects*
• Appreciation of Ethics and Civilisation LEVEL 3
(M’sian Students) OUTCOME BASED CURRICULUM
Common Modules
• Malay Communication Language (Int’l Students)
• Venture Building
• Philosophy and Current Issues
• Project Management
• Workplace Professional Skills
• Integrity and Anti-corruption Specialised Modules VALUE ADDED SKILLS TRAINING
• Co-Curriculum • 3D Computer Graphics
• Advanced 3D Character Modelling and
(*All students are required to successfully complete these Animation
• Audio For Computer Games
modules as stipulated by the Malaysian Qualification Agency)
• Multimedia Techniques For Animation, Games
STUDENT INDUSTRIAL ACTIVITIES
& Film Effects
• Programming Techniques for Animation &
Computer Games
• Investigations in Computer Games PROFESSIONAL DEVELOPMENT
Development
• Computer Games Development Project
• HCI and Usability
APU
OUR ALUMNI SAY...
“I would describe these place as exciting and opportunistic. Every day, there are constantly new adventure
to tried up, ranging from hackathon and competition that are constantly recommended by the professor
or tutor in order to push our limit. In fact, what benefit me most is the encouragement and support
provided by staff and tutor during the entire journey as an APIITian and prepped me in every challenge
faced throughout career. What you learned in classroom will never be enough. Take the opportunity you
have as student and challenge yourself to the limit. You will be surprise the amount of experience you will
get from these.”
"APU is a great university to attend. You can connect with people from all across the world. In APU, learning
will not be just in the lecture hall since students are given chances to have hands-on experience in the
industrial training. Graduating from APU gives you the edge when applying for a job and show people that
you are more than just a student."
I am so glad that the lecturers in APU are helpful, especially one of the lecturers whom I met during my final year.
Being knowledgeable and experienced in the Software industry as he was, yet he was still down to earth. He
always inspires me to learn more and tell me that it is okay to say "I don't know" as long as you are willing to learn.
Studying in APU has been an unforgettable experience. I entered APU with such hopes of becoming a video
World-class
game developer but what I got instead were something more than that. Throughout my years in APU, I did a lot
of things. Being a librarian in the library, joined various Homestay events, became president for the APU Malay
Cultural Society, co-founded an anime club called Manga, Anime and Games (M.A.G.) Club, join more fun events
and so much more! I've encountered many people and hold many positions but those accumulated into a huge
experience that I will never forget. So I would like to give a special thanks to the staff, the lecturers, my fellow
course mates and classmates for making APU a great place to not only to acquire knowledge but also allows you
R&D and
to become someone better that you did not imagine before. I can say that not only I learn the fundamentals of
video game development from the classes APU provides but I learn the fundamentals of life from the people I
meet here in APU.
Innovation
BIBI JEHAAN NAAILAH GHASEETA (Mauritius)
BSc (Hons) in Information Technology specialism in Forensic Computing, Class of 2016
Agile Coach - SWIFT Malaysia
APU has not only given me the chance to study what I wanted but it has also helped me develop the essential
skills I needed to secure my dream job right after graduation! Studying and working alongside with people from
all over the world was a knowledge-and-exposure enriching experience. My lecturers and other staffs were very
friendly and helpful. The excellent study resources and facilities provided to us were top-notch and APU always
encouraged me to think "outside-the-box" and opened my eyes into a whole new horizon. I was a also proud
member of the Student Welcome Team and Student Ambassadors Team. The challenges that I went through in
my student life being away from my family and beloved Mauritius had actually transformed me into the
independent and responsible person that I am today. I am now working in the IT Security Team of an
international company in Malaysia and I'm proud to say that I'm an APU Graduate! ACADEMIC RESEARCH
For our staff, learning is a continuous journey where we keep abreast with the latest knowledge in a variety of
fields. Our academic staff publish papers and present them at conferences worldwide. Some of the areas of
research include:
KEE HONG CHENG (Malaysia)
BSc (Hons) in Software Engineering, Class of 2014 • Embedded Systems & RFID • Healthcare Informatics
MSc in Technology Management (2018) • Biometrics • Gamification
Lead Developer - Sitecore Malaysia Sdn Bhd
• Games Engines • Sociotechnology
While I was studying at APU, the modules that I learnt gave me a strong foundation in programming and IT • 3D Graphics and Virtual Reality • Ram-Less Computers
concepts. This has shaped my adaptability in multiple IT application development environments throughout my • Security • Deep Learning
career. The formal dress code and strong emphasis on professionalism prepares me better for the working place, • New Media Technologies • Cyber Security
as I have become more confident in workplace communication. • Knowledge Management • Natural Language Processing
• Mobile Learning • Digital Forensics
• Wireless Networks and Internet of Things (IoT) • Image Processing
• Adding Facial Expressions to Talking Head Models • Artificial intelligence
• Two and Three Dimension Audio-
PO STEFANIE ANDRIANTA (Indonesia)
Visual Speech Synthesis
BSc. (Hons) in Information Technology with specialization in Intelligent System, Class of 2010 • Handwritten Signature Verification Using a Single
Senior Software Engineer - Orchard Global Asset Management (S) Pte. Ltd., Singapore Master Signature
I didn't have any problem finding a job after graduated and didn't have any difficulties adapting to the real job.
