DevOps Material (2)
DevOps Material (2)
1. Introduction To DevOps 2
2. Software 23
developmentmodels
and DevOps
3. Introduction to 41
projectmanagement
5. Testing Tools 73
andautomation
DevOps UNIT-1
As you can see, DevOps combines the best aspects of Waterfall and Agile. It is a
more collaborative and automated approach to software development that can
help organizations deliver software more quickly, reliably, and securely.
1. Iterative and Incremental: Agile projects are divided into small iterations or time-boxed
sprints, typically ranging from one to four weeks. Each iteration results in a potentially
shippable product increment, allowing for early feedback and continuous improvement.
3. Adaptive Planning: Agile projects embrace change and prioritize responding to new
requirements or insights. Rather than detailed upfront planning, Agile teams create flexible
plans that accommodate changing priorities and emerging information throughout the
project.
6. Empirical Process Control: Agile development relies on empirical feedback loops, such as
regular retrospectives, to continuously assess and improve the team's performance,
processes, and product quality.
Agile methodologies offer several benefits:
- **Flexibility and Adaptability:** Agile development allows for changing requirements and
priorities, ensuring that the software aligns with the evolving needs of the customer or
market.
- **Reduced Risks:** The iterative nature of Agile development reduces risks by addressing
potential issues early, enabling course correction, and minimizing the impact of changes or
uncertainties.
To implement Agile successfully, teams often employ project management frameworks like
Scrum, which provides specific roles, artifacts (e.g., product backlog, sprint backlog), and
ceremonies (e.g., daily stand-ups, sprint planning, sprint review) to structure the
development process.
In the Agile model, software development is divided into several stages, each contributing
to the iterative and incremental delivery of the software. The specific names and
terminology used may vary depending on the Agile methodology being followed (e.g.,
Scrum, Kanban), but the underlying principles remain consistent. Here are the common
stages in Agile development:
1. **Product Backlog:** The product backlog is the initial stage where the project's
requirements, features, and user stories are collected and prioritized. The product owner, in
collaboration with stakeholders, creates and maintains the backlog, which serves as a
dynamic list of items to be addressed during the development process.
2. **Sprint Planning:** In this stage, the development team selects a set of items from the
product backlog to work on during the upcoming sprint. The team and the product owner
collaborate to understand the requirements, break them down into smaller tasks, estimate
the effort involved, and determine the sprint goal.
3. **Sprint:** A sprint is a time-boxed iteration typically lasting from one to four weeks.
During the sprint, the development team focuses on delivering the selected backlog items.
Daily stand-up meetings are conducted to synchronize the team's activities, discuss
progress, and identify any obstacles or impediments.
4. **Development and Testing:** This stage involves the actual development of the
software features and their associated testing. Developers write code, following coding
standards and best practices, and implement the desired functionality. Automated tests and
unit tests are written to verify the correctness of the code and catch potential defects early.
5. **Sprint Review:** At the end of each sprint, a sprint review meeting is held to showcase
the completed work to the stakeholders. The development team demonstrates the
implemented features, gathers feedback, and collaborates with the product owner to
review and adjust the product backlog based on the stakeholders' input.
6. **Sprint Retrospective:** The sprint retrospective is a team reflection meeting that takes
place after the sprint review. The team discusses what went well, what didn't go well, and
identifies areas for improvement. Retrospectives help the team continuously enhance their
processes, collaboration, and productivity for future sprints.
7. **Repeat:** After the sprint retrospective, the next sprint planning begins, and the cycle
repeats. The team selects a new set of backlog items, works on their development and
testing, conducts a sprint review, and holds a retrospective. This iterative process continues
until the desired software is fully developed or the project's objectives are achieved.
Throughout the Agile model, continuous communication, collaboration, and feedback play a
vital role. The iterative nature of Agile allows for regular inspection and adaptation,
ensuring that the software aligns with the changing requirements and the customer's
needs. The stages in Agile development are designed to facilitate flexibility, transparency,
and early delivery of valuable software increments.
Scrum in Agile
Scrum is an Agile framework for managing and organizing software development projects. It
provides a structured approach to collaboration, continuous improvement, and iterative
delivery. Scrum emphasizes flexibility, self-organization, and rapid feedback loops, allowing
teams to adapt to changing requirements and deliver high-quality software.
