KWT EducatorsGuide
KWT EducatorsGuide
Click on a link below to jump to a specific section. Some sections also contain links to additional
downloads. You can print a copy of this guide—just be sure to print out your extra activity downloads, too!
This effective, game-based curriculum for students in grades K–5 fits perfectly into the developmental
progression of writing. It teaches pre-keyboarding and keyboarding skills, alongside computer readiness,
digital citizenship, and digital literacy. This is your educator’s guide not only for the curriculum, but for
a way of teaching keyboarding that is effective for children. Educators need to be able to connect to a
student’s online world to engage and motivate them, because they are a new and different type of learner
(Larson et al. 2009). Your students will be learning technology foundation skills and touch typing skills they
need to successfully navigate computer-based testing and produce written work in the classroom.
We began as a handwriting company in the 1970s, and we have evolved based on our continued and
direct experience with students, teachers, occupational therapists, and administrators. We know that
to be successful today, schools must effectively integrate different skills and technologies. In order for
students to be successful writers, they must have a range of tools available to produce effective, written
communication with ease. Our 35 years of experience and ongoing collaboration with educators brings
unique solutions to the problems associated with teaching written production skills in a way that is joyful,
effective, and innovative.
Keyboarding and handwriting are essential to student success, and are essential life-long skills that develop
through proper instruction. The key is to teach developmentally, according to what students are ready to
master at different levels.
Our lessons and activities make learning keyboarding a positive experience for children in just 5–10
minutes a day. You will help your students solidify strong technology foundation skills, typing skills, and
muscle memory. We use rich and varied activities to teach keyboarding skills along with capitalization
and punctuation practice, word and sentence practice, and common keyboarding and computer functions.
Lessons include multisensory elements and can be easily connected to other subjects.
We hope you enjoy using our curriculum and we are excited for you to bring it to life in your classroom.
Our teaching of keyboarding is developmentally appropriate by grade. Keyboarding for the kindergarten
child is quite different from keyboarding for a second or fifth grader. What is consistent across the grades
is our simplified approach to letter location and learning to use fingers correctly. We use a specific teaching
order to teach letters on the keyboard. This dynamic keyboard approach presents the keys in three color-
coded rows to help children easily locate letters. These rows are further broken down into six units—three
for the left hand, and three for the right. This enables us to build unit by unit, rather than teaching the entire
keyboard all at once.
In kindergarten, activities begin with the use of fingers on the left and right hand separately. This is referred to
as unilateral hand skills. By teaching unilateral hand skills first, children learn how to correctly move fingers on
the keys around the Home Row. This prepares them to press keys and locate symbols when they begin typing
with both hands.
In grades 1–2, children progress to typing frequently used letter combinations and words with both hands. At
all levels, students enjoy a variety of games and activities to be sure they have the basic keyboarding skills
and habits. In grades 3–5, lessons develop the fluency and skills students need for sentence and paragraph
typing. We familiarize students with common practices from computer-based assessments, such as scrolling,
dragging, and dropping. This promotes familiarity and success with computer literacy and digital fluency.
Keyboarding, like handwriting, is a complex skill that requires consistent practice and instruction over time.
As young children memorize letter locations and type frequently used letter combinations, they’re sharpening
their letter and word skills. As older students type within a variety of activities, they’re being exposed to
interesting vocabulary and cross-curricular content. We teach effectively with joy and are excited to help your
children develop the technology and keyboarding skills they need in each grade.
Active Teaching
We facilitate instruction that engages children. The curriculum provides different multisensory aspects
to help you teach children of different learning abilities. You will immediately know the effect of your
instruction and will be able to adjust, repeat, or vary the instruction for the best learning outcome.
Teacher Suppor t
We believe that if you have knowledge of keyboarding, you will be empowered. We can answer your
keyboarding questions and help you with your concerns. When are my children ready to type? Why do
children find it difficult to type with two hands at once? We provide answers to help you understand and
avoid those problems.
First Grade: My Keying Board uses game-based lessons to develop finger dexterity and finger-key
association for typing letters and words. As familiarity with the keyboard grows, children type word
parts, frequently used words, and short sentences. Students practice these skills with engaging and
changing themes: Let’s Play, Wild About Animals, and Art Start. Spot Checks are used to gauge student
understanding of specific skills. Each Spot Check measures a student’s speed and accuracy.
Second Grade: Key Power introduces all of the letter and keyboarding skills from earlier grades, but at
a faster pace. Muscle memory of the keyboard is developed with frequently used letter combinations.
Students enjoy changing themes as they learn to type words and sentences. Students practice these skills
with engaging and changing themes: Start the Music, Water, Water!, and Math Mix. Spot Checks are
used to gauge student understanding of specific skills. Each Spot Check measures speed and accuracy.
Third Grade: Keyboarding uses activities to sharpen accuracy and fluency skills. With basic keyboarding
well in hand, children practice with frequently rotating themes: Sing & Play, Famous Faces, Greek & Latin,
Bones & Bodies, and Great Grammar. Spot Checks are used to gauge student understanding of specific
skills. Each Spot Check measures speed and accuracy.
