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CS b3

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0% found this document useful (0 votes)
34 views4 pages

CS b3

Uploaded by

dandadzijjd
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sun Dec 22 15:52:21 2024

Alternative_Saves_Android_Port
Ren'Py 8.1.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer Premio Model X86


Android Version: 11
Device Arch: android-armeabi_v7a

Screen diagonal is 4.852898618351716 inches.


Version: Ren'Py 8.1.1.23060707
Early init. took 1.05s
Early init. took 1.05s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.perverteer.sl/files/../../../../Documents/
RenPy_Saves/com.perverteer.sl/game /data/user/0/com.perverteer.sl/files/game
Loader init. took 1.13s
Loader init. took 1.13s
Loading error handling. took 14.09s
Loading error handling. took 14.09s
Loading script. took 134.58s
Loading script. took 134.58s
Saving to /storage/emulated/0/Android/data/com.perverteer.sl/files/../../../../
Documents/RenPy_Saves/com.perverteer.sl
Loading save slot metadata. took 1.89s
Loading save slot metadata. took 1.89s
Loading persistent. took 0.03s
Loading persistent. took 0.03s
- Init at 00updater.rpyc:23 took 0.28128 s.
Set script version to: (8, 1, 1)
- Init at gui.rpyc:11 took 0.76367 s.
- Init at 00images.rpyc:55 took 1.33212 s.
- Init at 00director.rpyc:1378 took 0.25348 s.
Running init code. took 4.04s
Running init code. took 4.04s
Loading analysis data. took 0.24s
Loading analysis data. took 0.24s
Analyze and compile ATL. took 2.28s
Analyze and compile ATL. took 2.28s
Reloading save slot metadata. took 1.10s
Reloading save slot metadata. took 1.10s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 4.70s
Initial gc. took 4.70s
DPI scale factor: 1.000000
Creating interface object. took 0.07s
Creating interface object. took 0.07s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 4.72s
Init translation took 4.72s
Build styles took 0.05s
Build styles took 0.05s
Load screen analysis took 0.43s
Load screen analysis took 0.43s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.20s
Prepare screens took 1.20s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 6.38s
Interface start. took 6.38s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1400, 672)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-T820'
Version: b'OpenGL ES 3.2 v1.r28p0-01rel0.f824eff111575c5ed61c9e0592018f55'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Total time until interface ready: 180.890798330307s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.09s
Init translation took 0.09s
Build styles took 0.12s
Build styles took 0.12s
Load screen analysis took 0.40s
Load screen analysis took 0.40s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.03s
Running _start took 0.03s
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1496, 720) drawable=(1496, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1400, 672) drawable=(1400, 672)
Maximum texture size: 4096x4096

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