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Lesson-1_Introduction-to-ICT

E-tech lesson 1

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0% found this document useful (0 votes)
5 views

Lesson-1_Introduction-to-ICT

E-tech lesson 1

Uploaded by

jenporras97
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 50

NEIL C.

BOBIS
Subject Teacher
Let us pray…

2
Are you empowered
with technology?
What does
empowerment mean?
It is to give power to something or
someone to promote self-actualization or
in this case, is to enhance your knowledge
about a certain topic.
WEBNRISTNTE
Answer W E B S I T E
PETMALUCOR
Answer COMPUTER
LODIKWEARNT
Answer NETWORK
WERPADAMI
AnswerT M E D I A
Quarter 1 – MELC 1
Compare and Contrast the Nuances of
Varied Online Platforms, Sites, and
Content.
Tuesday, February 2, 20XX Sample Footer Text 10
What is ICT?
Tuesday, February 2, 20XX Sample Footer Text 12
How does ICT affect the
Philippines in different
aspects of living?
(e.g., economic, social, etc.)
ICT in the Philippines

Business Process Outsourcing (BPO)


Centers or Call center companies.

*106.8 cellphones per 100 Filipinos (2012)


*19.3 % Employment share (2010)
ICT in the Philippines

Makati City – Selfie Capital of the World.


*258 selfie-takers per 100,000 people
(Time Magazine, 2014).

Cebu City – 9th placer


*99 selfie-takers per 100,000 people.
ICT in the Philippines

As of January 2014, there were 37.6 million


Internet users, of which 34 million were on
Facebook. Thus, one in every three Filipinos
were on Facebook.
The World Wide Web (WWW)
It is known as WWW or W3 introduced by Tim
Berners-Lee. It is an information space where
documents and other web resources are
identified by the Uniform Resource Locator
(URL), interlinked by hypertext links, and can be
accessed via the Internet.

Tim Berners-Lee URL


World Wide Web
It also consists of different pages
that are formatted in a markup
language called HTML (Hypertext
Markup Language) and linked to
each other that contain text,
graphics, multimedia files,
hyperlinks, etc.
Web 1.0 (early 90s)

It is also known as a flat or


stationary page in the sense
that the page is “as is” and
cannot be manipulated by
the user. The content is also
the same for all users.
Tuesday, February 2, 20XX Sample Footer Text 20
Tuesday, February 2, 20XX Sample Footer Text 21
Web 2.0 : Dynamic Web Pages (1999)

Web 2.0 allows users to interact with the page.


Instead of just reading a page, the user may be able
to comment or create a user account. Web 2.0 also
allows users to use web browsers instead of just
using their operating system. Browsers can now be
used for their user interface, application software (or
web applications), and even for file storage.
Tuesday, February 2, 20XX Sample Footer Text 23
FEATURES OF WEB 2.0:

1. Folksonomy. It allows users to


categorize and classify/arrange information
using freely chosen keywords (e.g.,
tagging). Popular social networking sites
such as Twitter, Instagram, Facebook, etc.
use tags that start with the pound sign (#).
This is also referred to as hashtag.
FEATURES OF WEB 2.0:
2. Rich User Experience. Content is dynamic
and is responsive to user’s input. An example
would be a website that shows local content.
Rich user experience means that applications are
more interactive, dynamic, and pervasive.

Example: Google Books, Webstore, Marvel Comics


FEATURES OF WEB 2.0:

3. Long Tail. Services are offered on


demand rather than on a one-time purchase.
A site that offers services and brings
individuals and businesses into selling
different goods and commodities such as
shopping sites like Lazada, Shopee, Zalora,
and others.
FEATURES OF WEB 2.0:

4. User Participation. The owner of the


website is not the only one who is able to put
content. Others are able to place a content
of their own by means of comment, reviews,
and evaluation.
Example: Survey Forms, Ratings, etc.
FEATURES OF WEB 2.0:

5. Software as a Service. users can


subscribe to software when needed
instead of purchasing it.

Example: Google Workspace, Dropbox,


Salesforce, etc.
FEATURES OF WEB 2.0:

6. Mass Participation. Sharing of


diverse information through universal
web access. Web 2.0 content is based
on people from various cultures.
the
future read-
of write-
web execute
(2010 and
above)

Tuesday, February 2, 20XX Sample Footer Text 30


WEB 3.0 : Semantic Web

The Semantic Web is a movement led by the


World Wide Web Consortium (W3C).
The W3C standard encourages web
developers to include semantic content in their
web pages. The Semantic Web provides a
common framework that allows data to be
shared and reused across application,
enterprise, and community. 31
The aim of Web 3.0 is to have
machines (or servers) to understand
the user’s preferences to be able to
deliver web content specifically
targeting the user.

