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MC_SketchUp and Vray Essential Training

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0% found this document useful (0 votes)
31 views

MC_SketchUp and Vray Essential Training

Uploaded by

divyaaganesaan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SKETCHUP AND VRAY ESSENTIAL TRAINING

Objectives

This 3-day course is to teach trainee the core skills required to model faster and more efficiently using
SketchUp Pro software and understand the basic of V-Ray lighting, materials, settings and render
elements to create photorealistic visualization. After completing this course trainee will be able to:

 Navigate interface
 Manipulate objects
 Create 3D Model
 Work with components
 Work with styles and shadow
 Render still images using V-Ray

Training Programme Day 1

Chapter Topic Duration Time


Chapter 1 Getting started with SketchUp
 Interface basics
 Navigating in SketchUp
 Walking around in SketchUp 09.00 am-
 Creating camera views 1-Hour 10.00 am
 Shading faces and edges
 Creating shadows and fog
 Using scenes to create multiple views
 Configuring toolbars

Chapter 2 Manipulating Objects


 Selecting and moving objects
10.00 am-
 Scaling and rotating objects
 Manipulating faces and edges 1-Hour 11.00 am
 Advanced selection tools
Chapter 3 Drawing in SketchUp
• Line tool fundamentals
• Using the Line tool for 3D drawing
• Eraser tools 11.00 am-
• Using the Rectangle tool 2-Hour 01.00 pm
• Creating rotated rectangles
• Pushing and pulling faces into 3D
• Using the Offset tool to create outlines
• Drawing curved and freehand shapes
• Creating circles and polygons
• Softening and smoothing edges
• Using the Follow Me tool
• Creating 3D text
Chapter 4 Measuring and Labelling
• Using the Tape Measure to create
guidelines 02.00 pm-
• Using the Protractor tool 1-Hour 03.00 pm
• Creating sections
• Creating labels
• Dimensioning
Chapter 5 Keeping Model Organized
• Grouping objects 03.00 pm-
• Working with layers 2-Hour 05.00 pm
• Using the Outliner and Entity Info

Training Programme Day 2

Chapter Topic Duration Time


Chapter 6 Working with Components, 3D Warehouse and
Google Earth
• The Component window
• Creating components 09.00 am-
• Using the 3D Warehouse 2-Hour 11.00 am
• Using the Component Options window
• Using the Interact tool
• Geo-locating a model
• Viewing a model in Google earth
Chapter 7 Working with Materials
• Applying materials 11.00 am-
• Editing materials 1-Hour 12.00 pm
• Creating materials

Chapter 8 Working with Styles and Shadow


• Applying styles
• Creating styles 1-Hour 12.00 pm-
• Discovering the shadow setting 01.00 pm
Chapter 9 Exporting Animations and CAD files
• Exporting a Movie
• Figuring out the animation export option 02.00 pm-
settings 1-Hour 03.00 pm
• Exporting a 2D DWG files
• Exporting a 3D DWG file

Chapter 10 Creating Presentation and Documents with LayOut


 Building a LayOut Document
 Changing the SketchUp Model 03.00 pm-
 Showing the Presentation 2-Hour 05.00 pm
 Exporting the Presentation
 Document Setup and Preferences

Training Programme Day 3

Chapter Topic Duration Time

Chapter 11 Working with Vray for SketchUp Environment


• Introduction to V-Ray for SketchUp 09.00 am-
• Vray framing system 1-Hour 10.00 am
• Using templates and parameters
Chapter 12 Introduction to framing and Cameras
• Import and Export 10.00 am-
• The render output and camera 1-Hour 11.00 am
• Aspect ratio and Focal length
Chapter 13 Working with Lightings
• Vray Light 11.00 am-
• Vray IES 2-Hour 01.00 pm
• VRay Dome and VRay SKy

Chapter 14 Working with Materials


 Material Editor , Categories and Vray
workspace 02.00 pm-
 Bump , Reflection , refraction and mapping 2-Hour 04.00 pm
 Understand Color Mapping
 Texture editor and parameters
 Vray texture editor materials
Chapter 15 Final Render
 Vray setting of render 04.00 pm-
 Preset and ambient occlusion 1-Hour 05.00 pm
 Use the render elements

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