Physics Class 12 Ray Optics & Electromagnetic Radiation
Physics Class 12 Ray Optics & Electromagnetic Radiation
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Light
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Light 127
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Transparent,
translucent,
and opaque
Most solid objects block Transparent materials, such Translucent materials, Opaque materials let
light, but some materials as glass, let light pass through. such as frosted glass, let no light through and so
let light waves pass through. However, they also reflect a some light through but cast a strong shadow.
small amount of light, which scatter it.
is why we can see them.
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Sound Light
Sound waves travel as vibrations of particles of matter, Light waves travel as vibrations in electric and
so they cannot travel through empty space. Sound can magnetic fields and can cross empty space. They
travel through solids, liquids, and gases. can pass through air and water, but most solid
materials block their path.
Sound is a longitudinal wave. The particles move Light is a transverse wave caused by vibrations in the
forward and backward in the same direction electromagnetic field. The vibrations are at right angles
as the wave travels in. to the wave’s direction of travel.
Direction of travel
Vibration
Direction of wave
Vibration of particles
The amplitude of a sound wave determines its The amplitude of a light wave determines its
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The frequency of a sound wave determines its The frequency of a visible light wave determines its color.
pitch. The higher the frequency, the higher the pitch. Low-frequency visible light is red; high-frequency visible
light is violet.
Low-frequency wave
Low-frequency wave
High-frequency wave High-frequency wave
Sound travels at around 343 m/s through air. Light travels at around 300 million m/s through air
Some jet aircraft can fly faster than this. (almost 1 million times faster than sound). That’s why
you see lightning flash before you hear thunder.
Sound waves can be reflected, refracted, and absorbed. Light waves can be reflected, refracted, and absorbed.
A reflected sound is called an echo. The image we see in a mirror is a reflection.
Reflected
image
Object
Light appears to
Echo
come from behind
the mirror.
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A pinhole camera is a box with a tiny hole in the front ✓ Pinhole cameras do not
and a screen at the back. When you point it toward a need a lens.
brightly lit scene, a faint image appears on the screen. ✓ If the pinhole is too large,
This simple setup was the ancestor of today’s cameras. the image will be blurred.
✓ Pinhole cameras show
that light travels in
straight lines.
Ray diagram
We can explain how a pinhole camera works by drawing a diagram that shows
light traveling in straight lines—a ray diagram. Ray diagrams include just a few
rays of light as straight lines with arrows showing the direction light travels. This
ray diagram shows that light rays cross as they pass through the small hole,
resulting in an upside-down image. Ray diagrams are also very useful to show
what happens when light is reflected, refracted, or focused by lenses.
Light travels in
straight lines
through the pinhole.
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When light strikes a surface, some of it bounces off—it is ✓ Regular reflection is the
reflected. Luminous objects emit light, but we see everything even reflection of light
else by reflected light. Most objects have a rough surface that from a smooth surface
reflects light in many directions (diffuse reflection). However, such as a mirror.
very smooth objects, such as mirrors, reflect light regularly ✓ Diffuse reflection is the
(regular reflection). irregular reflection of light
from a rough surface.
✓ When light is reflected
The law of reflection by a mirror, the angle of
The picture below shows what happens when light is reflected by a incidence equals the angle
mirror. The angle of the incoming ray (angle of incidence) is always of reflection.
the same as the angle of the reflected ray (angle of reflection). This
is the law of reflection. Both angles are measured from a line called
the normal, which is at right angles to the object’s surface.
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Normal
Mirror images
Incident ray
When you look in a flat mirror, you see a virtual image
(see page 129) that appears to be behind the mirror. The
ray diagram here shows how a mirror produces a virtual Object Virtual image
image. The dashed lines show where the light appears to
come from. Mirrors don’t reverse things left to right. Writing
looks reversed in a mirror because we have to flip a book
around to face the glass. Mirrors actually reverse images Mirror
from front to back, along a line through the mirror. Reflected ray
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Refraction
When light waves pass from one medium to
another—such as from air to water—they
change direction. This is known as refraction.
Lenses use refraction to bend and focus light.
Refraction of light
Place a straw in a glass of water and it
will appear bent or broken. This happens
because light from the straw is refracted
as it passes between the water, glass,
and air on the way to our eyes. Our brains
The straw looks crooked
assume the light has traveled in a straight because light from the
line, so the image of the straw in the water straw refracts as it
is distorted. passes from water
and glass to air.
Key facts
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✓ Refraction is a change in the direction
of waves as they pass from one
medium to another.
✓ Waves bend toward the normal when
they slow down and bend away from
the normal when they speed up.
