Smart Wheelchair User Manual
Smart Wheelchair User Manual
User Manual
Version 5
For a person with all these problems, learning is difficult. It’s a vicious circle -
lack of physical control means no mobility - no mobility restricts the ability to
explore the surroundings thus leading to an inability to learn how to learn.
Communicating with others involves new learning - tasks like tracking,
scanning or coding. Even if learning is successful, the results don’t transfer
because the skills needed for another task, say mobility, are rarely the same.
- some relief from the responsibility for mundane mobility tasks, whilst new
skills are acquired.
The Smart Wheelchair design has been evolving since 1991, and this process
continues. As we discover new uses for the wheelchair and add new features,
we will be issuing new versions of the Manual. This can be quite confusing,
especially if you try to use an old version of the Manual or if you have to look
through the new version to find out what is changed.
Any comments or suggestions that you would like to see incorporated into the
Manual will be gratefully received by Smile Rehab and CALL.
Have fun!
Smart Wheelchair User Manual iii
CONTENTS
1 The Smart Wheelchair: An Introduction
What is the Smart Wheelchair? 1.1
What the wheelchair does 1.2
Who’s running this thing anyway? 1.3
The Smart Wheelchair is an electric wheelchair with a computer-based controller and special
sensors which help the wheelchair pilot in three different ways:
• Firstly, the Smart systems provide some safeguards for riders who cannot control the
wheelchair completely independently. The special bumpers and sensors do not make
the wheelchair completely safe though - responsibility for safety still lies with the pilot
and his or her helpers and carers.
• Secondly, the Smarts can help the rider control the wheelchair by taking over some of
the responsibility for steering and avoiding objects until he or she is ready to handle the
job. The amount of work that the rider chooses to do, and how much control is taken by
the chair is decided by the rider and his or her carers.
• The wheelchair can also integrate with communication aids and computers; the pilot can
use the same controls to drive the wheelchair and operate another assistive device, or
even use the communication aid or computer to drive the wheelchair directly. This same
system also allows you to put the control of the wheelchair into the care of smarter
computers than the internal one it carries round with it, although we won't be describing
this aspect in any detail here.
(1) When you are learning a new and difficult task, it helps to be able to share some of
the load with someone or something else. In this case, your partner is the wheelchair.
(2) Some skills which you might use for communication purposes (such as switching
and tracking) shouldn't have to be relearned for mobility purposes, and vice versa.
(3) It should be possible to progress gently from simpler to more complex tasks as your
skill level increases.
You can think of the wheelchair as an assistant which can take some of the load from you
whilst you are learning to drive or communicate and which makes it simpler to transfer skills
from one task to another. You and the wheelchair share the work. How much each of you
does is up to you: you can change your mind and take more control yourself, or decide to
hand over more responsibility to the wheelchair at any time.
The diagram below shows how the pilot uses the chair’s facilities to gradually develop better
driving skills whilst reducing the amount of control taken by the chair itself.
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DX joystick
Line Follower
Motor
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reset Bumpers
• wheelchair chassis
• ‘DX Power Module’, which drives the wheels
• ‘DX joystick’, which can be used by a helper to drive the chair
• Smart Wheelchair Controller, which contains the computer that controls the system
• Bumpers
• Line Follower
• Scanner
The joystick allows the chair to be driven by a helper or attendant. The joystick and Smart
Wheelchair Controller MUST be connected to the Power Module for correct operation of
the Smart Wheelchair.
The main wheelchair off/on switch is the large white oblong pad towards the top of the
joystick. You press it once to turn the chair on and then press it again to turn the chair off.
Battery Level
Indicator
On/Off Switch
The blue Mode button switches control of the chair between the joystick and the Smart
Controller. To drive the chair with the joystick press the mode button till the Mode indicator
reads 2; to switch back to driving with the Smart Controller press the Mode button again so
that the indicator reads 1.
NOTE: The Smart Wheelchair sensors and systems (Bumpers, Line Follower etc.) do not
operate when the chair is driven with the joystick.
The rear wheels have pneumatic tyres: keep those pumped up to the correct pressure.
Turn and
Pull out and click
turn
Seating
The wheelchair seat can be removed by pressing down the two catches at the rear mounts,
and tipping the seat forward and lifting it off. Putting it back is just the reverse. Make sure
the rear seat latches lock the seat in position.
With a fully charged battery, all six lights light up. As the battery voltage drops, the green
then yellow, then red lights go out. When the two red lights only are flashing, there is
approximately 10% of battery capacity left and the battery should be charged.
If the chair is used all day, every day, charge the batteries overnight, every night.
If you use the chair for short periods every day, charge it once or twice a week.
Even if you don’t use the chair for a while, you should charge the batteries at least once a
month.
