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UNIT III APPLIED DESIGN
THINKING TOOLS OME354 APPLIED DESIGN THINKING
Dinesh R, AP, CSE
Stella Mary’s College of Engineering UNIT III APPLIED DESIGN THINKING TOOLS Concept of Minimum Usable Prototype [MUP] - MUP challenge brief - Designing & Crafting the value proposition - Designing and Testing Value Proposition; Design a compelling value proposition; Process, tools and techniques of Value Proposition Design End User-Centric Innovation
User-centric innovation is an approach to problem-solving that starts
with consumer needs and work backward towards a solution.
It is an approach that starts and ends with the experience of the
user, encompassing every aspect of their interaction with your product or service.
By crafting solutions from the point of view of the end-users,
user-centric innovation ensures that every feature resonates with the needs, challenges, and desires users face. 3. 1 Concept of Minimum Usable Prototype [MUP] Minimum Usable Prototype (MUP)
● The Minimum Usable Prototype (MUP) is a
development concept that focuses on building a functional prototype of a product that is just enough to be usable by early adopters or testers. ● It emphasizes creating a version of the product with the most essential and core features to test the viability of the product and gather early feedback from real users, but it is not a fully polished or feature-complete product. ● While the Minimum Viable Product (MVP) concept is more well-known, focusing on delivering just enough functionality to validate a business hypothesis, the MUP concept is more about delivering an early-stage product that is usable in a practical sense. ● MUP strikes a balance between a raw prototype and a fully operational product, offering a version that users can interact with in a meaningful way, even though it may not have all the bells and whistles of the final product. Key Aspects of the Minimum Usable Prototype (MUP)
1. Focus on Core Usability
2. Not Fully Polished 3. Gathering Feedback 4. Low Investment, High Learning 5. Iterative Improvement 1. Focus on Core Usability
● The MUP is focused on delivering the minimum set of
core features that make the product usable. These features address the basic functionality and ensure that users can accomplish the primary task or purpose of the product. It’s not just about having the basic features but ensuring those features work well enough to allow real use. 2. Not Fully Polished
● The MUP does not aim to be perfect in terms of
design, scalability, or performance. Instead, it is an early-stage product that gets the job done in a functional way. There might be rough edges in terms of UI design, performance, or additional features, but it is sufficient for users to try out and provide valuable feedback. 3. Gathering Feedback:
● One of the primary goals of the MUP is to gather
feedback from users based on their interactions with the prototype. The feedback gathered can help the development team refine the product and prioritize features for the next iterations. Real-world feedback is invaluable for understanding whether the product meets user needs, works as expected, or requires significant changes before further development. 4. Low Investment, High Learning
● The MUP approach encourages building a low-cost,
early-stage version of the product, which allows the team to validate the core concepts without sinking too much time or resources into development. It’s about learning as quickly as possible by putting something into users' hands without waiting for a fully developed product. 5. Iterative Improvement
● Once feedback from the MUP is received, the
development team can iterate on the product to improve usability, add more features, fix issues, and address any concerns raised by users. This iterative approach ensures that the product evolves based on real user experience rather than assumptions made in development. Why is the MUP Concept Important?
1. Real-world Testing 2. Early Adoption 3. Resource Efficiency 4. Improved User Experience 1. Real-world Testing
● MUP allows companies to test a usable version of the
product with real users in the real world. It focuses on practical, actionable feedback, unlike high-level theoretical validation with mockups or wireframes. 2. Early Adoption
● By creating an MUP, companies can attract early
adopters who are willing to try new products in their early stages. These users provide critical insights into what works and what doesn’t. 3. Resource Efficiency
● The MUP requires less time and effort compared to
building a full-featured product upfront, reducing the risk of over-investing in features or designs that may not resonate with users. 4. Improved User Experience
● While an MVP may validate basic product-market fit, an
MUP improves usability by focusing on delivering a functional experience. This makes it more likely to retain early users and gather deeper insights into how they engage with the product. 3. 2 MUP challenge brief The Minimum Usable Prototype (MUP) approach has several benefits, such as allowing for early real-world feedback and efficient use of resources. However, it also comes with certain challenges. Here’s a brief overview of the common challenges associated with the MUP concept: 1. Defining “Minimum Usable” Features 2. Lack of Polish 3. Difficulty in Securing Early Adopters 4. Incomplete User Experience 5. Risk of Negative Perception 6. Scaling Feedback Effectively 7. Short-Term Usability vs. Long-Term Scalability 8. Transitioning from MUP to MVP or Full Product 1. Defining “Minimum Usable” Features ● Challenge: One of the biggest hurdles in developing an MUP is determining what constitutes the "minimum usable" version of the product. It’s not always easy to strike the right balance between delivering essential features that provide value and cutting non-critical features that could improve usability. ● Example: A product might require more features to be genuinely usable than initially anticipated, leading to debates within the team about what should be included in the MUP. ● Solution: Start by focusing on the core functionality that addresses the primary problem your users are facing. Use customer discovery techniques, such as interviews and observations, to identify which features are truly necessary for the first prototype. 2. Lack of Polish