Fourth Grade: Keyboarding Success uses keyboarding games to promote muscle memory, accuracy, and
speed. Students practice formatting and typing skills with engaging and changing themes: Oh, Look!
(visual arts), Greek & Latin, Go Geography, and Words & Writers. Spot Checks are used to gauge student
understanding of specific skills. Each Spot Check measures speed and accuracy.
Fifth Grade: Can-Do Keyboarding develops the accuracy and speed necessary to handle the demands of
schoolwork and testing in higher grades. Formatting and typing skills are reinforced with engaging and
changing themes: Start the Music, Super Words, People Power, and Water, Water! Spot Checks are used
to gauge student understanding of specific skills. Each Spot Check measures speed and accuracy.
Resources
In the back of this guide there are important resources to support your teaching throughout the year and
help you guide, adjust, and monitor your instruction.
• Glossary
• School-to-Home Connections
• Remediation Tips
• Standards
• References
Compute
r Basics:
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rned the
names and
functions
of a com
puter.
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,
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ned th e diff
(snail mail)
y we le ar
Toda
snai l mai l.
to yo u by
@
se nd in g th is letter
and . W e’ re
emai l
yo u wa nt to
(email)
se d th e enve lope . If
dr es
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se nd yo ur
tter , pl ea se
pl ac e of writi ng a le
ou r cla ss in ac he r wi ll
and ou r te
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emai l m es sa yo u.
aring from
e lo ok fo rward to he
us . W
sh ar e it with
S in ce re ly ,
™
r
K ey boa
M o n i to
Email (K–2)
Mouse
Guide Down
Educator’s
Educato
r’s Guide
Downloa
d: Parts of
a Compute
r (K–2)
© 2014
Keyboard
ing With
out Tears ™
+Live Insights ™
+Live Insights is the digital dashboard that helps administrators and educators manage classrooms,
obtain student reports, monitor progress throughout the year and access the Stop & Review feature. This
feature allows you to set points in the curriculum where students review specific skills. You can also access
all of your extra activity downloads in +Live Insights. Access this dashboard at plusliveinsights.com.
We recommend you bookmark this page!
Webinars
Join us for interactive exchanges with program experts and other education professionals. For more
information, visit kwtears.com/learninglounge
E-Newslet ters
Receive tips, resources, engaging articles, activities, and free downloads when you sign up for our
newsletters. Topics include the entirety of written production from Pre-K readiness to handwriting
to keyboarding. They will help you get the most out of our curricula. To register for one or all of our
newsletters, visit kwtears.com/learninglounge
Professional Development
We are nationally recognized for our outstanding and engaging professional development workshops and
continuing education opportunities. Educators benefit from the extensive support we offer. Our workshops
come in a variety of subjects and use a fun, hands-on approach to instruction in the teaching methodology
of written production from Pre-K through fifth grade. Our webinars and how-to videos are widely used by
educators to support their teaching.
computer
© 2014 Keyboarding Without Tears™
The Scope & Sequence of Technology & Keyboarding defines the content and order of instruction.
The skills needed for technology knowledge and keyboarding develop as early as kindergarten.
The secret to teaching technology and keyboarding in the early elementary years is to make learning
easy, fun, and developmentally appropriate.
Type of Instruction
Teacher directed: Introduce technology and digital citizenship with class activities
Curriculum directed: Schedule and supervise children’s time and progress through the online keyboarding curriculum
Digital Citizenship
Digital Information: Introduce technology by showing and explaining how computers and tablets are used
Digital Protection: Explain access and boundaries of technology for personal, home, and school use
Digital Consideration: Respect the work and words that belong to others; use respectful words in your own work
Digital Communication: Show different ways to communicate; choose the best way for different situations
Physical Approach
Hand Position: Develop good habits with color coded home row keys and varied target key games
Posture: Teach good habits and learn the effect of furniture size on children’s posture
Finger Use: Develop fine motor skills for individual hands and both hands together with varied activities
Pre-Keyboarding
Target: See how the curriculum’s unique target key activities develop fine motor skills and correct finger-key habits
Mouse Clicks: Use a song and activities to teach mouse, cursor, and click functions
Key Identification: Boost letter skills as children learn keyboard letter locations with a variety of fun games
Drag & Drop: Extend hands-on puzzle play learning with drag and drop activities
L/R Home Row: The green Home Row is taught with hands apart; left hand keys, then right hand keys
L/R Top Row: The yellow Top Row is taught with hands apart; left hand keys, then right hand keys
L/R Bottom Row: The blue Bottom Row is taught with hands apart; left hand keys, then right hand keys
L/R 2 Rows: 2 Rows: Home and Top Row, then Home and Bottom Row are taught with hands apart
L/R 3 Rows: 3 Rows: Top, Home and Bottom Rows are taught with hands apart
Keyboarding
2 Hands, 3 Rows: 3 Rows: Top, Home and Bottom Rows are taught with hands together
Punctuation Keys: Puntuation keys are taught as part of sentence and word activities
Action Keys: The space bar, left and right shift for capitals, and enter key are introduced with writing activities
Number Keys: Numbers 1, 2, 3, 4, 5 are taught with the left hand, 6, 7, 8, 9, 0 with the right hand
Functional Use
Technology is changing the ways children learn and communicate. However, technology doesn’t change children’s basic
developmental, educational, and social needs. This curriculum fits technology and keyboarding into what children need at different
grades. Children need both handwriting and keyboarding to meet the written communication requirements of school and life.
