Chapter 5 - Multimedia Element Animation
Chapter 5 - Multimedia Element Animation
Multimedia Element:
ANIMATION
Let’s start!
Chapter Highlights
01 02 03
Animation Traditional 2-D
Basics Animation Animation
Keyframes, Tween,
Techniques Programmed
04 05
3-D Guidelines
Animation Using
Motion capture,
Kinematics, Animating Animation
with Physics
Pinnacle of Modern Multimedia
• Animation draws inspiration from each of the
other media.
• Computer is a partner in creative expression.
– It lowered costs and increased ease of
creating animation.
– It supports creative expression through:
• Interactivity
• 3-D sensory experience
• Embodiment and implementation of rules
of behavior.
Animation Basics
• Animation: rapidly displayed sequence
of individual, still images.
• Made possible by "persistence of vision."
– Images formed on the retina persist for a
short period of time after stimulus has
disappeared.
– This physical memory of the retina
produces the illusion of motion.
• Early animating devices:
– Thaumatrope View sample Thaumatrope
– Zoetrope
View sample Zoetrope
Animation Basics
• Flipbook technique
– Still images showing a different stage
of motion are created on each page.
• Pages are "flipped" in rapid
succession to view the motion.
Paper cut-outs
Clay figurines
Puppets
Natural Objects
Photographed,
Reposed and
rephotographed
Cel Animation
• Perfected and made popular by Disney
studios.
– Cel: drawings of individual frames made on
sheets of celluloid.
– Drawings were then photographed to
produce the animated film.
• Technique that directly influenced development
of digital animation.
Cel Animation
• Advantages:
– Artists saved drawing time.
• Fixed components of a scene were drawn
once and layered on the bottom of a stack
of celluloid sheets.
• Moving components were drawn
separately and placed on top of the fixed
scene components.
– Gave precise control over elements.
• Individual cel layers could reproduce
interdependent, complex motions.
Cel Animation
• Advantages, cont.
– Encouraged division of labor and promoted
high
artistic standards.
• Master artists drew key frames or extremes.
• Assistants drew the tweens.
• Inkers transferred drawings from paper to
celluloid.
• Opaquers applied colors to the celluloid.
• Additional specialists included:
– Producers
– Directors
– Script writers
– Audio specialists
– Camera operators
– Checkers.
Producing Cel Animation
• Cost and complexity of creating animation
required a carefully defined process.
– Storyboard: sequence of drawings that
sketch out
content of major scenes in the production.
– Pencil test: series of simple sketches that are
photographed and projected to test the
design of the animated sequences.
– Scratch track: draft of animation’s audio
track.
– Leica reel: working draft of the complete
animation. View IT
"Animation 101" from
Dreamworks illustrates the
production process for
digital animation.
Producing Cel Animation
• Uses specialized equipment in production
process.
– Specialized paints to convey proper hue.
– Specialized camera and lighting to capture
cels.
– Devices to:
• Track changes in paths of animated
characters.
• Align and hold the cels for camera shots.
• Synchronize and edit the final film.
• Cel animation is complex, demanding, and
expensive animation.
– Computers dramatically improved the process.
Digital Animations
Two Different Forms:
2-D
2-D evolved from
traditional animation 3-D
techniques. 3-D exploited
capabilities unique
to the computer.
2-D Animation
• Produced by mimicking basic traditional
techniques such as:
• Flipbook technique
• Cutout animation technique
• Rotoscoping
• Cel animation
• Paint/draw programs are used to create the
components.
• Animation software can sequence, set timing,
transitions, and produce the final animation.
Digital Cel Animation
Development
Tools
Layers contain
individual elements
arranged in a
stacking order of
background on the
bottom to sound on
the top layer.
Programmed Animation
• Animators write commands and the computer
generates the animation.
– Requires knowledge of programming and
mathematical techniques to specify motion.
• Advantages:
– File sizes are smaller.
– Animations load and play faster.
– Reduces bandwidth and processor
demands.
– Efficient creation of different versions of
animated sequence.
Programmed Animation
• Supports complex forms of interactivity.
– Computer games take input from the user
and animate the objects "on the fly."
• Scripting languages frequently used to
generate programmed animations:
– Lingo
– Actionscript
– Javascript
2-D Animation
• Elements of 3-D animation set in motion
include:
– Objects
– Sounds
– Cameras
– Lights
• Techniques are similar to 2-D animation:
– Key frame
– Tween motion
• Complex motion may involve using models of
humans and animals.
Motion Capture
• Also called performance animation.
– Technique of recording motion of actual
objects and mapping these motions to a
computer- generated animated character.
– Performers have sensors to track the
motion of various body parts as they create
the action sequences.
• Used to capture complex natural motions that
are difficult to create.
View IT
Demonstration of a
motion capture
animation rig from
YouTube.
Forward Kinematics
D animations.
Shrek 1 in 2001 used about 5 million CPU render hours.
Shrek 2 in 2004 used 10 million CPU hours
Shrek3 in 2007 used 20 million CPU hours.
Animation Tips & Guidelines
• Prepare for a learning curve.
– Animation programs are more difficult to
master.
• Design for delivery.
– Minimize file size if delivery is for Web.
• Consider clip animation to reduce costs.
• Consult the tradition in developing motion.
– Cycles, holds, shooting on twos, tweening,
stretch and squash, ease in & ease out,
overshoot & overlap motion are traditional
techniques.
Wrap Up
• Digital animation based on:
– Rich animation tradition
– Powerful set of digital tools
– Creativity of new digital artists
• Potential of the "universal machine":
– An assistant in the animation process.
– A virtual partner in the creative process
creating worlds only possible in digital
environments.
View IT
• Animation is the frontier of digital Finding Nemo
production process
multimedia. illustrates the power of
digital animation to
create new worlds.
Wrap Up
• Traditional animation set the procedures and
techniques for computer animation.
• Types of computer animation.
§ 2-Dimensional
• Based largely on traditional techniques.
• Computer provides efficiencies in the
animation development.
§ 3-Dimensional
• Techniques include motion capture,
kinematics, animating with physics.
• Computer becomes a virtual partner to
create and animate objects.
Key Term Check Up