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11 views

e2024may_computing

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breshnaimran321
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© © All Rights Reserved
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COMPUTING, TECHNOLOGY & GAMES DEVELOPMENT

Iam
innovative
COMP UTING, TECHNOLOG Y & G A M E S D E VE LOP M E NT

Institution accredited
Asia Pacific University of
Technology and Innovation
Valid 04/2024 – 04/2029

2024
SETARA

COM PUTING, TEC HNOLOGY, M ULTIM EDI A / 1 /


& GAM ES DEVELOPM E N T
First and Only
Malaysian University Institution accredited
Asia Pacific University of

with QAA UK
Technology and Innovation
Valid 04/2024 – 04/2029

Accreditation APU achieves Global Quality Accreditation from QAA UK

2024 Asia Pacific University of Technology & Innovation (APU), a leading Malaysian
University has achieved a significant milestone by securing accreditation from the
Quality Assurance Agency for Higher Education (QAA) in the United Kingdom. This
accreditation underscores APU’s commitment to excellence, rigorous quality
assurance processes, and student-centered education.

The Quality Assurance Agency (QAA) carries out Quality


Assurance for UK higher education institutions.
CERTIFICATE OF ACCREDITATION
This is to certify that
• APU underwent a thorough review process conducted by independent
reviewers appointed by QAA. This involved almost a year of intense
preparation and preparation of documentation.
Asia Pacific University of Technology and Innovation
• A comprehensive physical Audit was held at APU in March 2024. Based
on the Audit, APU has been deemed to have achieved Accreditation by
for the successful completion of the International Quality Review and meeting the the QAA – the FIRST ever Malaysian University to have achieved this.
Standards and Guidelines for Quality Assurance in the European Higher Education Area.

Accreditation valid: 30/04/2024 – 29/04/2029


• The Audit Panel confirmed that APU meets all ten UK and European
Quality Assurance standards covering areas such as teaching & learning,
student support, research, facilities, resources and governance.

• APU Degrees will now be recognised an equal basis with Degrees from
UK universities due to QAA Accreditation of APU as an QAA Accredited
Vicki Sto , Chief Executive, QAA
Institution.

• APU graduates will benefit from this prestigious recognition of their


qualifications in Malaysia, the UK and beyond.

APU’s commitment to continuous improvement and adherence to international


best practices played a pivotal role in achieving this accreditation. QAA
accreditation enhances APU’s global reputation and validates its commitment to
quality education. APU will continue to uphold the QAA standards and strive for
further excellence with pride.
APU EMERGES AS THE FIRST QS 5-STARS PLUS
5-Stars Plus UNIVERSITY IN MALAYSIA
APU is the First Malaysian University to achieve an overall rating of Five Stars
Plus in the latest QS Stars Rating awards that were presented at the QS
Apple Conference on 1st Nov 2021. Five Stars Plus institution must achieve
five stars across all categories in addition to achieving minimum highest

Malaysian
benchmark score by QS STARS. APU is amongst 23 universities worldwide
to achieve this honour.

RANKED NO.1 FOR INTERNATIONAL STUDENTS


IN MALAYSIA AND NO.16 IN THE WORLD

University
APU is the ONLY Malaysian University to achieve the double distinction of
2024 achieving the QS 5-Stars Plus Rating as well as being Ranked in the QS World
University Ranking 2024, where APU is ranked in the Top 2.2% in the World.
APU is Ranked No.1 for International Students in Malaysia and No. 16 for
International Students in the World.

1 of 23 in the world APU IS AWARDED 2024 EMPLOYERS’ CHOICE


OF UNIVERSITY
Renowned for its 100% employability rate among graduates, APU underlined
its strengths by being selected as the 2024 Employers' Choice of University in
Talentbank's annual survey of employers. Takentbank also announced that

ONLY Malaysian University


APU graduates were voted Champions of Employers' Top Choice in the fields
of Computing & IT, Game Design and Development, Animation, and Finance &
Islamic Finance. Additionally, graduates of Actuarial Science, Mechatronic
Engineering, Multimedia and Communication & Broadcasting are also

to achieve both
employers’ preferred options with 6 Star Ratings.

APU IS AWARDED BEST TECH UNIVERSITY &


QS 5-Stars Plus+ Rating & being BEST FUTURE READY UNIVERSITY FOR 2024 -
PC.COM AWARDS
Ranked in QS World Rankings 2024 The PC.com Awards are prestigious accolades that recognise organisations that
demonstrate excellence and leadership in the field of technology and
innovation. In the 2024 Awards, Asia Pacific University of Technology &
Innovation (APU) shone brightly, winning both the Best Tech University and
Best Future Ready University awards, as voted by PC.com readers. This
recognition reflects APU’s unwavering commitment in offering cutting-edge
Facts regarding APU’s achievements in the latest digital technology programmes & preparing students for the future. APU is a

QS World University rankings: repeat winner, having also won the PC.Com Best Tech University Award in 2023.

APU’S LIST OF FIRSTS:


• Ranked TOP 2.2% in the World
• Ranked #621-630 in the World 1st Malaysian University to achieve Five Stars Plus in the latest QS Stars Rating
2024 • Ranked No. 179 in Asia 1st Local Institute awarded Multimedia Super Corridor Status
IN THE TOP
• Ranked No.1 for International Students in Malaysia 1st Institute awarded the MSC Research & Development Grant
700 • Ranked No.16 in the World for International Students 1st Institute awarded MS ISO 9002 Quality Certification
IN THE WORLD
• Ranked Top 200 for International Faculty in the World 1st Institute appointed Novell Education Academic Partner
• Ranked among Top 13 Universities in Malaysia 1st Institute appointed Authorised Sun Education Centre
• Ranked among Top 6 Private Universities in Malaysia 1st Institute appointed Microsoft Training Partner
1st Institute listed in Enterprise 50 Award Programme
1st Institute appointed University Alliance Partner by SAP
(QS World University Ranking 2024)
1st XR Studio - Mixed & Extended Reality Infrastructure in Asia
1st Integrated Cybersecurity Talent Zone in Malaysia
Rated for Excellence
QS defines rating as “The system evaluates
Asia Pacific University of Technology &
universities across a wide range of import-
Innovation
ant performance indicators as set against
pre- established international standards. By The QS Intelligence Unit has, through rigorous and independent data collection
covering a broader range of criteria than and analysis of performance metrics as set out in the QS Stars™ methodology, rated Asia
Pacific University of Technology & Innovation as a Five Stars Plus institution.
any world ranking exercise, QS Stars™
shines a light on both the excellence and
the diversity of the rated institution”.
Teaching Internationalisation Facilities Social Responsibility

"The QS Stars university rating system audits and rates over 600 universities
globally in a broader range of criteria than any world ranking exercise.
Comprehensive audits are also independently carried out as part of the Employability Academic Development Accounting & Finance Inclusiveness

rating exercise. QS Stars™ shines a light on both the excellence and the
diversity of the rated institution. Congratulations to Asia Pacific University
(APU) for being the first-ever QS 5-Stars Plus rated institution in Malaysia
and being 1 amongst 20 in the world." Online Learning

Leigh Kamolins - Head of Evaluation, QS Intelligence Unit

The QS Stars™ rating system is operated by the QS Intelligence Unit, the


independent compiler of the QS World University Rankings® since 2004. The
system evaluates universities across a wide range of important performance
indicators as set against pre-established international standards. By covering a
broader range of criteria than any world ranking exercise, QS Stars shines a
light on both the excellence and the diversity of the rated institution. Leigh Kamolins, Head of Evaluation

COMPUTIN G , TECHN OL OG Y & G AM E S DE V E L O P M E NT / 05 /

/ 04 / COM PUTING, TE C HN O L OG Y & G A M E S D E V E L O P M ENT 18 Oct 2021


Inspiring COMPUTING, TECHNOLOGY
MULTIMEDIA & GAMES
DEVELOPMENT PROGRAMMES

DEGREE PROGRAMMES

• Bachelor of Science (Honours) in Information Technology


• Bachelor of Science (Honours) in Information Technology
with a specialism in:
- Information System Security
- Cloud Engineering
- Internet of Things (IoT)
- Digital Transformation
- Financial Technology (FinTech)
- Business Information Systems
- Sustainable Computing

It starts now............ It starts here • Bachelor of Science (Hons) in Software Engineering


• Bachelor of Science (Honours) in Computer Science
• Bachelor of Science (Honours) in Computer Science with a
specialism in:
- Data Analytics
- Digital Forensics
• Bachelor of Science (Honours) in Computer Science (Cyber Security)
• Bachelor of Computer Science (Hons) (Artificial Intelligence)
• Bachelor of Science (Hons) in Multimedia Technology
• Bachelor of Science (Hons) in Multimedia Technology with a
specialism in:
- VR/ AR
• Bachelor of Science (Honours) in Computer Games Development

APU - FIRST EVER MALAYSIAN


APU – A 5-STAR (EXCELLENT) RATED INSTITUTION APU IS A PREMIER DIGITAL TECH INSTITUTION - APU IS AWARDED BEST TECH UNIVERSITY & BEST FUTURE UNIVERSITY WITH QAA UK
MALAYSIA DIGITAL ECONOMY CORPORATION READY UNIVERSITY FOR 2024 - PC.COM AWARDS ACCREDITATION
APU has consistently received the highest APU was among the first institute in Malaysia The PC.com Awards are prestigious accolades
ratings among emerging Universities awarded Premier Digital Tech Institution status that recognise organisations that demonstrate
through the SETARA Ratings exercise by the Malaysia Digital Economy Corporation excellence and leadership in the field of technology
conducted by the Ministry of Higher (MDEC) and Ministry of Higher Education and innovation. In the 2024 Awards, Asia Pacific
Education, ever since the SETARA Ratings (MOHE). APU is recognised for its commitment University of Technology & Innovation (APU) shone
system was introduced, including having to offer top-notch digital technology courses brightly, winning both the Best Tech University
SETARA attained 5 STARS in the latest ratings and ensuring our highly-skilled graduates and Best Future Ready University awards, as voted
announced in Dec 2020. continue to flourish and fill future digital job by PC.com readers. This recognition reflects APU’s
APU amongst the Highest Rated
Emerging Universities - 2019

demands locally and globally. unwavering commitment in offering cutting-


The SETARA ratings system employs a
edge digital technology programmes & preparing
rigorous assessment methodology to
students for the future. APU is a repeat winner,
rate an education institution’s three core
having also won the PC.Com Best Tech University
functions, namely teaching, research and
Award in 2023.
services.

/ 8 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 9 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
Experience APU’s iconic campus
Malaysia’s Award Winning University

• A Stylish Blend of Functionality & Accessibility


• A Unique Fusion of Technology, Innovation and Creativity
• Cutting-edge Technologies
• A Wide Variety of Spaces to Learn, Engage & Transform
Asia Pacific University of Technology & Innovation (APU) is amongst Malaysia’s Premier
Private Universities, and is where a unique fusion of technology, innovation and creativity
works effectively towards preparing professional graduates for significant roles in
business and society globally.

An Ultra-modern Campus Built Today


for the Needs of Tomorrow

Asia Pacific University of Technology & Innovation (APU)’s Ultra-Modern University APU’s iconic campus is setting a new benchmark for design excellence among Malaysian Universities, combining an
Campus in MRANTi - Technology Park Malaysia is designed to be the state-of-the-art eco-friendly campus with a dynamic blend of technology and innovation to enable professional learning. It is a
teaching, learning and research facility providing a conducive environment for students magnificent teaching & learning space for our students & staff designed by our award- winning architects & consultants.
and staff. TPM is the ideal location for this new and contemporary campus due to its
strong positioning as Malaysia’s primary hub for leading-edge and high-tech developments
in a wide variety of areas. It is also located in one of the most rapidly developing areas in
Kuala Lumpur, and is well served and accessible through major highways, LRT and other
Ranked
forms of public transportation.
No.1 FIR S T
APU has earned an enviable reputation as an award-winning University through its for International
Students in
80,000 IN MALAYSIA
TO ACHIEVE
achievements in winning a host of prestigious awards at national and international levels. *
Malaysia 5-STARS PLUS
QS World University IN QS RATINGS
Rankings 2024

* Latest Graduate Tracer Study by Ministry of Higher Education, Malaysia

/ 10 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 11 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
100% of our graduates are employed by
graduation*; this is not just a number, but a
significant symbol of our success and pride
in nurturing professionals for global careers.
* Latest Graduate Tracer Study by Ministry of Higher Education, Malaysia.

100 %
Employability *
Industry Ready Graduates

The APU Career Centre connects and engages with over 12,000 Employers to ensure that
our graduates are highly employable in both local and international corporations, as it
closely supports APU students in both internship and career placement activities.

Outstanding Support

Regardless of the programme you choose,


Work-ready, World-ready
you will be supported by highly qualifed and
enthusiastic professionals. Many enjoy an Study with us and we’ll equip you to become a world-ready professional, with the
international reputation for their research knowledge, attributes, skills and expertise that employers look for.
and actively engage with leading names in
the industry. Employers are demanding that graduates not just have qualifications, but also have the
experience and ability to contribute to the workplace. To meet these demands, APU
develops programmes and partnerships with academic and industry partners, with a
heavy focus on applied learning. This helps to ensure that the skills and knowledge
taught at APU are up-to-date and in high demand.

/ 12 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 13 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
RANKED

#
for International A Truly International Community

Students in Malaysia Just like the beautiful country in which we are located, APU is a rich blend
of traditional and modern styles. We have developed a singular character
to embrace those things that set us apart. We pride ourselves on the

16 in the World
quality of both our teaching and research as well as having a unique living

# and learning environment.

QS World University Rankings 2024

A Hub of Cultural Diversity


With students from over 130 countries, we ensure that you will gain memorable
experiences alongside the diversifed and colourful cultural environment. We have
students from Asia, Central Asia, Middle East, Africa, Europe, Latin America and Oceania. Student Life @ APU
Our International Students Support Centre helps you with the procedure to apply for your
Student Pass before coming here. Upon arrival in Kuala Lumpur, you will be greeted with
Being a university student can be one of your
warmth by our friendly staff, who will pick you up and bring you to our campus.
most exciting expeditions. Higher education
opens up a world of new ideas, intellectual
growth, new adventures and the building of
lifelong friendships. Here at APU, we support you
Student Welcome Team
to take the time to explore not only the educa-
tional experiences but also the wide range of
The Student Welcome Team was established by Asia Pacific University of Technology social, sporting and cultural activities on campus.
& Innovation (APU) to improve the arrival experience of international students in Malaysia.
“Warm Welcome, Warm Hello, Warm What's up” is the theme of this ASK ME Team.

/ 14 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 15 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
World
class
APU provides access to world-class resources
across a wide range of disciplines. This translates
into industry-ready skills and a competitive
Facilities @ APU edge for graduates.

Our campus is well-situated in


a high-technology environment,
and is equipped to enable every
student to get the most out of
your study experience at APU.

Cutting-Edge Technologies

The Campus blends technology, integration, innovation and creativity under one roof. It
provides not just a learning environment, but also a lively community spot for our
students to formulate new ideas, gain intellectual growth and discover new adventures.
It is not only a university campus, but also the nurturing ground for world-changing
global ideas. All spaces are carefully designed to create an unforgettable learning and
An Integrated Community lifestyle experience that lasts for a lifetime, while enabling professional learning and
cultivating global mindsets. APU, as Malaysia’s leading technological university, is the
The campus aims to establish a community incubator for self-starting and innovative APU graduates. Our educational technology
aspect for the university – where integration environment supports the development of graduates of this calibre, in which
is the key. Walkways, classrooms, communal well-equipped computing and engineering laboratories with advanced software,
spaces and discussion areas promote hardware and technologies place students at the forefront of technological excellence.
connectivity and cultivates exchange of
ideas among students from different
disciplines and academics, to implement Social Interaction Platforms
cooperative learning concepts in line with
the Industry Revolution 4.0. Fitness Sweatzone, student lounges, sports facilities and breakout rooms provide spaces
for relaxation and socialisation throughout the day. They are carefully designed to create
an unforgettable learning and lifestyle experience that lasts for a lifetime, especially for
students who are studying away from home.

/ 16 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 17 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
Our Partner
in Quality
De Montfort University (DMU), UK

De Montfort University Leicester (DMU) is a


dynamic, 21st-century UK university with a
global outlook based in the city of Leicester
which is a great place to be a student.
About DMU
Find your new home at DMU
At DMU, our supportive and nurturing community will empower you to realise your - DMU has over 150 years of history in providing higher education to students from around the globe.
dreams. Our courses are carefully designed and taught by expert academics to help you - Leicester offer everything students could need and it has been named the fourth most vibrant city in the
gain the skills needed to enter today’s competitive jobs market and succeed in your career. UK (Top Cities Vibrancy Report, 2022), as well as the best city in the East Midlands region to live and work
The university is organised into four faculties; Arts, Design and Humanities, Business and (Good Growth for Cities Index, 2022).
Law, Health and Life Sciences and Computing, Engineering and Media. - De Montfort University is the only higher education institution in Britain to be a global hub for one of the
Our award-winning careers and employability service, DMU Works provides guaranteed Sustainable Development Goals – SDG 16 to promote peace, justice and strong institutions.
work experience opportunities, including placements, internships and career mentoring. - Each year, international students from more than 130 countries choose to study at DMU.

- DMU is rated a 5-star ‘excellent’ institution by QS, a world leader in evaluation higher education
performance.

- DMU facilities have been shortlisted among the UK's best in the 2023 Whatuni Student Choice Awards, as
voted for by students.

/ 18 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 19 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
Double your
Advantage
APU-DMU Dual Degree Programme

th

E
PL
M
SA

• APU's partnership with DMU enables students to be awarded Dual


Awards - separate degree certificates from each institution – and
enhances not just teaching and learning experiences, but also career
DUAL E prospects.
D REE
DEEGR • Upon graduation, students will receive 2 Degree Certificates &
Transcripts: 1 from APU, Malaysia and 1 from DMU, UK.

• Both degrees are recognised locally & internationally.

• The APU-DMU Dual Degree Programmes are offered under an


approved collaboration in accordance with the QAA UK Quality Code
for Higher Education for the Assurance of Academic Quality and
Standards in Higher Education as published by the United Kingdom
Quality Assurance Agency (QAA).

/ 20 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 21 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
ADMISSION REQUIREMENTS

BACHELORS (HONS) DEGREE PROGRAMMES

Entry Qualification Computer Science / Software Engineering / Information Technology Multimedia Technology /
Cyber Security / Artificial Intelligence Computer Games Development

STPM • 2 Passes in STPM in Science stream with minimum • 2 Passes in STPM with • 2 Passes in STPM with
Grade C (GPA 2.0) in Mathematics and one Science minimum Grade C (GP 2.0) minimum Grade C (GP 2.0)
or ICT Subject. in any subject with a Credit in in any subject with a Pass in
OR Mathematics at SPM. Mathematics at SPM.
• 2 Passes in STPM with minimum Grade C (GP 2.0) Note : Candidates who have obtained a
in any subject with a credit in Additional Pass in Mathematics, but do not have a • Pass an interview or a portfolio

Pathways
Mathematics at SPM. Credit Pass in Mathematics at review.
OR SPM/IGCSE or equivalent, need to take a
Pre-Requisite Mathematics module prior * Strong Mathematics would be an
• 2 Passes in STPM with minimum Grade C (GP 2.0) or at the beginning of the study. added advantage.
in any subject with a credit in Mathematics and any
one Science or ICT subjects at SPM. Candidates need
to do a Pre-Requisite module in Further Mathematics or
equivalent in the first semester of Degree Programme.