We have created four topics that encompass lessons to support the nine elements of digital
citizenship. The lessons can be taught at the teacher’s discretion. Each lesson covers one or more
of the four topics of digital citizenship: information, protection, consideration, and communication.
The lessons rotate throughout the topics to give students exposure to all simultaneously. Because some
students may have more exposure to technology than others, it is wise to consider teaching digital
citizenship prior to starting the Keyboarding Without Tears™ curriculum. This ensures that all students
are familiar with the parts of technology, as well as the rules required to be responsible, digital
citizens. Don’t forget to start with a K-W-L chart. You’ll be amazed how much they’ll learn along
the way.
9
Parts of a Computer
First things first! Many children may be using a computer without actually understanding what they are
using. This interactive activity teaches your class the basic parts of a computer and their functions.
Materials Activity
• Parts of a Computer activity
1. Show students a computer in the classroom or technology lab.
Grouping 2. Ask students if they know the names of any of the items and their
Whole class functions.
Suppor t/ELL 3. Point to the items (i.e., monitor, keyboard, mouse) and say the names
Let children touch the items as together. Discuss their functions.
they say the names out loud. 4. Print the Parts of a Computer activity and distribute one per child.
5. Read labels one at a time and point to the items on the worksheet.
Children cut, label, and color worksheet.
Check
Observe children as they label their activity. Are they labeling parts
correctly?
More to Learn
Discuss the differences between a real mouse and a computer mouse.
Name:
TECH TALK
K e y b o a rd
M o n i to r
Mouse Cursor
Mouse
Mouse
Keyboard
Educator’s Guide Download: Parts of a Computer (K–2) © 2014 Keyboarding Without Tears™
Monitor
Materials Activity
• Envelope and stamp
• Snail Mail v. Email activity 1. Show children samples of physical mail and discuss.
• Pen 2. Ask children what they know about email. Using an easel or dry erase
• Computer or tablet board, compare the two.
Check
Observe as children participate in discussion. Can they identify how to
send email versus how to send physical mail?
More to Learn
Discuss the speed of physical mail and email.
Dear ,
Materials Activity
• Parts of a Tablet activity (K)
OR 1. Show students a tablet in the classroom or technology lab.
• Parts of a Tablet activity 2. Ask students what they know about tablets. Discuss.
(1–2)
3. Point to the items (e.g., front camera, screen, home button, etc.) and
Grouping say the names together. Discuss their functions.
Whole class 4. Print the Parts of a Tablet activity, based on grade, and distribute one
per child.
Suppor t/ELL
Allow children to hold the 5. Discuss activity and complete.
tablet and experience how
it works.
Check
Observe children as they complete their activities. Are they labeling parts
correctly?
More to Learn
Discuss the difference between a tablet and a computer.
Name: Name:
Color the parts of the tablet with your teacher. Draw something on the screen. Label the parts of the tablet.
power button = blue
camera = red
volume = green
home button = orange
TECH TALK
Tablet
screen camera home button app dock connector
App
Educator’s Guide Download: Parts of a Tablet (K) © 2014 Keyboarding Without Tears™ Educator’s Guide Download: Parts of a Tablet (1–2) © 2014 Keyboarding Without Tears™
Parts of a tablet
Materials Activity
• Privacy, Please! activity
1. Discuss the meaning of personal information. Make a list on an easel or
Grouping dry erase board (e.g., name, address, birthday, etc.).
Whole class 2. Discuss the word “private.”
Suppor t/ELL 3. Make two lists of times when it is safe and not safe to share private
Show children websites that information. Discuss.
require usernames. Make sure 4. Discuss the word “public.” Explain that usernames are public. Show
they understand that this is
children a website that requires a username and explain why. Discuss
not their real name.
how we don’t include our private information in a public username
(give examples). Create safe usernames (e.g., use a favorite color,
animal, etc.). Complete activity.
Check
Observe as children complete their checklist. Do they check the boxes?
Do they create a safe username? (Children may need help writing it.)
More to Learn
Compare a real name to a username. Discuss the differences.
Name:
Privacy, Please!
Today, we learned about keeping information private online. Just like we wouldn’t tell a stranger
where we live, we wouldn’t share that information online.
My privacy checklist. Things NOT to share unless an adult is helping me.
NAME
ADDRESS
PHONE NUMBER
BIRTHDAY
Name:
© 2014 Keyboarding Without Tears™ Educator’s Guide: Digital Citizenship: K–2 13
Privacy, Please!