1. **Roles:**
- **Product Owner:** Represents the interests of stakeholders, defines and prioritizes the
product backlog, and ensures that the team is delivering value to the customer.
- **Scrum Master:** Facilitates the Scrum process, removes obstacles that hinder the
team's progress, and ensures adherence to Scrum principles and practices.
- **Development Team:** A self-organizing, cross-functional group responsible for
delivering the product increment. They collaborate to plan, develop, test, and deliver the
work.
2. **Artifacts:**
- **Product Backlog:** A prioritized list of features, user stories, and tasks that represent
the requirements for the product. It is maintained and managed by the product owner and
evolves throughout the project.
- **Sprint Backlog:** A subset of the product backlog items selected for a specific sprint. It
contains the work the development team commits to delivering during the sprint.
- **Increment:** The sum of all the completed product backlog items at the end of a
sprint, potentially shippable and meeting the definition of done.
3. **Ceremonies:**
- **Sprint Planning:** The team collaboratively plans the work to be done in the
upcoming sprint. They review the product backlog, select items for the sprint backlog, and
define a sprint goal.
- **Daily Scrum:** A brief daily meeting where the team synchronizes their activities,
shares progress, discusses impediments, and plans their work for the day.
- **Sprint Review:** At the end of each sprint, the team presents the completed work to
stakeholders, obtains feedback, and discusses future priorities. Adjustments to the product
backlog are made based on the feedback.
- **Sprint Retrospective:** The team reflects on the just-concluded sprint and identifies
what went well, what could be improved, and actionable items for the next sprint. It
focuses on process improvement and adaptation.
Scrum's iterative and incremental nature allows for greater visibility, transparency, and
collaboration. It fosters self-organizing teams and encourages regular inspection and
adaptation to maximize productivity, quality, and customer satisfaction.
kanban in agile
Kanban is an Agile framework that focuses on visualizing and optimizing the flow of work. It
originated from the manufacturing industry and was later adapted for software
development. Kanban provides a flexible approach to managing tasks and improving
efficiency by emphasizing a continuous and smooth workflow.
2. **Work in Progress (WIP) Limit:** Kanban sets a maximum limit for the number of tasks
that can be in progress at each stage of the workflow. This limit helps prevent overloading
the team, reduces multitasking, and promotes focus on completing tasks before starting
new ones.
3. **Pull System:** Kanban follows a pull-based approach, where tasks are pulled into the
workflow only when there is available capacity. This ensures that work is initiated based on
actual capacity and that team members don't become overwhelmed.
5. **Metrics and Data-Driven Decision Making:** Kanban emphasizes the use of data and
metrics to track and monitor the flow of work. Metrics such as lead time, cycle time, and
throughput are measured and analyzed to identify areas for improvement and make data-
driven decisions.
Kanban does not prescribe specific ceremonies or roles like Scrum does. Instead, it provides
a framework for visualizing work and optimizing workflow. It can be implemented within
teams using other Agile methodologies or even in non-Agile environments.
- **Transparency:** Kanban provides clear visibility into the work in progress, allowing
team members and stakeholders to understand the status of tasks and identify potential
bottlenecks.
- **Flexibility:** Kanban allows for the dynamic reprioritization of work and the ability to
handle urgent tasks or changes without disrupting the overall flow.
- **Efficiency:** By setting WIP limits and optimizing workflow, Kanban helps teams focus
on completing tasks and reduces the time spent on multitasking and context switching.
Kanban is particularly suitable for teams with a continuous stream of incoming work, where
the focus is on maintaining a steady flow rather than time-boxed iterations. It can be used
in various domains and industries to manage and optimize workflows effectively.
What is DevOps?
DevOps is a software development approach that combines software development (Dev)
and information technology operations (Ops) to foster collaboration, communication, and
integration between development teams and operations teams. It aims to improve the
efficiency, quality, and speed of software development and deployment processes.
2. **Automation:** Automation plays a crucial role in DevOps. It involves using tools and
technologies to automate various aspects of software development, testing, deployment,
and operations. Automation reduces human error, accelerates processes, and enables
frequent and reliable software releases.