To charge the batteries, plug the charger into the socket on the front of the joystick, then
plug the charger into the mains electricity socket. Only use the charger supplied with
the chair - using a different charger may damage the batteries and/or the charger.
The batteries should be charged in a well ventilated area as the batteries may emit gas.
prevent flames and sparks.
Switch on the mains and the three lights on the charger will come on briefly while the
charger tests itself. The Smart Wheelchair will also switch on - if you want you can switch it
off with the on/off switch on the joystick and the batteries will still charge.
The red Mains On lamp on the charger will light, and the yellow Charging indicator will
light to show the battery is connected correctly and being charged. When the battery is
about 80% fully charged, the Charging light will start to flash; when the green
Float/Standby indicator comes on, the battery is fully charged and ready for use. Switch
off and unplug from the mains before disconnecting the charger from the joystick.
If the green light on the Smart Wheelchair Controller starts to flash when you switch on,
don’t panic. If the light is flashing once a second this means the Smart Wheelchair is in
programming mode - turn programming mode off with the Program switch on the ToolBox.
Flashing twice a second indicates that a bumper is stuck on, which may mean the bumpers
need adjustment (see bump tools section on bumper adjustment). If after adjusting the
bumpers you still get a stuck indication contact Smile Rehab. In this condition the chair will
still operate but you will not be able to use the Bump Tools and they should be turned off on
the ToolBox. Both of the above conditions are reported by the Speech if you have it switched
on.
If the green indicator on the Joystick starts to flash when you power on it means the DX
Power Module has detected a fault in the system. See Section 12 for a description of what the
the DX ‘flash codes’ mean. If a DX fault is shown, first switch the chair off, wait five
seconds, and then switch on again. If it still flashes go through the trouble-shooting in section
12 and if you cannot find the fault, contact Smile Rehab.
To make the wheelchair start, stop and change direction, the driver needs to be able to instruct
and communicate with the chair - we’ve called the things to do this User Tools and they
include switches, joysticks, computers, scanning displays, or communication aids. User tools
are connected to the chair via the sockets on the front panel (for switches and Scanner), or via
the ‘RS232’ socket at the back of the box.
The chair’s own sensing systems such as the bumpers and line follower are called System
Tools. The Line Sensors plug into the fron panel, while the Bumpers connect to the rear and
both are set up with the switches on the ToolBox.
Types of switches
You can drive the Smart Wheelchair with almost any switch, provided it has a jack plug on the
end. Switches can be operated by hand, head, finger, foot, elbow, tongue, breathing in and out,
touch, sound. In most cases Smile Rehab or CALL will have recommended and supplied
particular switches but as the driver’s skills develeop you may want to introduce new
switches, or try different arrannements. This is particularly true where the Smart Wheelchair
is being shared between several pilots. The chair has been specifically designed so that
relatively ‘non-technical’ people can connect and try out different types of switches easily: to
connect a switch, you simply plug it into the socket for the direction you want to move.
Connecting switches
Ordinary single switches plug into the 3.5mm ‘jack’ sockets on the SwitchBox at the front of
the Smart Controller. Multiple switches or switched joysticks (e.g. TASH 5-way switch,
Dudley Heavy Duty joystick) connect to the ‘Multiple switch’ plug.
Plug the drive switches Press the ‘swap’ switch Jack sockets for
into these jack sockets to send Forward and switch signals from
LEDs light up when
Far Far
Right switch signals to chair to other
the line sensors
Right Right Left Left Out1 and Out2 devices
detect the track
Line Follower Scanner plugs in Multiple switch units LEDs light up when a
plugs in here here and switched joysticks switch is pressed
plug int here
Select the driving tool you want and plug it in. The wheelchair immediately knows that you
have chosen the tool and will attend to its demands. So, for example, we will suppose that you
want to control the wheelchair using a simple ‘Buddy Button’ or ‘Jelly Bean’ switch as a
forward control. Get the switch mounted on the wheelchair in a position that will allow you to
Smart Wheelchair User Manual: Driving the chair with switches 4.1
control it and plug it in to the Forward socket. The wheelchair now presumes that you want
to control its starting and stopping and is ready to obey you immediately.
But say all you want to do is to make the chair go and leave the chair to look after the stopping
itself. This is when you choose another set of user tools to do just that, called Motion Tools.
These are to be found on a separate box called the ToolBox, which we’ll look at in the next
section.
Choosing switches
can be a hard, complex process. Don’t expect to get it right first time. When assessing for
controls for the Smart chair, we aim for a control scheme which is:
• accurate: ideally, the user should be able to start and stop motion accurately;
• safe: the switch should not be activated by accident;
• extendible: although you may start with only one switch, you will be hoping the user
will develop use of several switches, or a scanning selector;
• understandable: there should be a clear link between the switch and the result, at least
in the early stages. Some children with learning difficulties simply do not understand,
even after lots of practice, how the small movements of a conventional proportional
joystick can cause quite large movements of the chair. However, we have found that
such children may learn how to drive using separate switches for forward, back, left or
right, or using a gated, switched joystick, where the cause and effect is clearer.