• Challenge: The MUP, by definition, is not a fully
polished product. This can lead to early adopters encountering rough edges, such as minor bugs, incomplete designs, or missing features, which can lead to negative first impressions or customer dissatisfaction. • Example: A basic but functional app might be slow or have a clunky user interface, which could frustrate users even though the core functionality is present. ● Solution: Ensure that while the MUP doesn’t have to be feature-rich, the core features that are implemented should work smoothly. Focus on stability and usability for those few key elements, and make sure the prototype doesn’t break during real-world use. 3. Difficulty in Securing Early Adopters
• Challenge: Some users may be hesitant to try an
incomplete product, especially if they expect a fully polished version. Without enough early adopters willing to test the MUP, it becomes harder to gather sufficient feedback and validate assumptions. • Example: If the MUP lacks essential features that the users expect, they may abandon the product early on, making it difficult to get useful feedback. ● Solution: Target early adopters or users who are more forgiving and open to testing new products. Communicate clearly that the product is in its early stages and that their feedback is crucial to shaping future versions. Incentivize participation by offering them early access, special features, or a sense of contribution to product development. 4. Incomplete User Experience
• Challenge: While the MUP focuses on core usability,
other aspects of the product experience, such as aesthetics, user interface design, or additional helpful features, may be missing. This can lead to frustration if users expect a more comprehensive experience. • Example: In a product designed to streamline task management, users might expect seamless integration with their calendar apps, but the MUP may lack this feature, causing them to feel the product is incomplete ● Solution: Clearly set user expectations that the MUP is a functional prototype focused on core features. Make sure the product’s key feature (or set of features) works well, and use user feedback to improve the overall experience in future iterations. 5. Risk of Negative Perception
• Challenge: If users encounter too many usability issues
or limitations in the MUP, it can create a negative perception of the product. Even if the product is improved in future iterations, it might be hard to win back users who had a poor initial experience. • Example: A fitness app MUP may allow users to log workouts but lacks motivational elements, which could make users feel the product is underwhelming, leading them to abandon it early on. ● Solution: Make sure the MUP delivers clear, tangible value to users, even if it is minimal. Focus on solving a key pain point well and communicate the product’s roadmap to users, letting them know improvements are coming. Engage users who provide feedback to make them feel part of the product’s evolution. 6. Scaling Feedback Effectively
• Challenge: While an MUP enables you to collect early
feedback, it can be challenging to process and act on all the feedback received, especially when different users provide conflicting suggestions. Prioritizing what to implement or improve next can become difficult. • Example: One group of users may want additional integrations with existing tools, while another may focus on improving the design, creating tension around what to prioritize in the next development phase. ● Solution: Prioritize feedback that aligns with the original problem your product is trying to solve. Focus on the feedback that supports the most critical improvements needed to ensure the core product remains usable and valuable. Use frameworks like the ICE (Impact, Confidence, Ease) scoring model to prioritize features. 7. Short-Term Usability vs. Long-Term Scalability
• Challenge: When focusing on the MUP, the temptation
is to build something quickly that works in the short term but may not scale well in the long term. For example, a quick solution may work for a few users but won’t be efficient or scalable when the user base grows. • Example: A payment solution MUP might support manual processing of transactions for a small number of users, but this method won’t be scalable for a larger user base, potentially requiring the re-engineering of ● Solution: While the MUP focuses on the immediate usability, plan for scalability in the long term. Build the foundation (in terms of architecture and design) in a way that future scalability is not compromised, even if you’re delivering a bare-bones product now. 8. Transitioning from MUP to MVP or Full Product
• Challenge: Once the MUP has been tested, it can be
difficult to determine the next step. What should the product evolve into—a more feature-rich MVP or the full version? Balancing the feedback from the MUP with the product’s long-term vision can be tricky. • Example: After testing an MUP, you may find that users demand multiple features or additional functionality, which may complicate the original product vision. Deciding what to build next becomes challenging. ● Solution: After gathering feedback, identify the most valuable and impactful improvements that should be added next. Work closely with your development, design, and product teams to decide on the most strategic next steps—whether it's iterating on the MUP, moving towards an MVP, or even a full-featured product. Thank you!
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