Potions and Poisons
Potions and Poisons
Potion of Invisibility
Tier 3
Potion of Mind Reading
Oil of Etherealness
Potion of Poison
Potion of Frost Giant Strength
Potion of Water Breathing
Potion of Stone Giant Strength
Assassin’s Blood
Potion of Supreme Healing
Crawler’s Mucus
Potion of Vitality
Drow Poison
Midnight Tears
Serpent Venom
Purple Worm Poison
Truth Serum
Wyvern Poison
Tier 2
Tier 4
Oil of Slipperiness
Oil of Sharpness
Potion of Diminution
Potion of Fire Giant Strength
Potion of Flying
Potion of Cloud Giant Strength
Potion of Gaseous Form
Potion of Storm Giant Strength
Potion of Growth
Potion of Invulnerability
Potion of Superior Healing
Potion of Longevity
Potion of Acid Resistance
1)
This kit contains a variety of instruments such as clippers, mortar and pestle, and
pouches and vials used by herbalists to gather flower and creature materials.
Proficiency with this kit allows for easier investigation for Flower Materials and makes
gathering much simpler.
2)
This kit contains tools used for creature autopsy, surgical actions and organ gathering
from numerous creatures. Proficiency with this kit makes it easier for such actions.
3)
Also handy as a simple weapon, a dagger can be used as a tool for cutting key material
components from creatures’ external body parts, such as claws, horns, or even
testicles.
4)
Alchemist's supplies include two glass beakers, a metal frame to hold a beaker in
place over an open flame, a glass stirring rod, a small mortar and pestle, and a pouch
for common alchemical ingredients, needed to successfully create magical potions.
Proficiency with this set lets you create a number of extraordinary mixes, enhanced
with the power of the Weave.
5)
Brewer's supplies include a large glass jug, a quantity of hops, a siphon, and several
feet of tubing. Proficiency with these tools allows you to create potions that enhance
the power of the Body, like Strength, Constitution buffs as well as healing potions.
6)
A poisoner's kit includes the vials, chemicals, and other equipment necessary for the
creation of poisons. Proficiency with this kit lets you create powerful poisons, used to
hinder, or even critically damage your enemies.
7)
Although a master of Herbalism and Potion Brewing has usually little interest for
jewelries and items of vanity, these kits provide tools necessary for metal and gem
prosessing.
Flower Materials: Although Components gathered from plants have no magical
property themselves, they are used to amplify the magical properties of every other
material, making them a key base ingredient in every potion or poison recipe.
Monster Materials: This is were magic happens. These are the materials responsible
for every magical property contained in a potion.
Gems and metals: Some mixtures need a little extra help to unlock the full potential of
their components. Gems and precious metals are the best catalysts for the job.
Below is a list with the possible material attributes, as well as the most common parts
these can be found. Be careful though; you may find special parts in creatures that
correspond to a different attribute than usual. For example, a scorpion’s poison
compartment is not found in its glands, instead you can easily obtain it from it’s stinger.
Malice (PO)
Flora + Stealth + Poison
[Inhaled] A creature subjected to this poison must succeed on a DC 15 Constitution
saving throw or become poisoned for 1 hour. The poisoned creature is blinded.