Let’s Talk Technology
Instead of a Word Wall, have students discuss technology as a group or one-on-one activity. Use this
activity throughout the year to increase your students technology vocabulary. Of course, if you want to
celebrate the words they know, put them on a wall.
Materials Activity
• Technology Word Cards
(K–2) 1. Print Technology Word Cards (K–2).
2. Select five cards to share with students. Say the first word, then allow
Grouping them to share what they know about the word. Continue with other
Whole class; one-on-one
words.
Suppor t/ELL 3. Turn cards face down on floor. Allow one student to select a card and
Show the physical object review the meaning of the word.
if it’s available as children
review cards.
Check
Observe students during step three. Do they define the word correctly?
If the device is available, can they locate it?
More to Learn
If the device is available, consider allowing children to hang the card on the device.
app
© 2014 Keyboarding Without Tears™
avata r
computer TECH TALK
Teacher’s choice of words
© 2014
© 2014 Keyboarding
Keyboarding Without
Without Tears
Tears™
™
Materials Activity
• Remember Your Tech Stars
sign 1. Discuss the meaning of rules. Rules are created to remind us how things
are done.
Grouping 2. Print Remember Your Tech Stars sign.
Whole class
3. Hang the document on an easel and review the rules one at a time.
Suppor t/ELL Invite children to come forward and color the stars as rules are covered.
Explain difficult words, Be sure to explain words like “respect,” “surf,” and “save.”
like “surf.” Give examples
4. Post the rules in the classroom and review occasionally as a reminder of
of the multiple meanings
how to be a tech star.
of the word.
Check
Observe children as you go over the rules. Can they give examples of
the rules?
More to Learn
Create additional tech star rules. Just add to the list.
Surf Safely
Two Hands
Respect Equipment
TECH TALK
Materials Activity
• Computer with Internet
capabilities 1. Explain and show children the meaning of a website and being online.
• Hike Around Safely activity Discuss that there are a lot of places to travel online and just like in the
(optional) real world, some places are safer than others.
2. Discuss the steps to hiking around the Internet safely: 1. Ask an adult
Grouping
before going online. 2. Ask an adult to help you find safe places or
Whole class
websites to visit. 3. Stop if something feels unsafe.
More to Learn
Download and complete the Hike Around Safely activity. Teach children how to bookmark
a safe website.
Name:
Today, we learned about hiking around the Internet safely. We learned to always go to sites that are
child-friendly and to ask adults for help. We visited a national park, this is what I saw.
TECH TALK
Website Bookmark
Online
Educator’s Guide Download: Hike Around Safely (K–2) © 2014 Keyboarding Without Tears™
Safe
Materials Activity
• Stop the Strange Scenarios
activity 1. Print the Stop the Strange Scenarios activity and STOP poster.
• STOP poster 2. Share the poster with children and discuss the concept of “strange.”
Explain to children that if something strange happens online, they
Grouping should stop what they’re doing and tell an adult.
Whole class
3. Play the Stop the Strange game. Read a scenario from the activity.
Suppor t/ELL If the situation feels strange, have children hold up their hands in an X
Reinforce the meaning of the and say, “Stop! That’s strange.”
word “stop.”
4. Remind children that in those scenarios, they would leave the computer
and go tell an adult.
Check
Observe as children play the game. Are they identifying the situations
correctly?
More to Learn
Have children color the STOP posters, and take them home to share with their families.
TECH TALK
Safe
Website
Privacy
Materials Activity
• Digital Citizen Certificate
(K) 1. Revisit the K-W-L chart.
• Digital Citizen Certificate 2. Review the things that children knew and the things they wanted
(1) to know.
• Digital Citizen Certificate
(2) 3. In the final column, list and discuss all the things they learned.
4. Hand out certificates at the end of the lesson.
Grouping
Whole class
Suppor t/ELL
When reviewing concepts,
make sure to point to a
physical device if it’s available
during discussion.
Check
Observe children as you complete the chart. Were they able to list things
they learned?
More to Learn
Have children speak with a friend and say three of their favorite things about technology.
Digital Citizenship
Certificate of Completion
This certificate is presented to:
TECH TALK
Teacher Date
Teacher’s choice of words
We have created four topics that encompass lessons to support the nine elements of digital
citizenship. The lessons created to teach digital citizenship may be taught at your discretion.
Each lesson covers one or more of the four topics of digital citizenship: information, protection,
consideration, and communication. The lessons rotate throughout the topics to give students exposure
to all simultaneously. Because some students may have more exposure to technology than others,
it is wise to consider teaching digital citizenship prior to starting the Keyboarding Without Tears™
curriculum. This ensures that all students are familiar with the parts of technology as well as the
rules required to be responsible, digital citizens. Don’t forget to start with a K-W-L chart. You’ll be
amazed how much they’ll learn along the way.
21
Parts of a Computer
First things first! Many students may be using a computer without actually understanding what they are
using. This interactive activity teaches your class the basic parts of a computer and their functions.
Materials Activity
• Parts of a Computer labels
1. Break students into small groups and assign them a computer in the
Grouping technology lab.