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Mirror
Incident ray
Reflected ray
Normal
Ray box
Paper
Angle of
reflection
Lines drawn
over light beam
Law of reflection
Wherever you position the ray box, the angle of Angle of Normal
incidence (the angle between the incident ray incidence
and the normal) will always be the same as
the angle of reflection (the angle between the
reflected ray and the normal). This is called
the law of reflection.
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1. Place a glass block on a large sheet of paper and trace 1. Place a semicircular glass block on a large sheet of
around it. paper and draw around it.
2. Draw a line at right angles to the long side of the block. This 2. Remove the block. Using a ruler and pencil, find
will be the normal in your ray diagram. and mark the center of the straight side. Draw a normal
line through this point, perpendicular to the straight side,
3. Darken the room and use a ray box to shine a ray of light then replace the block.
diagonally into the block.
3. Shine a ray of light from a ray box through the
4. Use a pencil to mark the ray’s path up to and beyond the curved surface of the block to the point you marked.
block by drawing small crosses.
4. The ray will bend away from the normal as it leaves
5. Remove the block, then use a pencil and ruler to connect the the glass. Note that some light is also reflected by the
crosses and to draw the ray’s path through the block. straight surface of the glass block.
6. Measure the angles of incidence and refraction. 5. Move the ray to increase the angle of incidence.
Note that the angle of refraction also increases.
7. Repeat with different angles of incidence. Light bends toward Continue increasing the angle of incidence until the
the normal when it passes from air to glass, so you’ll find the refracted ray lines up with the flat surface of the block.
angle of refraction from air to glass is always less than the
angle of incidence. 6. Increase the angle of incidence again. The light is
now reflected completely, with no light escaping
8. Measure the angles of incidence and refraction at the point by refraction. This is known as total internal
where the light leaves the block. Light bends away from the reflection (TIR). The angle of incidence at which
normal as it passes from glass to air, so in this case the angle TIR begins is called the critical angle.
of refraction will be larger than the angle of incidence.
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Angle of refraction
Ray box
Normal
Refracted ray
Normal
Reflected ray
Angle of incidence
Incident
Angle of incidence
ray
Angle of refraction
Critical angle
Total internal
Refracted reflection
Glass block ray
Emerging ray
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Optical fibers
An optical fiber is a strand of solid glass about as thin as
a human hair. It uses total internal reflection to trap and
transmit pulses of light carrying digital information, such
Total internal Light ray
as internet data. Laser light is directed into one end at a
reflection
shallow angle so that the light cannot escape until it
reaches the other end.
Glass
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Underwater reflection
When viewed from underwater, the water surface acts like
a mirror due to total internal reflection. Here, a dolphin is
reflected twice off the underside of two different waves.
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Light is refracted as it
enters and leaves the lens.
Cameras
The converging lens
can move forward
Cameras work in a similar way to the human eye. and backward.
Incoming light is focused by a converging lens to Light
form an image on a light-sensitive sensor in the back sensor
of the camera. Images are then stored in a memory
chip. Unlike a human eye, a camera contains a Image
glass lens that cannot change shape to adjust its Object
focusing power. Instead, cameras with adjustable
focus move the lens forward or backward.
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Refraction is a change in the direction of waves when they ✓ Refraction is caused by a change in
slow down or speed up. Light waves refract when they pass the speed of waves.
from one medium to another, and water waves refract ✓ The frequency of waves is unchanged
when they move between deep and shallow water. after refraction, but the wavelength
and speed change.
✓ If a wave slows down, it bends toward
Refraction in water
the normal.
We can see refraction in action by using a ripple tank—a tank
of water through which light is shone to make the ripples visible. ✓ If a wave speeds up, it bends away
A glass block placed at an angle on the bottom of the tank from the normal.
creates a zone of shallow water, which slows down the waves.
When waves slow down, they bend toward the normal. When
they speed up, they bend away from the normal. The frequency
of the waves remains the same after refraction, but the slower
waves have a shorter wavelength.
!
The waves slow down Teacher supervision required
and change direction.
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Angle of
Waves bend toward the
incidence
normal when they slow down.
Direction of travel
Angle of
refraction
Normal
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Light travels incredibly fast through a vacuum: 3 × 108 m/s ✓ The refractive index of a material is
(300 million meters per second). It travels almost as fast a measure of how much that material
in air, but it slows significantly in water, glass, or other slows down light.
transparent materials. The refractive index of a material is ✓ Refractive index equals the speed of
a measure of how much the material slows down light. light in a vacuum divided by the speed
of light in the material.
✓ Snell’s law allows us to calculate
Calculating refractive index refractive index from the angles of
Light travels at different speeds in different materials, so each
incidence and refraction.
material has a different refractive index. The greater a material’s
refractive index, the more it slows down light and the more the
light is refracted (bent). This equation shows how refractive
index can be calculated from the change in the light’s speed.