APU has prepared me well for the 'real' world. Apart of the basic knowledge of programmings, they taught me
leadership, communication, business, and teamwork. I would definitely recommend APU to anyone who is
looking for the best IT / Computing programs.
/ 64 / T E S T I MO N I A LS CO M PWOR
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& G AME S D E V E L O P ME N T
INNOVATIVE INDUSTRY-BASED RESEARCH CENTRES @ APU INNOVATIVE INDUSTRY-BASED RESEARCH CENTRES @ APU
APU’s CISCO Networking Academy, its Centre for Research and Development in IoT (CREDIT) and its Forensic and Security Research
centre also make up the APU CyberSecurity Talent Zone, which is truly a unique, end-to-end integrated facility to provide hands-on
experience to our students - the global cybersecurity, networking and IoT talents of the future. APU 5G Research Lab
The APU-5G research lab was established to serve as a platform for members from academia, business and industry to
collaborate on 5G research to create market ready, innovative 5G technology solutions, applications and business
ventures. The APU-5G research lab facilitates research at circuit, system and network level in 5G technologies and also is
focused to the pathway for 6G technology to develop a powerful, faster, greener, sustainable network which will be
smarter with infusion of AI, ML and Reinforcement learning.
The research lab aims at exploring the cutting edge technologies such as SDN, NFV, mm/THz Wave Band, Radio Access,
Massive MIMO, D2D Communication, Ultra Densification, IoT, Big Data, Mobile Computing and fusion of AI and ML for
development of 5G core and Radio Access Network Infrastructure. The developed 5G Network Infrastructure will be a
platform to develop and test a range of use cases of primary, secondary and tertiary industries and business that are built
on communication infrastructure. The 5G lab in association with the other research centers of APU will facilitate research
in 5G network security, Network Data Collection and Analysis for Smarter 5G/6GNetwork and Highspeed Sensor Networks
for Autonomous Industry.
It is a facility web-based integrated system that facilitates the project management responsibilities carried out by the APU FYP
students, supervisors, second markers, FYP administrators and project managers.
The companies who have and are contributing to FYPBaNK are INFOPRO SDN BHD, Bank Negara Museum and Art Gallery, DLoop
Empeiria Sdn Bhd, Everly Group, GCA, Hilti, LOW Health Care Services, MAD Incubator, MIMOS Wireless Innovation Lab, Neruti
Technology Sdn Bhd, REDtone, Signal Transmission (M) Sdn Bhd and Top Glove Sdn Bhd. Students are allowed to work on an
industrial FYP proposals selected from the FYPBaNK. Our FYP students have successfully completed the industrial projects
Taking this exposure as an important element in the curriculum APU ensures the smooth process of facilitation by starting the
process a semester by guiding and nurturing the students via workshops and classes dedicated to;
1 - Development of a CV
2 - Attending Interviews
3 - Working professionally and ethically at a organization
APU also has dedicated Internship Officers per school and a company pool bank in which student can choose from in terms of
writing in or direct placements.
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The APIIT Education Group received the prestigious Prime Minister’s Industry Excellence Award from the Prime Minister of
Malaysia. Only one organisation was selected to receive the Prime Minister’s Industry Excellence Award from among nearly
30 other award recipients in 8 different categories. The Industry Excellence Awards, organised by the Ministry of International
Trade & Industry (MITI), recognises and rewards organisations for organisational excellence including competitiveness,
innovativeness, market presence and export performance. Winning the Prime Minister’s Industry Excellence Award is a
Awards received by the university and our students at local, regional and international competitions are a testimony to their knowledge, significant milestone and an honour for APU as a leader in higher education. The award truly reflects our commitment and
skills and professional attributes. focus on quality, innovation, graduate employability and internationalisation.