Small group 2. Point to parts of the computer. Ask students if they know the names of
any of the items and their functions.
Suppor t/ELL
Let children touch the items as 3. Print the Parts of a Computer labels and distribute one per group.
they say the names out loud. 4. Have students cut out the labels and label the computer. Groups
take turns presenting one part of their computer and explaining the
function.*
*Fourth and fifth graders can skip the labeling and focus on the function of each part and the explanation.
Check
Observe children as they label their computers. Are they labeling them
correctly?
More to Learn
Discuss the differences between a laptop and desktop computer.
Monitor Monitor
Screen Screen
Mouse Mouse
Keyboard Keyboard
Computer Computer
Power Power
Power Power
US B Port US B Port
TECH TALK
Speake rs S peake rs
Mouse Disc drive
Mouse Pad Mouse Pad Keyboard Power
Educator’s Guide Download: Parts of a Computer (3–5) © 2014 Keyboarding Without Tears™
Monitor
Materials Activity
• My Favorite Passwords
activity 1. Discuss the meaning of the word “private.” List the reasons it’s
important to keep personal information private online on an easel or
Grouping dry erase board.
Whole class
2. Discuss personal information that should not be shared with others
(e.g., name, birthday, address, phone number, etc.). Discuss passwords
Suppor t/ELL
and how these are also personal and should be kept private.
Show students an example
of passwords online. Show 3. Print My Favorite Passwords activity and distribute one per student.
them how and where they
4. Read directions and have students complete.
are required.
Check
Observe as students complete their worksheet. Are they creating strong
passwords?
More to Learn
Discuss the difference between a username and password. Explain that people can see your
username, so it’s often important to keep your real name as private as your password.
My Favorite Passwords
Activity by Nettie C. Knapton
Choose one item from each column and then put them together.
+ + =
TECH TALK
Private
Password
Educator’s Guide Download: Password, Privacy & Power (3–5) © 2014 Keyboarding Without Tears™
Username
Materials Activity
• Offline, Online...Be Kind
brochure template 1. Discuss what it means to be kind and unkind. List ways that people are
unkind both in the real world and online.
Grouping 2. Discuss the term “bully” and ways you can take a stand against bullying
Small group
(e.g., tell an adult, stand up for others, be kind, accept others, etc.).
Suppor t/ELL 3. Print the Offline, Online...Be Kind brochure template and distribute one
Show children a real brochure per group.
so they can understand the
4. Students plan and create a brochure to teach others about kindness.
concept.
Check
Observe children as they participate in small group discussions. Are they
designing their brochures with information and tips about being kind?
More to Learn
Have students present or share their brochures with others. Have groups trade brochures
and read what the other created.
TECH TALK
Bullying/cyberbulling
Kind
Unkind
Materials Activity
• Snail Mail v. Email activity
• Computer or tablet 1. Show children samples of physical mail and discuss.
2. Ask children what they know about email. Compare the two using an
Grouping easel or dry erase board.
Whole class
3. Using a computer or tablet, show an example of an email. Discuss the
Suppor t/ELL parts of an email (e.g., to, from, address, subject, message, etc.).
Explain the concept of 4. Print the Snail Mail v. Email activity. Complete the Venn diagram
physical mail traveling slowly,
together comparing the two forms of communication.
like snails travel slowly.
Check
Observe as children participate in discussion. Are they identifying the
differences between the two forms of communication?
More to Learn
Discuss the speed of physical mail and email. On the board, list times when it would be
better to use physical mail versus email or vice versa.
Name:
Snail Mail
TECH TALK
Email
Computer/tablet
Educator’s Guide Download: Snail Mail v. Email (3–5) © 2014 Keyboarding Without Tears™
Email address
Materials Activity
• Parts of a Tablet activity
(3–5) 1. Show students a tablet in the classroom or technology lab.
2. Ask students what they know about tablets. Discuss.
Grouping
Whole class 3. Point to the items (e.g., front camera, screen, home button, etc.) and
say the names together. Discuss their functions.
Suppor t/ELL 4. Print the Parts of a Tablet activity and distribute one per child.
Allow children to hold a
tablet and experience 5. Discuss activity and complete.
how it works.
Check
Observe children as they complete their worksheets. Are they labeling
them correctly?
More to Learn
Discuss the difference between a tablet and a computer.
Name:
Label the parts of the tablet.
TECH TALK
Tablet
screen camera home button app dock connector App
Educator’s Guide Download: Parts of a Tablet (3–5) © 2014 Keyboarding Without Tears™
Parts of a tablet
Materials Activity
• Privacy, Please! activity
1. Discuss the meaning of personal information. Make a list on an easel or
Grouping dry erase board (e.g., their name, address, birthday, etc.).
Whole class 2. Discuss the meaning of the word “private.”
Suppor t/ELL 3. Make two lists of times when it is safe and not safe to share private
Show children websites that information. Discuss.
require usernames. Make sure 4. Show children a website that requires a username. Discuss how we
they understand that this is
don’t include private information in a username (give examples).
not their real name.
