cg syllabus
cg syllabus
Applications of computer graphics. Architecture of Raster and Random scan display devices,
input/output devices.
Unit 2
Drawing and clipping primitives: Raster scan line, circle and ellipse drawing algorithms,
Unit 3
Unit 4
Geometric Modeling: Polygon Mesh Representation, Cubic Polynomial curves (Hermite and
Bezier).
Unit 5
algorithm and area subdivision algorithm for visible surface determination. Illumination and
Practical
3. Write a program to clip a line using Cohen and Sutherland line clipping algorithm.
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Coordinates).
7. Write a program to apply various 3D transformations on a 3D object and then apply parallel
1. Baker, D.H. (2008). Computer Graphics. 2nd edition. Prentice Hall of India.
2. Foley, J. D., Dam, A.V, Feiner, S. K., & Hughes, J. F. (1995). Computer Graphics: Principles
Additional Resources:
3. Marschner, S., & Shirley, P. (2017) Fundamentals of Computer Graphics. 4th edition. CRC
Press
4. Rogers, D. F. (1989). Mathematical Elements for Computer Graphics. 2nd edition. McGraw
Hill.
● Use of ICT tools in conjunction with traditional class room teaching methods
● Interactive sessions
● Class discussions
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Week Contents
of computer graphics.
input/output devices.
3-4 Drawing Primitives: Raster scan line drawing algorithm, circle and ellipse drawing
algorithms
Assessment Methods
Written tests, assignments, quizzes, presentations as announced by the instructor in the class.
Keywords