A-LEVEL • 2 Passes (Grade A-D) in A-Level in Science stream with • 2 Passes (Grade A-D) in A-Level • 2 Passes (Grade A-D) in A-Level

& Admission
a Pass in Mathematics and one Science or ICT subject. and with a Credit in Mathematics and with a Pass in Mathematics
Overseas OR at SPM/IGCSE or equivalent. SPM/ O-Level/ IGCSE or
qualification that • 2 Passes (Grade A-D) in A-Level with a Credit in Note : Candidates who have obtained a equivalent.
are equivalent to Additional Mathematics at SPM/ O-Level/ IGCSE or Pass in Mathematics, but do not have a
12th Grade/ A-Level/ equivalent Credit Pass in Mathematics at • Pass an interview or a portfolio
HSC are accepted. OR SPM/IGCSE or equivalent, need to take a review.
Pre-Requisite Mathematics module prior
• 2 Passes (Grade A-D) in A-Level with a Credit in or at the beginning of the study.
Mathematics and Science or ICT subjects at SPM/ * Strong Mathematics would be an
O-Level/ IGCSE or equivalent. added advantage.
Candidates need to do a Pre-Requisite module in Further
Mathematics or equivalent in the first semester of Degree

Requirements
Programme.

UEC • 5 Grade B Passes in UEC in any subject including • 5 Grade B Passes in UEC in any • 5 Grade B Passes in UEC in any
Mathematics and one Science or ICT subject. subjects including Mathematics. subjects including a Pass in
• 5 Grade B Passes in UEC in any subject including Note : Candidates who have obtained a Mathematics.
Additional Mathematics. Pass in Mathematics, but do not have a
Credit Pass in Mathematics at • Pass an interview or a portfolio
• 5 Grade B Passes in UEC in any subjects with Credit review.
SPM/IGCSE or equivalent, need to take a
in Mathematics and Science or ICT Subject at SPM Pre-Requisite Mathematics module prior
or equivalent. * Strong Mathematics would be an
or at the beginning of the study.
Candidates need to do a Pre-Requisite module in Further added advantage.
Mathematics or equivalent in the first semester of Degree
Programme.

FOUNDATION/ • A pass in Matriculation or Foundation studies with • A pass in Matriculation or • A pass in Matriculation or
MATRICULATION minimum CGPA of 2.0 with a Credit in Additional Foundation studies with Foundation studies with
Mathematics at SPM/ IGCSE/ O-Level or its equivalent. minimum CGPA of 2.0 with a minimum CGPA of 2.0 with a
Note : The requirement for the Additional Mathematics can Credit in Mathematics at SPM/ Pass in Mathematics at SPM/
be exempted if the Matriculation or Foundation offers IGCSE/ O-Level or its equivalent. IGCSE/ O-Level or its equivalent.
Mathematics module which is equivalent or higher Note : Candidates who have obtained a
requirement than the Additional Mathematics at SPM level. Pass in Mathematics, but do not have a • Pass an interview or a portfolio
OR Credit Pass in Mathematics at review.
• A pass in Matriculation or Foundation studies with SPM/IGCSE or equivalent, need to take a
minimum CGPA of 2.0 and a Credit in Mathematics Pre-Requisite Mathematics module prior

YOUR STUDY PROGRESSION and Science or ICT subject at SPM/ IGCSE/ O-Level
or its equivalent.
or at the beginning of the study.

Candidates need to do a Pre-Requisite module in Further


Mathematics or equivalent in the first semester of Degree
Programme.

ICT RELATED • Diploma with a minimum CGPA of 2.50. • Diploma in Computing related • Diploma with a minimum
areas with a minimum CGPA of CGPA of 2.0 and a Pass in
DIPLOMAS Note: Student with CGPA above 2.0 and below 2.5 may be
Certificate accepted using rigorous assessment conducted by APU and 2.50 and fulfilment of Mathematics at SPM/IGCSE/
subject to the approval of the Academic Board. requirements for Credit Transfer O-Level or its equivalent.
(16 months) is subject to approval by the APU
Academic Board. • Pass an interview or a portfolio
Note: Student with CGPA above 2.0 and review.
below 2.5 may be accepted using
rigorous assessment conducted by APU
SPM / O-Levels / Diploma
and subject to the approval of the
Academic Board.
IGCSE or EMPLOYMENT
(2 years/2+ years)
equivalent Note: Students who do not have a Credit in Additional Mathematics in SPM/ O-Level/IGCSE but have an acceptable achievement in Mathematics related subjects during
the Foundation which may be equivalent to SPM/O-Level/IGCSE Additional Mathematics, can be accepted into Degree Programmes. Students can be given preferential
entry for ICT related subject in SPM/ O-Level/ IGCSE.
Any qualification that APU accepts as equivalent to the above.
Degree
Internship/
Foundation
Industrial Training
ENGLISH REQUIREMENTS (only applicable to International Students)
(1 year)
Programmes Requirements
Foundation and Diploma Programmes • IELTS : 4.0 • TOEFL IBT : 30-31 • Pearson (PTE) : 36 • MUET : Band 3

STPM / A-Levels / Honours Degree Honours Degree Honours Degree


Masters Degree Bachelor (Hons) Degree Programmes • IELTS : 5.0 • TOEFL IBT : 40 • Pearson (PTE) : 47 • MUET : Band 3.5
UEC or Level 1 Level 2 Level 3
(1+ years)
equivalent (1 year) (1 year) (1 year)
BSc (Hons) in Multimedia Technology
• IELTS : 5.5 • TOEFL IBT : 46 • Pearson (PTE) : 51 • MUET : Band 4
BSc (Hons) in Computer Games Development

Please note that under Ministry of Higher Education regulations, only students who have achieved the minimum requirement in the English Language proficiency
assessment as indicated above will be allowed to continue their studies in the main study programme. Students who do not have the required English Language
achievement may apply for a student visa on conditional basis and are allowed to enrol in an English Language Certification programme at APU upon arrival in Malaysia and,
subsequently, appear for the IELTS/TOEFL/PTE/MUET assessment.

Students who are unable to obtain the required level of English Competency during the maximum 12 months’ period, will not be allowed to pursue their studies in the main
programme and will have to return to their home country.
Students from English speaking countries and those with qualifications taught in English (IGCSE, A-Levels, IB, American High School Diploma etc) are exempted from English
requirements. Applications for exemption must be accompanied by supporting documents.
Note: The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA).

/ 22 / PAT H WAYS & A D M I S S I O N A D M I S S I O N R EQ U I R EM EN T S / 23 /


Foundation Programme - Flexibility of Choice Duration: 1 Year (3 Semesters)
(R2/0011/3/0089)(11/24)(A10955)

MODULES YOU STUDY COMMON SEMESTER 1


SEMESTER 1
The modules studied help develop • English for Academic Purposes • Communication Skills • Personal Development & Study Methods • Essentials of Web Applications • Mathematics
your study skills, introduce you to
what you can expect on your degree ROUTES BUSINESS, FINANCE & PSYCHOLOGY COMPUTING & TECHNOLOGY ENGINEERING ARCHITECTURE & DESIGN
and also allow you to discover what
• Introduction to Business • Introduction to Business • Mechanics for Engineers • Fundamentals of Drawing
you can study depending on
• Fundamentals of Finance • Introduction to Computer Architecture & • Engineering Mathematics • Life Drawing
whether you choose a degree in • Global Business Trends Networking • Introduction to Visual & Interactive Programming • Design Studies
Accounting, Banking, Finance, SEMESTER 2 • Public Speaking in English • Introduction to Visual & Interactive • Public Speaking in English • Public Speaking in English
Actuarial Studies, Psychology, Programming • Major Project 1
• Public Speaking in English
Business & Management, Computing
& Technology, Engineering, Industrial • Academic Research Skills • Academic Research Skills • Academic Research Skills • Academic Research Skills
Design, Animation and Visual Effects.. • Economics for Business • Further Mathematics • Science for Engineers • Introduction to Digital Photography
• Perspectives in Technology / Further Mathematics** • Introduction to Multimedia Applications • Perspectives in Technology • Major Project 2
SEMESTER 3 • Co-Curricular • Co-Curricular • Design Thinking – Fraunhofer – IEM • Co-Curricular
• Co-Curricular
ENRICHING Choose one of the following modules: Choose one of the following modules:
Choose one of the following modules:
• Principles of Accounts • Perspectives in Technology
EXPERIENCES - MORE • Discovering Media in the Digital Age • Discovering Media in the Digital Age • History of Design and Media
ENRICHING
THAN JUST A • Psychology & Behavioral Science • Psychology & Behavioral Science • Introduction to Architecture and Built Environment

EXPERIENCES - MORE
FOUNDATION
You may then proceed to Level 1 of a Degree of your choice in the following pathways
THAN JUST A
The APU Foundation Programme lays
FOUNDATION
the pathway towards professional - Business, Management & Tourism - Computing & Technology - Engineering - Industrial Design, Visual Effects,
tertiary education. It is a vital PRIMARY PATHWAYS - Accounting, Finance, Banking & Actuarial Studies - Multimedia & Games Development Animation & Digital Advertising
transformation point for students’ - Media, Communication & Psychology - Architecture
soft skills, general knowledge and
- Computing & Technology - Business, Management & Tourism - Computing & Technology - Computing & Technology
preparatory subject fundamentals
- Multimedia & Games Development - Accounting, Finance, Banking & Actuarial Studies - Multimedia & Games Development - Multimedia & Games Development
acquired at the Foundation lead to ALTERNATIVE PATHWAYS - Industrial Design, Visual Effects, Animation & - Industrial Design, Visual Effects, Animation & - Accounting, Finance, Banking & Actuarial Studies - Accounting, Finance, Banking & Actuarial Studies
excellence in a student’s education Students may alternatively choose the
Digital Advertising Digital Advertising - Business, Management & Tourism - Business, Management & Tourism
performance, as well as career - International Relations - International Relations - Industrial Design, Visual Effects, Animation & - International Relations
following:
- Architecture - Media, Communication & Psychology Digital Advertising - Media, Communication & Psychology
readiness as they move on as global - Architecture - International Relations
professionals eventually. This is - Media, Communication & Psychology
achieved through 4 key areas: - Architecture

- Leadership & Teamwork


YOUR FOUNDATION PATHWAY TO A DEGREE OF YOUR CHOICE
- Problem-Solving Skills (Please refer to individual course brochure for details and admission requirements.)
- Social Skills & Responsibilities
- Practical Skills
CREDIT / GRADE C in SPM / O-Level / IGCSE is required in: CREDIT / GRADE C in SPM / O-Level / IGCSE is required in: Leading from APU Foundation to your Choice of Degree Studies:
The unique support system at APU
Mathematics Mathematics
Foundation Programme consists of
helpful academic mentors who are Leading from APU Foundation to your Choice of Degree Studies; please note that a Credit Pass in Business, Management, Marketing, Digital Marketing & Tourism
Physics OR Chemistry OR Technical Science
committed in ensuring academic Mathematics at SPM / O-Level / IGCSE is required for the following programmes:
• Bachelor of Arts (Honours) in Business Management
achievements, providing pastoral Leading from APU Foundation to your Choice of Degree Studies; please note that • Bachelor of Arts (Honours) in Business Management with a specialism in
Computing & Technology Accounting, Banking, Finance & Actuarial a Credit Pass in Mathematics and Physics OR Chemistry at SPM / O-Level / IGCSE
care, advising, mentoring, motivating - E-Business
• Bachelor of Science (Honours) in Information Technology • Bachelor of Accounting and Finance (Honours) is required for the following programmes: - Digital Leadership
students’ potential and performance,
• Bachelor of Science (Honours) in Information Technology • Bachelor of Accounting and Finance (Honours) • BA (Hons) Human Resource Management
to ensure that they undergo a with a specialism in with a specialism in Engineering • Bachelor of Arts (Honours) in International Business Management
smooth transition from secondary - Information System Security - Forensic Accounting • Bachelor of Arts (Honours) in Marketing Management
- Cloud Engineering - Forex and Investments • Bachelor of Electrical and Electronic Engineering with Honours
education to tertiary learning. • Bachelor of Arts (Honours) in Marketing Management with a specialism in
- Internet of Things (IoT) - Accounting Technology • Bachelor of Mechatronic Engineering with Honours
- Digital Marketing
- Digital Transformation • Bachelor in Banking and Finance (Hons) • Bachelor of Mechanical Engineering with Honours
• Bachelor of Arts (Honours) in Tourism Management
- Financial Technology (FinTech) • Bachelor in Banking and Finance (Hons) • Bachelor of Computer Engineering with Honours
• Bachelor of Arts (Honours) in Tourism Management with a specialism in
ADMISSION - Business Information Systems with a specialism in • Bachelor of Petroleum Engineering with Honours
- Hospitality
- Sustainable Computing - Investment Analytics
REQUIREMENTS • Bachelor of Science (Honours) in Computer Science* - Financial Technology CREDIT / GRADE C in SPM / O-Level / IGCSE is required in:
• 5 Credits in at least 5 subjects at • Bachelor of Science (Honours) in Computer Science • Bachelor of Science (Honours) in Actuarial Studies Media and International Relations
SPM level with a minimum of a with a specialism in • Bachelor of Science (Honours) in Actuarial Studies Mathematics
- Data Analytics* with a specialism in • Bachelor of Arts (Honours) in Media and Communication Studies
pass in Bahasa Malaysia and • Bachelor of Arts (Honours) in International Relations
- Digital Forensics* - Data Analytics Science OR Physics OR Chemistry OR Biology
Sejarah (History);
• Bachelor of Science (Honours) in Computer Science - Financial Technology
• 5 Credits (Grade C & above) in at (Cyber Security)*
Leading from APU Foundation to your Choice of Degree Studies; please note that Industrial Design, Animation & Visual Effects
least 5 subjects at IGCSE/O-Levels;

}
• Bachelor of Science (Hons) in Software Engineering*
a Credit Pass in Mathematics and Science OR Physics OR Chemistry OR Biology
• Bachelor of Computer Science (Hons) (Artificial Intelligence)*
• 3 Credits (Grade B & above) in at and a Pass in English at SPM / O-Level / IGCSE is required for the following • Bachelor of Arts (Honours) in Industrial Design
least 3 subjects in UEC. programme: • Bachelor of Arts (Honours) in Visual Effects

}
Multimedia & Games Development • Bachelor of Arts (Honours) in Animation PORTFOLIO
• A qualification that APU accepts
• Bachelor of Science (Hons) in Multimedia Technology Psychology • Bachelor of Arts (Honours) in Digital Advertising REQUIRED
as equivalent to the above. A Pass in Mathematics at SPM / O-Level / IGCSE is required
• Bachelor of Science (Hons) in Multimedia Technology for these programmes. • Bachelor of Science (Honours) in Psychology
* Some Degree Programmes may
require a Credit in Mathematics at
with a specialism in VR/AR (Strong Mathematics would be an added advantage)
SPM/IGCSE/O-Level or equivalent. • Bachelor of Science (Honours) in Computer Games Development
* Engineering Degree Programmes
require a Credit in Mathematics and
Physics or Chemistry at * Students who choose to progress to Computer Science, Software Engineering, Data Analytics, Cyber Security, Digital Forensics and Artificial Intelligence programmes will be required to undertake Foundation
SPM/IGCSE/O-Level or equivalent. Pathways from the Computing & Technology route or Engineering route if the student does not have a credit in Additional Mathematics at SPM / O-Level / IGCSE or equivalent.
* Foundation in Computing (ODL) - Students who have completed Foundation from other routes apart from the above are required to do a Pre-Requisite module in Further Mathematics or equivalent in the first semester of the Degree Programme,
100% Online requires a Credit Pass in provided they also still have Credit in Maths and Science or ICT subject at SPM / O-Level / IGCSE or equivalent.
Mathematics
** Further Mathematics module is Compulsory for students who choose to progress to Bachelor of Science (Honours) in Actuarial Studies.

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Open & Distance Duration: 1 Year (3 Semesters)
Learning (ODL)
Synchronous and Asynchronous Modules for Foundation in Computing (ODL)

Semester 1
Semester 1
• English for Academic Purposes
• Essentials of Web Applications
• Personal Development & Study
• Mathematics Methods
• Communication Skills

100% Online Semester 2 Semester 2


• Introduction to Visual & • Introduction to Business
APU FOUNDATION PROGRAMME (ODL-100% ONLINE) Interactive Programming • Introduction to Computer
Synchronous Asynchronous

Foundation in
Architecture & Networking
Learning Learning • Public Speaking in English

Semester 3
Semester 3
• Introduction to Multimedia

Computing (ODL)
Applications • Academic Research Skills
• Further Mathematics • Perspectives in Technology

In summary, these are the modules you will be taking during your Foundation in Computing (ODL) programme:

SEMESTER 1 SEMESTER 2 SEMESTER 3

• The Foundation in Computing (ODL) allows young students the opportunity to gain a solid Pre-University qualification Modules Modules Modules
from the comforts of their home or country.
• English for Academic Purposes • Introduction to Business • Academic Research Skills
• Open Distance Learning (ODL) as practiced at APU provides a high-quality and flexible learning experience for students • Communication Skills • Introduction to Computer • Perspectives in Technology
• Personal Development and Study Architecture and Networking • Introduction to Multimedia
utilising state-of-the-art technological innovations & pioneering teaching and learning practices.
Methods • Introduction to Visual and Interactive Applications
• This flexibility is also an ideal option for families who wish for their children to obtain an innovative and high quality education • Essentials of Web Applications Programming • Further Mathematics
yet remain connected to their communities of origin. • Mathematics • Public Speaking in English

METHOD OF DELIVERY - Synchronous & Asynchronous Learning Further Studies

Upon successful completion of this programme, you will be eligible to progress into any of the following degree pathways offered at APU. Students
will also have the option to opt-in for the APU-DMU Dual Degree Scheme.
Synchronous Learning Asynchronous Learning
• Bachelor of Science (Honours) in Information • Bachelor of Science (Hons) in Software Alternative Pathways:
• Operates very much like conventional • Allows the student to study at his/her Technology Engineering • Business, Management, Marketing & Tourism
classrooms, with scheduled study own pace and time, adapted to their • Bachelor of Science (Honours) in Information • Bachelor of Science (Honours) in Computer • Accounting, Finance, Banking &
times and live discussions Technology with a specialism in: Science (Cyber Security) Actuarial Studies
personal preferences
- Information System Security • Bachelor of Science (Honours) in Computer Science • Industrial Design, Visual Effects,
conducted for 3 hours per - Cloud Engineering • Bachelor of Computer Science (Hons) Animation & Digital Advertising
• Provides the student with
week. - Internet of Things (IoT) (Artificial Intelligence) • International Relations
the flexibility to study in a - Digital Transformation • Bachelor of Science (Honours) in Computer • Media, Communication & Psychology*
• Allows the student to self-paced manner. - Financial Technology (FinTech) Science with a specialism in:
*Leading from APU Foundation to Psychology programme;
engage with class - Business Information Systems - Data Analytics
• Is well designed to - Sustainable Computing - Digital Forensics
please note that a Credit Pass in Mathematics and Science
materials at OR Physics OR Chemistry OR Biology and a Pass in English
track the student's at SPM / O-Level / IGCSE is required
the same time
progress and provide
as their peers.
immediate feedback.
• Provides the
• Gives the student the
student with a
flexibility to revise,
structured and Synchronous Asynchronous progress and challenge
immersive learning Learning Learning
themselves according to
environment.
their own strengths.
• Uses web &
• Provides learning support to the
video-conferencing technologies
student through discussion forums
for classrooms via Microsoft Teams.
and personalised chat sessions.