• accessible: obviously, the control should be accessible to the driver. Less obviously,
it should still be accessible when the wheelchair is moving and the driver shifting
around in the seat, and ideally the rider should be able to operate the control without
having to search for it.
Switch Connectors
Single switches 3.5 mm jack sockets, Barrel 0v common, Tip signal
Smart Wheelchair User Manual: Driving the chair with switches 4.2
5 Smart Wheelchair ToolBox
User User
4 / 8 Scan Bump Line Motion
directions Control Control Speech
Distance
Bump
Auditory and Scan at
Response scan Avoid junctions Programme
The ToolBox is used to make Tool selections and adjustments to the Smart Wheelchair. The
function of each tool is described in the later sections of the handbook.
Adjusting Speed
The Speed control sets the overall speeds for the Smart Wheelchair. It ‘scales’ all the other
individual speeds (like forward/back, rotation, speed reversing from collisions etc etc). With
the pointer in the middle the scale is 1, i.e. all speeds are unchanged. Fully anti-clockwise
divides the speeds by 2, and fully clockwise multiplies by 2.
Adjusting Distance
The Distance control sets the overall distances moved by the Smart Wheelchair for Timed
moves, and when backing off and turning away from an obstacle. Again, it ‘scales’ all the
individual distances. With the pointer in the middle the scale is 1, i.e. all distances are as
programmed. Fully anti-clockwise divides the distances by 2, and fully clockwise multiplies
by 2.
The overall procedure for programming is the same whatever is being adjusted:
1. Switch Programming on - the Observer will say ‘Program mode on’ and the green light
will flash.
2. Set Motion Tools to Momentary, Bump, Line and Scan Tools off.
3. Select the tool whose settings you want to adjust, with the appropriate Tool switch(es).
4. Adjust the setting using the Speed, Distance or Response control.
5. Press and release the appropriate switch to fix the setting.
6. Switch Programming off - synthesiser will say ‘Program mode off’ and the green light
will go back on.
7. Turn the Tool switches and Speed, Distance and Response controls knob back to where
they were before you started programming.
The sections below describe how the various parameters can be set. Often you will never
need to change the standard settings, but some individuals and environments may need special
control or tool arrangements. To avoid having to repeat these instructions throughout the rest
of the Manual, we’ll use a table like the one below to show the setting to be adjusted, the
Control knob which adjusts it, the Tool switches which define it, and the switch which sets the
value.
The example below shows how to set individual straightline and rotation speeds. For
example, to set straightline speech, you would:
Parameter User Control Motion Tool Bump Tool Line Tool Scan Tool
Switch knob
Programming Speeds
The Programming switch can be used to set straightline (forward and back) and rotation (turn
left and right) speeds individually (see the table below).
Parameter User Control Motion Tool Bump Tool Line Tool Scan Tool
Switch knob
Programming Veer
One of the most common problems with electric wheelchairs, particularly when driving with
switches, is getting them to go in a straight line. Sticky castors, uneven weight distribution,
sloping surfaces, and unbalanced motors all cause the chair to veer to left or right instead of
going straight forwards. You can adjust the Smart Controller to compensate for these
imbalances by using the programming switch.
Parameter User Control Motion Tool Bump Tool Line Tool Scan Tool
Switch knob
For veer adjustment, the Speed control acts like a ‘balance’ knob - set it in the mid position
(12 o’clock) for zero compensation, turn anti-clockwise to make the chair veer left, and
Parameter User Control Motion Tool Bump Tool Line Tool Scan Tool
Switch knob
Software version
Like all computer-controlled equipment, the Smart Wheelchair software program is
continually being improved and developed. When a new version is completed, Smile Rehab
will contact you to arrange an upgrade. To find out which version you have, hold down the
Forward and Stop switches while you power up, and the speech synthesiser will tell you
(provided the speech is switched on).
Motion Tools
The rotary switch on the ToolBox labelled Motion Tools is used to select the switch action:
Timed
Timed Control is often useful when introducing children to the Smart chair for the first time,
because the child just has to activate the switch, and the chair stops itself. It lets the child gain
maximum mobility for minimum effort, and once the chair is moving, the child is free to
experience the movement without having to worry about stopping the chair. The disadvantage
of timed control is that the driver does not have control over stopping (unless a separate
switch is used, plugged into the Stop socket).