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Question Answer
The speed of light in a vacuum is 3 × 108 m/s, 3 × 108 m/s
n=
and the speed of light in water is 2.3 × 108 m/s. 2.3 × 108 m/s
What is the refractive index of water? = 1.3
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Angle of
refraction (r)
?°
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Normal
Glass Water
Question Question
Light enters a block of glass at an angle of incidence of Diamonds get their sparkle
50°. If the refractive index of air is 1 and the refractive from their high refractive
index of glass is 1.6, what is the angle of refraction? index and small critical angle,
which cause a lot of internal
Answer reflection off a diamond’s faces
1. First, rearrange Snell’s law to make sin r the subject. before light escapes and reaches
our eyes. If the refractive index
n1 × sin i
sin r = of diamond is 2.4, what is the
n2
2. Put in the numbers and use a calculator to find the critical angle?
sine of 50°.
1 × sin 50°
sin r = Answer
1.6
= 0.479 1 Refractive
sin c =
3. Use the sin−1 function on a calculator to find 2.4 index of air
the answer. sin c = 0.42
r = 29° c = 25°
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Rays converge at
The distance between the focal the focal point.
point and the center of the lens
is called the focal length.
Diverging lenses
Diverging lenses are also called concave lenses. When parallel rays of light
pass through a diverging lens, they spread out (diverge). The focal point of
a diverging lens is the point which the diverging rays appear to come from.
The greater the curvature of the lens, the more powerfully it focuses light
Parallel
and the closer the focal point is to the lens.
rays of light
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Converging and diverging lenses are used in glasses and ✓ Converging and diverging lenses are
contact lenses to correct two of the most common causes used in glasses and contact lenses to
of blurred vision: nearsightedness and farsightedness. correct vision.
✓ Diverging (concave) lenses are used
to correct nearsightedness.
Farsightedness
In a farsighted eye, light rays from nearby objects are focused ✓ Converging (convex) lenses are used
toward a point behind the retina, making nearby objects look to correct farsightedness.
blurred. This happens because the eye’s focusing power is not
strong enough or the eyeball is too short. A converging (convex)
lens corrects vision by making light rays converge before they
enter the eye. A convex lens (a lens that curves
outward) corrects farsightedness.
If an eye is
farsighted, light
rays are brought
to a focal point
behind the retina.
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Light from
nearby object
Nearsightedness
In a nearsighted eye, light rays from distant objects are brought
into focus before they reach the retina, making distant objects look
blurred. This happens either because the eye’s focusing power is too
strong or the eyeball is too long. A diverging (concave) lens corrects A concave lens (a lens that curves inward
vision by making light rays diverge before they enter the eye. in the middle) corrects nearsightedness.
If an eye is nearsighted,
light rays are brought
into focus before they
reach the retina.
Light from
distant object Retina
ray diagram ✓ A ray diagram can be used to work out where the
image produced by a lens appears.
✓ Incident rays that travel parallel to the axis are
We can use ray diagrams to find out where
refracted through the focal point.
the image produced by a converging lens
✓ Incident rays that travel through the focal point
appears. This diagram shows what happens
before reaching the lens are refracted to become
when an object is farther from the lens than
parallel with the axis.
the lens’s focal point. The lens produces a
✓ An incident ray traveling through the center of the
real image (see page 129) that is inverted
lens does not change direction.
(upside down) and diminished (smaller).
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Axis
Focal point
2F F F 2F
1. Draw a horizontal axis with a lens in the middle. 5. For the second ray, draw a straight line from the top of the
object through the center of the lens. This ray doesn’t bend.
2. Mark the focal point (F) on both sides of the lens.
6. Where the lines cross is the bottom of the inverted image.
3. Draw the object as an arrow pointing upward. (The image does not necessarily form at the focal point.)
4. Draw an incident ray from the top of the object to the lens, 7. To check, draw a third ray from the top of the object and
traveling parallel with the axis. Draw the refracted ray from through the left focal point to the lens. This ray refracts
the lens through the focal point. and continues in parallel with the axis.
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A converging lens works as a magnifying glass if the object ✓ The magnifying glass produces an
enlarged, upright, virtual image.
is closer to the lens than the focal point. The image is
✓ The object must be within one
enlarged, upright, and virtual (see page 129), so only
focal length to produce the
someone looking through the magnifying glass can see it.
magnified image.
2F F F 2F
The object must be
less than one focal
length from the lens.