5. As a class, discuss ways to make safe usernames (e.g., use a favorite
color, animal, etc.). Complete worksheet.
Check
Observe children as they complete their personal information. Do they list
private information correctly? Do they create a safe username?
More to Learn
Compare a real name to a username. Discuss the differences.
Privacy, Please!
Name:
Write five things you can share about yourself online that are safe.
1.
2.
3.
4.
5.
TECH TALK
Private
Username
Educator’s Guide Download: Privacy, Please! (3–5) © 2014 Keyboarding Without Tears™
Materials Activity
• Don’t Be a Copycat activity
1. Discuss the meaning of the word “plagiarism.”
Grouping 2. Give an example of how to research a topic, use the information, and
Whole class correctly cite the source.
Suppor t/ELL 3. Review your school’s rules regarding plagiarism. Explain that there are
Explain the different meanings consequences associated with plagiarism.
of the word “copy.” 4. Print the Don’t Be a Copycat activity and distribute one per child.
Complete.
Check
Observe as children research their topics. Are they able to use the information
they find appropriately? Do they cite the source?
More to Learn
Discuss the difference between online research versus library research. Compare the two.
Don’t Be a Copycat
Research anything about cats online. Be sure to write about what you find and cite at least one source.
TECH TALK
Reference:
Plagiarism
Research
Educator’s Guide Download: Don’t Be a Copycat (3–5) © 2014 Keyboarding Without Tears™
Citation
Bibliography
Some of your students may have greater access to technology than others. Regardless of how much access
they have, it’s good for all children to understand where they can access technology in order to make their
research efforts and academic work more productive.
Materials
Activity
• Where’s the Access?
activity 1. Discuss meaning of the word “access.” Explain that technology can be
used in a lot of different places.
Grouping 2. Make a list of all the places where technology can be available on the
Whole class
easel or dry erase board.
Suppor t/ELL 3. Print the Where’s the Access? activity. Distribute one per child.
Explain the word “mobile.” 4. Review handout. Encourage children to take the handout home to share
with their families.
Check
Observe children during discussion. Can they identify a place where they
can access technology if it’s not readily available for them at home?
More to Learn
Discuss mobile technology and the concept of Wi-Fi. People can access technology
even on the go (e.g., libraries, restaurants, etc.).
• Classroom • Restaurant
Where’s
© 2014 the
Keyboarding Access?
Without Tears™ Educator’s Guide: Digital Citizenship: 3–5 29
Not everyone has computer and Internet access at home. If you are in need
Let’s Talk Technology
Allow students to discuss technology and the things they know as a group or one-on-one. This activity can
be used throughout the year to increase your students’ technology vocabulary.
Materials Activity
• Technology Word Cards
(3–5) 1. Print Technology Word Cards (3–5).
2. Select five cards to share with students. Say the first word,
Grouping then allow them to share what they know about the word.
Whole class; one-on-one
Continue with other words.
Suppor t/ELL 3. Turn cards face down on floor. Allow one student to select a card and
As students review cards, review the meaning of the word.
show the physical object
if it’s available.
Check
Observe students during step three. Do they answer with the correct
meaning of the word? If the device is available, can they locate it?
More to Learn
If the device is available, consider allowing children to hang the card on the device.
app
© 2014 Keyboarding Without Tears™
avata r
computer TECH TALK
Teacher’s choice of words
© 2014
© 2014 Keyboarding
Keyboarding Without
Without Tears
Tears™
™
Materials Activity
• Billboard activity
1. Discuss the many things that are shared online (e.g., photos, text
Grouping messages, different forms of communication, etc.).
Whole class 2. Discuss and make a list of all the reasons why it’s important to be
thoughtful about what you share online.
Suppor t/ELL
Explain the meaning of the 3. Discuss the meaning of the concept digital trail/imprint (i.e., a trail we
word “billboard.” Show create that shows the places we visit and things we do online).
examples of billboards online.
4. Print the Billboard activity. Explain the meaning of the word “billboard.”
Explain that they are used to
Explain to students that if the information they post online could be
advertise.
printed on a billboard, then it’s safe to post online. Complete.
Check
Observe children as they create their billboards. Are they creating things
that would be appropriate to share online?
More to Learn
Discuss the consequences of sharing things that are inappropriate. Make a list of
examples of things to avoid.
Billboards are used to advertise and to tell the world about something! The things you post online also reach a lot of people. If you
wouldn’t post your picture, text, or message on this billboard, then you shouldn’t post it online. Draw a picture of something that is safe
to post or say online.
TECH TALK
Digital trail/imprint
Educator’s Guide Download: Care What You Share (3–5) © 2014 Keyboarding Without Tears™
Materials Activity
• Remember Your Tech Stars
sign 1. Discuss the meaning of rules. Rules are created to remind us how things
are done.
Grouping 2. Print Remember Your Tech Stars sign.
Whole class
3. Hang the document on an easel and review the rules one at a time.
Suppor t/ELL Invite children to come forward and color the stars as rules are covered.