(N-DL/0610/3/0001)(07/27)(MQA/PA1568)

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Computing,
Technology &
Games Development
THE MOST WELL- WIDE INDUSTRY- STRONG HEAVY

Diploma
ESTABLISHED VARIETY OF READY LINK WITH FOCUS ON
COMPUTING SPECIALISED GLOBAL INDUSTRY INNOVATION
PROGRAMMES PROGRAMMES GRADUATES PARTNERS

THE AIMS OF THE APU COMPUTING, TECHNOLOGY, MULTIMEDIA &


GAMES DEVELOPMENT PROGRAMMES ARE TO:
• Facilitate your progression, both academic and practical, by developing knowledge, key skills and the capacity for independent
and lifelong learning
Programmes
• Develop your skills in imaginative problem-solving and decision-making Our Diploma Programmes are designed to prepare those with SPM, O-Levels, IGCSE or similar qualifications with academic
aspect as well as the vocational aspects of various areas of studies. The programmes are designed to:
• Help you develop a Personal Development Portfolio to support your career aspirations
• Provide you with a stimulating, interactive and accessible course of study that gives you a sound grasp of Information Technology • Prepare students for careers in the respective environment
knowledge & analysis and contemporary issues which you can develop and apply in your future employment • Provide students with academic and professional skills to develop solutions requiring a holistic outlook in various areas
• Develop your imagination and innovative abilities and help you show initiative and creativity in your work of studies

• Develop your intelligence, ingenuity, inventiveness and independence as well as your communication skills • Provide students with critical, independent and cooperative learning skills so as to facilitate their response to continuous
future international change
• Develop intellectual skills, communications ability and team working capability
• Provide students with opportunities for progression into the Degree Programmes of their choice*

* Pathways after Diploma Programme vary accordingly.


1: INNOVATION
1
through the design of curriculum, the module content and the learning approaches

2: INTEGRATION
OUR DIPLOMA PROGRAMMES:
2 through developing your capabilities to interrelate knowledge and to work in
multidisciplinary teams
• Diploma in Information & Communication Technology
THE FIVE “I”s MODEL ™ 3: INFORMATION
• Diploma in Information & Communication Technology with a
through developing your knowledge and also your abilities to communicate effectively
and persuasively specialism in Software Engineering
5 3 4: INTERACTIVITY • Diploma in Information & Communication Technology with a
through the use of group work to develop your teamwork skills and through the use specialism in Data Informatics
of technology to achieve interactivity of devices and people

4 • Diploma in Information & Communication Technology with a


5: IMAGINATION
specialism in Interactive Technology
in relation to new products, ideas, applications and solutions
• Diploma in Business Information Technology

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& GA ME S D E V ELO PMEN T
PATHWAYS AFTER DIPLOMA TO COMPUTING, TECHNOLOGY,
MULTIMEDIA & GAMES DEVELOPMENT DEGREES

Upon successful completion of the Diploma Programmes with a minimum CGPA of 2.5, you will be eligible to progress into Year 2 of
Embracing the wave of

Industry
any of the following degree programmes offered at APU.

Diploma in Information & Communication Technology with


Diploma in Information & Communication Technology
a specialism in Data Informatics

Students who undertake this programme will be eligible to Students who undertake this programme will be eligible to
progress into Year 2 of: progress into Year 2 of:

Revolution
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Information Technology
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Information Technology
with a specialism in: with a specialism in:
- Information System Security* - Cloud Engineering - Information System Security* - Cloud Engineering
- Financial Technology (FinTech) - Digital Transformation - Financial Technology (FinTech) - Digital Transformation
- Business Information Systems - Internet of Things (IoT)* - Business Information Systems - Internet of Things (IoT)*
- Sustainable Computing - Sustainable Computing
• Bachelor of Science (Hons) in Software Engineering • Bachelor of Science (Hons) in Software Engineering
• Bachelor of Science (Honours) in Computer Science • Bachelor of Science (Honours) in Computer Science
(Cyber Security) (Cyber Security)
• Bachelor of Science (Honours) in Computer Science* • Bachelor of Science (Honours) in Computer Science
• Bachelor of Science (Honours) in Computer Science with a • Bachelor of Science (Honours) in Computer Science with a
specialism in: specialism in:
- Data Analytics - Digital Forensics - Data Analytics - Digital Forensics
• Bachelor of Computer Science (Hons) (Artificial Intelligence) • Bachelor of Computer Science (Hons) (Artificial Intelligence)

Diploma in Information & Communication Technology with Diploma in Information & Communication Technology with
a specialism in Software Engineering a specialism in Interactive Technology

Students who undertake this programme will be eligible to Students who undertake this programme will be eligible to FUTURE-PROOFING THE WORKFORCE OF THE FUTURE
progress into Year 2 of: progress into Year 2 of:
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Honours) in Computer Games Development New waves of technological disruptions and the emergence of advanced technologies have resulted in the Fourth Industrial
• Bachelor of Science (Honours) in Information Technology • Bachelor of Science (Hons) in Multimedia Technology Revolution (IR4.0), where Robotics, Artificial Intelligence (AI), Machine Learning, Virtual Reality (VR), Cloud Engineering,
with a specialism in: • Bachelor of Science (Hons) in Multimedia Technology with a Internet of Things (IoT), Data Science are going to transform the way businesses operate – routine, mundane jobs will be
- Information System Security* - Cloud Engineering specialism in VR/AR replaced and there is a growing need to develop “smarter” talents that can ride along the wave of digital transformation.
- Financial Technology (FinTech) - Digital Transformation • Bachelor of Science (Honours) in Information Technology
- Business Information Systems - Internet of Things (IoT)* • Bachelor of Science (Honours) in Information Technology At APU, we developed our own IR 4.0 strategy to prepare our students to join the workforce of the future. We nurture the
- Sustainable Computing with a specialism in: world’s future innovators and uphold our Vision as a University of Technology and Innovation.
• Bachelor of Science (Hons) in Software Engineering - Information System Security* - Cloud Engineering
• Bachelor of Science (Honours) in Computer Science - Financial Technology (FinTech) - Digital Transformation
(Cyber Security) - Business Information Systems - Internet of Things (IoT)*
Internet of Things (IoT)
• Bachelor of Science (Honours) in Computer Science - Sustainable Computing
• Bachelor of Science (Honours) in Computer Science with a • Bachelor of Science (Hons) in Software Engineering
specialism in: • Bachelor of Science (Honours) in Computer Science
- Data Analytics - Digital Forensics (Cyber Security)*
• Bachelor of Computer Science (Hons) (Artificial Intelligence) • Bachelor of Science (Honours) in Computer Science* Sustainable Computing Data Science
• Bachelor of Science (Honours) in Computer Science with a
specialism in:
- Data Analytics* - Digital Forensics*

* Bridging module(s) needed before progress into Year 2. • Bachelor of Computer Science (Hons) (Artificial Intelligence)*
CHING
E TEA F-TH & LEAR
TIV O E-AR
FinTech/ AccTech OVA STATE- T NIN Cyber Security/
N F RA TRUCTURE
S G
Digital Forensics
IN IN
Diploma in Business Information Technology

PR ITH
S
ME

OF
E
Students who undertake this programme will be eligible to Upon successful completion of this programme with CGPA of

W
UR

ESS
AM
INDUSTRY
progress into Year 2 of: 2.5 & above and fulfilment of requirements for credit transfer,

D FOR THE FUT

IONA
Y PROGR
you will be eligible to progress into Level 1, Semester 2 of the

GLOB
• Bachelor of Science (Honours) in Business Management

REVOLUTION
following degree programmes offered at APU.
• Bachelor of Science (Honours) in Business Management with

L DEVELOP
AL OUTL
a specialism in: Digital Leadership/ Cloud Engineering
4.0
• Bachelor of Science (Honours) in Information Technology

ONAR
- E-Business • Bachelor of Science (Honours) in Information Technology Digital Transformation

@ APU
- Digital Leadership

E
with a specialism in:

OO T
UTI
RE ESIG

M
• Bachelor of Arts (Honours) in International Business - Cloud Engineering

K
OL

EN
Management - Digital Transformation

D
V
- Financial Technology (FinTech)
• Bachelor of Arts (Honours) in Marketing Management - Business Information Systems
• Bachelor of Arts (Honours) in Marketing Management with a IN D IC
specialism in Digital Marketing USTRY-ACADEM
Please take note that students who wish to progress to BSc (Hons) in
• BA (Hons) Human Resource Management Information Technology or its specialism, require a Credit Pass in Digital Marketing PARTNERSHIP Artificial Intelligence (AI)
• Bachelor of Arts (Honours) in Tourism Management* Mathematics at SPM, or a Credit Pass in Mathematics at Diploma in VR/AR
Business Information Technology.
• Bachelor of Arts (Honours) in Tourism Management with a
specialism in Hospitality*

* Bridging module(s) needed before progress into Year 2.


Note: Student with CGPA above 2.0 and below 2.5 may be accepted using rigorous assessment conducted by APU and Mechatronics/
E-Business
subject to the approval of the Academic Board. Computer Engineering

For the full listing of our Diploma Programmes, please refer to the Pre-University programme brochure.

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& G AME S D E V E L O P ME N T
INDUSTRY REVOLUTION 4.0 @ APU

INNOVATIVE TEACHING & LEARNING


STATE-OF-THE-ART INFRASTRUCTURE

In the era of IR 4.0, learning is no longer confined within the classroom. Our iconic campus
houses world-class facilities that aim to nurture Creativity & Innovation. Industrial-grade
infrastructure are built to provide real-life exposure to our students, cultivating their
practical skills aside from academic knowledge. We have also redesigned our teaching
& learning methods to stimulate critical thinking, decision making, teamwork and build
confidence.

REVOLUTIONARY PROGRAMMES DESIGNED FOR THE FUTURE

New technologies mean new expertise, while this translates into a new need of talents
in new areas. We address the needs of the industry, to help to build talents who
can manage, operate and innovate under the new IR4.0 environment, by carefully
designing new programmes of the future. Our programmes are first-of-its-kind, such
as in Cyber Security, Data Science, Internet of Things (IoT), Artificial Intelligence (AI),
Digital Leadership, Digital Transformation, Sustainable Computing, VR/AR, Financial
Technology (FinTech), Accounting Technology (AccTech), Digital Marketing, E-Business,
Mechatronics, Computer Engineering, Cloud Engineering and more.

Collaborative
Industrial
INDUSTRY-ACADEMIC PARTNERSHIP

Industry 4.0 is all about the “industry”. Our close relationship with our industry partners

Partners
allows students to be exposed to real-life case studies, enabling them to formulate
innovative solutions even before they graduate. Innovative accelerators such as GrowthX
Academy and Supercharger create a platform for students to realize their world-
changing ideas, inspiring them to build startups and develop world-changing solutions.

Industry-academia collaboration is a strategic necessity to ensure the quality and relevance of our programmes. Through
our Industry-Academia Collaboration (IAC) model, we design programmes in collaboration with inputs from the industry,
that are also aligned with the government’s initiatives to address the shortage of skilled talents. Over the years, APU has
established collaborations with key industry players worldwide; we have been delivering highly-relevant programmes
PROFESSIONAL DEVELOPMENT WITH GLOBAL OUTLOOK that help us develop skilled and professional graduates for the workforce.

Communication skills, professionalism and cultural sensitivity are ‘people’ element


skills that cannot be replaced by machines and automation. Under our unique formula
to nurture professionalism, we create an ecosystem that simulates the workplace on-
campus. Global outlook, international understanding and respect are nurtured through
continuous immersion in multicultural discourse, as our campus houses a community
of 13,000 students from over 130 countries.

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& GA ME S D E V ELOPMEN T
COLLABORATIVE INDUSTRIAL PARTNERS COLLABORATIVE INDUSTRIAL PARTNERS

INDUSTRY GOVERNMENT
Under the Elevating IT Education (ELITE) program, a unique The state-of-the-art Cisco Networking Academy laboratory in
APU’s Education Outreach Program set up by Tecforte Group, a collaboration with Cisco is built to provide hands-on experience
• Industry Advisory • Enhancing Employability
Panel (IAC) Industry- of Graduates Security Operation Centre (SOC) is set up in APU to produce and vibrant environment to gain practical experience and learn
career-ready graduates that are able to “hit the ground running” modern concepts and industry practices in computer networks.
Academia upon graduation and are equipped with relevant cybersecurity Equipped with routers, switches and a multitude of academic
• Simulation of Growth
• Joint Certifications Collaboration skillsets that would meet the expectation from the industry. By and commercial software to design, simulate, test, monitor,
within ICT Industry manning the live industry-grade Security Operations Centre, analysis and manage computer networks, the laboratory is used
(IAC) students get to have practical hands-on & Industry-like by the Cisco Networking Academy program to equip students
• Supply of Internationally- Model • Talent Development experience from the People, Process and Technology perspectives. with hands-on digital skills training.
Recognised & Industry- Plans to Address
Relevant Skills Job Needs

The joint collaboration between APU and Salesforce is committed Materialise and APU have collaborated to mutually work to
Internship Joint Final towards talent development of customer relationship facilitate opportunities for consultancy or project development
Opportunities Year management (CRM) professionals in Malaysia and the region. services directly towards talent building in the field of computer
Projects
Salesforce is a developer, manufacturer and distributor of CRM engineering, online services and 3D printing. This agreement is
technologies and with this partnership APU looks forward to intended to facilitate the industrial relationship between both
having a working relationship with Salesforce in the teaching of parties concerning opportunities for consultancy services in the
Industry CRM concepts to IT professionals for the industry. areas of expertise of APU.
Advisory
Panel (IAP)
Seminars
Engagement Industrial
Visits

Cyber Test Systems is a French company composed of experts The collaboration between APU and KPMG is intended to drive
with more than 20 years of experience in the field of cyber Cyber Security capability building and students involvement
Guest defense training. The Cyber Test Systems introduced the first of within APU which is relevant to ICT industry requirements by
Lectures Webinars
its kind cyber defence technologies called “Cyber Range” in tapping into KPMG’s experience and network. KPMG has also
Malaysia, that can simulate highly complex cyber-attacks in a been involved in industry review and feedback of APU’s Cyber
Workshops hyper realistic environment, enabling cyber security professionals Security programmes.
and students to prepare themselves in dealing with real cyber
threat attack when it happens.

APU is the first Amazon Web Services (AWS) Public Sector APU-ISACA Student Group is officially recognized by ISACA
APU has signed a MoA with HILTI allowing for HILTI to sit in our Microsoft has been an APU industrial partner for over two Transformation Partner in Malaysia. This partnership enables International Headquarters. It is the first officially recognized
industrial advisory panel for curriculum development. HILTI is decades. APU is one of the frontier universities on the Microsoft students & staff to obtain free computing resources, gain access to ISACA Student Group in Malaysia.ISACA Student Groups (ISGs)
where many of APU graduates are currently working having Talent Development programme. Students at APU have continued free workshops, trainings, boot camps and other activities encourage education beyond the classroom by allowing students
established OJTs in Liechtenstein and Switzerland. Traditionally to engage directly with professionals from Microsoft via organized by AWS. With the prestige under this partnership, to network and learn from each other, and connect with a
APU academicians have been judges and students as participants workshops and talk sessions. Many of these students have also students & staff also have the opportunities to work on research supportive group of professionals. Upon the establishment of this
in HILTI industrial competitions in which APU has done well attained professional Microsoft certification allowing for greater projects, that are funded by AWS to support our academic group, APU is accessible to ISACA’s material, tools as well as a
constantly. job prospects. APU has also received the Microsoft Azure activities. range of other benefits.
Educator Grant Award.

APU collaborated with IBM on academic initiative to deliver a APU continues to work closely with MDEC on the development of APU and SAS have signed an MoA in partnership to develop Data APU and Finterra Technologies have entered into a partnership to
series of technical workshop, technology talks, industry visits, IT graduates feeding into the industry. APU has built itself as a top Scientists in Malaysia. SAS also has endorsed the UG and PG level build on block chain capability by collaborating on industrial
etc. IBM academy collaboration has received overwhelming institution serving the needs of digital, computing and IT programmes in Data Analytics by providing tools and educational training and internship placements, industry inputs on academic
participations from APU students. APU has produced over 200 employability in Malaysia. This is further enhanced via student material support for learning and research purposes. All UG and programme development, student project supervision, guest
students as IBM certified solution designers and application competitions and projects that APU has been directly involved with. PG Data Analytics graduates will received a Joint Professional lectures and adjunct appointments as well as on research and
developers so far. Certificate from SAS. development.
> co n ’t >

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COLLABORATIVE INDUSTRIAL PARTNERS

APU established Oracle Academy partnership which makes APU and F-Secure has been partners in joint students skills
available CS education resources that are up-to-date, industry- development enhancement in the areas of forensics and cyber
relevant, and engaging. It also provides support in curriculum, security. F-Secure’s prominent industrial level competitions have
Faculty Professional Development, Certifications and community been constantly participated in by APU students and they have
building. traditionally done extremely well.

The collaboration between APU and ASTRO is to mutually APU and LuxTag have agreed to work mutually to facilitate

Professional
facilitate opportunities to benefit the growing need for software opportunities for consultancy and development services to
engineers in the current ICT industry and the requirements of benefit the growing need for technology and innovation in the
digital transformation. This is in line with projects by APU students current ICT industry. As the main focus, LuxTag will provide
as part of their coursework assignments or final year projects as knowledge sharing services on Blockchain Technology to the
supervised by APU academicians with ASTRO professionals as the students of APU, starting with seminars and workshops that could
industry supervisors. A project working space in the name of be embedded as part of the curriculum. In addition, this would
APU-ASTRO Innovation Zone (AIZ) to be provided for students to provide opportunities for students and lecturers to participate in

Certification
work on live projects with an ASTRO stationed personnel. Research & Development activities.

Partners
APU became the first university in Malaysia to partner with EMC APU and Wizlynx have partnered to facilitate the industrial
under its successful EAA initiative and introduced courses on Data relationship and collaboration for research & development and
Science and Big Data Analytics, Cloud Infrastructure and Services, for collaborative activities in IT Security and technology
Information Storage & Management to undergraduate students. development.

APU became CompTIA’s First Academic APU has joined with Supercharger to develop
Partner in Malaysia. It provided an excellent future talents and academicians that are
opportunity for APU students to get vendor- proficient in financial technology via Fin Tech
neutral IT education embedded in their Specialization Centre by allowing exchange
curriculum through CompTIA. of knowledge and expertise and to ensure
talents are well prepared to enter the
financial services industry.

Metronomik is a video game company Xhinobi is a game development studio


founded and has been one of the APU established in Kuala Lumpur since 2018.
Industrial Advisory Panel (IAP) members in Besides gamification for enterprises, they also • Bachelor of Science (Honours) in Information Technology
providing industrial input and feedback on provide solutions in video game development • Bachelor of Science (Honours) in Information Technology with a specialism in Cloud Engineering
our Computer Games Development (CGD) and VR & AR projects. APU and Xhinobi have • Bachelor of Science (Honours) in Information Technology with a specialism in Information System Security
programme. Besides, various activities such as been in collaboration by providing industrial • Bachelor of Science (Honours) in Information Technology with a specialism in Internet of Things
the industrial visits, talks and seminars have experience opportunities such as internship
been co-organised with Metronomik since and industrial talks for our students in the
2018. area of computer games development.

Amazon Web Services (AWS) is the world’s most broadly adopted cloud platform offering several fully featured services from
data centers globally. As an Amazon Web Services (AWS) Academy member institution, Asia Pacific University of Technology &
Innovation offers the AWS Academy cloud computing curriculum through its multi-disciplinary IT degree options that prepares
students to pursue careers in the fast-growing cloud computing space and industry-recognized AWS Certifications.
The AWS Academy curriculum is developed and maintained by AWS subject matter experts, ensuring that it reflects current
services and up-to-date best practices. Courses are taught by AWS Academy-accredited educators who are trained by AWS to
APU joined MyUniAlliance SAP UAP in 2012. This alliance allows
help students become proficient in AWS technology.
students to access SAP curriculums, demos, webinars, recorded
videos and other learning platforms.

/ 36 / CO LL A B O R AT I VE IN D UST RIA L PA RT N ERS P RO F ESSI O N A L CER T I FI CAT I O N PAR T N E R S / 37 /


PROFESSIONAL CERTIFICATION PARTNERS

AWS ACADEMY MEMBER INSTITUTION


The rapid rise of computing is creating a growing number of high-quality jobs at organizations around the world, and the technical
skills that students develop through this program will position them well for their careers today and in the future.

