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CODING QA

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Nilesh Singh
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0% found this document useful (0 votes)
9 views

CODING QA

Uploaded by

Nilesh Singh
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 9

Chapter 1:

I. Answer in one sentence.


1. What is scratch?
Ans : The Scratch editor is a program where you snap
code blocks
together to create your game, animation, or
artwork.

2. What is sprite?
Ans: The most basic object in scratch is the sprite,
which is
changeable and appear on stage.

3. What is called to different color balls?


Ans: Different color balls called as block menu

4. What contains in blocks?


Ans: Blocks contains codes

5. What is work of script area/ code area?


Ans: Whatever block we drag and place in code/script
area our
sprite follows that command.

6. What is use of block menu?


Ans: Block menu contains different blocks or codes.

7. What is use of sprite pane ?


Ans: Sprite pane shows us information about sprite like
name,
position in the form of x and y, sprite degree etc.

II. True or false


1.We can use only one Sprite - false
2.We cannot change size of sprite - false
3.We can change sprite colour - true
4.We cannot changes the sprite's size - false
5.Change size by block changes the sprite's costume
- false

III. Fill in the blanks


1.To moves the sprite forward the number of steps
in the direction the sprite is facing we use move
10 step block
2.When the flag is clicked, the script activates.
3.Block menu contains different blocks.
4.Blocks contains codes
5.In scratch editor you can create your game and
animation

Chapter 2

I. Answer in one sentence.


1. Work of goto block?
Ans: Goto blocks Moves the sprite to the mouse-
pointer, a
random position

2. What is use of glide secs to x: & y: block?


Ans: Glide secs to x:y: glides the sprite to the location,
taking as long as the specified amount of time.

3. What is point direction block?


Ans: Point in direction points the sprite in the direction.

4. How to point sprite towards a directions?


Ans: With the help of point towards block we can Points
the
sprite towards the mouse-pointer or another
sprite.

5. How to change sprites X value?


Ans: Change x by — Changes the sprite's X position by
the amount.

6. How to move sprite when it touches edge of


stage?
Ans: In fonedge, bounce — If touching the edge of the
screen,
the sprite's direction flips over

7. How to change rotation style?


Ans: set rotation style — Sets the rotation style of a
sprite.

8. How to make sprite say?


Ans: With the help of sayforseconds block— A speech
bubble
appears over the sprite and stays for the specified
amount
of time.
9. How to make sprite talk?
Ans: say — A speech bubble appears over the sprite
and will
only go away if the sprite says or thinks something
else.

10. How to make sprite think?


Ans: thinkforseconds — A thought bubble appears over
the sprite and stays for the specified amount of
time.

11. How to change costume of sprite?


Ans: switchcostumeto block changes the
sprite's costume to the
specified sprite.

12. What to do if you want to change backdrop?


Ans: Use switchbackdropto block that Changes the
stage's
backdrop to the specified one.

13. What is use of switch backdrop block?


Ans: switchbackdroptoandwait — Like the Switch to
Backdrop ()
block, though it waits until all of the hat blocks
triggered
by this have completed. (Stage only)

14. Can we change backdrops of stage while playing


video?
Ans: Yes, with nextbackdrop block we can changes the
stage's
backdrop to the next one in the costume list

15. Can we take sprite front or back?


Ans: Gotolayer blocks puts a sprite in the front or back.

16. Which block used for change sprite size?


Ans: Changesizeby block changes the sprite's size by
the
amount.

17. How to change effect of sprite?


Ans: Changeeffectby — Changes the specified effect by
the amount.

18. What is clear graphic effects blocks use?


Ans: Clear graphic effects — Clears all graphic effects
on the sprite.

19. Can we show or hide sprite?


Ans: Yes, with show/hide block we can — Shows/hide
the
sprite.

II. True or false


1.Hat block starts every script- true
2.C block are U shape - false
3.We cannot change costume of sprite - false
4.We can change direction of sprite - true
5.C blocks are like C shape - true
6.We can take sprite front or back - true
7.Cap blocks are like end. - true
III. Answer in one sentence
1. How many types of blocks are there?
Ans: There are 6 different types of block.

2. What is use of hat block?


Ans: Hat block starts every script.

3. What is stack block?


Ans: Stack block perform specific command given in
that block

4. What is boolean block?


Ans: Boolean blocks are like conditions

5. What is reporter block?


Ans: Reporter block act like values

6. What is c block?
Ans: C blocks are like C shape they are known as rap
blocks we can insert other blocks into c block

7. What is cap block?


Ans: Cap blocks are like end. Where our script or code
ends.

IV. Match the following


Blocks Names

1. hat block

2. stack block

3. reporter block

4. boolean block
5. C block

6. cap block

v. Fill in the blanks


1.Reporter block act like values
2.Boolean blocks are like conditions
3.C blocks are like C shape
4.Hat block starts every script.
5.Cap blocks are like end.

Chapter 3
I. Answer in one sentence
1. What is use of next costume block?
Ans: Changes the sprite's costume to the next one in
the
costume list.
2. How to create clone of sprite?
Ans: Createcloneof block create the specified clone.

3. What are the block categories?


Ans: Block category has blocks that performs different
functions like. motion, look, sound, event, control,
sensing, operator, variables, and my blocks are
different different blocks.
II. Fill in the blanks
1. Changes the sprite's costume to the next one we use
next costume block
2. Turns the sprite we use turn 15 degree block.
3. Glides the sprite to the location we use glide x: y:
block.
4. Think block — A thought bubble appears over the
sprite and will only go away if the sprite says or thinks
something else.
5. Sound Block Plays a sound and pauses the script
until it finishes
6. Clear block clears any sound effects currently in
place.
7. Broadcast block sends a broadcast throughout the
Scratch program
8. Pauses the script for the amount of time
9. A loop that will never end unless the Stop Sign is
pressed or the script is stopped by the Stop () block.
10. Pauses the script until the condition is true
11. deletethisclone block Deletes a clone

III. True or false


1. Sprite moves as per code - true
2. To moves the sprite to the specified X and Y position
we use go to x: y: block - true
3. Looks has 18 stack blocks and 3 reporter blocks -
true
4. We can changes the stage's backdrop to the next one
in the costume list- true
5. Looks blocks are the blocks that control how a sprite
moves - false
6. When the flag is clicks the script activates - true
7. When the specified key is pressed, the script
activates. The event will only be triggered again
after the event is released. - true
8. Wait () seconds block Pauses the script for the
amount of time - true
9. Repeat block that repeats the sprite forever - false
10.Sayforseconds block— A speech bubble appears over
the sprite and stays for the specified amount of time. -
true
11. golayers blocks changes the sprite's layer value by the
amount - true

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