- **Greater Stability and Reliability:** DevOps practices such as infrastructure as code and
continuous delivery help ensure more stable and reliable software deployments.
DevOps is not a specific tool or technology but rather a philosophy and set of practices that
organizations adopt to create a more collaborative and efficient software development and
deployment ecosystem.
Lifecycle of DevOps
The DevOps lifecycle consists of several phases that encompass the software development,
deployment, and operations processes. While the specific names and practices may vary
depending on the organization, here are the common phases in the DevOps lifecycle:
1. **Plan:** In this phase, teams define the overall objectives, requirements, and scope of
the software project. It involves collaborating with stakeholders, understanding user needs,
and establishing a roadmap for development and deployment.
3. **Build:** In this phase, the software is compiled, built, and packaged into a deployable
format. It may involve activities such as compiling source code, running tests, and creating
artifacts that can be deployed to various environments.
4. **Test:** The testing phase focuses on verifying the quality and functionality of the
software. Different types of testing, including unit testing, integration testing, and
performance testing, are performed to identify and address defects and ensure the
software meets the required standards.
6. **Operate:** Once the software is deployed, it enters the operation phase. This phase
involves monitoring the software's performance, availability, and user experience. It
includes activities like log analysis, performance monitoring, error tracking, and incident
management. Continuous monitoring and feedback help identify and address issues
promptly.
7. **Monitor:** The monitoring phase involves collecting and analyzing data on various
aspects of the software, infrastructure, and user interactions. Monitoring tools and
techniques are employed to track metrics, identify performance bottlenecks, and gain
insights for continuous improvement.
It's important to note that the DevOps lifecycle is not a linear sequence of steps, but rather
an interconnected and iterative process. It emphasizes frequent collaboration, feedback,
and continuous improvement to ensure the delivery of high-quality software that meets
customer needs and business objectives.
DevOps Process:
DevOps Process
The DevOps process refers to the practices and methodologies employed to enable
collaboration and integration between development and operations teams, with the goal of
delivering software quickly, reliably, and efficiently. Here are some key aspects of the
DevOps process:
If you are looking for a way to improve the quality, reliability, and efficiency of
your software development process, then ITIL is a good option to consider.
Release Management
Release management in DevOps refers to the process of planning, coordinating, and
deploying software releases to production or other target environments. It focuses
on ensuring that software changes are released in a controlled, efficient, and reliable
manner. Release management in DevOps aims to streamline the release process,
minimize disruptions, and provide transparency and traceability throughout the
lifecycle.
Release management in DevOps aims to balance the need for frequent releases with
stability, reliability, and risk mitigation. It emphasizes automation, collaboration, and
transparency to ensure successful and controlled software deployments. By adopting
effective release management practices, organizations can deliver value to customers
faster, reduce downtime, and enhance overall software delivery capabilities.
Delivery pipeline
In DevOps, a delivery pipeline, also known as a deployment pipeline or a CI/CD
pipeline (Continuous Integration/Continuous Delivery pipeline), is an automated
process that enables the continuous integration, testing, and deployment of software
changes from development to production environments. It serves as a structured and
repeatable framework for efficiently delivering software updates and new features.
The delivery pipeline consists of several stages or steps, each of which performs
specific actions to ensure that the software changes are validated, integrated, and
ready for production release. Here are the common stages in a delivery pipeline:
1. **Source Code Management:** The pipeline starts with the source code
management stage, where the software code is stored and version controlled using
tools like Git. Developers commit their changes to the code repository, triggering the
pipeline's execution.
2. **Build:** In the build stage, the code is compiled, dependencies are resolved, and
the software is built into executable artifacts. Build tools like Maven, Gradle, or npm
are commonly used to automate this process. The resulting artifacts are generated
and ready for further testing.
4. **Code Quality Analysis:** Code quality analysis tools are often integrated into the
pipeline to assess the code's quality and adherence to coding standards. Static code
analysis tools, such as SonarQube or ESLint, are used to identify issues like code
smells, security vulnerabilities, or performance bottlenecks.
5. **Artifact Repository:** The built artifacts, along with any other required files and
configurations, are stored in an artifact repository. This repository serves as a
centralized location for storing and managing deployable artifacts. It ensures that the
software releases are traceable, reproducible, and easily accessible.