Once the Motion Tool for turning is programmed, it stays that way until you program it to a
different tool, or ‘de-program’ it. The Motion Tool switch then acts only on Forward/Back
motion - if you program turning to be Momentary say, then it stays Momentary whether you
then select Momentary, Timed, or Latched for the Forward/Back motion. If you want the
Motion Tool switch to control rotational motion again, you must ‘de-program’ the turn
Motion Tool.
Use the Programming Switch to set the turning motion tool: flick the Bump Control switch
down, to User, hold down the Right switch, select the Motion Tool with the Motion Tool
switch, and then release the Right switch.
To ‘de-program’ the rotation Motion Tool, switch Programming ON, set Bump Control to
User , then press and release the Left switch.
(We know that setting the Bump Control switch to User does not make much sense, for
selecting motion tools, but we have run out of options! If you have any suggestions which
make more sense, please tell us!)
There are two ways in which you can control and integrate a laptop computer or
communication aid with the Smart Wheelchair. Either you can connect the computer or
VOCA to the ‘RS232’ socket, and drive the chair from the VOCA; or you can use the
separate ‘Switch output sockets’ on the SwitchBox to send the switch signals to the chair, or
to the VOCA.
Forward
Out 1
SWAP
Using a Swap switch to control the chair and VOCA with the same switch
Plug your ‘Swap’ switch (the one you are going to use to swap the switch signals between the
chair and the VOCA) into the Swap socket on the SwitchBox. Then plug lead(s) from the
Out 1 and/or Out 2 sockets into the VOCA. When you press and release the Swap switch,
the Forward and Right switches will be connected to the VOCA and operate it; when you
press and release the Swap switch again, they will drive the chair as normal.
On pressing the Swap switch the speech synthesiser will report that you are using the Out
sockets and if the Scanner is connected all the Red lights will come on. When you operate the
Swap switch again (to drive the chair) the speech synthesiser will report this and the Scanner
lights will go off.
9600 baud, 8 data bits, 1 stop bit, no parity, with XON/XOFF handshaking.
Command Action
!f move Forward
!b move Back
!l move Left
!r move Right
!fl move Forward and Right
!fr move Forward and left
!bl move Back and right
!br move Back and left
!s stop
If you want more information about driving the chair from a particular computer or
communication aid, contact the CALL Centre. We can provide information on driving the
chair using Clicker and other switch access programs on PC; using speech recognition
programs; and using communication aids such as the DynaVox.
The Scanner must obviously be mounted so that the wheelchair driver can see it. The Scanner
is supplied with a bracket for attaching it to a wheelchair tray, or it can be positioned using a
proprietary mounting systems such as the Universal Switch Mount, Mighty Mount, the Slim
Armstrong, the QED ‘Mobilia’ or Techess ‘Daessy’ system. Smile Rehab can supply
clamps and poles if necessary. The Scanner plugs into the Scanner socket on the SwitchBox.
1. They can give visual confirmation of the direction the chair is currently moving (a
visual ‘Observer’): for example, if “forward” is selected the “forward” Led lights
up. See Section 11.4 for a description of this visual feedback.
2. They can present choices of possible direction at Track Junctions, or after collisions.
This is done in two ways:
For children using several switches to drive the chair directly, the available directions
(say, forward and left at a line junction) light up, and the pilot presses the appropriate
switch (in this example, the left or forward switch) to make a choice. Section 11.4
describes this further.
For children using one or two switches and scanning, the available choices are
illuminated one at a time - and the child presses a switch when the one they want is lit.
See 11.5 for how to switch on this ‘Scanning Control’.
3. The Scanner can give full control over all directions of motion, for children who can
only operate one or two switches. Each of the 8 directions (forward, back, left, right,
and those in between - forward-right, back-left, etc) light up in turn, and the pilot
selects the direction by pressing a switch. Driving with the Scanner is described in
11.5.
Scan LEDs
Some children may find the Scanner lights too abstract for giving feedback or choices: they
may have difficulty relating the forward direction, say, to the top lights on the Scanner box.
The Scan Leds are separate lights which can be connected in place of the ordinary scanner.
Then the lights are positioned far apart, perhaps inside large coloured cardboard arrows, so
that the relationship between the light and direction is clearer.
Similarly, children using switches to drive the chair directly might find it easier to understand
if the Scan Led is positioned beside, or actually inside, each control switch. Instead of the
scanner, you can plug in up to eight separate Leds for each of the eight directions. In practice,
you might just want to plug in four Leds and attach them to separate switches.
Separate Leds are available from Smile Rehab, or you can make up your own, according to
the instructions given below.
Many children will have difficulty with the concept of left and right etc, so it can be helpful to
colour code the switches and Leds, and attach meaningful symbols to them. You might use:
Green switch for GO Forward
Red switch for RIGHT turn
Yellow switch for LEFT turn
Blue switch for BACK
Green, red and yellow Leds are readily available in sizes from 3mm to 20 mm (the ones in the
Scanner are 10mm). Blue Leds are less common and are only available in 3 or 5mm sizes.