Career Options:
• Cloud Architect • Software Developer • Business Process Engineer
• Systems Engineer • System Architect • Data Wrangler / Munger / Miner
• Systems Analyst • Software Development Manager • Business Intelligence Manager
• DevOps Engineer • IT Manager • Analytics & Reporting Manager
• Reliability Engineer • Data Innovation Manager • Decision Analytics Manager
• Build Engineer • Machine Learning Scientist

Amazon Leads $130-Billion Cloud Market

Degree
Worldwide market share of leading cloud infrastructure service provider in Q4 2020*

FY 2020 cloud infrastructure


32% service revenue
20% $ 129 billion

Programmes
* includes platform as a service (PaaS)
and infrastructure as a service (IaaS)
as well as hosted private cloud as
services
9%
6%
5%
3%
2% 2%
COMPUTING, TECHNOLOGY, MULTIMEDIA & GAMES DEVELOPMENT
STUDY PATHWAYS
Google Cloud

Source: Synergy Research Group COMMON SEMESTER 1 / LEVEL 1 PROGRAMMES

All the programmes have similar modules in semester 1. • Bachelor of Science (Honours) in Information Technology
Modules that provide appropriate foundation for any IT • Bachelor of Science (Honours) in Information Technology
professional include Systems Analysis & Design, Introduction
CISCO CERTIFIED CCNA to Networking Programming with Python, and introductory
with a specialism in:
- Information System Security
programming. Modules such as Mathematics for Technology - Cloud Engineering
provide the basic academic skills that students require. - Internet of Things (IoT)
- Digital Transformation
General understanding of the work environment and aspects - Financial Technology (FinTech)
• Bachelor of Science (Honours) in of personal and organizational development are provided by - Business Information Systems
Information Technology with a specialism in Digital Thinking and Innovation, Professional and Enterprise - Sustainable Computing
Cloud Engineering Development, and Introduction to Management. • Bachelor of Science (Hons) in Software Engineering
• Bachelor of Science (Honours) in Computer Science
• Bachelor of Science (Honours) in Computer Science with a
specialism in:
- Data Analytics
- Digital Forensics
CISCO is the worldwide leader in IT and networking. Achieving CISCO CCNA certification is the first step in preparing for a career in • Bachelor of Computer Science (Hons) (Artificial Intelligence)
IT technologies. To earn CCNA certification, you pass one exam that covers a broad range of fundamentals for IT careers, based on the
latest networking technologies, software development skills, and job roles.
• Bachelor of Science (Honours) in Computer Science
SPECIALISED LEVEL 1*
(Cyber Security)
The undergraduate APU students who enlist under this programme, will get an opportunity to get the CISCO CCNA certification
which follows CCNA v7 prospectus. There are 4 modules under this programme that were designed following CCNA syllabus. This
giving benefits to students as they have access to various resources and simulation software through the learning platform to • Bachelor of Science (Hons) in Multimedia Technology
facilitate their learning. As a CISCO Academy partner, APU had a dedicated CISCO lab with all CISCO devices. This facility is provided SPECIALISED LEVEL 1* • Bachelor of Science (Hons) in Multimedia Technology
to ensure our students are exposed to the real physical configuration of network devices such as routers and switches in their lab with a specialism in VR/AR
sessions at level 2 and level 3 of their undergraduate program. With the best facility and skilled certified instructors, the students
should be fully ready to sit for their CCNA certification exam during their final semester of undergraduate study.
• Bachelor of Science (Honours) in Computer Games
SPECIALISED LEVEL 1*
Development

Note: *Although Semester 1 at Level 1 is common for some programmes, students who are on scholarships or loans (e.g. PTPTN, MARA etc) are
required to decide on your degree upon commencement and are not allowed to change to another programme unless approved by the Loan/
Scholarship provider. International Students are required to re-apply for a new Student Pass (visa) should they decide to change the programme.

/ 38 / P R O F E S S I O N AL CERT IFICAT IO N PA RT N ERS CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 39 /


& G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D
Bachelor of Science (Honours) in Bachelor of Science (Honours) in
INFORMATION TECHNOLOGY INFORMATION TECHNOLOGY
WITH A SPECIALISM IN
INFORMATION SYSTEM SECURITY
(R2/0611/6/0038)(08/25)(A6210) (R2/0611/6/0038)(08/25)(A6210)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time Common Modules 3 years full-time
Students will learn fundamental skills required Students will learn fundamental skills required Common Modules
by every IT professional, and the basic • Introduction to Databases by every IT professional, and the basic • Introduction to Databases
This programme is specifically understanding of the underlying computer • Introduction to Networking This programme is specifically understanding of the underlying computer • Introduction to Networking
designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts
operating systems, networking and databases. • Python Programming operating systems, networking and databases. • Python Programming
• Familiarity with a broad range of • Familiarity with a broad range of
The modules will also help them develop • Digital Thinking and Innovation Some specialised modules will provide them • Digital Thinking and Innovation
information technologies and how information technologies and how
personal and organisational skills, as well as • Systems Analysis and Design basic knowledge of security and computer • Systems Analysis and Design
they are used. they are used.
nurture creativity and innovation. • Integrated Computer Systems forensics. The modules will also help them • Integrated Computer Systems
• An understanding of frameworks and • Mathematical Concepts for Computing • A specialised and focused emphasis develop personal and organisational skills, as • Mathematical Concepts for Computing
planning techniques for the strategic LEVEL 2 • Introduction to Security and Forensic on information systems security as it well as nurture creativity and innovation. • Introduction to Security and Forensic
management of information systems Technologies applies in contemporary industry. Technologies
in organisations. A broader range of skills will be learnt, in which • Fundamental of Entrepreneurship LEVEL 2 • Fundamental of Entrepreneurship
students will gain a better understanding of • The skills and knowledge required
• The ability to critically evaluate and frameworks and planning techniques for the to critically evaluate and refine A broader range of skills will be learnt, in which
apply appropriate strategies and Specialised Module information systems security Specialised Module
strategic management of information systems, • Fundamentals of Web Design and students will gain a better understanding of • Fundamentals of Web Design and
techniques to the development of programming languages and techniques, and strategies and programmes. frameworks and planning techniques for the
information technologies. Development Development
further analysis and design skills. We will further strategic management of information systems,
nurture their creativity and innovation as well as LEVEL 2 Career options along with specialised skills and knowledge LEVEL 2
Career options independent learning to prepare them for the • IT Security Officer required to critically evaluate and refine
• Systems Analyst workplace. Common Modules information systems security strategies and Common Modules
• Programming for Data Analysis • IT Security Analyst programmes. Students will gain solid technical • Programming for Data Analysis
• IT Executive • IT Security Consultant
INTERNSHIP • System Development Methods knowledge of computer systems security with • System Development Methods
• IT Consultant • Object Oriented Development with Java • IT Security Infrastructure Designer the appreciation to human security policies and • Object Oriented Development with Java
Students will undertake an Internship/Industrial • Innovation Process actions. We will further nurture their creativity • Innovation Process
• Information Systems Analyst • IT Security Solutions Designer
Training for a minimum period of 16 weeks to • Mobile and Wireless Technology and innovation as well as independent learning • Mobile and Wireless Technology
• Chief Technology Officer (CTO) prepare them for a smooth transition from the • IT Security Engineer
• Concurrent Programming to prepare them for the workplace. • Concurrent Programming
• Technical Support Manager classroom to the working environment. • IT Security Specialist
• Human Computer Interaction • Human Computer Interaction
• IT Sales Manager • Web Applications • Chief Technology Officer (CTO) INTERNSHIP • Web Applications
LEVEL 3 • Research Methods for Computing and • Research Methods for Computing and
• IT Application Developer • Information Security Engineer
Technology Students will undertake an Internship/Industrial Technology
• IT Auditor Students will make use of their previous • Information Security Analyst Training for a minimum period of 16 weeks to
• IT Project Manager studies and industrial experience to extend Specialised Modules prepare them for a smooth transition from the Specialised Modules
• Information Security Manager
their familiarity in a broad range of information • Systems and Network Administration classroom to the working environment. • Network Security
• IT Helpdesk Manager • Technical Support Manager
technologies and to refine their personal • Integrated Business Processes with SAP ERP • Systems and Network Administration
• System Administrator and professional development. Students will • Network Security Engineer
Systems LEVEL 3 • Ethical Hacking and Incident Response
• Systems Consultant enhance their programming skills and move • Data Center Infrastructure • System Administrator
further into the areas of cloud computing and Students will will make use of their previous INTERNSHIP (16 weeks)
big data. A final year project requires them to INTERNSHIP (16 weeks) studies and industrial experience to extend
investigate and develop a solution for a real- their familiarity in a broad range of information LEVEL 3
world problem - they will demonstrate their LEVEL 3 technologies and to refine their personal
ability to combine technical knowledge, critical and professional development. Students will Common Modules
thinking and analytical skills to produce a Common Modules enhance their programming skills and move • Project Management
personal achievement portfolio. • Project Management further into the areas of cloud computing and • Advanced Database
• Advanced Database big data. A final year project requires them to • Critical Issues in Managing Information
MQA Compulsory Subjects* • Critical Issues in Managing Information investigate and develop a solution for a real- Systems in Organisations
• Appreciation of Ethics and Civilisation Systems in Organisations world problem - they will demonstrate their • Cloud Infrastructure and Services
Certification by: (M’sian Students) • Cloud Infrastructure and Services Certification by: ability to combine technical knowledge, critical • Venture Building
• Malay Communication Language (Int’l Students) • Venture Building thinking and analytical skills to produce a
• Philosophy and Current Issues personal achievement portfolio. Specialised Modules
• Workplace Professional Skills Specialised Modules • Computer Systems Security
• Integrity and Anti-corruption • Mobile and Web Multimedia • Penetration Testing
• Co-Curriculum • Internet of Things: Concepts and Applications • Database Security
OR Distributed Computer Systems OR • Wireless and Mobile Security
(*All students are required to successfully complete these Blockchain Development • Investigations in Information System Security
modules as stipulated by the Malaysian Qualification Agency)
• Emergent Technology • Information Systems Security Project
• Designing and Developing Applications On
the Cloud OR Knowledge Discovery and Big MQA Compulsory Subjects*
Data Analytics • Appreciation of Ethics and Civilisation
• Investigations in Information Technology (M’sian Students)
• Information Technology Project • Malay Communication Language (Int’l Students)
• Philosophy and Current Issues
• Workplace Professional Skills
Note: The specialism will appear only in the • Integrity and Anti-corruption
academic transcript. • Co-Curriculum
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency)

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D
Bachelor of Science (Honours) in Bachelor of Science (Honours) in
INFORMATION TECHNOLOGY INFORMATION TECHNOLOGY
WITH A SPECIALISM IN WITH A SPECIALISM IN
CLOUD ENGINEERING INTERNET OF THINGS
(R2/0611/6/0038)(08/25)(A6210) (R2/0611/6/0038)(08/25)(A6210)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time 3 years full-time
Students will learn fundamental skills required by Common Modules Students will learn fundamental skills required Common Modules
every IT professional, and the basic understanding • Introduction to Databases by every IT professional, and the basic • Introduction to Databases
This programme is specifically of the underlying computer system through • Introduction to Networking This programme is specifically understanding of the underlying computer • Introduction to Networking
designed to provide students with: computer architecture, operating systems, • System Software and Computing Concepts designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts
networks, and databases. Some specialised • Python Programming operating systems, networking and databases. • Python Programming
• An understanding of frameworks • The knowledge to design, engineer,
modules will provide students with basic • Digital Thinking and Innovation Some specialised modules will provide them • Digital Thinking and Innovation
and planning techniques for the and develop IoT- based solutions
knowledge of web design and development. The • Systems Analysis and Design basic knowledge of programming and Internet • Systems Analysis and Design
strategic management of using various platforms in a broader
modules will also help them develop personal • Integrated Computer Systems of Things (IoT). The modules will also help them • Integrated Computer Systems
cloud-based information systems in and vendor neutral perspective.
organisations. and organisational skills, as well as nurture • Mathematical Concepts for Computing develop personal and organisational skills, as • Mathematical Concepts for Computing
creativity and innovation. • Introduction to Security and Forensic well as nurture creativity and innovation. • Introduction to Security and Forensic
• An understanding of important
• The ability to critically evaluate and Technologies Technologies
insights on sensor devices, internet
apply cloud computing technologies, LEVEL 2 • Fundamental of Entrepreneurship LEVEL 2 • Fundamental of Entrepreneurship
based technologies, wireless
networking technologies and
A broader range of skills will be learnt, in which communications, and cloud A broader range of skills will be learnt, in
topologies, as well as the skills and Specialised Module Specialised Module
computing.
expertise required for cloud-focused students will gain a better understanding • Fundamentals of Web Design and which students will gain better understanding • Introduction to Internet of Things
engineering roles. of frameworks and planning techniques for of the broad range of Internet of Things
Development
the strategic management of organization’s Career options technologies, which include networking, LEVEL 2
• The skills and knowledge required to
computing resources, along with technical skills LEVEL 2 • Microcontroller Programmer systems programming and security. They will
develop and assess network
architectures and networked to evaluate, design, configure and maintain gain solid understanding of IoT as an enabler Common Modules
• Machine Learning Programmer
computing applications. shared computing infrastructure. They will Common Modules for an organisation. We will further nurture their • Programming for Data Analysis
gain solid understanding of the importance of • Programming for Data Analysis • Cloud Security Specialist creativity and innovation as well as independent • System Development Methods
Career options enterprise systems and network administration • System Development Methods • Embedded Device Developer learning to prepare them for the workplace. • Object Oriented Development with Java
in virtual computing environments. They will • Object Oriented Development with Java • Data Scientist • Innovation Process
• Chief Technology Officer (CTO)
have programming skills needed in systems • Innovation Process INTERNSHIP • Mobile and Wireless Technology
• Server Developer • Network Developers
administration, network technologies, network • Mobile and Wireless Technology • Concurrent Programming
design, and network security. We will further • Concurrent Programming • Mobile Application Developer Students will undertake an Internship/Industrial • Human Computer Interaction
• Cloud Solution Consultant
nurture their creativity and innovation as well as • Human Computer Interaction Training for a minimum period of 16 weeks to • Web Applications
• Technical Support Manager • Web Developer
independent learning to prepare them for the • Web Applications prepare them for a smooth transition from the • Research Methods for Computing and
• IT Cloud Test Engineer • Big Data Analysts classroom to the working environment.
workplace. • Research Methods for Computing and Technology
• Cloud Platform Developer • Technology Consultant
Technology
INTERNSHIP • Web Development Engineer LEVEL 3 Specialised Modules
• Data Center Operator
Specialised Modules • Network Security
• Cloud Architect • Project Manager – IoT
Students will undertake an Internship/Industrial • Network Security Students will make use of their previous studies • IoT Connectivity
• Cloud Software Engineer Training for a minimum period of 16 weeks to • Switching and Routing Essentials • IoT Innovation Manager and industrial experience to extend their • Developing IoT Applications
• Cloud Network Engineer prepare them for a smooth transition from the • Data Center Infrastructure • IoT Software Developer familiarity in the field of Internet of Things (IoT)
classroom to the working environment. • Infrastructure and Test Engineer and to refine their personal and professional INTERNSHIP (16 weeks)
• Cloud Product Manager
INTERNSHIP (16 weeks) development. Students will move further into
• Cloud Consultant LEVEL 3 the frameworks and planning techniques for LEVEL 3
• Network Designer LEVEL 3 strategic management of cloud-based IoT
Students will make use of their previous Common Modules
systems in organisations. A final year project
studies and industrial experience to extend Common Modules • Project Management
requires them to investigate and develop a
their familiarity in the field of cloud computing • Project Management • Advanced Database
Certification by: solution for a real-world problem – they will
and to refine their personal and professional • Advanced Database • Critical Issues in Managing Information
demonstrate their ability to combine technical
development. Students will learn how to design • Critical Issues in Managing Information Systems in Organisations
knowledge, critical thinking and analytical skills
and manage cloud-based systems in enterprises Systems in Organisations • Cloud Infrastructure and Services
to produce a personal achievement portfolio.
using programming skills, management, • Cloud Infrastructure and Services • Venture Building
and planning strategies. Students will have a • Venture Building Certification by:
deeper understanding of enterprise network Specialised Modules
components, settings, and methodologies, as well Specialised Modules • Distributed Computer Systems
as a better understanding of edge computing • Edge Computing: Concepts and Applications • Edge Computing: Concepts and Applications
concepts and applications. A final year project • Enterprise Networking and Automation • Emergent Technology
requires them to investigate and develop a • Designing and Developing Applications On • Human Computer Interaction and Usability
solution for a real-world problem - they will The Cloud • Investigations in Internet of Things
demonstrate their ability to combine technical • Cloud Architecture • Internet of Things Project
knowledge, critical thinking, and analytical skills • Investigations in Cloud Engineering
to produce a personal achievement portfolio. • Cloud Engineering Project MQA Compulsory Subjects*
• Appreciation of Ethics and Civilisation
MQA Compulsory Subjects* (M’sian Students)
• Appreciation of Ethics and Civilisation • Malay Communication Language (Int’l Students)
(M’sian Students) • Philosophy and Current Issues
• Malay Communication Language (Int’l Students) • Workplace Professional Skills
• Philosophy and Current Issues • Integrity and Anti-corruption
Note: The specialism will appear only in the • Workplace Professional Skills Note: The specialism will appear only in the • Co-Curriculum
academic transcript. • Integrity and Anti-corruption academic transcript.
(*All students are required to successfully complete these
• Co-Curriculum modules as stipulated by the Malaysian Qualification Agency

(*All students are required to successfully complete these


modules as stipulated by the Malaysian Qualification Agency)

