UTS-ESSAY
UTS-ESSAY
NIM: 104012340131
MB-47-INT-02
Title: Exploring AR, VR, MR, and IoT to Improve Business Efficiency
Introduction
What happen in business world right now is productivity and efficiency are key factors in
maintaining a competitive edge. Technology continues to evolve, companies are increasing
turn to augmented reality (AR), virtual reality (VR), and mixed reality (MR). These
technologies have become tools that help people live in the real world, from trying on
different sunglasses by online or seeing how a sofa fits in their home, playing games and do
office stuff at home.
These technologies are not just fancy buzzwords they are like superheroes in the tech world,
that build and came here to save the world by increasing productivity, cutting labor time, and
risks.
Conclusion
In conclusion, the integration of AR, VR, and MR technologies holds immense promise for
enhancing business efficiency and reducing operational risks. By leveraging AR for real-time
guidance, VR for immersive training experiences, and MR for collaborative design reviews,
businesses can unlock new avenues for productivity gains and time savings. As evidenced by
empirical research and industry case studies, the strategic adoption of these immersive
technologies is essential for staying competitive in today's rapidly evolving business
landscape.
The dynamic duo of AR, VR, MR, and IoT are working together to revolutionize the way
businesses operate. With their combined strengths, they can increase productivity, cut work
time, and minimize risks, all while making you feel like a tech-savvy superhero.
Citation
1. Satrya; XR, AR, VR dan MR (August 2020); School of Applied Science
2. Augmented Reality: Definition, Applications, and Future Prospects. (n.d.). Retrieved
April 20, 2024, from
https://www.researchgate.net/publication/333028358_Augmented_Reality_Definition
_Applications_and_Future_Prospects
3. Virtual Reality: Definition, Applications, and Future Prospects. (n.d.). Retrieved April
20, 2024, from
https://www.researchgate.net/publication/333028358_Augmented_Reality_Definition
_Applications_and_Future_Prospects
4. Mixed Reality: Definition, Applications, and Future Prospects. (n.d.). Retrieved April
20, 2024, from
https://www.researchgate.net/publication/333028358_Augmented_Reality_Definition
_Applications_and_Future_Prospects
5. The Internet of Things (IoT): Definition, Applications, and Future Prospects. (n.d.).
Retrieved April 20, 2024, from
https://www.researchgate.net/publication/333028358_The_Internet_of_Things_IoT_
Definition_Applications_and_Future_Prospects