7. **Release and Promotion:** Once the software passes the automated testing and
deployment stages, it can be released to a specific environment. This stage may
involve coordinating with operations teams, updating production configurations, or
performing database migrations. The software release can be promoted to
subsequent environments, such as staging or production, using predefined rules and
approvals.
The delivery pipeline in DevOps aims to automate and streamline the software
delivery process, enabling frequent releases, faster time-to-market, and improved
software quality. It reduces manual effort, minimizes errors, and ensures consistent
and reliable deployments. The pipeline can be customized and tailored to meet the
specific requirements and practices of an organization, and it plays a vital role in
achieving continuous integration and continuous delivery objectives.
Delivery Pipeline
In DevOps, a bottleneck is a point in the software development process where the flow of
work is impeded, causing delays and inefficiencies ¹. Bottlenecks can be identified by seeing
tickets pile up in a column or by seeing that tickets get pulled out of a column faster than
that new tickets come in ¹. To achieve incremental software development and continuous
feedback, it is important to eliminate the tasks that create waste or bottlenecks ¹.
1. **Testing**: Testing is a major source of bottlenecks for most DevOps value streams. It is
important to optimize testing processes to reduce delays and inefficiencies .
2. **Architecture**: The architecture of an application can also be a bottleneck in the
DevOps process. It is important to ensure that the architecture is scalable and can handle
the demands of the application ⁴.
3. **Manual intervention**: Manual intervention is not always advisable for all IT
processes. It can lead to delays and inefficiencies in the DevOps process ⁶.
4. **Technical debt**: Technical debt refers to the cost of maintaining outdated legacy
systems or using the wrong tools during bug fixes. It can lead to delays and inefficiencies in
the DevOps process ⁵.
DevOps UNIT-2
When we talk about the DevOps lifecycle for business agility, it means
utilizing DevOps principles and practices to enhance an organization's
ability to achieve business agility. By integrating DevOps into the
software development and delivery processes, organizations can
respond more effectively to market demands and deliver value to
customers faster.
Here's how the DevOps lifecycle contributes to business agility:
Introduction:
In today's software development landscape, DevOps practices play a
crucial role in shaping the architecture of software systems. DevOps
emphasizes collaboration, automation, and continuous delivery, which in
turn influence the design and implementation of software architecture.
This study material explores the impact of DevOps on architecture and
discusses the monolithic scenario, a traditional approach to software
architecture.
Conclusion:
DevOps practices help make software better by making people work
together and use tools. While the monolithic scenario makes it hard to
change and scale the software, DevOps principles can still help with
making, testing, and deploying the software. It might be better to use
other ways of making software that are more modular or microservices-
based to get more benefits from DevOps practices.
These rules are not meant to be followed blindly, but rather to be used
as a starting point for making design decisions. Software architects use
their training and experience to apply these rules in creative ways that
meet the specific needs of each project.
2. Modularity:
- Designing modules that are loosely coupled and highly cohesive
promotes modularity.
- Modules should have clear responsibilities and well-defined
interfaces.
- Modularity facilitates independent development, testing, and
deployment, making the system more flexible and scalable.
3. Keep It Simple:
- Simplicity is key in software architecture.
- Avoid unnecessary complexity by favoring straightforward and
understandable designs.
- Complex architectures are harder to maintain, understand, and
troubleshoot.
2. Scripted Migrations:
o Use scripts to manage your database structure changes.
Scripts should be able to run more than once without causing
problems.
o Keep a record of what changes you have made to your database to
make sure they are the same across different places where you use
your system.
Microservices and the Data Tier:
Microservices and the data tier are two concepts related to software
architecture and the organization of data within a microservices-based
system.
1. Microservices:
- Microservices architecture is an approach where a complex software
application is built as a collection of small, independent services.
Microservices is a way of making software as many small parts that do
one thing only.
Each part can be made, changed, and used by itself, making it
easier to work with and change.
Each part talks to other parts using simple ways like web or
messages.
This way of making software helps teams work faster, easier, and
better.
Each part can use its own tools, data, and ways of working.
Data access patterns: The way of storing and using data should
match the needs and speed of each part.