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D
Bachelor of Science (Honours) in Bachelor of Science (Honours) in
INFORMATION TECHNOLOGY INFORMATION TECHNOLOGY
WITH A SPECIALISM IN WITH A SPECIALISM IN
DIGITAL TRANSFORMATION FINANCIAL TECHNOLOGY (FinTech)
(R2/0611/6/0038)(08/25)(A6210) (R2/0611/6/0038)(08/25)(A6210)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time Students will learn fundamental skills required Common Modules 3 years full-time Students will learn fundamental skills required Common Modules
by every IT professional, and the basic • Introduction to Databases by every IT professional, and the basic • Introduction to Databases
This programme is specifically understanding of the underlying computer • Introduction to Networking This programme is specifically understanding of the underlying computer • Introduction to Networking
designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts
• A broad range of digital technologies operating systems, networking and databases. • Python Programming operating systems, networking and databases. • Python Programming
Some specialised modules will provide the basic • Digital Thinking and Innovation • Familiarity with a broad range of Some specialised modules will provide the • Digital Thinking and Innovation
and platforms for digital business information technologies and how
transformation and nurture digital knowledge of digital technologies. The modules • Systems Analysis and Design basic knowledge of business information • Systems Analysis and Design
they are used.
leaders or entrepreneurs for the will also help them develop personal and • Integrated Computer Systems technologies. The modules will also help them • Integrated Computer Systems
future economic. organisational skills, as well as nurture creativity • Mathematical Concepts for Computing • Knowledge and skills in managing develop personal and organisational skills, as • Mathematical Concepts for Computing
and innovation. • Introduction to Security and Forensic financial products, product well as nurture creativity and innovation. • Introduction to Security and Forensic
• Necessary knowledge and contents Technologies development and working within Technologies
on the most in-demand skills in LEVEL 2 • Fundamental of Entrepreneurship the rapidly changing Global Banking LEVEL 2 • Fundamental of Entrepreneurship
digital leadership, namely digital and Finance Industry.
transformation, marketing, analytics, A broader range of skills will be learnt, in which A broader range of skills will be learnt, in which
Specialised Module Specialised Module
finance and execution. students will gain a solid grounding in the students will gain a better understanding of
• Fundamentals of Web Design and Career options • Fundamentals of Web Design and
general technical aspects of digital technologies Development the broad range of Information Technologies, Development
and platforms for digital business transformation. • FinTech Systems Analyst and the specialised skills to apply frameworks
Career options
They will gain better understanding, and skills on LEVEL 2 • IT and FinTech Consultant and planning techniques for the strategic LEVEL 2
• Business IT Analyst how digital technologies and business models management of financial technologies. They
• FinTech Infrastructure Administrator
• Digital Engineer are radically changing competitive dynamics Common Modules will gain solid understanding of the support of Common Modules
across industries. • Programming for Data Analysis • Chief Technology Officer (CTO) business information technologies in modern • Programming for Data Analysis
• Digital Lead
• System Development Methods • Global Business Solution Consultant organisational operations. We will further • System Development Methods
• Entrepreneur
INTERNSHIP • Object Oriented Development with Java • IT Business Development Manager nurture their creativity and innovation as well as • Object Oriented Development with Java
• Innovation Architect • Innovation Process independent learning to prepare them for the • Innovation Process
Students will undertake an Internship/Industrial • IT Business Analyst
• Business Strategies • Mobile and Wireless Technology workplace. • Mobile and Wireless Technology
Training for a minimum period of 16 weeks to • Concurrent Programming • Technical Business Analyst • Concurrent Programming
• Digital Transformation Officer
prepare them for a smooth transition from the • Human Computer Interaction • Business Systems Analyst INTERNSHIP • Human Computer Interaction
• Digital Strategist classroom to the working environment. • Web Applications • System Analyst • Web Applications
• Chief Innovation Officer (CIO) • Research Methods for Computing and Students will undertake an Internship/Industrial • Research Methods for Computing and
LEVEL 3 • Business Intelligence Manager Training for a minimum period of 16 weeks to
• Digital Designer Technology Technology
• CRM Business Analyst prepare them for a smooth transition from the
• Business Transformation Analyst Level 3 focuses on the broad theoretical Specialised Modules classroom to the working environment. Specialised Modules
• Customer Experience Transformation foundation for understanding contemporary • Network Security • Network Security
Lead phenomena, provides methods and techniques • Leading Digital Business Transformation LEVEL 3 • Financial Management
for analysing the implications of digitalisation, • Digital Marketing • Financial Technology
• Enterprise Digital Transformation
and supports students in developing practical Students will make use of their previous studies
Specialist
skills to deal with change in complex INTERNSHIP (16 weeks) and industrial experience to extend their INTERNSHIP (16 weeks)
• HR Digital Transformation Lead environments. familiarity in the field of business information
• Strategic IT Consultant LEVEL 3 technologies and to refine their personal and LEVEL 3
Students will make use of their previous studies
• Digital Finance Transformation and industrial experience to extend their professional development. A final year project
Leader Common Modules requires them to investigate and develop Common Modules
familiarity in the field of business information • Project Management • Project Management
technologies and to refine their personal and a solution for a real world finance business
• Advanced Database problem – they will demonstrate their ability to • Advanced Database
professional development. A final year project • Critical Issues in Managing Information • Critical Issues in Managing Information
requires them to investigate and develop combine technical knowledge, critical thinking
Systems in Organisations and analytical skills to produce a personal Systems in Organisations
a solution for a real world finance business • Cloud Infrastructure and Services • Cloud Infrastructure and Services
problem – they will demonstrate their ability to achievement portfolio.
• Venture Building • Venture Building
combine technical knowledge, critical thinking
and analytical skills to produce a personal Specialised Modules MQA Compulsory Subjects* Specialised Modules
achievement portfolio. • Digital Finance • Appreciation of Ethics and Civilisation • Distributed Computer Systems
• Digital Strategy and Analytics (M’sian Students) • Blockchain Development
MQA Compulsory Subjects* • Emergent Technology • Malay Communication Language (Int’l Students) • Emergent Technology
• Appreciation of Ethics and Civilisation • Digital Execution • Philosophy and Current Issues • Fintech Risk Management and Regulations
(M’sian Students) • Investigations in Digital Transformation • Workplace Professional Skills • Investigations in Financial Technology
• Malay Communication Language (Int’l Students) • Digital Transformation Project • Integrity and Anti-corruption • Financial Technology Project
• Philosophy and Current Issues • Co-Curriculum
• Workplace Professional Skills (*All students are required to successfully complete these
• Integrity and Anti-corruption modules as stipulated by the Malaysian Qualification Agency)
• Co-Curriculum
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency)

Note: The specialism will appear only in the Note: The specialism will appear only in the
academic transcript. academic transcript.

/ 44 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 45 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D
Bachelor of Science (Honours) in Bachelor of Science (Honours) in
INFORMATION TECHNOLOGY INFORMATION TECHNOLOGY
WITH A SPECIALISM IN WITH A SPECIALISM IN
BUSINESS INFORMATION SYSTEMS SUSTAINABLE COMPUTING
(R2/0611/6/0038)(08/25)(A6210) (R2/0611/6/0038)(08/25)(A6210)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time Students will learn fundamental skills required Common Modules 3 years full-time Students will learn fundamental skills required Common Modules
by every IT professional, and the basic • Introduction to Databases by every IT professional, and the basic • Introduction to Databases
This programme is specifically understanding of the underlying computer • Introduction to Networking This programme is specifically understanding of the underlying computer • Introduction to Networking
designed to provide students with: system through Computer Architecture, • System Software and Computing Concepts designed to provide students with: system through computer architecture, • System Software and Computing Concepts
• Familiarity with a broad range of operating systems, networking and databases. • Python Programming operating systems, networks, and databases. • Python Programming
Some specialised modules will provide them • Digital Thinking and Innovation • An understanding of the The specialized module will provide students • Digital Thinking and Innovation
Information Systems and how they environmental impact of technology
are used. basic knowledge of web development and • Systems Analysis and Design with basic knowledge of web design and • Systems Analysis and Design
and promote eco-friendly practices
programming. The modules will also help them • Integrated Computer Systems development. The modules will also help them • Integrated Computer Systems
• An understanding of frameworks develop personal and organisational skills, as • Mathematical Concepts for Computing • The ability to design energy-efficient develop personal and organizational skills, as • Mathematical Concepts for Computing
and planning techniques for the well as nurture creativity and innovation. • Introduction to Security and Forensic software and hardware, integrate well as nurture creativity and innovation. • Introduction to Security and Forensic
strategic management of Technologies renewable sources, and manage data Technologies
information systems in organisations. LEVEL 2 • Fundamental of Entrepreneurship responsibly LEVEL 2 • Fundamental of Entrepreneurship
• The ability to critically evaluate and A broader range of skills will be learnt, in which • An emphasis on ethical A broader range of skills will be learnt, in which
Specialised Module considerations, collaborations Specialised Module
recommend appropriate information students will gain a better understanding of students will gain a better understanding of
system to fulfill the organisation’s • Introduction to Information Systems across disciplines, and advocacy for • Fundamentals of Web Design and
the broad range of information technologies, sustainable computing principles, focusing on Development
needs. environmentally friendly technology
and the specialised skills to apply frameworks LEVEL 2 the environmental, social, and economic aspects
and planning techniques for the strategic • Practical projects and real-world of computing technology. This will further LEVEL 2
Career options management of information systems. They Common Modules applications that will enable students delve into advanced concepts of sustainable
will gain solid understanding of the support • Programming for Data Analysis to apply sustainable computing computing, exploring topics such as green Common Modules
• IT Business Systems Developer
of business information systems in modern • System Development Methods practices and measure their positive computing, sustainable technology policies, • Programming for Data Analysis
• IT Systems Analyst organisational operations. We will further • Object Oriented Development with Java impact and implementing sustainable practices in an • System Development Methods
• E-Commerce Consultant nurture their creativity and innovation as well as • Innovation Process enterprise resource planning environment. • Object Oriented Development with Java
• Chief Technology Officer (CTO) independent learning to prepare them for the • Mobile and Wireless Technology Career options • Innovation Process
workplace. • Concurrent Programming INTERNSHIP • Mobile and Wireless Technology
• Management Information System • Green IT Consultant
(MIS) Manager • Human Computer Interaction • Concurrent Programming
INTERNSHIP • Web Applications • Sustainability Analyst Students will undertake an Internship/Industrial • Human Computer Interaction
• Global Business Solution Specialist Training for a minimum period of 16 weeks to
• Research Methods for Computing and • Corporate Sustainability Manager • Web Applications
• Global Business Solution Consultant Students will undertake an Internship/Industrial Technology prepare them for a smooth transition from the • Research Methods for Computing and
Training for a minimum period of 16 weeks to • Data Centre Sustainability Specialist classroom to the working environment.
• IT Business Development Manager Technology
prepare them for a smooth transition from the Specialised Modules • IT Sustainability Officer
• IT Quality Assurance (QA) Analyst classroom to the working environment. • Integrated Business Processes with SAP ERP LEVEL 3 Specialised Modules
• ICT Environmental Manager
• IT Business Engagement Manager • Enterprise Systems • Integrated Business Processes with SAP ERP
• Project Manager (Sustainability
• SAP Business Analyst LEVEL 3 • Management Information Systems Students will make use of their previous studies • Green Computing
Project)
and industrial experience to extend their • Sustainable Technology and Policy
• Technical Business Analyst Students will make use of their previous studies • Sustainable ERP Officer
INTERNSHIP (16 weeks) familiarity with the field of sustainable computing
• Business Systems Analyst and industrial experience to extend their and to refine their personal and professional INTERNSHIP (16 weeks)
• System Analyst familiarity in the field of business information LEVEL 3 development. Students will focus on emerging
systems and to refine their personal and trends in sustainable computing by exploring LEVEL 3
• Business Intelligence Manager
professional development. Students will move Common Modules topics like renewable energy, digital strategies,
• CRM Business Analyst further into the development of business • Project Management Common Modules
and leadership roles in fostering sustainable
proposals that introduce the development, • Advanced Database business practices in organizations. A final year • Project Management
deployment and business impact of information • Critical Issues in Managing Information project requires them to investigate and develop • Advanced Database
systems. A final year project requires them to Systems in Organisations a solution for a real-world problem- they will • Critical Issues in Managing Information
investigate and develop a solution for a real- • Cloud Infrastructure and Services demonstrate their ability to combine technical Systems in Organisations
world problem – they will demonstrate their • Venture Building knowledge, critical thinking, and analytical skills • Cloud Infrastructure and Services
ability to combine technical knowledge, critical to produce a personal achievement portfolio. • Venture Building
Specialised Modules
thinking and analytical skills to produce a
• Developing E-Commerce Applications with Specialised Modules
personal achievement portfolio. MQA Compulsory Subjects*
XML • Digital Strategy and Analytics
• Internet of Things: Concepts & Applications • Appreciation of Ethics and Civilisation • Renewable Energy
MQA Compulsory Subjects* (M’sian Students)
• Emergent Technology • Emergent Technology
• Appreciation of Ethics and Civilisation • Malay Communication Language (Int’l Students)
• Information Systems Development Trends • Sustainable Leadership
(M’sian Students) • Philosophy and Current Issues
• Investigations in Business Information • Investigations in Sustainable Computing
• Malay Communication Language (Int’l Students) • Workplace Professional Skills
Systems • Sustainable Computing Project
• Philosophy and Current Issues • Integrity and Anti-corruption
• Business Information Systems Project
• Workplace Professional Skills • Co-Curriculum
• Integrity and Anti-corruption
(*All students are required to successfully complete these
• Co-Curriculum modules as stipulated by the Malaysian Qualification Agency)
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency)

Note: The specialism will appear only in the Note: The specialism will appear only in the
academic transcript. academic transcript.

/ 46 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 47 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D

Bachelor of Science (Hons) in Bachelor of Science (Honours) in


SOFTWARE ENGINEERING COMPUTER SCIENCE
(R2/0612/6/0013)(04/26)(MQA/FA0366) (R2/0613/6/0055)(06/29)(MQA/FA4622)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time Students will learn fundamental skills required Common Modules 3 years full-time Common Modules
Students will learn fundamental skills required
by every IT professional, and the basic • Introduction to Networking by every IT professional, and the basic • Introduction to Networking
This programme is specifically understanding of programming, problem • Systems Software and Computing Concepts This programme is specifically understanding of programming, mathematical • Systems Software and Computing Concepts
designed to provide students with: solving skills, algorithmic skills, mathematical • Introduction to Databases designed to provide students with: and algorithmic skills. Some specialised • Introduction to Databases
techniques and systems analysis and design. • Python Programming • Python Programming
• Technical knowledge, skills and modules will provide them basic knowledge of
• Familiarity with the tools and Some specialised modules will provide students • Systems Analysis and Design • Systems Analysis and Design
background in the design and underlying computer systems such as Computer
rigorous methodologies used to • Integrated Computer Systems
with basic knowledge of underlying computer • Integrated Computer Systems organisation of computer systems. Architecture, operating systems, networking
develop mission-critical and • Fundamental of Entrepreneurship
systems such as Computer Architecture, • Fundamental of Entrepreneurship and databases. The modules will also help them
safety-critical software systems.
operating systems, networking and databases. • The ability to critically evaluate develop personal and organisational skills, as Specialised Modules
The modules will also help them develop Specialised Modules design paradigms, languages, well as nurture creativity and innovation.
• The ability to critically evaluate • Digital Thinking and Innovation
personal and organisational skills, as well as • Digital Thinking and Innovation algorithms, and techniques used to
design paradigms, languages, • Mathematical Concepts for Computing
nurture creativity and innovation. • Introduction to Object-Oriented Programming develop complex software systems.
algorithms, and techniques used to LEVEL 2 • Introduction to Artificial Intelligence
develop large-scale and complex • Mathematical Concepts for Computing • Introduction to C Programming
• The ability to evaluate and respond
software systems. LEVEL 2 A broader range of skills will be learnt, in which
to opportunities for developing and
Elective Modules (Choose 1) exploiting new technologies. students will gain better understanding of LEVEL 2
A broader range of skills will be learnt, in which • Introduction to Artificial Intelligence
• A deep appreciation of the designing and implementing new software,
students will gain a better understanding • Fundamentals of Web Design & Development Common Modules
importance of software architecture, and solving new computing problems through
of design paradigms, languages, and Career options • Innovation Process
testing, documentation, and theoretical and algorithmnic foundations.
algorithms used for developing large-scale LEVEL 2 • Research Methods for Computing and
maintainability. • Computer Engineer They will gain solid understanding of platform
and complex software systems. They will gain Technology
• Systems Engineer technology through modules in application
solid understanding of software lifecycle, Common Modules
development. We will further nurture their
Career options and methodologies for specification, design, • Innovation Process • Software Developer Specialised Modules
creativity and innovation as well as independent • Systems and Network Administration
• Software Engineer development, testing, evaluation, analysis and • Research Methods for Computing and • Programmer learning to prepare them for the workplace. • System Development Methods
maintenance of software systems. We will Technology
• Systems Analyst • Chief Technology Officer (CTO) • Object Oriented Development with Java
further nurture their creativity and innovation as
• Project Manager Specialised Modules • IT Technical Manager INTERNSHIP • Web Applications
well as independent learning to prepare them
• Software Consultant for the workplace. • Programming for Data Analysis • Technical Architect • Concurrent Programming
Students will undertake an Internship/Industrial
• System Development Methods • Computer Systems Low Level Technique
• Programmer • Technical Support Manager Training for a minimum period of 16 weeks to
• Object Oriented Development with Java • Data Structures
INTERNSHIP prepare them for a smooth transition from the
• Chief Technology Officer (CTO) • Requirements Engineering • IT Service Desk Manager
classroom to the working environment. Elective Modules (Choose 3)
• Application Engineer Students will undertake an Internship/Industrial • Enterprise Systems • Application Engineer
Training for a minimum period of 16 weeks to • Data Structures • Programming for Data Analysis OR Interactive
• Software Test Engineer • Mainframe Developer LEVEL 3 Content Development
prepare them for a smooth transition from the • Software Testing
• Software Quality Assurance (QA) • Software Architect • Enterprise Systems OR Integrated Business
classroom to the working environment. • Software Architecture Students will make use of their previous studies
Specialist • Software Quality Assurance Processes with SAP ERP Systems
• Design Methods and industrial experience to extend their
• R&D Specialist • Mobile and Wireless Technology OR Mobile
LEVEL 3 • Data Warehouse Manager familiarity in the field of computer science
Elective Modules (Choose 1) App Engineering OR Imaging and Special
• Software Architect • Applications Development Manager and to refine their personal and professional
• Concurrent Programming Effects
• Systems Integration Engineer Students will make use of their previous studies development. Students will move further into
• Further Web Design & Development • Applications Architect
and industrial experience to extend their the development of advanced programming
• Senior Technical Lead • Mobile App Engineering INTERNSHIP (16 weeks)
familiarity in the field of software engineering techniques and algorithms, interface design,
• Product Manager and to refine their personal and professional networking, and/or multimedia. A final year LEVEL 3
• Solutions Architect development. Students will move further INTERNSHIP (16 weeks)
project requires them to investigate and develop
• Development Manager into system design methods that help them a solution for a real-world problem – they will Common Modules
improve on software design, organisation LEVEL 3
• Senior System Designer demonstrate their ability to combine technical • Project Management
and maintainability to produce concise and Common Modules knowledge, critical thinking and analytical skills • Venture Building
powerful software applications. A final year • Venture Building to produce a personal achievement portfolio.
project requires them to investigate and develop • Development and Operations Specialised Modules
a solution for a real-world problem - they will MQA Compulsory Subjects* • Investigations in Computer Science
demonstrate their ability to combine technical Specialised Modules • Appreciation of Ethics and Civilisation • Algorithmics
knowledge, critical thinking and analytical skills • Investigations in Software Engineering • User Experience
(M’sian Students)
to produce a personal achievement portfolio. • Project Management • Advanced Database Systems
• Malay Communication Language (Int’l Students)
• Design Patterns • Project in Computer Science
• Philosophy and Current Issues
MQA Compulsory Subjects* • Software Quality Engineering • Workplace Professional Skills
• Appreciation of Ethics and Civilisation • User Experience Elective Modules (Choose 4)
• Integrity and Anti-corruption • Computer Systems Security OR Distributed
(M’sian Students) • Project in Software Engineering • Co-Curriculum
• Designing and Developing Applications on Computer Systems
• Malay Communication Language (Int’l Students)
(*All students are required to successfully complete these • Image Processing, Computer Vision and Pattern
• Philosophy and Current Issues Cloud
modules as stipulated by the Malaysian Qualification Agency) Recognition OR Blockchain Development
• Workplace Professional Skills
• Resigning and Developing Applications on the
• Integrity and Anti-corruption Elective Modules (Choose 2)
Cloud OR Database Security
• Co-Curriculum • Distributed Computer Systems OR Enterprise • Wireless ad Mobile Security OR Optimisation
Programming for Distributed Applications OR and Deep Learning
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency) Blockchain Development
• Advanced Database Systems OR Optimisation
and Deep Learning

/ 48 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 49 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D