You can buy Leds from electronic suppliers like MPS or CPC (see Section 13).
The Scanner or Scan Leds indicate this, by lighting up the left, right, or back Leds. The pilot
uses the switches to drive off in any of these directions. Similarly, choices to turn with Bump
and Choose turn are given using the Scanner/Scan Leds.
Note: here, we are talking about using the Leds to reinforce choices, for children
using several switches to drive the chair directly. If you want these choices to be
scanned, see below.
Scan
Speed
The scanner can either scan through 4 or 8 directions.
4 / 8 Scan And choices can be offered using speech, as well as with the Scanner
directions lights.
Auditory
scan
Plug the ‘Drive’ switch into the Forward socket, and the
‘Scan’ switch into the Right socket. Press and release the
Scan switch to light up each direction in turn until you get
the one you want, then press the Drive switch to move in that
direction. If the Scan switch is held down, the Scanner
scans at the speed set by the Scan Speed control. Movement
is controlled with the selected Motion Tool.
Smart Scan This scanning approach is for good scanning users and
gives them better control of the chair as they are driving
forward.
Auditory scan
With auditory scan, the speech synthesiser will speak out
the choices as they are offered. This can be helpful for
visually impaired pilots, or to help teach driving direction
vocabulary.
Three-switch scan
Three switch scan operates like two-switch, except that a third switch plugged into Left lets the
driver scan anti-clockwise as well as clockwise.
Parameter User Control Motion Bump Tool Line Tool Scan Tool
Switch knob Tool
3 switch Smart Scan ON Forward - - None None Double Switch
and Smart
Scan ON
Bump Tools
Suppose now that you want to delegate the responsibility for dealing with impacts to the
wheelchair itself, leaving you with just the task of deciding when to go or stop. The
wheelchair tools to do that are called Bump Tools.
The Bump detectors are mounted all round the chair. Separate sensors at front, back and
sides let the chair sense the location of the obstacle. The Bumpers plug into the ‘Bumper’
socket on the back of the Smart Controller. The bumpers are rubber tubes connected to
pressure switches: when the chair hits something, the tube is squashed and the air inside
operates the pressure switch.
The Bump sensors do not make the chair completely safe: it is physically impossible to spot
a 60 kg. wheelchair, plus rider, moving even quite slowly, before the rubber compresses and
the metal bumpers contact.
Bumpers
& Turn Bump Tools allow the user to let the chair deal with any obstacle
& Backoff that might cross its path, while the user is able to concentrate on
& Stop making it go. Bump Tools can be used by independent drivers to
Off
help protect the user and environment (Bump and Stop), to help get
out of trouble after a collision (Bump and Back Off or Bump and
Avoid), or to give a crude means of exploration and play (Bump and
Turn).
There are several different bump tools, all selected using the
Bump indicators ToolBox.
User
Bump
Control
Bump
and
Avoid
Bump reverse speed Forward Speed Momentary Bump & Backoff None None
Bump turn speed Right Speed Momentary Bump & Backoff None None
Bump reverse distance Forward Distance Timed Bump & Turn None None
Bump turn distance Right Distance Timed Bump & Turn None None
Bump turn to left Left - Momentary Bump & Turn None None
Bump turn to right Right - Momentary Bump & Turn None None
Bumpers
& Turn
& Backoff
& Stop
Off
Bump indicators
Rear bumper
User
Bump
tube
Control Adjusting screw
Bump
and
Avoid
Bumper sensors
When a bumper detects an object the indicator light up. If you think one of the bumpers is not
working you can test it by pressing the area you think is faulty and check the indicator comes
on. Another possible fault is where a bumper is stuck on - the indicator is on all the time. If
there is this type of fault the Smart Wheelchair will detect it when you power on, and report it
using the speech synthesiser.
If the Bumpers do not come on, or are stuck on, you can try and adjust the sensors by
inserting a small screwdriver into the adjustment holes and turning the adjusting screws
clockwise or anti-clockwise. If the fault is a non-working bumper try turning the screw
clockwise until the indicator comes on all the time. Once you have reached this point turn the
screw anti-clockwise about a quarter turn and check to see if the bumper works. If you can’t
adjust the bumpers so that they operate correctly, contact Smile Rehab.
If the bumper is stuck on, follow the same procedure except this time you turn the screw anti-
clockwise until the indicator goes off. If the indicator doesn't go off contact Smile Rehab for
help.
If you have successfully managed to adjust the bumpers, try making small adjustments to the
bumper so that the indicator comes on for about one to two seconds when a bump is detected.
Line Following On
With Line Following turned on the chair will follow track on
the ground. In this mode the chair will ignore any junctions
it finds.