Conclusion: Some tips for making good software systems are breaking
down your system into smaller parts that do one thing only, making
parts that are not too dependent on each other and do their job well,
and avoiding making your system too complicated by choosing simple
and clear designs. Changing your database structure without breaking
your system requires keeping track of changes and using scripts to
make changes. In microservices systems, having one database for each
part and using events to talk to other parts makes your system more
independent and scalable. When using DevOps and architecture
together, using tools to make, watch, and fix your system are important
for keeping your system working well. By following these tips and
concepts, you can make strong and good software systems.
Resilience in DevOps:
- Resilience is how well your software system can handle
problems, change, and recover from trouble.
- In DevOps, resilience is important to keep your system
working well, fast, and stable.
- Resilience tips involve making your system so that problems
don't affect it too much and you can fix them quickly.
- This includes having backup plans, ways to avoid or handle
problems, and ways to keep your business going when
problems happen.
- Using tools and watching your system play a big role in
finding problems, doing something about them, and fixing
them fast.
The relationship between Architecture and Resilience in DevOps:
- Architecture and resilience are related in DevOps because
they affect each other.
- A good architecture thinks about resilience, thinking about
ways to avoid or handle problems, change, and recover.
- Resilience needs affect architecture choices, such as choosing
the best tools, ways to handle problems, and ways to watch
and warn about your system.
- DevOps ways help you make and keep resilient architectures
through using tools, making, testing, and changing your
software often and easily, which help you recover and change
quickly when problems happen.
In summary, architecture in DevOps is about planning and organizing
your software system so that it helps you work together, use tools, and
make software quickly and often. Resilience in DevOps is about making
your system able to handle problems, change, and recover fast. Both
architecture and resilience are connected and important for making and
using strong, fast, and good software systems in DevOps.
DevOps UNIT-3
DevOps project managers also need to be aligned with the DevOps team
and the client, and to resolve issues related to cost, schedule, scope, and
quality1.
DevOps project management can help create a culture of agility and change,
and drive value-based behavior in the DevOps environment1.
The first system designed for source code control was Source Code Control
System (SCCS), which was started in 1972 for OS/360 by Bell Labs. SCCS was
originally written in SNOBOL4 and later rewritten in C by Marc Rochkind. SCCS
used binary file formats and embedded sccsid strings into source code to identify
revisions2.
SCCS was followed by Revision Control System (RCS) in 1982, which was
developed by Walter F. Tichy at Purdue University. RCS was a networked version of
SCCS that used text-based file formats and introduced branching and merging
features1.
In 1986, Concurrent Versions System (CVS) was created by Dick Grune as a series
of shell scripts around RCS. CVS became popular as the first widely available
version control system that supported distributed, collaborative development. CVS
allowed multiple developers to work on the same project simultaneously1.
In 2000, Subversion (SVN) was developed by CollabNet Inc. as an attempt to
create an open-source successor to CVS. SVN improved upon CVS by adding
atomic commits, versioning of directories and metadata, and better handling of
binary files1.
In 2005, Git was created by Linus Torvalds as a distributed version control system
for the Linux kernel development. Git was designed to be fast, scalable, and
resilient to corruption. Git introduced the concept of local repositories that could
be synchronized with remote ones1.
Since then, many other version control systems have been developed, such
as Mercurial, Bazaar, Darcs, Perforce, BitKeeper, etc. Some of them are
centralized, some are distributed, and some are hybrid. They differ in their
features, performance, usability, and compatibility1.
Shared authentication
Shared authentication is a mechanism that allows users to access multiple
services or applications with a single identity and credential.
SSO is a method that allows users to log in once and access multiple services
or applications without logging in again. SSO can be implemented by using
protocols such as OAuth or OpenID Connect.
FIM is a method that allows users to use their identity from one service or
application to access another service or application without creating a new
account. FIM can be implemented by using standards such as SAML or WS-
Federation.
SL is a method that allows users to use their social media accounts to access
other services or applications without creating a new account. SL can be
implemented by using APIs from social media platforms such as Facebook or
Twitter.
What is Git and GitHub explain it? How it can be
used in DevOps explain?