Bachelor of Science (Honours) in Bachelor of Science (Honours) in


COMPUTER SCIENCE WITH A COMPUTER SCIENCE WITH A
SPECIALISM IN DATA ANALYTICS SPECIALISM IN DIGITAL FORENSICS
(R2/0613/6/0055)(06/29)(MQA/FA4622) (R2/0613/6/0055)(06/29)(MQA/FA4622)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time 3 years full-time
Students will learn fundamental skills required Common Modules Students will learn fundamental skills required by Common Modules
by every IT professional, and the basic • Introduction to Networking every IT professional, and the basic understanding • Introduction to Networking
This programme is specifically understanding of programming, mathematical • Systems Software and Computing Concepts This programme is specifically of programming, mathematical and algorithmic • Systems Software and Computing Concepts
designed to provide students with: and algorithmic skills. Some specialised • Introduction to Databases designed to provide students with: skills. A sound grasp of mathematical techniques • Introduction to Databases
modules will provide them basic knowledge of • Python Programming and skills in algorithmic thinking are important • Python Programming
• The ability to develop technical • The ability to develop technical
underlying computer systems such as Computer • Systems Analysis and Design pre-requisites for their second and third year • Systems Analysis and Design
knowledge, skills and background in knowledge, skills and background in
Architecture, operating systems, networking • Integrated Computer Systems studies in this area. Computer Architecture, • Integrated Computer Systems
the design and organisation of the design and organisation of
• Fundamental of Entrepreneurship • Fundamental of Entrepreneurship
computer systems with an emphasis and databases. The modules will also help them computer systems with an emphasis operating systems, networks, databases, security
on data analytics. develop personal and organisational skills, as on digital forensics. and forensic technologies are the underlying
Specialised Module Specialised Module
well as nurture creativity and innovation. platform of digital forensics investigation.
• The ability to critically evaluate • Digital Thinking and Innovation • The ability to critically evaluate • Digital Thinking and Innovation
• Mathematical Concepts for Computing Introduction to management introduces • Mathematical Concepts for Computing
design paradigms, languages, LEVEL 2 design paradigms, languages, the third key area, understanding personal
algorithms, and techniques used to • Introduction to Artificial Intelligence algorithms, and techniques used to • Introduction to Artificial Intelligence
• Introduction to C Programming and organisational development, along with • Introduction to Security and Forensic Technology
develop complex software systems. A broader range of skills will be learnt, in which perform advanced forensic
independent learning and team working skills.
students will gain better understanding of investigation and incident response.
• The ability to evaluate and respond LEVEL 2 LEVEL 2
designing and implementing new software, LEVEL 2
to opportunities for developing and • The ability to evaluate and respond
and solving new computing problems through Common Modules Common Modules
exploiting new technologies with to opportunities for developing and
theoretical and algorithmnic foundations. • Innovation Process A broader range of skills will be learnt, in which • Innovation Process
data analytics concepts and tools. exploiting new technologies with
They will gain solid understanding of platform • Research Methods for Computing and digital forensics methods and tools. students will be involved in designing and • Research Methods for Computing and
technology and data analytics through modules Technology implementing software, devising new ways Technology
Career options in application development and knowledge to use computers and developing effective
• Software Tool Developer discovery techniques. We will further nurture Specialised Modules Career options ways to solve computing problems. It spans a Specialised Modules
their creativity and innovation as well as • Systems and Network Administration • Digital Forensics Investigator wide range, from theoretical and algorithmic • Systems and Network Administration
• Data Analyst
independent learning to prepare them for the • System Development Methods • Forensic Compliance Investigator foundations to cutting edge developments in • System Development Methods
• Data Scientist all areas of computing. Successful professionals
workplace. • Object Oriented Development with Java • Object Oriented Development with Java
• Data Wrangler/Munger/Miner • Computer Forensics Analyst with a degree in computer science are flexible
• Web Applications • Web Applications
• Chief Technology Officer (CTO) INTERNSHIP • Concurrent Programming • Cyber Defense Forensics Analyst in performing a range of computing tasks, • Concurrent Programming
• Computer Systems Low Level Technique • Cyber Defense Incident Response and extend theories and practice in every area • Computer Systems Low Level Technique
• Data Analytics Manager Students will undertake an Internship/Industrial
• Data Structures Analyst of computing. In the second year, the core • Data Structures
• Business Process Engineer Training for a minimum period of 16 weeks to modules take development skills to the next
• Probability and Statistical Modelling • Ethical Hacker / Penetration Tester • Advanced Forensics Methods
• Business Analyst Manager prepare them for a smooth transition from the level and deepen the understanding of platform
• Data Management • Intrusion Detection Analyst • Practical CTF Strategies
classroom to the working environment. technology, while specialised modules will
• Data Innovation Manager • Data Mining and Predictive Modelling • Ethical Hacking & Incident Response
• Forensic Analytics Specialist allow them to go further into advanced forensic
• Business Intelligence Developer LEVEL 3
INTERNSHIP (16 weeks) • Secure Applications Engineer methods, ethical hacking and incident response. INTERNSHIP (16 weeks)
• IT Risk Analyst
Students will make use of their previous studies • Information Security Analyst /
• Advance Analytics Professional LEVEL 3 Engineer INTERNSHIP LEVEL 3
and industrial experience to extend their
• Data Engineer familiarity in the field of computer science • Information Security Technical Students will undertake an Internship/Industrial
Common Modules Common Modules
• Business Intelligence Analyst and to refine their personal and professional Specialist Training for a minimum period of 16 weeks to
• Project Management • Project Management
• Machine Learning Scientist development. Students will move further into the • Software Developer prepare them for a smooth transition from the
• Venture Building • Venture Building
focus on advanced analytics through business classroom to the working environment.
• Business Intelligence Solutions • Chief Technology Officer (CTO)
analytics and intelligence modules. A final year Specialised Modules Specialised Modules
Architect • Chief Information Security Officer
project requires them to investigate and develop • Investigations in Data Analytics LEVEL 3 • Investigations in Digital Forensics
• Analytics Manager a solution for a real-world problem – they will • Algorithmics (CISO) • Algorithmics
• Data Visualization Developer demonstrate their ability to combine technical • User Experience Students will make use of their previous studies • User Experience
knowledge, critical thinking and analytical skills • Advanced Database Systems and industrial experience to extend their • Advanced Database Systems
to produce a personal achievement portfolio. • Text Analytics and Sentiment Analysis familiarity in the field of computer science • Penetration Testing
• Behavioural Science and Marketing Analytics and to refine their personal and professional • Deep Learning for Intrusion Detection
• Database Security development. Students will move further into • Advanced Cyber Security
• Optimization and Deep Learning the focus on advanced programming techniques • Legal & Professional Practice in the Cyber World
• Project in Data Analytics and algorithms, and evaluating applications at • Project in Digital Forensics
the frontiers of current technology. Specialised
MQA Compulsory Subjects* modules allows them to extend the capabilities MQA Compulsory Subjects*
• Appreciation of Ethics and Civilisation developed from previous studies of forensics • Appreciation of Ethics and Civilisation
(M’sian Students) methods and incident response specifically in (M’sian Students)
APU and SAS have signed an MoA in partnership the area of advanced cyber security, penetration
to develop Data Scientists in Malaysia. SAS also • Malay Communication Language (Int’l Students) • Malay Communication Language (Int’l Students)
• Philosophy and Current Issues testing, mobile forensics, deep learning • Philosophy and Current Issues
has endorsed the UG and PG level programmes for intrusion detection as well as legal and
in Data Analytics by providing tools and • Workplace Professional Skills • Workplace Professional Skills
• Integrity and Anti-corruption professional practice in the cyber world. A final • Integrity and Anti-corruption
educational material support for learning and year project requires them to investigate and
research purposes. All UG and PG Data Analytics • Co-Curriculum • Co-Curriculum
develop a solution for a real-world problem – they
graduates will received a Joint Professional *All students are required to successfully complete these will demonstrate their ability to combine technical (*All students are required to successfully complete these
Certificate from SAS. modules as stipulated by the Malaysian Qualification Agency) modules as stipulated by the Malaysian Qualification Agency)
Note: The specialism will appear only in the Note: The specialism will appear only in the knowledge, critical thinking and analytical skills
academic transcript. academic transcript. to produce a personal achievement portfolio.

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E DUAL E
D REE
DEEGR REE
DEEGR
D

Bachelor of Science (Honours) in Bachelor of Computer Science (Hons)


COMPUTER SCIENCE (ARTIFICIAL INTELLIGENCE)
(CYBER SECURITY)
(R/0613/6/0029)(08/29)(MQA/FA12440) (R/0613/6/0041)(06/24)(MQA/FA4621)

At a glance Module outline At a glance Module outline

Duration: LEVEL 1 LEVEL 1 Duration: LEVEL 1 LEVEL 1


3 years full-time Common Modules 3 years full-time Common Modules
Students will learn fundamental skills required by Students will learn fundamental skills
every IT professional, and the basic understanding • System Software and Computing Concepts required by every IT professional, and the • Introduction to Networking
This programme is specifically of programming, mathematical and algorithmic • Introduction to Networking This programme is specifically basic understanding of artificial intelligence • Systems Software and Computing Concepts
designed to provide students with: skills. A sound grasp of mathematical techniques • Introduction to Databases designed to provide students with: techniques and algorithmnic thinking. Some • Introduction to Databases
• The ability to develop technical and skills in algorithmic thinking are important • Python Programming • The ability to design and develop specialised modules will provide them basic • Python Programming
knowledge, skills and background in pre-requisites for their second and third year • Digital Thinking and Innovation systems that exploit artificial knowledge of underlying computer systems • Systems Analysis and Design
the design and organisation of studies in this area. Computer Architecture, • Systems Analysis & Design intelligence techniques such as such as Computer Architecture, operating • Integrated Computer Systems
computer systems focusing on cyber operating systems, networks, databases, security • Mathematical Concepts for Computing machine learning, fuzzy logic, natural systems, networks and databases. The modules • Fundamental of Entrepreneurship
security. and forensic technologies are the underlying • Integrated Computer Systems language processing, etc. will also help them develop personal and
platforms in cyber security. Introduction to • Fundamental of Entrepreneurship organisational skills, as well as nurture creativity Specialised Modules
• The ability to critically evaluate management introduces the third key area, • The ability to critically evaluate and innovation. • Digital Thinking and Innovation
design paradigms, languages, Specialised Modules design paradigms, languages,
understanding personal and organisational • Mathematical Concepts for Computing
algorithms, and techniques used to • Introduction to Security and Forensic algorithms, and techniques used to
development, along with independent learning LEVEL 2 • Introduction to Artificial Intelligence
develop complex software systems Technologies develop complex software systems.
and team working skills. • Introduction to Object Oriented Programming
related to cyber security. Elective Modules (Choose 1) A broader range of skills will be learnt, in which
• The ability to evaluate and respond the students will gain a better understanding
LEVEL 2 • Introduction to Artificial Intelligence LEVEL 2
• The ability to evaluate and respond to opportunities for developing and
• Introduction to Object-Oriented Programming of artificial intelligence techniques such as
to opportunities for developing and exploiting new applications of Common Modules
A broader range of skills will be learnt, in which • Intercultural Awareness and Cultural Diversity machine learning, fuzzy logic, and natural
exploiting new technologies and artificial intelligence. • Innovation Process
applications in cyber security. students will gain better understanding in Cyber language processing. They will gain solid
Security related areas. The students should be understanding of techniques used to develop • Research Methods for Computing and
LEVEL 2
flexible in performing a range of computing Career options complex software systems that include data Technology
Career options tasks using extended theories and practice Common Modules • Business Decision Support Engineer acquisitions via various sensors. We will further
• Cyber Security Engineer/ Architect related to Cyber Security. In the second year, • System Development Methods nurture their creativity and innovation as well as Specialised Modules
• Object Oriented Development with Java • Robotics R&D Engineer • Systems and Network Administration
• Cyber Security Consultant/ Specialist the core modules deepen the understanding independent learning to prepare them for the
of platform technology, while specialised • System & Network Administration • Backend Game Developer workplace. • System Development Methods
• Cyber Security Incident Response modules allow them to go further into system • Innovation Process • Machine Learning Engineer • Object Oriented Development with Java
Analyst • Research Methods For Computing & • Web Applications
& network administration, computing theory, • Deep Learning Scientist INTERNSHIP
• Security Operations Center (SOC) computer systems & low level techniques and Technology • Concurrent Programming
Analyst • Artificial Intelligence (AI) Engineer Students will undertake an Internship/Industrial • Computer Systems Low Level Technique
implementation of secure systems. • Computing Theory
• Artificial Intelligence (AI) Specialist Training for a minimum period of 16 weeks to • Data Structures
• Intrusion Detection Analyst • Web Application
prepare them for a smooth transition from the • Programming for Data Analysis
INTERNSHIP • Human Computer Interaction • Algorithm Specialist
• Cyber Threat Intelligence Advisor classroom to the working environment.
• Data Structure • Machine Vision Engineer • AI Methods
• Ethical Hacker / Penetration Tester Students will undertake an Internship/Industrial • Imaging and Special Effects
• Secure Applications Engineer Training for a minimum period of 16 weeks to Specialised Modules • AI Platform Architect LEVEL 3
prepare them for a smooth transition from the • Practical CTF Strategies • Artificial Intelligence Analyst INTERNSHIP (16 weeks)
• Information Security Analyst/ Students will make use of their previous studies
classroom to the working environment. • Switching and Routing Essential
Engineer • NLP Engineer and industrial experience to extend their
• Information Security Technical Elective Modules (Choose 1) familiarity in the field of intelligent systems LEVEL 3
LEVEL 3
Specialist • Ethical Hacking and Incident Response and to refine their personal and professional Common Modules
Students will draw on their previous studies and • Implementation of Secure Systems development. Students will move further into
• Software Developer • Project Management
industrial experience to refine their personal artificial intelligence design paradigms and • Venture Building
• Cyber Security Governance & INTERNSHIP (16 weeks)
and professional development in the field of algorithms, programming techniques and
Compliance Manager
computer science majoring in Cyber Security. statistical techniques applicable to artificial Specialised Modules
• Chief Technology Officer (CTO) Students will move further into Cyber Security LEVEL 3 intelligence. A final year project requires them • Investigations in Artificial Intelligence
• Chief Information Security Officer by learning the core and specialised modules to investigate and develop a solution for a real- • Algorithmics
Common Modules
(CISO) to enhance new skills and advanced knowledge world problem - they will demonstrate their • User Experience
• Project Management
on the current and future technologies. Elective ability to combine technical knowledge, critical • Advanced Database Systems
• Algorithmics
modules are offered to strengthen their essential thinking and analytical skills to produce a • Text Analytics and Sentiment Analysis
• Deep Learning for Intrusion Detection
skills and knowledge. A final year project requires personal achievement portfolio. • Image Processing, Computer Vision and
• Venture Building
them to investigate and develop a solution for a Pattern Recognition
• Advanced Software Security
real world problem. They will demonstrate the • Further Artificial Intelligence
• Advanced Database Systems
ability to combine technical knowledge, critical • Optimization and Deep Learning
thinking, and analytical skills to produce personal Specialised Modules • Project in Artificial Intelligence
achievement portfolio. • Investigations in Cyber Security
• Vulnerability Assessment and Penetration MQA Compulsory Subjects*
MQA Compulsory Subjects* Testing • Appreciation of Ethics and Civilisation
• Appreciation of Ethics and Civilisation • Advanced Cyber Security (M’sian Students)
(M’sian Students) • Project in Cyber Security • Malay Communication Language (Int’l Students)
• Malay Communication Language (Int’l Students) • Philosophy and Current Issues
• Philosophy and Current Issues Elective Modules (Choose 1) • Workplace Professional Skills
• Workplace Professional Skills • Cloud Infrastructure & Services • Integrity and Anti-corruption
• Integrity and Anti-corruption • Internet of Things: Concepts & Applications • Co-Curriculum
• Co-Curriculum (*All students are required to successfully complete these
(*All students are required to successfully complete these modules as stipulated by the Malaysian Qualification Agency)
modules as stipulated by the Malaysian Qualification Agency)

/ 52 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 53 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
DUAL E
REE
DEEGR
D

Bachelor of Science (Hons) in


MULTIMEDIA TECHNOLOGY
(R2/0211/6/0044)(04/26)(MQA/FA0364)

At a glance Module outline

Duration: LEVEL 1 LEVEL 1


3 years full-time Common Modules
Students will learn fundamental skills required
by technical multimedia professionals, and • System Analysis & Design
This programme is specifically the basic understanding of programming and • Programming with Python
designed to provide students with: system design. Some specialised modules will • Mathematical Concepts for Computing
• In depth knowledge of multimedia provide them basic knowledge of multimedia • Fundamental of Entrepreneurship
concepts, principles, and techniques such as 3D graphics, digital image
and more. The modules will also help them Specialised Modules
technologies.
develop personal and organisational skills, as • Introduction to VRAR and Metaverse
• The knowledge and skills required to well as nurture creativity and innovation. On • Web Design and Development
work in the multimedia industry as the other hand, an exciting delivery approach • Audio Visual Technology
an author, animator, or modeller. of multimedia content in virtual reality and • Introduction to Graphics & Basic 3D
augmented reality is highlighted in the Applications
• The specific skills required to create • Digital Image Production
Introduction to VRAR.
3D models and animation, digital
music, video, and similar creative Elective Modules (Choose 2)
LEVEL 2

Multimedia
assets. • Intercultural Awareness and Cultural Diversity
A broader range of skills will be learnt, in which OR Digital Thinking and Innovation
students will gain a better understanding • Introduction to Object-Oriented
Career options
of wide range of multimedia applications Programming OR Introduction to Visual
• Multimedia Designer Programming
through components, frameworks, guidelines
• Animator and techniques in animation, audio and visual.
• Multimedia Content Designer LEVEL 2

& VR/AR
We will further nurture their creativity and
• Digital Media Specialist innovation as well as independent learning to Common Modules

xr
prepare them for the workplace. Besides, the • Programming for Data Analysis
• Video Editor
importance of copyright of digital content is • Innovation Process
• Creative Director mentioned in this level. • Research Methods for Computing and
• 2D/3D Graphic Designer Technology
• Multimedia Artist INTERNSHIP
Specialised Modules
• Web Designer Students will undertake an Internship/Industrial
• Graphic Designer
• Interface Designer
Training for a minimum period of 16 weeks to
prepare them for a smooth transition from the
• Multimedia Applications
• Interactive Content Development
• Basic 3D Computer Character Modelling
studio
ASIA’S 1ST XR (META) STUDIO INFUSED WITH A BUILT-IN
classroom to the working environment.
• Multimedia Producer • Digital Audio and Video
• Synthesiser Technology
LEVEL 3
MIXED AND EXTENDED REALITY INFRASTRUCTURE
• Video Specialist
• Principles of Creative Animation
Students will make use of their previous studies • Intellectual Property, Ethics & Legal Issues
and industrial experience to extend their • Web Multimedia
familiarity in the field of multimedia technology
and to refine their personal and professional Elective Modules (Choose 1)
development. Students will move further into • Web Applications
media scripting technology and more advanced • Human Computer Interaction
This programme by APU is designed to cater a vast spectrum of technologies: VR, AR, Mixed Reality (MR) and Extended
multimedia development and techniques.
Furthermore, you are required to learn and INTERNSHIP (16 weeks) Reality (XR). In 2020, APU established Malaysia’s first XR (Meta) Studio among universities, in collaboration with our
analyse the perceptions and feedback of your industry partner, Ministry XR. The APU XR Studio is a first-of-its-kind facility that comprises technologies capable of
users, for example, socio-economic factor, LEVEL 3 developing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) applications. Developed in partnership
cultures and regional considerations in User with Ministry XR Malaysia, the studio is equipped with a Volumetric Video Capture Station, EDEX Station and Mixed
Common Modules
Experience and HCI and Usability. A final year Reality Smart Glasses in the form of Microsoft HoloLens, Oculus Quest and HTC Vive.
• Venture Building
project requires them to investigate and develop
• Project Management
a solution for a real-world problem – they will
demonstrate their ability to combine technical Specialised Modules
knowledge, critical thinking and analytical skills • Advanced Multimedia
to produce a personal achievement portfolio. • HCI and Usability
• Advanced 3D Character Modelling and
MQA Compulsory Subjects* Animation
• Appreciation of Ethics and Civilisation • Multimedia Scripting
(M’sian Students) • Multimedia Techniques for Animation,
• Malay Communication Language (Int’l Students) Games & Films Effects
• Philosophy and Current Issues • User Experience
• Workplace Professional Skills • Investigations in Multimedia Technology
• Integrity and Anti-corruption • Multimedia Technology Project
• Co-Curriculum
Elective Modules (Choose 1)
(*All students are required to successfully complete these The equipment and the functionalities of the XR (Meta) Studio uplifts APU as a pioneer, game changer and trailblazer
modules as stipulated by the Malaysian Qualification Agency) • Mobile and Web Multimedia
in education, research and project development within the AI domain.
• VRAR Design Project

