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Synopsis Report

hi its my report on my college priject

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0% found this document useful (0 votes)
1 views

Synopsis Report

hi its my report on my college priject

Uploaded by

s7835355
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 12

A Synopsis Report

on

FRIENDSBOOK WEBSITE

Submitted to the Department of Information Technology

In partial fulfillment of the requirements

For the degree of

Bachelor of Technology

In

Information Technology

by

Aarav Pandey (2300140130002)

Anubhav Saxena (2300140130008)

Vinay Yadav (2300140130059)

Rudra Pratap Singh (2024106714)

Himanshu (2300140130023)

Group No. 10

Guided By

Ms. Prity Bala (Ass. Prof.)

Department Of Information Technology

Department of Information Technology

Shri Ram Murti Smarak College of Engineering &Technology, Bareilly

Dr.A.P.J. Abdul Kalam Technical University, Lucknow


October,2024

ACKNOWLEDGEMENT

We are grateful to our college Shri Ram Murti Smarak College of Engineering and

Technology for giving us this opportunity to carry out the project work. We would
also like to

thank our guide, Ms. Prity Bala for her constant guidance and encouragement and
for correcting

our various assignments with attention and care. She has made great efforts to
go through the

project and make necessary corrections as and when needed and we are very
grateful for that.

Name:
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ABSTRACT
In today’s digitally connected world, social interaction plays a crucial role in
shaping the college experience “FriendsBook” is a unique social networking
platform specifically designed for college students, aiming to enhance their ability
to connect, share, and navigate the complexities of friendships, educational
interests, and romantic dynamics. This project provides an engaging space where
students can create profiles, send friend requests, and communicate through
direct messaging. FriendsBook stands out with its playful “friend zone” feature,
allowing users to openly express their relationship dynamics in a light-hearted
manner. This innovative approach encourages transparency and fosters
meaningful conversations about friendship and romantic feelings, which are often
difficult to discuss. Additionally, the platform integrates educational interests,
enabling users to connect over shared academic pursuits, study groups, and
extracurricular activities, thereby enriching their educational experience. The
platform also facilitates event creation and group discussions based on shared
interests, further enhancing community building among students. By leveraging
modern web technologies, FriendsBook ensures a seamless and user-friendly
experience across devices. Ultimately, FriendsBook aspires to enrich the social
and educational lives of college students by providing a safe, inclusive, and fun
environment for connection and interaction. It aims to help students navigate
their college years with confidence, camaraderie, and a focus on both personal
and academic growth.

1.Study Groups: Enable users to form or join study groups for collaborative
learning, enhancing academic support and engagement among peers.

2. Resource Sharing Hub: Provide a platform for students to upload and share
educational materials, promoting a collaborative learning environment.

3.Real-Time Communication: Utilize chat features and notifications to facilitate


instant interactions and support among community members.

4.Mentorship Program: Implement a system for connecting students with mentors


in their fields of interest, promoting academic and personal growth.

5.User Feedback Mechanism: Include polls and surveys to gather user input on
platform features and improvements, ensuring the platform evolves with user
needs.

6. Interest-Based Communities: Implement themed forums where students can


engage in academic discussions, share resources, and build social connections
based on shared interests.
TABLE OF CONTENTS
Topic
Page No.

(1) Introduction of Project…………………………………………………………… 5

1.1 Motivation

1.2Problem Statement

(2) Literature Review……………………………………………….…………………. 6

(3) Methodology..........................................................................................7

(4) Technology Used………………………………………….…….…………………. 8

(5) Requirement and Specification…………………………………………….…… 9

5.1Hardware Requirement/Specification

5.2Software Requirement/Specification

(6) References……………………………………………………………………….....10
1. INTRODUCTION

1.1 MOTIVATION
The rise of social media has transformed how college students connect and
communicate, creating need for platforms that enhance both social and
educational experiences. ‘FriendsBook’ a social networking site designed
specifically for college students, aims to facilitate meaningful interactions
that address social dynamics and academic interests. The ‘friend zone’
phenomenon can lead to misunderstandings and emotional distress, making a
supportive platform like FriendsBook essential for helping students articulate
their feelings and engage in open discussions about
relationships.

1.2. PROBLEM STATEMENT


1.2.1. Current Situation: College students struggle to form connections and
navigate relationship complexities while seeking academic collaboration. Existing
social media platforms fail to address these specific needs, leading to feelings of
disconnection.