Hosted Git servers can offer features such as web interface, collaboration
tools, issue tracking, code review, CI/CD, security measures, and cloud
storage.
Some examples of hosted Git servers are GitHub, GitLab, Bitbucket, and
Azure DevOps.
GitHub is the most popular hosted Git server that offers free public
repositories and paid private repositories. GitHub also offers features such as
GitHub Pages, GitHub Actions, GitHub Packages, GitHub Security Lab, and
GitHub Education.
GitLab is an open-source hosted Git server that offers free public and private
repositories with unlimited collaborators. GitLab also offers features such as
GitLab CI/CD, GitLab Runner, GitLab Container Registry, GitLab Security
Center, and GitLab Community Edition.
Bitbucket is a hosted Git server that offers free private repositories for up to
five users. Bitbucket also offers features such as Bitbucket Pipelines,
Bitbucket Deployments, Bitbucket Code Insights, and Bitbucket Cloud.
Azure DevOps is a hosted Git server that offers free public and private
repositories for up to five users. Azure DevOps also offers features such as
Azure Boards, Azure Pipelines, Azure Repos, Azure Test Plans, and Azure
Artifacts.
Different Git server implementations
Git server implementations are different ways of setting up and running a Git
server for a software project.
Docker intermission
Docker is a software platform that enables developers to build, run, and
share applications using containers.
Containers are isolated environments that package the application code and
its dependencies in a standardized format.
Docker can help DevOps teams to achieve faster and more reliable software
delivery by providing benefits such as portability, scalability, consistency,
security, and efficiency.
Docker Engine is the core component of Docker that creates and runs
containers.
Docker Desktop is a tool that allows developers to use Docker on their local
machines.
Gerrit
Gerrit is a web-based code review and project management tool for Git
projects.
Gerrit can help DevOps teams to improve the quality and collaboration of
their code by providing features such as code review, code approval, code
merging, code branching, code testing, code integration, and code
deployment.
Gerrit can be integrated with various tools such as Jenkins, Jira, Eclipse, and
IntelliJ IDEA.
Jenkins is a CI/CD tool that automates the building, testing, and deploying
of the code.
Jira is an issue tracking and project management tool that manages the
tasks and workflows of the project.
The pull request model can help DevOps teams to achieve better code
quality and collaboration by providing benefits such as peer review,
feedback, discussion, validation, and traceability.
The pull request model can be implemented by various tools such as GitHub,
GitLab, Bitbucket, or Azure DevOps.
GitHub is a hosted Git server that offers free public repositories and paid
private repositories. GitHub also offers features such as GitHub Pages,
GitHub Actions, GitHub Packages, GitHub Security Lab, and GitHub
Education.
GitLab is an open-source hosted Git server that offers free public and private
repositories with unlimited collaborators. GitLab also offers features such as
GitLab CI/CD, GitLab Runner, GitLab Container Registry, GitLab Security
Center, and GitLab Community Edition.
Bitbucket is a hosted Git server that offers free private repositories for up to
five users. Bitbucket also offers features such as Bitbucket Pipelines,
Bitbucket Deployments, Bitbucket Code Insights, and Bitbucket Cloud.
Azure DevOps is a hosted Git server that offers free public and private
repositories for up to five users. Azure DevOps also offers features such as
Azure Boards, Azure Pipelines, Azure Repos, Azure Test Plans, and Azure
Artifacts.
GitLab
GitLab is a web-based platform that provides a complete DevOps lifecycle
toolchain for Git projects.
GitLab can help DevOps teams to deliver software faster and more reliably
by providing features such as source code management, project
management, issue tracking, code review, CI/CD, security testing,
monitoring, and analytics.
GitLab can be used by various tools such as GitLab Runner, GitLab Pages,
GitLab Container Registry, GitLab Security Center, and GitLab Community
Edition.
GitLab Runner is a tool that executes the jobs defined in the .gitlab-ci.yml
file on the GitLab CI/CD pipeline.
GitLab Pages is a feature that allows users to create static websites from
their GitLab repositories.
GitLab Container Registry is a feature that allows users to store and manage
their container images on GitLab.
GitLab Security Center is a feature that allows users to scan their code for
vulnerabilities and compliance issues on GitLab.