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
VR, AR, MR & XR - Endless Possibilities for a Creative Future DUAL E
REE
DEEGR
D

Bachelor of Science (Hons) in


“Extended Reality” (XR) describes a full spectrum of enhanced digital MULTIMEDIA TECHNOLOGY
and physical experiences: augmented reality (AR), virtual reality (VR),
and mixed reality (MR). It refers to all real-and-virtual combined
WITH A SPECIALISM IN VR/AR
(R2/0211/6/0044)(04/26)(MQA/FA0364)
environments and human-machine interactions generated by
computer technology and wearables.
At a glance Module outline

A
VR

XR
R
XR is gaining tremendous demand and due to the global Covid-19
pandemic, growth is expected to be exponential. XR technology is Duration: LEVEL 1 LEVEL 1
building its momentum across industries such as gaming, movie &
3 years full-time Students will learn fundamental skills required Common Modules
entertainment, healthcare, retail and tourism, etc.
MR by technical multimedia professionals, and the
basic understanding of programming and system
• System Analysis & Design
• Programming with Python
This programme is specifically
design. Some specialised modules will provide • Mathematical Concepts for Computing
designed to provide students with:
them basic knowledge of multimedia techniques • Fundamental of Entrepreneurship
• In depth knowledge of multimedia such as 3D graphics, digital image and more. The
concepts, principles and modules will also help them develop personal and Specialised Module
technologies. organisational skills, as well as nurture creativity • Introduction to VRAR and Metaverse
“The global augmented reality (AR), virtual reality (VR), and mixed reality (MR) market is forecast to reach 30.7 and innovation. On the other hand, an exciting • Web Design and Development
• The knowledge and skills required to delivery approach of multimedia content in virtual
billion U.S. dollars in 2021, rising to close to 300 billion U.S. dollars by 2024.” - Statista • Audio Visual Technology
work in the multimedia industry as
reality and augmented reality is highlighted in the • Introduction to Graphics & Basic 3D
an author, animator or modeller.
Introduction to VRAR. Applications
• The specific skills required to create • Digital Image Production
3D models and animation, digital LEVEL 2
“The Asia Pacific region is estimated to record the Highest Growth Rate for the Extended Reality (XR) Market within music, video, and similar creative Elective Modules (Choose 2)
A broader range of skills will be learnt, in which
2019 – 2024.” - Mordor Intelligence assets. • Intercultural Awareness and Cultural Diversity
students will gain a better understanding of
OR Digital Thinking and Innovation
wide range of multimedia applications through
components, frameworks, guidelines and • Introduction to Object-oriented
Career options Programming OR Introduction to Visual
techniques in animation, audio and visual. We will
“The Extended Reality (XR) Market is expected to Grow with Explosive CAGR(Compound Annual Growth Rate) of • Visual Developer further nurture their creativity and innovation as Programming
48.3% between 2020 and 2030.” - P&S Intelligence • Motion Graphic Designer well as independent learning to prepare them
for the workplace. Besides, the importance of LEVEL 2
• User Interface Developer (VR)
copyright of digital content is mentioned in this
• VR Scenario Developer Common Modules
level. Moreover, you dive into the context of virtual
• VR Video Engineer reality (VR) and augmented reality (AR) with • Programming for Data Analysis
“Leading global corporations, including Facebook, Google, Microsoft, Sony and Samsung, are already spending • Innovation Process
• Multimedia Designer (Video Editing) principles and technology of VR and AR used
hundreds of millions of dollars on the development of both AR and VR. And the AR market alone is estimated to • Research Methods for Computing and
theoretically and practically in the market and
grow to $61.39 billion by 2023.” - Forbes • Graphics and Multimedia Executive Technology
projects.
• Interactive Developer/ Creative Specialised Modules
Multimedia Programmer INTERNSHIP • Multimedia Applications
• Extended Reality(XR) Content Students will undertake an Internship/Industrial • Interactive Content Development
“VR and AR technology will benefit all industries by creating more efficient processes, enhancing training, and Developer Training for a minimum period of 16 weeks to • Basic 3D Computer Character Modelling
offering more ways for people to collaborate and work together.” - Pricewaterhouse Coopers, PwC
• VR/AR Applications Engineer prepare them for a smooth transition from the • Digital Audio and Video
classroom to the working environment. • VRAR Design Principles
• VR/AR Web Developer
• Advanced Virtual Reality Technology
• Unity Developers (VR/AR/MR) LEVEL 3 • Intellectual Property, Ethics & Legal Issues
VR & AR - Rapid Development in Various Industries • Meta Engineer • Simulation, Visualisation and Virtual Reality
Students will make use of their previous studies
• Meta Consultant
and industrial experience to extend their Elective Modules (Choose 1)
• Meta Designer familiarity in the field of multimedia technology • Web Applications
and to refine their personal and professional • Human Computer Interaction
The Diverse Potential of VR & AR Applications development. Students will move further into
Predicted market size of VR/AR software for different use cases in 2025* media scripting technology and more advanced INTERNSHIP (16 weeks)
multimedia development and techniques.
$5.1b Furthermore, you are required to learn and LEVEL 3
analyse the perceptions and feedback of your
users, for example, socio-economic factor, Common Modules
$11.6b
Enterprise and Public Sector Consumer cultures and regional considerations in User • Venture Building
$16.1b $18.9b Experience and HCI and Usability. In this year, you • Project Management
have an opportunity to develop the academic
and practical aspects of your areas of study via Specialised Modules
Total Healthcare Videogames
student-project. Additionally, you will again • Stereoscopic Vision System
equip yourself based on your area of studies such

$35b
• HCI and Usability
$4.7b Engineering Live Events as the generation of virtual environment and • Advanced 3D Character Modelling and
superimpose of computer-generated images on Animation
Real Estate a user’s view of the real world. • Multimedia Scripting
Video
Entertainment • VRAR Design Project
MQA Compulsory Subjects*
Retail • User Experience
• Appreciation of Ethics and Civilisation
$2.6b • Investigations in Multimedia Technology
(M’sian Students)
Source: • Multimedia Technology Project
$4.1b Military • Malay Communication Language (Int’l Students)
https://www.goldmansachs.com/i
$1.6b nsights/pages/technology-driving- • Philosophy and Current Issues Elective Modules (Choose 1)
$1.4b innovation-folder/virtual-and-aug • Workplace Professional Skills • Mobile and Web Multimedia
Education mented-reality/report.pdf
$3.2b $0.7b Note: The specialism will appear only in the
• Integrity and Anti-corruption • Multimedia Techniques For Animation,
academic transcript. • Co-Curriculum Games & Film Effects
(*All students are required to successfully complete these
modules as stipulated by the Malaysian Qualification Agency)

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
LEARN ABOUT THE WORLD OF VIDEO GAMES

BY THE END OF 2023 THE GLOBAL VIDEO


GAMES INDUSTRY IS ESTIMATED TO REACH
USD221,400,000,000
IN 2021 THE MARKET WAS AROUND USD195BILLION

IN COMPARISON, THE ENTIRE MUSIC


INDUSTRY IN 2022 WAS ONLY WORTH
USD26,200,000,000

THAT MALAYSIA HAS BEEN INVOLVED IN


VIDEO GAMES SINCE THE 90s?

Computer 85
These are just some of the internationally acclaimed games that Malaysia has been involved in.

Games
MALAYSIA IS HOME TO OVER Here are some notable International Games Studios in Malaysia
GAMEDEV • Codemasters Studios is one of UK’s largest independent games
STUDIOS. developer. They established a Kuala Lumpur Studio in 2006. In 2021, they
became proud members of the EA SPORTS™ family.
• Streamline Studios is an independent US/Dutch outsourcing and game
PLAYSTATION STUDIOS MALAYSIA
development studio that established a KL presence in 2010. Their art

Development
VIRTUOS STUDIOS MALAYSIA
NX3 GAMES (MALAYSIA) outsourcing projects include Final Fantasy XV and Street Fighter V to
PASSION REPUBLIC GAMES name a few.
LEMONSKY GAMES
AMMOBOX STUDIOS • Bandai Namco is a Japanese multi-national video game developer and
PERSONA THEORY publisher which established their Malaysian Studio in 2016. Bandai
WHYKNOT STUDIO Namco is famous for games such as Tekken, Soulcalibur and Dark Souls.
WEYRD WORKS
KURECHII GAMES • Larian Studios is an independent video game developer and publisher
KAIGAN GAMES founded in Belgium. It is the studio behind award-winning RPGs in the
HIDDEN CHEST Divinity universe as well as Baldur's Gate 3, the best-selling game on

7
METRONOMIK both Steam and GOG.com on the day of its early access launch. Larian
FORUST
ETC opened its Malaysian office in 2021.
Game Development is the processes, techniques, theories and practices related to the creation of predominantly digital games • Double Eleven is a British video game developer and publisher. In 2021,
but can also extend to non-digital games as well as game-based applications. It is a process that involves a combination of Double Eleven opened their first studio outside UK right here in Kuala
multi-disciplinary sets of knowledge and skills ranging from programming to psychology; and from artistic flair to business THAT OUT OF THOSE, Lumpur. The studio worked on games such as Rust, Minecraft Dungeons
acumen. The game development process may involve just a single individual or a team of people working for a large
development studio.
ARE INTERNATIONAL STUDIOS. and good simulator.

Game Development is a fusion of three major disciplines, namely Game Technology, Game Art and Game Design. The industry
can also be expanded to a broad umbrella of serious games, educational games and table-top games.

Our Success Stories, Our Pride in the Computer Games industry


VFX SYSTEM
3D ARTIST DESIGNER
ARTIST
Wan Hazmer - Ex-Lead Game Designer of Final Fantasy XV, Square Enix and Founder, LEVEL
DESIGNER
CEO and Game Director at Metronomik Sdn Bhd
Years before joining SQUARE ENIX Tokyo in 2010, Hazmer was a student at APIIT. He became a programmer
ANIMATOR
in an advertising agency, then moved on to lecturing at APU while creating indie games on the side. In 2008, NARRATIVE
he took the great leap to Tokyo to join the Japanese game industry. After working on FINAL FANTASY DESIGNER
TYPE-0 as a Game Designer, he now brings life to the exotic locales of FINAL FANTASY XV as Lead Game MARKETING/PR

Designer of the Culture Team, mixing the real and fantastic to achieve new levels of immersive gameplay. 2D HUMAN
ARTIST SUPPORT
FUNCTIONS RESOURCES
In December 2017, with aims to contribute to the Malaysian gaming industry scene, Hazmer returned to
Malaysia and founded Metronomik Sdn Bhd. With his contribution, we anticipate the formation of a new OTHER ADMINISTRATION

realm of games development within the country. PRODUCER

GRAPHICS
Jussi Pekka Tuomi - Developer of Flail Rider and Super Flail Rider
PROGRAMMER

TOOLS
PROGRAMMER
Jussi graduated from the BSc (Hons) in Computer Games Development at APU. When he was a full-time THAT MOST JOBS IN
student from Finland, Jussi was also the developer of Flail Rider, a game inspired by his Ludum Dare project.
To date, the game has been downloaded for more than 2 million copies on App Store and Google Play. In GAME DEVELOPMENT STEM A.I.
PROGRAMMER

January 2017, Jussi participated the Taipei Game Show, in which he demonstrated his creation to over FROM JUST THREE MAJOR SERVER
400,000 computer games enthusiasts. SPECIALIZATIONS? DEVELOPMENT BUILD ENGINEER
GAME SOFTWARE
ENGINE ENGINEER
GAME ART, GAME TECHNOLOGY PROGRAMMER GAMEPLAY
PROGRAMMER
INFRASTRUCTURE DEVOPS ENGINEER

AND GAME DESIGN


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& GA ME S D E V ELOPMEN T & GAMES D EVELOP MENT P ROGRAMMES
DUAL E
REE
DEEGR
D

Bachelor of Science (Honours) in


COMPUTER GAMES
DEVELOPMENT
(R2/0211/6/0042)(08/25)(A6216)

At a glance Module outline

Duration: LEVEL 1 LEVEL 1


3 years full-time Students will learn fundamental skills required Common Modules
by technical Games Development professionals, • System Analysis & Design
and the basic understanding of programming • Programming with Python
This programme is specifically
and systems design. Some specialised modules • Mathematical Concepts for Computing
designed to provide students with:
will provide them basic knowledge of interactive • Fundamental of Entrepreneurship
• Knowledge, skills, and abilities computer games development, such as logic
required by a technical professional design, graphics and more. The modules will also Specialised Module
in the field of computer games. help them develop personal and organisational • Computer Games Design: Documentation
• Computer Games Level Design

Leading
skills, as well as nurture creativity and innovation.
• The ability to critically evaluate the • Introduction to Graphics & Basic 3D
design, logic, and implementation of Applications
LEVEL 2
computer games.
• Introduction to Scripting for 3D Applications
In-depth games analysis and design skills will
• Facility with advanced techniques • Digital Imaging Production
be learnt, in which students will gain a better
for computer graphics and 3D digital understanding of the complete computer games Elective Modules (Choose 2)
animation. production lifecycle, that includes character • Intercultural Awareness and Cultural Diversity

Your Way To
modelling, special effects, computer graphics, OR Digital Thinking and Innovation
animation, mathematics and more. We will
Career options • Introduction to Object-oriented
further nurture their creativity and innovation as
• Games Programmer Programming OR Introduction to C
well as independent learning to prepare them for
Programming
• Games Developer the workplace.
• Games Quality Assurance Tester LEVEL 2
INTERNSHIP

Innovation
• Technical Director
Students will undertake an Internship/Industrial Common Modules
• Team Manager • Programming for Data Analysis
Training for a minimum period of 16 weeks to
• Mobile Game Developer prepare them for a smooth transition from the • Innovation Process
• Game Designer classroom to the working environment. • Research Methods for Computing and
• Level Editor Technology
LEVEL 3 Specialised Modules
• Games Producer
Students will make use of their previous studies • Analogue Games
• Gameplay Programmer
and industrial experience to extend their • Basic 3D Computer Character Modelling
• Games Community Manager familiarity in the field of Computer Games • Believable Models for Games & Virtual Reality
Development and to refine their personal and • Computer Games Design: High Concept and
professional development. Students will move Preproduction
further into advanced techniques for computer
graphics and animation. A final year project
• Computer Games Design: Production and
Testing
APU’S SCHOOL OF COMPUTING & TECHNOLOGY,
requires them to investigate and develop a
solution for a real-world problem - they will
• Computer Graphics OUR ULTIMATE FORMULA TO SUCCESS:
• Games Engines
demonstrate their ability to combine technical • Imaging & Special Effects
knowledge, critical thinking and analytical skills • Mathematics for Computer Graphics
to produce a personal achievement portfolio.
INTERNSHIP (16 weeks)
MQA Compulsory Subjects*
• Appreciation of Ethics and Civilisation LEVEL 3
(M’sian Students) OUTCOME BASED CURRICULUM
Common Modules
• Malay Communication Language (Int’l Students)
• Venture Building
• Philosophy and Current Issues
• Project Management
• Workplace Professional Skills
• Integrity and Anti-corruption Specialised Modules VALUE ADDED SKILLS TRAINING
• Co-Curriculum • 3D Computer Graphics
• Advanced 3D Character Modelling and
(*All students are required to successfully complete these Animation
• Audio For Computer Games
modules as stipulated by the Malaysian Qualification Agency)
• Multimedia Techniques For Animation, Games
STUDENT INDUSTRIAL ACTIVITIES
& Film Effects
• Programming Techniques for Animation &
Computer Games
• Investigations in Computer Games PROFESSIONAL DEVELOPMENT
Development
• Computer Games Development Project
• HCI and Usability

Elective Modules (Choose 1)


• Mobile Multimedia and Gaming OR MMOG
Services & Communities

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& GA ME S D E V ELO PMEN T
Iam WHAT DO

APU
OUR ALUMNI SAY...

WONG MUN CHOONG, ALEXANDER (Malaysia)


Diploma in Information Technology (2010)
BSc (Hons) in Computing with a specialism in Software Engineering, Class of 2012
Technical Manager - Standard Chartered Global Business Services

“I would describe these place as exciting and opportunistic. Every day, there are constantly new adventure
to tried up, ranging from hackathon and competition that are constantly recommended by the professor
or tutor in order to push our limit. In fact, what benefit me most is the encouragement and support
provided by staff and tutor during the entire journey as an APIITian and prepped me in every challenge
faced throughout career. What you learned in classroom will never be enough. Take the opportunity you
have as student and challenge yourself to the limit. You will be surprise the amount of experience you will
get from these.”

CHRISTOPHER PRATAMA (Indonesia)


BSc (Hons) in Computer Science, Class of 2018
Solution Engineer - Oracle

"APU is a great university to attend. You can connect with people from all across the world. In APU, learning
will not be just in the lecture hall since students are given chances to have hands-on experience in the
industrial training. Graduating from APU gives you the edge when applying for a job and show people that
you are more than just a student."

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WHAT DO OUR ALUMNI SAY...

LIM KAI YUAN (Malaysia)


BSc (Hons) in Information Technology, Class of 2014
Software Engineer (DevOps) - zooplus, Germany

I am so glad that the lecturers in APU are helpful, especially one of the lecturers whom I met during my final year.
Being knowledgeable and experienced in the Software industry as he was, yet he was still down to earth. He
always inspires me to learn more and tell me that it is okay to say "I don't know" as long as you are willing to learn.

ADRI AHMAD BIN ADLAN (Malaysia)


BSc (Hons) in Computer Games Development, Class of 2014
Quality Assurance Artist - Lemon Sky

Studying in APU has been an unforgettable experience. I entered APU with such hopes of becoming a video

World-class
game developer but what I got instead were something more than that. Throughout my years in APU, I did a lot
of things. Being a librarian in the library, joined various Homestay events, became president for the APU Malay
Cultural Society, co-founded an anime club called Manga, Anime and Games (M.A.G.) Club, join more fun events
and so much more! I've encountered many people and hold many positions but those accumulated into a huge
experience that I will never forget. So I would like to give a special thanks to the staff, the lecturers, my fellow
course mates and classmates for making APU a great place to not only to acquire knowledge but also allows you

R&D and
to become someone better that you did not imagine before. I can say that not only I learn the fundamentals of
video game development from the classes APU provides but I learn the fundamentals of life from the people I
meet here in APU.

Innovation
BIBI JEHAAN NAAILAH GHASEETA (Mauritius)
BSc (Hons) in Information Technology specialism in Forensic Computing, Class of 2016
Agile Coach - SWIFT Malaysia

APU has not only given me the chance to study what I wanted but it has also helped me develop the essential
skills I needed to secure my dream job right after graduation! Studying and working alongside with people from
all over the world was a knowledge-and-exposure enriching experience. My lecturers and other staffs were very
friendly and helpful. The excellent study resources and facilities provided to us were top-notch and APU always
encouraged me to think "outside-the-box" and opened my eyes into a whole new horizon. I was a also proud
member of the Student Welcome Team and Student Ambassadors Team. The challenges that I went through in
my student life being away from my family and beloved Mauritius had actually transformed me into the
independent and responsible person that I am today. I am now working in the IT Security Team of an
international company in Malaysia and I'm proud to say that I'm an APU Graduate! ACADEMIC RESEARCH
For our staff, learning is a continuous journey where we keep abreast with the latest knowledge in a variety of
fields. Our academic staff publish papers and present them at conferences worldwide. Some of the areas of
research include:
KEE HONG CHENG (Malaysia)
BSc (Hons) in Software Engineering, Class of 2014 • Embedded Systems & RFID • Healthcare Informatics
MSc in Technology Management (2018) • Biometrics • Gamification
Lead Developer - Sitecore Malaysia Sdn Bhd
• Games Engines • Sociotechnology
While I was studying at APU, the modules that I learnt gave me a strong foundation in programming and IT • 3D Graphics and Virtual Reality • Ram-Less Computers
concepts. This has shaped my adaptability in multiple IT application development environments throughout my • Security • Deep Learning
career. The formal dress code and strong emphasis on professionalism prepares me better for the working place, • New Media Technologies • Cyber Security
as I have become more confident in workplace communication. • Knowledge Management • Natural Language Processing
• Mobile Learning • Digital Forensics
• Wireless Networks and Internet of Things (IoT) • Image Processing
• Adding Facial Expressions to Talking Head Models • Artificial intelligence
• Two and Three Dimension Audio-
PO STEFANIE ANDRIANTA (Indonesia)
Visual Speech Synthesis
BSc. (Hons) in Information Technology with specialization in Intelligent System, Class of 2010 • Handwritten Signature Verification Using a Single
Senior Software Engineer - Orchard Global Asset Management (S) Pte. Ltd., Singapore Master Signature
I didn't have any problem finding a job after graduated and didn't have any difficulties adapting to the real job.
APU has prepared me well for the 'real' world. Apart of the basic knowledge of programmings, they taught me
leadership, communication, business, and teamwork. I would definitely recommend APU to anyone who is
looking for the best IT / Computing programs.