Junction Scanning
If Scanning Control is switched off, choices at line junctions are
offered simultaneously: e.g. forward and left lights up at the same
time. Some children, even if they are driving the chair directly with
separate switches, might find it easier if they are offered only one
choice at a time, by scanning. Some children may be driving with a
Forward switch and a Left turn switch, but if they come to a Right
junction, they can’t choose because they don’t have a Right turn
switch.
Scanning Line Control is for these pilots. It lets the pilot control the
chair directly with switches when not on the line, but offers
scanning choices at line junctions.
Parameter User Control Motion Bump Tool Line Tool Scan Tool
Switch knob Tool
NOTE: The Line Sensitivity is there to let us adjust the Line Follower to different types
of wheelchair - don’t adjust it unless you’re sure you really need to!
50 yards of tape is supplied with the chair and more tape can be ordered from Smile Rehab.
The Line Detector plugs into the connector on the front of the Smart Wheelchair Controller.
Switch the power off before you connect the line follower.
First, if a child has learning difficulties, then using the chair with or without collision sensors may
be too complex to understand: in order to move around the child must have an idea of where they
wish to go, of the sequence of movements that will take them there, and the ability to correct this
plan if unexpected events like obstacles are encountered. A line follower is much simpler to
operate: the child just needs to know that if he or she presses the switch, the destination will be
reached (assuming that the line goes somewhere interesting and the child knows that).
A second use might be to motivate a child who seems unexcited by the wheelchair and bump
tools, possibly again for cognitive reasons. One of the reasons for the child’s lack of interest
may be that he or she doesn’t connect the simple movements of the chair with going anywhere
useful or interesting - the basic understanding of the use of mobility is not there. By pressing the
switch and travelling around, the usefulness, and hopefully motivation, of mobility are
experienced with the minimum of cognitive, physical and perceptual demands on the pilot.
A third group are those children who have very limited physical control skills: single switch
The final potential user group are pilots who do have good control skills, but suffer from fatigue
and cannot maintain a high level of control for long periods. They could use the line follower like
a bus, which can be joined and left at any point, to reduce the effort involved in moving around.
There is consequently a danger that in relying on the line follower the child will not have a chance
of developing or learning new skills. With the bump tools and motion tools, we have an
expectation that children will develop new skills and a “path” to get them there (start off with one
switch, add another, then a third, and so on).
Lastly, bump tools (particularly bump and turn) often require supervision from adults since they
do not prevent pilots getting stuck in corners completely whereas a child should be able to follow
the line from one place to another and have reasonable confidence of getting there, thereby giving
experience of successful mobility without help from others.
Line Junctions
The Line Follower will detect junctions like the ones below, stop, and offer a choice using the
Observer and/or Scanner about which track to take. The pilot presses any switch to select a line,
and the chair will move on to the correct track, and then stop and wait for a new command. If you
don’t want the chair to offer choices at junctions, select the line following tool and it will just
carry straight on and ignore the junction.
Corners
The line tape consists of straight and corner sections. When laying through tight gaps, keep in
mind the obvious, like the width of the chair. You can make the corners as tight as you want and
the chair will try to follow them, but if you make them too tight it will swing out from the tape and
not follow it accurately - it will still get there in the end, but not exactly on top of the line. It’s
best to try and lay corners no tighter than the one shown below.
0.5 m
0.5 m
In the school generally, try to arrange circuits rather than single lines - note that you can have the
line going along corridors and into loops in rooms. You can make sure the chair follows the line
round the loop consistently (assuming you don’t want to choose at junctions) by using layout (a)
below because the chair tends to follow the path it is currently on. Occasionally you might find
the chair following the loop the wrong way round. If you don’t care which way round the loop
the chair should go, make the loop symmetrical (layout (b)).
For crossings where you have the Doorway Funnel on, and you want the chair to ignore the
junction, layout (a) shown below works best. If the two lines cross at an acute angle there is a
danger that the chair will follow the wrong one (b).
Here’s how it works. If the chair is accurately tracking the track, the middle two sensors are on.
If the far right sensor detects tape as well, the chair stops, nudges forward a bit and then has
another look. If it can still see the line it offers Forward or Right. If there is no line going
forward it assumes that it has found a ‘T’ or ‘Y’ junction.
When you have the junction tool on, and you want the chair to detect a junction, it helps the chair
recognise it if you have a small piece of tape ‘leading in’ to the junction.
The chair recognises junction types (a) to (f) below, but the most reliable type is the ‘T’ (e) or
‘Y’ (f).
At the moment, it will not reliably recognise a cross-road (g) - if you need a crossroads, try
staggering the junctions so you have a left, then a right junction in succession (h).