There are a number of different build systems available, each with its own
strengths and weaknesses. Some popular build systems include:
* **Increased speed:** Build systems can automate the process of building software,
which can save time and improve the speed of the development process.
* **Improved reliability:** Build systems can help to ensure that the build process is
repeatable and reliable. This can help to reduce the number of errors and
bugs in the software.
* **Enhanced efficiency:** Build systems can help to improve the efficiency of the
development process by automating tasks such as dependency management
and code formatting.
* **Improved collaboration:** Build systems can help to improve collaboration
between developers by providing a central place to store the build process
and the build artifacts.
what is Jenkins and what is Jenkins build server?
Jenkins is primarily known for its role as a build server. A build server is a software
tool or server that automates the process of building software from source
code. Jenkins acts as a central hub that orchestrates the build process,
integrating with version control systems, triggering builds based on defined
events, managing dependencies, executing build scripts, and generating build
artifacts.
A Jenkins build server is a physical or virtual machine that runs the Jenkins
automation server. The build server is responsible for executing the build jobs
that are defined in the Jenkins configuration.
Jenkins is a popular tool for DevOps teams because it can help to improve the
speed, reliability, and efficiency of the development process. It can also be
used to automate a wide variety of tasks, such as:
Building software
1. **Build Automation**: Jenkins automates the build process by pulling the latest
code changes from a version control system, compiling the source code,
running tests, and creating executable artifacts.
3. **Plugin Ecosystem**: Jenkins has a vast ecosystem of plugins that extend its
functionality. These plugins enable integration with various tools, including
version control systems, testing frameworks, code analysis tools, deployment
tools, and more. They provide flexibility and customization options to adapt
Jenkins to specific project requirements.
4. **Build Pipelines**: Jenkins allows the creation of build pipelines, which are
sequences of interconnected build stages or jobs. Build pipelines provide a
visual representation of the entire build and deployment process, enabling
the execution of complex workflows, parallelization of tasks, and easy
monitoring of the build progress.
5. **Distributed Build Execution**: Jenkins can distribute build tasks across multiple
machines or build agents called "build slaves." This allows parallel execution
of builds, increases build throughput, and supports scaling for larger projects
or organizations.
Build dependencies are the libraries and software that are required to build a
software project. When you build a software project, you need to make sure
that all of the required dependencies are available. If a dependency is missing,
the build process will fail.
To ensure that the build process is repeatable: If you don't manage your
dependencies, it can be difficult to reproduce the build process on
another machine. This can make it difficult to debug problems and to
deploy the application to production.
There are a number of tools that can be used to manage build dependencies,
including:
Conclusion
2. **Build Tool Plugins**: Jenkins supports integration with build tools such as
Maven, Gradle, Ant, and others. These plugins provide seamless integration
with these tools, allowing Jenkins to execute build scripts, manage
dependencies, and generate build artifacts.
5. **Code Analysis and Quality Plugins**: Jenkins offers plugins that integrate with
code analysis tools such as SonarQube, Checkstyle, PMD, and others. These
plugins analyze code quality, identify code smells, bugs, and security
vulnerabilities, and provide reports and metrics for code quality improvement.
1. **Home Directory**: The home directory is the root directory of the Jenkins
installation. It contains all the Jenkins configuration files, plugins, job
configurations, and other data related to the Jenkins instance.
2. **Workspace Directory**: Each Jenkins job has its own workspace directory where
the source code, build artifacts, and temporary files related to the job are
stored. Jenkins creates a separate workspace for each job to ensure isolation
and reproducibility.
3. **Job Directories**: Inside the home directory, there is a directory for each
Jenkins job. These directories store the job-specific configuration files, build
history, logs, and archived artifacts.
4. **Plugin Directory**: Jenkins maintains a directory to store all the installed
plugins. Each plugin has its own directory within the plugins directory, containing
the plugin files and resources.
5. **Log Directory**: Jenkins logs are stored in a separate directory. These logs
provide information about the build process, job execution, errors, and other
important events.