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AS SNRO&LDOG Y, MU
AND L T I ME DOIN
I NNOVATI A 65 //
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& G AME S D E V E L O P ME N T
INNOVATIVE INDUSTRY-BASED RESEARCH CENTRES @ APU INNOVATIVE INDUSTRY-BASED RESEARCH CENTRES @ APU

Malaysia’s First Integrated


Asia Pacific Centre of Analytics (APCA)
Asia Pacific Centre of Analytics – APCA is established in association of multi-discipline expertise from various schools in APU.
The vision of APCA is to establish the foundation to develop young data scientists to meet the demands in Malaysia and

Cybersecurity Talent Zone


global. The expertise and experience cover areas of Data Management, Machine Learning, Behavioral Studies, Business
Cases, Statistics and Engineering. The formation directs to broad activities in Big Data ecosystem, in line with National vision
to make Big Data Analytics the catalyst for nation’s economic development: Creating new area in BDA studies, Embedding
BDA topics into Undergraduate and Postgraduate studies, Development of Educational and Industrial Framework, Creating
Project Marketplace, Research project commercialization and crowdfunding, Consultancy and Training Services.

Centre for Research and Development of IoT (CREDIT)


The establishment of Centre for Research and Development of IoT (CREDIT) is a significant milestone that supports the
objectives of the Malaysia National IoT Strategic Roadmap initiative4. CREDIT aims to provide students and academic staff
the opportunities to access IoT-related knowledge and know-how through various activities. It also acts as a hub to support
commercialising potential state-of-the-art solutions resulting from R&D projects.

APU IEEE Student Branch


APU IEEE Student Branch, which is part of the Malaysia Section under Region 10 (Asia and Pacific), was formulated in 2014.
As a member of IEEE, APU students have a wide variety of resources and valuable opportunities to advance their
knowledge and future career. APU Student Branch provides numerous educational, technical, and professional
development for its members through special projects, activities, meetings, tours and field trips.

Forensic and Cyber Security Research Centre (FSEC)


The establishment of Forensics & Cyber Security (FSec) center is to be a recognized Forensics and Cyber Security Research
and Development Centre which acts as an international resource for government, industry and academia. This vision has
kept us on the toe and with the closing of all cases including expert testimonies given by our dedicated analysts.

Centre for Innovation and Entrepreneurship (CIE)


The Centre provides resources for staff and student to innovation and entrepreneurship in a form of a sandbox; supports
curricular and co-curricular programming, including workshops, networking events, speakers, talks and internship and
start-up programs. Students have access to laboratory space, and other resources to meet their entrepreneurial needs.
APU’s Cybersecurity Talent Zone is a clear and perfect example of how APU collaborates closely with industry leading organisations to
expose students to best-in-class technologies and systems. This Zone features a fully-functional Security Operations Centre (SOC) that
allows students to have hands-on cybersecurity operations experience. APU’s Cyber Security students are able to actively analyse
occurrences of cyber-attacks and plan counteractive measures towards cyber threats through real-time data.
Integrated Sustainability & Urban Creativity Centre (ISUC)
In addition, a full-fledged Cyber Threats Simulation and Response Centre (also known as a Cyber Range) is also located within the ISUC is committed to the mission of cultivating “sustainable shaping and innovating” leading us to be needed by the new
Cyber Security Talent Zone. The Cyber Range incorporates latest technologies and a military grade cyber-defense system that can era. The overall goal of the research centre is to establish an international, innovative, forward-looking and
simulate highly complex cyber-attacks in a hyper realistic environment, enabling students to understand and formulate defence research-oriented world-class of think tank comprising of students and academic staff researchers with great sense of
strategies, and practice the entire chain of cyber defence, while preparing them to deal with real cyber threat attack when it happens. mission of the era, international perspective and native characteristics.
The Cyber Range is among the best-equipped facility of its kind across the Asia Pacific region.

APU’s CISCO Networking Academy, its Centre for Research and Development in IoT (CREDIT) and its Forensic and Security Research
centre also make up the APU CyberSecurity Talent Zone, which is truly a unique, end-to-end integrated facility to provide hands-on
experience to our students - the global cybersecurity, networking and IoT talents of the future. APU 5G Research Lab
The APU-5G research lab was established to serve as a platform for members from academia, business and industry to
collaborate on 5G research to create market ready, innovative 5G technology solutions, applications and business
ventures. The APU-5G research lab facilitates research at circuit, system and network level in 5G technologies and also is
focused to the pathway for 6G technology to develop a powerful, faster, greener, sustainable network which will be
smarter with infusion of AI, ML and Reinforcement learning.

The research lab aims at exploring the cutting edge technologies such as SDN, NFV, mm/THz Wave Band, Radio Access,
Massive MIMO, D2D Communication, Ultra Densification, IoT, Big Data, Mobile Computing and fusion of AI and ML for
development of 5G core and Radio Access Network Infrastructure. The developed 5G Network Infrastructure will be a
platform to develop and test a range of use cases of primary, secondary and tertiary industries and business that are built
on communication infrastructure. The 5G lab in association with the other research centers of APU will facilitate research
in 5G network security, Network Data Collection and Analysis for Smarter 5G/6GNetwork and Highspeed Sensor Networks
for Autonomous Industry.

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& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
STUDENT ACADEMIC AND LEARNING SUPPORT

Final Year Projects (FYP)


FYPBaNK – An online facility to support students’ development of their final year project to meeting industry standards, to enhance
employability and to assist student in ensuring projects are fit for purpose at the final year of study.

It is a facility web-based integrated system that facilitates the project management responsibilities carried out by the APU FYP
students, supervisors, second markers, FYP administrators and project managers.

The companies who have and are contributing to FYPBaNK are INFOPRO SDN BHD, Bank Negara Museum and Art Gallery, DLoop
Empeiria Sdn Bhd, Everly Group, GCA, Hilti, LOW Health Care Services, MAD Incubator, MIMOS Wireless Innovation Lab, Neruti
Technology Sdn Bhd, REDtone, Signal Transmission (M) Sdn Bhd and Top Glove Sdn Bhd. Students are allowed to work on an
industrial FYP proposals selected from the FYPBaNK. Our FYP students have successfully completed the industrial projects

It’s all going on


selected from the FYPBaNK. The end-product of each industrial project is being used by the real users.

Internships & Industrial Training


Prior to starting the final year of study APU students will do internship or industrial training placements for 16 weeks. This is to
enable students to gain industrial or professional learning experiences to develop transferable skills for employability so as to
enhance their future value to employers. Familiarity with all common processes is essential and exposure at a practical level to a
wide variety of processes is required at a level appropriate to young professional. Whilst it is clearly desirable for students to get a
@APU Students from over
130 countries
feel for the skills involved, the central aim is to achieve appreciation. Industrial training is a key component of learning in an
integrated academic curriculum.

Taking this exposure as an important element in the curriculum APU ensures the smooth process of facilitation by starting the
process a semester by guiding and nurturing the students via workshops and classes dedicated to;

1 - Development of a CV
2 - Attending Interviews
3 - Working professionally and ethically at a organization

APU also has dedicated Internship Officers per school and a company pool bank in which student can choose from in terms of
writing in or direct placements.

1st Internship Briefing 3rd Briefing by


by Coordinators and Part 1 Portfolio Coordinators on
Issuance of Internship Secure a placement submission Submission of Part 2
Letter by Admin (Week (before Week 14 of (Buffer Week of Portfolio (Orientation
4 of Semester 2, Year 2) Semester 2, Year 2) Semester 2, Year 2) Week of Year 3)

START 1 2 3 4 5 6 7 8

Workshops will be 2nd Internship Briefing Students on 16 weeks Part 2 Portfolio


conducted for students by Coordinators on of internship submission (Week 3
1. CV Writing Skills: Part 1 Portfolio (Week 14 of Semester 1, Year 3)
2. Preparations for of Semester 2, Year 2)
Interview
3. Work Ethics

/ 68 / CO MP U T I N G, TECH N O LOGY , MULT IMED IA CO M P U TI N G , TECH N O L OG Y, MU L T I ME D I A / 69 /


& GA ME S D E V ELOPMEN T & G AME S D E V E L O P ME N T
MAKING HISTORY - AWARDS AND ACHIEVEMENTS

The APIIT Education Group received the prestigious Prime Minister’s Industry Excellence Award from the Prime Minister of
Malaysia. Only one organisation was selected to receive the Prime Minister’s Industry Excellence Award from among nearly
30 other award recipients in 8 different categories. The Industry Excellence Awards, organised by the Ministry of International
Trade & Industry (MITI), recognises and rewards organisations for organisational excellence including competitiveness,
innovativeness, market presence and export performance. Winning the Prime Minister’s Industry Excellence Award is a
Awards received by the university and our students at local, regional and international competitions are a testimony to their knowledge, significant milestone and an honour for APU as a leader in higher education. The award truly reflects our commitment and
skills and professional attributes. focus on quality, innovation, graduate employability and internationalisation.

TALENTBANK’S EMPLOYERS’ CHOICE AWARD ASIA PACIFIC ICT AWARDS (APICTA) MALAYSIA NATIONAL SYMPOSIUM ON HUMAN COMPUTER INTERACTION - FUSION ASIA PACIFIC, JAPAN, AND CHINA (APJC) CISCO NETRIDERS
2024 - Employers’ Choice of University 2023 - National Winner of Industrial (Manufacturing) and Students 2023 - 1 Gold award, 2nd Placing Awards, and 2 Silver Awards COMPETITION
(Tertiary) category (MSC Malaysia APICTA) 2022 - 1 Gold award, 3 Silver awards, 5 Bronze awards, 2023 - 1st Place
CYBERSECURITY EXCELLENCE AWARDS 2022 - Winner of ‘Student-Tertiary Technology’ 3 Special Jury Awards for best poster and best video,
- BEST CYBERSECURITY EDUCATION PROVIDER IN ASIA 2020 - Winner of ‘Best of Tertiary Student Project’ and 2 Lucky Winners PERODUA SEDAN DESIGN CHALLENGE
2024 - Gold Winner 2019 - Winner of ‘Best of Tertiary Student Project’ 2023 - Champion
2023 - Gold Winner 2016 - Top Award for ‘Best of Tertiary Student Project’ IMPACTHACK BY STANDARD CHARTERED
2022 - Gold Winner 2013 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Champion ITANK COMPETITION
2021 - Gold Winner 2012 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Best Solution in the Environment category case study
2020 - Gold Winner 2011 - Winner of ‘Special Jury Award’ by the Prime Minister UNIVERSITI MALAYA (UM) HACKATHON
2019 - Gold Winner 2011 - Top Award for ‘Best of Tertiary Student Project’ 2023 - 2 Champions ETHEREUM BLOCKCHAIN HACKATHON AT ETH SEOUL 2023
2011 - Merit Award for ‘Best of Tertiary Student Project’ 2023 - Best Governance App Winner
VARSITY HACKATHON 2011 - Merit Award for ‘Best of Tertiary Student Project’ MYSTARTUP HACKATHON X DIGITAL NASIONAL BERHAD (DNB)
2024 - Champions 2010 - Top Award for ‘Best of Tertiary Student Project’ 2023 - Problem Statement 3 Winner INTERVARSITY CORPORATE STRATEGY CHALLENGE (ICSC)
2008 - Top Award for ‘Best of e-Inclusion & e-Community’ 2023 - 1st Runner-Up
WICKED6 GLOBAL WOMEN’S CYBER LEAGUE GAME 2024 CAPTURE THE 2005 - Top Award for ‘Best of Applications & Infrastructure Tools’ INSTITUTE OF ENGINEERS MALAYSIA (IEM) AWARD
FLAG (CTF) 2004 - Top Award for ‘Best of Education & Training’ 2023 - Gold Award INTERNATIONAL INNOVATION ARSVOT MALAYSIA (IAM)
2024 - 1st Place in the Hack the Box Hacking Battlegrounds (HTB) Challenge 2004 - Top Award for ‘Best of Applications & Infrastructure Tools’ 2022 - Gold Award 2022 - Gold Award
2024 - 2nd Place in the MetaCTF 2004 - Merit Award for ‘Best of Research & Development’ 2020 - Gold Award 2022 - Bronze Award
2024 - 1st Place in the Women’s Society of Cyberjutsu (CTF) 2003 - Merit Award for ‘Best of Research & Development’ 2019 - Gold Award 2021 - Silver
2024 - 2nd Place in the HaikuCTF 2002 - Merit Award for ‘Best of Smart Learning Applications’ 2018 - Gold Award 2021 - Silver
2001 - Merit Award for ‘Best of Smart Learning Applications’ 2017 - Gold Award
ETHTAIPEI HACKATHON 2000 - Merit Award for ‘Best of Smart Learning Applications’ 2016 - Gold Award UTAR-FICT INAUGURAL INTERVARSITY CAPTURE THE FLAG (CTF)
2024 - 1st Place for using dual investment on Dyson Finance 2000 - Top Award for ‘Best of Student Projects’ 2015 - Gold Award COMPETITION
2024 - 1st Place for deploying smart contracts on ThunderCore 1999 - Merit Award for ‘Best of Student Projects’ 2014 - Gold Award 2023 - 1st Place & 2nd Runner Up
2024 - 2nd Place in the Best Overall Project on Zircuit
INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL) WATER VANGUARDS CHALLENGE 2023 SIBER SIAGA’S CAPTURE THE FLAGS (CTFS): CODE COMBAT
MALAYSIA TECHNOLOGY EXPO’S (MTE) ASIAN YOUTH INNOVATION COMPETITION 2023 - Champion 2023 - 2nd Place
AWARDS (AYIA) 2023 - 3 Gold Awards 2023 - 3rd Place
2024 - Gold Medal (ICT category) 2022 - 2 Silver Awards 1 Bronze Award WICKED 6 CYBER GAMES, 2023 WOMEN’S GLOBAL CYBER 2023 - 6th Place
2021 - Gold 2023 - 1st Place in Women’s Society of CyberJutsu (WSC) CTF 2023 - 9th Place
DIGITAL CAMPUS 2.0 CAMPAIGN BY PAYNET 2021 - 2 Silver Awards 2023 - 2nd Place in the Haiku CTF and Security Innovation CTF 2022 - 2nd Place
2024 - The Champion & The Best Pitch 2019 - 2 Gold Awards 2023 - 7th Place in the SANS Bootup CTF 2022 - 2nd Place
2019 - Silver 2022 - 3rd Place
INTERNATIONAL HUMAN-ENVIRONMENT CARE FILM FESTIVAL (HECFF) 2018 - 2 Gold Awards 30-HOUR NO-CODE HACKATHON 2022 - 6th Place
2023 - Best Cultural Diversity Film Award 2018 - Silver 2023 - First Place Winner
INTERVARSITY CORPORATE STRATEGY CHALLENGE (ICSC)
MDEC PREMIER DIGITAL TECH INSTITUTION AWARDS INTERNATIONAL INVENTION, INNOVATION & TECHNOLOGY MICROSOFT’S CODE; WITHOUT BARRIERS HACKATHON 2023 - 1st Runner-Up
2023 - Outstanding Faculty Award (University Category) EXHIBITION (ITEX) 2023 - Winners
2023 - Outstanding Faculty Member Awards (3rd Place) 2023 - 1 Gold Award TAIPEI DESIGN AWARD
2022 - PDTI Outstanding Faculty 2023 - 6 Silver Awards APU-AWS DEEPRACER COMPETITION 2023 - Silver Prize Winner (Industrial Design Category)
2022 - Best Faculty Member 2022 - 1 Gold Award 2023 - 1st Place
2019 - 1 Gold Award 2023 - 2nd Place IEM STUDENT RESEARCH E-POSTER COMPETITION
PRIVATE EDUCATION EXCELLENCE AWARDS 2018 - 1 Bronze Award 2023 - 3rd Place 2023 - Second Prize Winner (Individual Category
2023 - Best in Student Achievements (Institution Category) 2018 - 1 Silver Award
2023 - Best in Diversity & Inclusion (Institution Category) 2018 - 1 Silver Award ADOBE CERTIFIED PROFESSIONAL (ACP) CHAMPIONSHIP MALAYSIA INTERNATIONAL INNOVATION, TECHNOLOGY & RESEARCH EXHIBITION
2023 - National Outstanding Innovator Award 2017 - 1 Silver Award 2023 - National Champion AND CONFERENCE (iTREXC)
(University category) 2016 - 1 Gold Award 2022 - Top 5 2023 - 2nd Place
2023 - National Outstanding Young Educator Merit Award 2016 - 1 Silver Award 2023 - 3rd Place
2015 - 1 Gold Award WORLD OF ROBOTICS CHAMPIONSHIP (WRC)
HILTI IT COMPETITION 2015 - 1 Bronze Award 2023 - Champion ASEAN-REPUBLIC OF KOREA (ROK) YOUTH METAVERSE IDEA CONTEST
2023 - Champion 2014 - 1 Gold Award 2023 - 3rd Place Winner
2022 - 2nd Runner Up 2014 - 1 Bronze Award PETRONAS INTER-UNIVERSITY CAPTURE THE FLAG (CTF) CHALLENGE
2021 - Champion 2013 - 2 Silver Medals 2023 ODYSSEY HACKFEST: ONLINE CATEGORY
2020 - Champion 2016 - Best Green Invention Award 2023 - First Place & Second Runner Up 2022 - Champion
2020 - 1st Runner Up 2013 - 2 Gold medals for the innovator category
DATA MINING CUP INTEL & CREST INDUSTRY-UNIVERSITY CHALLENGE
HACKTITUDE MALAYSIA 5TH CARNIVAL OF RESEARCH AND INNOVATION (CRI) 2023 - Best Project of the Year: Returns Reduction in E-commerce 2022 - Grand Prize
2023 - Champion 2023 - 2 Gold, 2 Silver and 2 Bronze Medals 2022 - 1st Place & 3rd Place

For more awards listing, please visit APU website.

/ 70 / AWA R D S A ND ACH IEVEMEN T S AWA RDS AN D AC H I E V E ME N T S / 71 /


Asia Pacific University of Technology & Innovation (APU) Company no. 672203-A
Asia Pacific Institute of Information Technology (APIIT) Company no. 260744-W
(A Member of the APIIT Education Group)

Technology Park Malaysia, Bukit Jalil, 57000 Kuala Lumpur.


Tel : +603-8996 1000
Email : [email protected]

DU030(W) | DK121(W)

www.apu.edu.my

All information is correct at the time of publication but may be subject to change in the interests of continuing improvement.
0524

The names, logos, symbols and marks that appear in this publication are acknowledged as the trademarks and copyrights of the respective companies and universities,
registered in the country of registration and many jurisdictions worldwide.

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