1.2.2. Proposed Solution: FriendsBook is a social networking platform


designed for college students, featuring an innovative ‘friendzone’ element for
open discussions about relationships. Additionally, it enables users to form study
groups, join interest-based communities, share educational resources, participate
in polls, and earn gamification rewards for engagement. This comprehensive
approach fosters mutual excellence through academic collaboration and peer
support.

1.2.3. Expected Outcome: By enhancing social interactions and educational


experiences, FriendsBook aims to facilitate meaningful connections, improve
communication, and promote collaborative learning, empowering students to
navigate their college years with confidence and support.
2. LITERATURE REVIEW
Social networking and academic collaboration in education have become
increasingly significant. Research shows that social media platforms can enhance
peer interactions and support academic success among college students.
Dabbagh and Kitsantas highlight that peer interactions are crucial for improving
educational outcomes, as collaborative learning fosters deeper engagement and
better retention of information [.

The effectiveness of study groups for academic support is well-documented.


Collaborative study methods have been shown to enhance learning outcomes by
providing diverse perspectives and resources. FriendsBook’s feature that allows
users to form or join study groups aligns perfectly with this research, promoting
knowledge sharing .

Interest-based communities are another vital aspect of social networking in


education. Themed forums not only enrich academic discussions but also foster
social connections. By implementing these communities, FriendsBook can
enhance user engagement and create a sense of belonging among students .

Gamification is also a powerful tool for increasing motivation and participation.


Elements like rewards and badges have been found to significantly boost
engagement in online learning environments. FriendsBook can leverage these
features to encourage students to actively participate in discussions and
activities .

Finally, gathering student feedback through polls and surveys is essential for
understanding user needs and improving platform functionality. Feedback loops
can lead to more responsive and effective platforms, allowing FriendsBook to
adapt to its users' evolving needs .
3. METHODOLOGY
4. TECHNOLOGY USED
5. REQUIREMENT AND SPECIFICATION
5.1 Hardware Requirement/Specification
1. Dual-core x86-64 CPU with 2.0 GHz or faster.

2. Minimum of 8 GB of RAM (16 GB recommended for better performance).

3. SSD with at least 256 GB of storage space.).

5.2 Software Requirements/Specifications


1. Front-end Development:
o HTML: For structuring the content of the website.

o CSS: For styling the website's visual appearance.

o JavaScript: For interactivity and handling user input.

o React or Vue.js: For building dynamic user interfaces.

o Bootstrap or Tailwind CSS: For responsive design.

2. Back-end Development:
o Node.js: For server-side logic.

o Express.js: For handling server routes and requests.

3. Database:
o Mongo DB: For storing user data, friend relationships, and community
information.

o Firebase: For real-time data synchronization and managing user-


generated content

(optional).

4. Development Tools:
o Git: For version control.

o Visual Studio Code: As the primary code editor.


REFERENCES
[1] N. Dabbagh and A. Kitsantas, “Personal Learning Environments, Social Media,
and Self-Regulated Learning: A Natural Formula for Connecting Formal and
Informal Learning,” The Internet and Higher Education, vol. 15, no. 1, pp. 3-8,
2012.

[2] A. Ebrahim and M. Hossain, “The Role of Online Communities in Promoting


Academic Success: A Study of Student Engagement in Themed Forums,”
International Journal of Educational Technology in Higher Education, vol. 18, no.
1, pp. 12-25, 2021.

[3] J. Hamari, J. Koivisto, and H. Sarsa, “Does Gamification Work? —A Literature


Review of Empirical Studies on Gamification,” in 2014 47th Hawaii International
Conference on System Sciences, pp. 3025-3034, 2014.

[4] M. M. Karp et al., “The Impact of Study Groups on College Student Learning: A
Meta- Analysis,” Review of Educational Research, vol. 89, no. 2, pp. 156-189,
2019.

[5] W. Zhang et al., “Student Feedback in Online Learning: Importance and


Impact,” Educational Technology Research and Development, vol. 68, no. 5, pp.
2619-2637, 2020.
FriendsBook
By
Group no. 10
Signature………………………….
Signature……………………

Name:
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Signature………………………….
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Name:
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Signature………………………….

Name:

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Er. Ashish Agrawal Dr. Pradeep Kr. Sharma Ms.


Prity Bala

Faculty Incharge IT MINI PROJECT INCHARGE


SUPERVISOR/GUIDE

Department of Information Technology


Shri Ram Murti Smarak College of Engineering & Technology, Bareilly

Dr.A.P.J. Abdul Kalam Technical University, Lucknow

October 2024

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