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4. Draw an incident ray from the top of the object to the lens,
traveling parallel with the axis. Then draw the refracted
ray from the lens through the focal point. Question
A beetle measuring 9 mm long is viewed through a
5. Draw a second ray from the top of the object through
the center of the lens. This ray doesn’t bend.
magnifying glass, producing a 28 mm virtual image.
What is the magnification?
6. Using a ruler, extend both rays backward as dotted
lines. The point where they cross is the top of the virtual
image. The bottom of the virtual image is on the axis.
Answer
28 mm Magnification is a
magnification =
9 mm ratio, so the answer
magnification = 3.1 has no units.
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F
The virtual
image is upright
Focal
and diminished
point
(smaller).
1. Draw a horizontal axis with a lens in the middle. 5. The refracted ray will travel as though it came from
the focal point on the left of the lens. Use your ruler
2. Mark the focal point (F) on the left of the lens. to draw a dotted line from the focal point to the lens,
and continue this as a solid line traveling away.
3. Draw the object as an arrow pointing upward.
6. Draw a second ray traveling straight through the
4. Draw an incident ray from the top of the object center of the lens. This ray doesn’t refract.
to the lens, traveling parallel with the axis.
7. Where the dotted line and the second ray meet
is the top of the virtual image.
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Light from the Sun is made up of a wide range, or spectrum, ✓ Different frequencies of
of different frequencies. The range of frequencies we visible light appear to our
can see—the visible spectrum—is just a tiny part of eyes as colors.
this. Different frequencies of visible light appear to our ✓ White light is a mixture of
eyes as different colors. When all the visible frequencies are different frequencies.
mixed together, they make white light. ✓ A glass prism can refract
white light and split it into
its component colors.
Visible light spectrum
We can split white light into its component colors by shining it through
a triangular block of glass called a prism. The glass refracts each
frequency differently. Colors with higher frequencies, such as violet,
refract more than colors with lower frequencies, such as red. As a
result, a beam of white light spreads out to produce a colorful
spectrum. Although the visible spectrum is traditionally shown with
seven colors, most people can’t distinguish indigo and blue, so they
can only see six.
Glass prism
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Light refracts
as it enters and Different frequencies
leaves the prism. appear to us as The wavelength
different colors. of red light in air or a
vacuum is 665 nanometers
Red light is (665 billionths of a meter).
refracted
the least.
Red
Oran 665 nm
Yell ge 60
0 nm
Gre ow 570 n
B e n 520
m
In lue nm
Vio digo 475 nm
let 44
5n
4
00 m
nm
Violet light is
refracted the most.
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Light from
the Sun
Refraction
Internal
Raindrop reflection
Refraction
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A red billiard ball looks red because A black ball looks black A white ball looks white because
its surface absorbs all wavelengths because it absorbs every it reflects all the different
of visible light except red, which color and reflects little light. wavelengths of visible light.
is reflected.
Color filters
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lower frequency
106 107 108 109 1010 1011 1012
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longer wavelength
Electromagnetic waves
are transverse waves.
Radio waves
Microwaves
Radio waves are used for communication, Microwaves are short-wavelength radio Infrared is the heat you can feel when
such as transmitting phone calls, TV waves and are used for communication. you warm your hands by a fire or stand in
programs, and internet data. Long-wave Certain frequencies of microwave radiation the Sun. TV remote controls use infrared
radio waves can bend around hills and are absorbed by water molecules in beams to send signals to the TV, and
around Earth’s curved surface. food and are used for heating in night-vision goggles that detect infrared
microwave ovens. radiation allow people to see in the dark.
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Electromagnetic waves
An electron emits a packet of
Electromagnetic waves can be electromagnetic energy when
generated by changes in atoms. it drops to a lower level.
For instance, light is emitted when
electrons move from high-energy
levels to lower levels. The
frequency and wavelength of
the light depend on how far the
electron moves. Near Earth’s poles,
oxygen atoms in the atmosphere
emit a greenish light when they
release energy after being struck by
high-speed particles from the Sun.
The light causes the aurora borealis Oxygen atom
(northern lights).
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shorter wavelength
Infrared Ultraviolet
Gamma rays
Visible light is the small Ultraviolet (UV) rays cause X-rays are high-energy Gamma rays emitted by
part of the electromagnetic tanning and sunburn. UV electromagnetic waves that radioactive materials
spectrum we can see. We use it lamps are used to kill bacteria pass through soft body tissues (see pages 240—241)
to illuminate our surroundings and viruses, to detect forged but not bones or teeth. They are used to sterilize medical
and to generate images on TVs paper currency, and to make are used for medical imaging instruments, create medical
and phone screens. fluorescent objects glow and to check the contents of images, and kill cancer cells.
in clubs. luggage in airport security.
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