If you are laying out a track where you want pupils to choose at junctions in all three directions
try and use ‘T’ or ‘Y’ junctions. At the moment the chair will recognise the junction when going
from right to left (a), but may not recognise it properly when going from left to right (b) or when
joining the main line from the ‘spur’ (c). Sometimes it will offer Left or Right and sometimes it
will go straight on following the line. Use ‘T’ or ‘Y’ junctions to get a consistent response.
(b) (a)
(c)
Use ‘T’ or ‘Y’ junctions where chairs are coming from all three directions
The Doorway Funnel is not clairvoyant and so may occasionally get it wrong. For example, if
you approach the capture funnel at a really extreme angle the chair might follow the line in the
wrong direction.
If you approach the line very fast there is a small but finite possibility that the chair will
overshoot the line and lose it, although this is unlikely since the chair remembers where it last saw
the line and should turn towards it. It is also possible for the chair to join one side of the funnel
and when it comes to the neck, to follow the other side of the funnel rather than the neck. To
avoid this, “stagger” the two funnel sides where they join the neck.
The Smart Wheelchair has a tool which watches the operation of the chair and reports back
using a speech synthesiser - we call it the Observer. The Observer will tell you when certain
events occur, for example “Oops, I have hit something!”, when a Bump occurs; “Found
line” when a line in encountered; or “I am going forwards”, when a forward command is
given. The Observer also uses the Scanner lights to give choices and indicate options.
There are several other reasons why we might want this facility:
• to provide reinforcing feedback when a user is learning to use the system. In the early
stages of use, this is very helpful in explaining the chair’s actions to a new user;
• as a first introduction to communication using an artificial voice;
• to encourage communication using voice output, by choosing functionally useful
communicative contexts and messages, i.e. so that the user communicates not by
selecting from a display (although this would be the eventual aim), but by driving the
chair into the situations where the messages are generated;
• as a warning that the chair is moving - for example, if there are children with a visual
impairment, and/or learning difficulties nearby.
The table below gives some currently stored contexts and messages.
Speech The speech can be turned off completely by pressing the Speech
switch on the ToolBox.
The Observer also reports which tools have been selected when you turn on or when you
change them. This can be turned off by holding the Stop switch down when you power the
chair on. When you change tool settings, the Observer won’t report it. To turn this reporting
on again switch off and hold the Stop switch down again as you turn the chair on..
Maintenance
All the normal practices employed in looking after an electric wheelchair apply to the Smart
Wheelchair.
General
1. The tyre pressure should be checked regularly. The recommended pressure is 35 p.s.i. If
tyres are not correctly inflated, the performance and stability of the chair may be effected.
2. The battery charge should be checked before and after every session and if necessary, the
batteries charged.
3. Any loose bolts or fasteners should be tightened.
4. The chair should be kept clean and free from grease and dirt.
5. Battery terminals must be kept clean, tight and coated with petroleum jelly (Vaseline).
Electronic components
1. The DX System and Smart Controller should be regularly checked for integrity. Loose,
damaged or corroded connectors or terminals, or damaged cabling should be replaced.
2. All switchable functions on the DX System should be regularly tested to ensure they
function correctly.
3. All system components should be kept free of dust, dirt and liquids. If necessary wipe with
a cloth dampened with warm water or alcohol. Do not use solvents or abrasive cleaners.
4. Where any doubt exists, consult Smile Rehab.
5. There are no user-serviceable parts in any DX System or Smart Wheelchair component - do
not attempt to open any case.
6. Warning : If any DX or Smart Wheelchair component is damaged in any way, or if internal
damage may have occurred (for example by being dropped), have it checked by qualified
personnel before operating the chair.
You must read and understand all the warnings throughout this handbook and heed them - if
in doubt ask Smile Rehab for advice.
Supervision
Most Smart Wheelchair users will not be able to fully control the chair independently and
safely - if they could, they would not need a Smart Wheelchair. Although the bumpers, line
follower and other systems will assist the user, they cannot prevent collisions happening.
Therefore, the Smart Wheelchair pilot should always be supervised by a competent assistant
who can stop the chair in potentially unsafe situations.
In case of fire
First Preference is to move the child and chair
The procedure is
• switch off
• unlock the rear wheels
• push the chair out of danger.
1. Make sure the driver is always securely strapped into the chair when s/he is using it,
2. Always fit the driver’s seat securely to the chassis, with the locking catches engaged.
3. Do not let the driver operate the chair in the close vicinity of stairs either inside or out.
4. Do not allow the child to drive alone in a room with a fire, or to drive too close to a fire. Be
careful too of wall heaters - the driver may have decreased sensation and not know when he
is burning.
5. Be especially careful of the driver in the kitchen. Again, think of all the hazards that you
would be wary of with a young child.
6. Do not encourage the child to use people to bump into, as the child may have little
appreciation of pain.