Explain difficult words Be sure to explain words like “respect,” “surf,” and “save.”
like “surf.” Give examples
4. Post rules in the classroom and review occasionally as a reminder of
of the multiple meanings of
how to be a tech star.
the word.
Check
Observe children as you go over the rules. Can they give examples of what
the rules mean?
More to Learn
Create additional tech star rules. Just add to the list.
Surf Safely
Materials Activity
• Where’s the Money?
activity 1. List examples of real shopping on a dry erase board or easel.
• Computer or tablet 2. Ask children what they know about online shopping. Compare the two.
More to Learn
Have children research an item to purchase. See if they can find the lowest price for the
item by visiting three different sites.
Name:
Complete the worksheet by comparing shopping online versus shopping in real life.
Online Shopping
Real Shopping
TECH TALK
Online shopping
Credit cards
Educator’s Guide Download: Where’s the Money? (3–5) © 2014 Keyboarding Without Tears™
Cash
Materials Activity
• K-W-L chart
• Other Ways to Chat 1. Download and print the K-W-L chart.
handout and Family Letter 2. As a class, discuss all the things children have discovered or heard
about socializing online. List them on the chart. Remind children that
Grouping most social media sites require you to be 13 years old.
Whole class
3. Discuss the things children would like to learn about social media.
Suppor t/ELL 4. Visit social media sites and provide examples of how people
Discuss the differences
communicate using social media.
between socializing in real life
versus online. List how they 5. Discuss the Other Ways to Chat handout. Encourage children to share
are different. it with their families, using the Family Letter on the back of the handout.
Check
Observe children as they are completing their activity. Are they creating a
social post that is thoughtful and accurate?
More to Learn
Discuss the difference between socializing in real life versus socializing online.
TECH TALK
Social media
Educator’s Guide Download: Other Ways to Chat (3–5) © 2014 Keyboarding Without Tears™
Materials Activity
• Computer
• Internet 1. Explain and show children the meaning of a website and being online.
• Hike Around Safely activity Discuss that there are a lot of places to travel online and just like in the
(optional) real world, some places are safer than others.
2. Discuss the steps to hiking around the Internet safely: 1. Ask an adult
Grouping
before going online. 2. Ask an adult to help you find safe places or
Whole class
websites to visit. 3. Stop if something feels unsafe.
More to Learn
Download and complete the Hike Around Safely activity. Teach children how to bookmark
a safe website.
Name:
Today, you learned about hiking around the internet safely. You learned to always go to sites that are
child-friendly and to ask adults for help. Visit nps.gov/yell and answer the following questions:
3. Search for the word “geyser.” Briefly explain how they work.
TECH TALK
4. Name one of the geysers at Yellowstone.
Email
Computer/tablet
Educator’s Guide Download: Hike Around Safely (3–5) © 2014 Keyboarding Without Tears™
Email address
Materials Activity
• Stop the Strange Scenarios
activity 1. Print the Stop the Strange Scenarios activity and STOP poster.
• STOP poster 2. Share poster with children and discuss the concept of strange. Explain
to students that if something strange happens online, they should stop
Grouping what they’re doing and tell an adult.
Whole class
3. Play the Stop the Strange game. Read a scenario from the activity.
Suppor t/ELL If the situation feels strange, have children hold up their hands in an X
Reinforce the meaning of the and say, “Stop! That’s strange.”
word “stop.”
4. Remind students that they would leave the computer and go tell an
adult.
Check
Observe as children play the game. Are they selecting the situations correctly?
More to Learn
Have children color STOP posters, and take them home to share with their families.
TECH TALK
Safe
Website
Privacy
Materials Activity
• Digital Citizen Certificate
(3) 1. Revisit the K-W-L chart.
• Digital Citizen Certificate 2. Review the things that children knew and the things they wanted
(4) to know.
• Digital Citizen Certificate
(5) 3. In the final column, list and discuss all the things they learned.
4. Hand out certificates at the end of the lesson.
Grouping
Whole class
Suppor t/ELL
When reviewing concepts,
make sure to point to a
physical device if it’s available Check
during discussion. Observe children as you complete the chart. Were they able to list things
they learned?
More to Learn
Have children speak with a friend and say three of their favorite things about technology.
Digital Citizenship
Certificate of Completion
This certificate is presented to:
TECH TALK
Teacher Date
Teacher’s choice of words
Digital Protection
Digital Consideration
Digital Communication
Parts of a Tablet
Privacy, Please!
Don’t Be a Copycat
Where’s the Access?
Teaching keyboarding should be grade specific. Keyboarding for the kindergarten child is quite
different from keyboarding for a second or fifth grader. As we do with handwriting, we stress correct
habits from the beginning. We do this by breaking keyboarding—or touch typing—into simple tasks,
and then building developmentally until children are fluent. We have developed a simple system with
color-coded rows. Children first learn the green Home Row keys. They learn to use the left hand and
then the right hand correctly letter by letter, row by row.
Keyboarding, like handwriting, is a complex skill that requires a few minutes of consistent practice
and instruction over time. We have developed this section to give children exposure to a keyboard in
a hands-on way. We believe that when children can touch, move, feel, and see something in a social
environment that fosters engagement and fun, they will learn.