TALENTBANK’S EMPLOYERS’ CHOICE AWARD ASIA PACIFIC ICT AWARDS (APICTA) MALAYSIA NATIONAL SYMPOSIUM ON HUMAN COMPUTER INTERACTION - FUSION ASIA PACIFIC, JAPAN, AND CHINA (APJC) CISCO NETRIDERS
2024 - Employers’ Choice of University 2023 - National Winner of Industrial (Manufacturing) and Students 2023 - 1 Gold award, 2nd Placing Awards, and 2 Silver Awards COMPETITION
(Tertiary) category (MSC Malaysia APICTA) 2022 - 1 Gold award, 3 Silver awards, 5 Bronze awards, 2023 - 1st Place
CYBERSECURITY EXCELLENCE AWARDS 2022 - Winner of ‘Student-Tertiary Technology’ 3 Special Jury Awards for best poster and best video,
- BEST CYBERSECURITY EDUCATION PROVIDER IN ASIA 2020 - Winner of ‘Best of Tertiary Student Project’ and 2 Lucky Winners PERODUA SEDAN DESIGN CHALLENGE
2024 - Gold Winner 2019 - Winner of ‘Best of Tertiary Student Project’ 2023 - Champion
2023 - Gold Winner 2016 - Top Award for ‘Best of Tertiary Student Project’ IMPACTHACK BY STANDARD CHARTERED
2022 - Gold Winner 2013 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Champion ITANK COMPETITION
2021 - Gold Winner 2012 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Best Solution in the Environment category case study
2020 - Gold Winner 2011 - Winner of ‘Special Jury Award’ by the Prime Minister UNIVERSITI MALAYA (UM) HACKATHON
2019 - Gold Winner 2011 - Top Award for ‘Best of Tertiary Student Project’ 2023 - 2 Champions ETHEREUM BLOCKCHAIN HACKATHON AT ETH SEOUL 2023
2011 - Merit Award for ‘Best of Tertiary Student Project’ 2023 - Best Governance App Winner
VARSITY HACKATHON 2011 - Merit Award for ‘Best of Tertiary Student Project’ MYSTARTUP HACKATHON X DIGITAL NASIONAL BERHAD (DNB)
2024 - Champions 2010 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Problem Statement 3 Winner INTERVARSITY CORPORATE STRATEGY CHALLENGE (ICSC)
2008 - Top Award for ‘Best of e-Inclusion & e-Community’ 2023 - 1st Runner-Up
WICKED6 GLOBAL WOMEN’S CYBER LEAGUE GAME 2024 CAPTURE THE 2005 - Top Award for ‘Best of Applications & Infrastructure Tools’ INSTITUTE OF ENGINEERS MALAYSIA (IEM) AWARD
FLAG (CTF) 2004 - Top Award for ‘Best of Education & Training’ 2023 - Gold Award INTERNATIONAL INNOVATION ARSVOT MALAYSIA (IAM)
2024 - 1st Place in the Hack the Box Hacking Battlegrounds (HTB) Challenge 2004 - Top Award for ‘Best of Applications & Infrastructure Tools’ 2022 - Gold Award 2022 - Gold Award
2024 - 2nd Place in the MetaCTF 2004 - Merit Award for ‘Best of Research & Development’ 2020 - Gold Award 2022 - Bronze Award
2024 - 1st Place in the Women’s Society of Cyberjutsu (CTF) 2003 - Merit Award for ‘Best of Research & Development’ 2019 - Gold Award 2021 - Silver
2024 - 2nd Place in the HaikuCTF 2002 - Merit Award for ‘Best of Smart Learning Applications’ 2018 - Gold Award 2021 - Silver
2001 - Merit Award for ‘Best of Smart Learning Applications’ 2017 - Gold Award
ETHTAIPEI HACKATHON 2000 - Merit Award for ‘Best of Smart Learning Applications’ 2016 - Gold Award UTAR-FICT INAUGURAL INTERVARSITY CAPTURE THE FLAG (CTF)
2024 - 1st Place for using dual investment on Dyson Finance 2000 - Top Award for ‘Best of Student Projects’ 2015 - Gold Award COMPETITION
2024 - 1st Place for deploying smart contracts on ThunderCore 1999 - Merit Award for ‘Best of Student Projects’ 2014 - Gold Award 2023 - 1st Place & 2nd Runner Up
2024 - 2nd Place in the Best Overall Project on Zircuit
INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) WATER VANGUARDS CHALLENGE 2023 SIBER SIAGA’S CAPTURE THE FLAGS (CTFS): CODE COMBAT
MALAYSIA TECHNOLOGY EXPO’S (MTE) ASIAN YOUTH INNOVATION COMPETITION 2023 - Champion 2023 - 2nd Place
AWARDS (AYIA) 2023 - 3 Gold Awards 2023 - 3rd Place
2024 - Gold Medal (ICT category) 2022 - 2 Silver Awards 1 Bronze Award WICKED 6 CYBER GAMES, 2023 WOMEN’S GLOBAL CYBER 2023 - 6th Place
2021 - Gold 2023 - 1st Place in Women’s Society of CyberJutsu (WSC) CTF 2023 - 9th Place
DIGITAL CAMPUS 2.0 CAMPAIGN BY PAYNET 2021 - 2 Silver Awards 2023 - 2nd Place in the Haiku CTF and Security Innovation CTF 2022 - 2nd Place
2024 - The Champion & The Best Pitch 2019 - 2 Gold Awards 2023 - 7th Place in the SANS Bootup CTF 2022 - 2nd Place
2019 - Silver 2022 - 3rd Place
INTERNATIONAL HUMAN-ENVIRONMENT CARE FILM FESTIVAL (HECFF) 2018 - 2 Gold Awards 30-HOUR NO-CODE HACKATHON 2022 - 6th Place
2023 - Best Cultural Diversity Film Award 2018 - Silver 2023 - First Place Winner
INTERVARSITY CORPORATE STRATEGY CHALLENGE (ICSC)
MDEC PREMIER DIGITAL TECH INSTITUTION AWARDS INTERNATIONAL INVENTION, INNOVATION & TECHNOLOGY MICROSOFT’S CODE; WITHOUT BARRIERS HACKATHON 2023 - 1st Runner-Up
2023 - Outstanding Faculty Award (University Category) EXHIBITION (ITEX) 2023 - Winners
2023 - Outstanding Faculty Member Awards (3rd Place) 2023 - 1 Gold Award TAIPEI DESIGN AWARD
2022 - PDTI Outstanding Faculty 2023 - 6 Silver Awards APU-AWS DEEPRACER COMPETITION 2023 - Silver Prize Winner (Industrial Design Category)
2022 - Best Faculty Member 2022 - 1 Gold Award 2023 - 1st Place
2019 - 1 Gold Award 2023 - 2nd Place IEM STUDENT RESEARCH E-POSTER COMPETITION
PRIVATE EDUCATION EXCELLENCE AWARDS 2018 - 1 Bronze Award 2023 - 3rd Place 2023 - Second Prize Winner (Individual Category
2023 - Best in Student Achievements (Institution Category) 2018 - 1 Silver Award
2023 - Best in Diversity & Inclusion (Institution Category) 2018 - 1 Silver Award ADOBE CERTIFIED PROFESSIONAL (ACP) CHAMPIONSHIP MALAYSIA INTERNATIONAL INNOVATION, TECHNOLOGY & RESEARCH EXHIBITION
2023 - National Outstanding Innovator Award 2017 - 1 Silver Award 2023 - National Champion AND CONFERENCE (iTREXC)
(University category) 2016 - 1 Gold Award 2022 - Top 5 2023 - 2nd Place
2023 - National Outstanding Young Educator Merit Award 2016 - 1 Silver Award 2023 - 3rd Place
2015 - 1 Gold Award WORLD OF ROBOTICS CHAMPIONSHIP (WRC)
HILTI IT COMPETITION 2015 - 1 Bronze Award 2023 - Champion ASEAN-REPUBLIC OF KOREA (ROK) YOUTH METAVERSE IDEA CONTEST
2023 - Champion 2014 - 1 Gold Award 2023 - 3rd Place Winner
2022 - 2nd Runner Up 2014 - 1 Bronze Award PETRONAS INTER-UNIVERSITY CAPTURE THE FLAG (CTF) CHALLENGE
2021 - Champion 2013 - 2 Silver Medals 2023 ODYSSEY HACKFEST: ONLINE CATEGORY
2020 - Champion 2016 - Best Green Invention Award 2023 - First Place & Second Runner Up 2022 - Champion
2020 - 1st Runner Up 2013 - 2 Gold medals for the innovator category
DATA MINING CUP INTEL & CREST INDUSTRY-UNIVERSITY CHALLENGE
HACKTITUDE MALAYSIA 5TH CARNIVAL OF RESEARCH AND INNOVATION (CRI) 2023 - Best Project of the Year: Returns Reduction in E-commerce 2022 - Grand Prize
2023 - Champion 2023 - 2 Gold, 2 Silver and 2 Bronze Medals 2022 - 1st Place & 3rd Place
DU030(W) | DK121(W)
www.apu.edu.my
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