7. Be careful of flexes - their height could be a potential hazard to a child in a wheelchair - you
can duck, but they can’t! Also, because the child driver could pull electrical things on top of
them.
8. Be very careful of tables - the bumpers will only stop the chair if they make contact with the
table leg, and the table is heavy or fixed to the floor or wall. Lightweight items of furniture
will be pushed across the room without activating the bumpers.
9. Switch off the power and engage the rear wheels before entering or leaving the chair.
10. Do not stand on the foot plates or bumpers when entering or leaving the chair.
11. Do not hand heavy objects on the back of the seat that could cause the chair to become
unstable, particularly when negotiating inclines.
Emergency stop
• Stopping/ Shutting down fast - use the OFF switch.
The chair stops and the red light on the Smart Controller
comes on...
• means the Smart Controller has detected a fault and switched itself off. Try switching off
and on again. If the fault repeats, contact Smile Rehab.
When you want to turn the wheelchair off (whether or not the chair is running i.e. in an
emergency or at the end of a session), just press the on/off button on the joystick.
OBSERVATION SOLUTION
Is the wheelchair switched on? Switch it on.
Has the chair just hit a bump? Back away from the bump and try again.
Has the chair just hit a bump particularly hard? Check the Safety Cut-Out button has not popped
out - press it in.
Has the speed been altered with the Check and if necessary adjust it
programming switch?
Switch on Motion Speech. Does the chair say If yes, and the chair does not move, there is a
'I'm going ....' when the switch is pressed? fault with the Smart Controller or the DX
Power Module. Contact Smile Rehab.
Is the switch light on the front panel coming on If yes, then the switch is OK. If not, either the
when the switch is pressed? switch is faulty or there is a fault in the Smart
Controller.
Plug a different switch into the socket If it works, the switch is duff. If it doesn't
work, the Smart Controller may be faulty.
Plug the switch into a different socket If it works, the first socket may be faulty. If
not the switch or the Smart Controller is faulty
OBSERVATION SOLUTION
Is Line Following switched on on the toolbox? Switch it on.
Is the Line Follower unit plugged into the front If not, plug it in
of the Smart Controller?
Wave some tape under the Line Follower. Do If yes, the line follower is working OK. If one
ALL the 'Line Sensor' lights light up on the light does not come on, one of the line sensors
Smart Controller front panel as the tape is may be faulty - contact Smile Rehab. If no
The chair swings out at corners Use wider, gentler corners.
The chair moves too slowly on the line Try increasing the Line Following speed with
the Programming Switch - but carefully.
The chair does not 'find line' when it goes Approach the line more slowly
across it
The chair does not 'lose line' Have a straight piece of tape before the line
stops
The chair does not detect junctions Switch Line Junctions on. See Section 10 on
laying line junctions.
However, the chair is designed so that you can try out different switches, controls, training
ideas and activities without having to always call in an engineer or technician, or occupational
or physiotherapist. To help you with this, we have listed some suppliers of switches and
controls below. It is worth obtaining their catalogues so you have a good idea of what is
available.
Controls Dynamic, Lisle Avenue, Kidderminster, Worcs.. Tel. 01562 820 055
www.DynamicMobility.co.nz. Manufacturers of wheelchair controlllers and joysticks.
Dudley Controls Ltd., 10 Peverel Drive, Milton Keynes, Bucks MK1 1NL. Tel. 01908
640777. Manufacturers of wheelchair controlllers, joysticks and switches.
Cambridge Adaptive Communication, The Mount, Toft, Cambridge CB3 7RL. Tel.
01223 264 244. www.camad.demon.co.uk. Suppliers of switches and switch
mounts, communication aids, access devices and software.
CPC, Component House, Faraday Drive, Fulwood, Preston, Lancs. PR2 9PP. Tel.
01772 654455. http://www.cpc.co.uk. Electronic components - good for cables,
adapters, velcro and general components.
QED 2000, 1 Prince Alfred Street, Gosport, Hampshire, PO12 1QH. Tel: 0870-78-78-
850. Suppliers of a very wide range of switches, switch mounts, interfaces and
communication devices, including TASH switches and Mobilia switch mounts.
SEMERC, Granada Learning, Granada Television, Quay Street, Manchester M60 9EA.
Tel. 0161 827 2927. http://www.semerc.com. Switches, switch mounts, and Acorn
and PC SEN software and hardware.
Smile Rehab Ltd. 3 Bone Lane, Newbury RG14 5SH. Tel. 01635 42305
http://www.smilerehab.com/ Manufactuers of the Bobcat and Smart Wheelchairs.
Techcess, Unit 12, Willow Park Industrial Estate, Upton Lane, Stoke Golding, Nuneaton,
Warwickshire CV13 6EU. Tel. 01455 213708. Suppliers of a wide range of switches,
and other devices including TASH switches and Daessy mounts..