41
Keyboard Tour for Teachers
Number Row
open/close
tilde exclamation at number dollar percent caret ampersand asterisk parentheses underscore plus Backspace
open/close backslash
brackets
semicolon apostrophe
Materials Activity
• Keyboard for Training
Fingers download 1. Print Keyboard for Training Fingers download, one per child.
2. Discuss the keyboard and the meaning of the Home Row.
Grouping
Whole class 3. Identify the Home Row keys and place fingers on these keys.
4. Explore other features:
Suppor t/ELL
Show children the paper - Left hand, right hand
keyboard next to a real - Top Row
keyboard. Allow them to
place their fingers on a real - Bottom Row
keyboard and find the Home - Individual finger movements (e.g., index fingers touch six different keys)
Row keys.
Check
Observe children as they place their hands on the keyboards. Do they
locate the Home Row and place their hands correctly?
More to Learn
Compare a real keyboard with a paper keyboard. Allow students to take turn placing
their fingers on the Home Row.
Q W E R T Y U I O P
:
A S D F G H J K L ;
<, >.
?
Z X C V B N M /
TECH TALK
Keyboard Bottom Row
Home Row
Top Row
Once children have participated in hands-on learning, consider building the keyboard online with
Keyboarding Without Tears™.
Materials Activity
• Build a Keyboard Tiles
1. Print, copy, and laminate paper keys.
Grouping 2. Distribute one per child (more if needed).
Whole class
3. Build a keyboard in various ways:
Suppor t/ELL - By Home Row, Top Row, Bottom Row
Have a real keyboard
available as a reference. - With vowels only
- By letter groups (QWERTY, ASDF, JKL;, punctuation keys, action keys)
- In ABC order
4. Create new ways to build a keybaord.
Check
Observe children participate in the activity. Can they find where their
paper key is located?
More to Learn
Download and complete the Build a Keyboard activity.
TECH TALK
Home Row Action keys
Top Row
Bottom Row
Punctuation keys
47
Glossary
This is a quick glossary of terms you might find helpful as you and your students use Keyboarding Without
Tears™ and the Educator’s Guide.
Color-Coded Rows
Keyboarding Without Tears uses color-coded rows to help visually organize the keyboard in a child-friendly way.
Digital Citizenship
Digital citizenship is the appropriate and responsible behavior with the use of technology to teach children, so
everyone can get along in the digital world.
Digital Literacy
Digital literacy is the ability to use technology and communication tools to find, evaluate, create, and communicate
information.
Dynamic Cursor
Our grade-appropriate dynamic cursor lets children know where to type and whether they have typed the correct
letter, number, or symbol through different color cues. The cursor changes shape in a developmental sequence in a
way that reduces the role of color in cuing letter location as children move through our K–5 curriculum.
Dynamic Keyboard
This refers to the small units taught to help children easily locate letters on the keyboard. The dynamic keyboard is
separated into three color-coded rows to help children easily locate letters. These rows are further broken down into
six units--three for the left hand, and three for the right.
License
Our Keyboarding Without Tears products are available through licenses. All licenses are good for one-year for one
student. Each grade level product has its own license.
Spot Check
Keyboarding Spot Checks focus on evaluating pre-keyboarding and keyboarding skills at incremental stages
throughout the curriculum. We measure letters per minute, words per minute, and accuracy throughout the
assessments. There are four types of Spot Checks—Spot Check: Letters, Spot Check: Words, Spot Check: Sentences,
and Spot Check: Paragraph.
School-to-Home Connections:
• Curriculum Overview Letter
• Why Keyboarding Is Important
• Digital Citizenship Explained
• Where’s the Access?
• Keeping Things Private
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© 2014 Keyboarding Without Tears™ • Coffee shop
• Technology lab
• Copy centers
• School library
Remediation Tips
More Before the Keyboard
For a number of reasons, teachers, parents, and occupational therapists choose to teach children
keyboarding in place of handwriting. If you suspect a child may benefit from keyboarding, don’t delay the
introduction of the skill until they are older. Two important things that you can teach children include visual
location skills and target practice. Teaching these skills early on will help children of all abilities build speed
and fluency. Remember to save keyboarding games until your children have had an adequate introduction
to the keyboard. It’s also important to remember that not all children with fine motor difficulties will be
successful with keyboarding. If fine motor difficulties are interfering with handwriting and keyboarding,
consider using other means of technology to assist the child with their academic success.
Visual Location Skills: These activities will help children visually locate the keys on a keyboard. Visual
location skills help with speed and fluency later on.
Target Practice: Target practice will train the fingers to quickly locate their position on the board.
This type of practice is the easiest and most developmentally appropriate way to teach a beginner
how to touch type.
Fluency: Print
Printing
Fluency: Personal Style
Fluency: Cursive Print, Cursive, Hybrid
Cursive
Fluency: Keyboarding
Keyboarding
Grades K 1 2 3 4 5 6 7 8+