32
• Compatibility
P HTML files and current web browsers
R could not support Web 3.0.
O
B • Security
L The user’s security is also questioned
E since the machine is saving his or her
M preferences. The current web browsers
S could not support Web 3.0.
• Vagueness
Certain words are imprecise. The words “old” and
P
“small” would depend on the user.
R
O • Vastness
The World Wide Web already contains
B
billions of web pages.
L
E • Logic
Since machines use logic, there are certain
M limitations for a computer to be able to predict what
S the user is referring to at a given time.
The 4 Properties
of Web 3.0
• Semantic Web
• Artificial Intelligence
• 3D Graphics
• Ubiquitous
The syntax between the two sentences is different but the semantics between the two
is identical. Semantics deals with the meaning or the emotion conveyed by the data,
and in our case, both of those sentences express the same sentiment.
Python language Java language

Semantic web along with artificial


intelligence are the two cornerstones of
web 3.0. The semantic web will help
SEMANTIC WEB teach the computer what the data
means and that will evolve artificial
intelligence that can utilize that
information.
According to Wikipedia, “In the field of
computer science, artificial intelligence,
and sometimes called machine
intelligence, is intelligence demonstrated
ARTIFICIAL by machines, in contrast to the natural
INTELLIGENCE intelligence displayed by humans and
other animals.” As such, artificial
intelligence will help machines become
more intelligent to satisfy the needs of
users.
Artificial intelligence can learn how to separate the good from the bad and gives us reliable data.
3D GRAPHICS The three-dimensional design is
being used extensively in
websites and services in Web
3.0 such as online games, e-
commerce, real-estate industry
etc.

Philip Rosedale, the founder of Second Life, believes that virtual identities will
become as popular as email addresses and mobile phones. This may seem far-
fetched but remember that just 20 years ago in 1997, only a handful of people
owned their email addresses. There is every chance that the amount of people with
3D identities is going to be on the rise.
Ubiquitous Ubiquitous means the idea of existing or being
everywhere, especially at the same time i.e.,
omnipresent. We have already got this feature in
Web 2.0. Think of social media websites like
Instagram, users capture images on the camera
and they can upload and distribute it online
where they become their intellectual property.
The image thus becomes accessible everywhere
aka ubiquitous.

Development of mobile devices and internet access will make the web 3.0 experience available
anywhere at any time. The internet will no longer only be on your desktop like with Web 1.0, or
your smartphone, like Web 2.0. It will be omnipotent. Web 3.0 may as well be called the web of
everything and everywhere, as most things around you are connected online aka Internet of
Things.
CONVERGENCE
It refers to the fusing of
technological advancement
to work on a similar task.

Example. Using a smartphone as a camera in taking


pictures instead of DSLR camera.
SOCIAL MEDIA
An application and website where user
can communicate, create and share
content and participate in online
communities.

42
6 TYPES OF SOCIAL MEDIA
• Social Network – A website where people with the same
come together to share information. Examples: Twitter,
Instagram, Facebook
• Social News – A website where users can post stories and
are ranked based on popularity through voting. Examples:
Digg, Reddit, Propeller, Slashdot, Fark
• Bookmarking Sites – A website that allows you to share
and store internet bookmarks, articles, posts, blogs,
images, and others. Examples: Pinterest, StumbleUpon,
Dribble
• Media Sharing – A website that allows you to share
and store multimedia files such as video, photos, and
music. Examples: Instagram, YouTube, Flickr
• Microblogging – a website that allows you to
broadcast short messages. Examples: Twitter,
Tumblr, Meetme
• Blogs and Forums – a discussion website that allows
users to ask questions and comment on a journal
posted by an individual or group. Examples:
WordPress, Blogger
MOBILE TECHNOLOGIES
A technology used in cellular and other devices such
as netbook, laptop, tablet, smartphones, etc. The
popularity of smartphones and tablets has taken
a major rise over the years. This is largely
because of the devices’ capability to do tasks
that were originally found in personal
computers.
ASSISTIVE MEDIA
A platform that assists people with disabilities. It will
guide an individual like a blind person by using an
audio recording.

46
ACTIVITY
Activity 1.docx
In what ways can this lesson help you in
enriching your awareness of the recent
Reflection trends in Information and Communications
Technology (ICT)?
Thank You!
NEIL C. BOBIS
Subject Teacher

[email protected]

49
References
• MELC Empowerment technologies

• Curriculum guide Empowerment technologies

• Rex Book Store. Empowerment Technologies. First


Edition

• SLM. Empowerment Technology. Activity Sheet


Quarter 1 – MELC 1

• https://sites.google.com/site/web30toolsd1/home/exa
mple-page

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