The file system layout of a Jenkins project is important for ensuring that the
build process runs smoothly. The project files should be organized in a
way that makes sense and that is easy to understand.
project/
├── pom.xml
├── src/
│ ├── main/
│ │ ├── java/
│ │ │ └── com/example/project/
│ │ │ └── App.java
│ │ └── resources/
│ └── test/
│ ├── java/
│ │ └── com/example/project/
│ │ └── AppTest.java
│ └── resources/
└── jenkins/
├── jobs/
│ └── my-project/
│ ├── config.xml
│ └── Jenkinsfile
└── plugins/
**The host server**:
1. The host server is the machine where Jenkins is installed and runs as a service.
2. It provides the computing resources and environment for executing build tasks.
3. The host server needs to meet the hardware and software requirements for
Jenkins installation.
4. It should have a stable network connection to communicate with build slaves and
external systems.
5. The host server can be a dedicated physical machine, a virtual machine, or a
cloud-based instance.
6. Proper security measures should be implemented to protect the host server from
unauthorized access.
7. Regular maintenance and monitoring of the host server are necessary to ensure
its performance and availability.
8. The host server should have sufficient storage capacity to store build artifacts
and logs.
9. Backup and disaster recovery plans should be in place to safeguard the host
server and its data.
10. The scalability of the host server should be considered to handle increased build
load as the project grows.
**Build slaves**:
1. Build slaves are additional machines connected to the host server to execute
build tasks delegated by Jenkins.
2. They help distribute the workload and enable parallel execution of builds.
3. Build slaves can be physical machines, virtual machines, or containers.
4. Multiple build slaves can be configured to handle different operating systems,
hardware architectures, or specialized build environments.
5. Build slaves need to have the necessary software and dependencies installed to
execute build tasks.
6. They can be located on the same network as the host server or in remote
locations.
7. Security measures, such as authentication and access control, should be
implemented for build slaves.
8. Build slaves can be dynamically provisioned and released based on the build
workload.
9. Monitoring the performance and availability of build slaves is important to
ensure efficient build execution.
10. Regular maintenance and updates are necessary for build slaves to keep them in
a healthy state.
**Triggers**:
1. Triggers are events or conditions that initiate a build in Jenkins.
2. Code changes in a version control system, such as a commit or a pull request, can
trigger a build.
3. Scheduled triggers allow builds to occur at specific times or intervals.
4. Manual triggers can be used to initiate a build manually by a user or an external
system.
5. Trigger conditions can be configured based on specific criteria, such as branch
names, file changes, or commit messages.
6. Webhooks or post-commit hooks can be used to automatically trigger builds
when code changes occur.
7. Triggers can be customized and combined to create complex build workflows
and ensure timely and efficient builds.
8. Care should be taken to avoid unnecessary or frequent triggers that may impact
the build server's performance.
9. Monitoring and logging triggers can help track build activities and identify any
issues or failures.
10. Documentation and communication should be provided to inform team
members about the triggers and their configurations.
Selenium - Introduction
Backend integration points are the interfaces between the backend and other
systems, such as the database, the front-end, or other microservices. These
points are important to test because they ensure that the backend is able to
communicate with other systems and that the data is being transferred
correctly.
There are a number of different ways to test backend integration points. One
common approach is to use unit tests to test the individual components of
the backend. Unit tests are typically written in isolation from other systems,
so they can be used to test the behavior of the backend without having to
worry about the external dependencies.
TDD and RDD are both development processes that involve writing tests
before writing the code. However, there are some key differences between
the two approaches.
TDD is a more structured approach, with the tests being written before the
code. RDD is a more flexible approach, with the tests being written alongside
the code.
TDD is often seen as a more disciplined approach, while RDD is often seen as
a more creative approach.
The best approach to use depends on the specific needs of the project and
the preferences of the developer.
Here is a table that summarizes the key differences between TDD and RDD:
TDD RDD
Tests are written before the code. Tests are written alongside the code.
Conclusion
There are a number of different deployment systems available, each with its
own strengths and weaknesses. Some popular deployment systems include:
The best deployment system to use depends on the specific needs of the
project. Some factors to consider when choosing a deployment system
include the size and complexity of the deployment, the number of target
environments, and the budget.
Virtualization stacks
Code execution at the client can be a good choice for deployments that
require a high degree of flexibility, as the software can be customized to the
specific needs of the client. However, code execution at the client can also be
more complex and time-consuming than other deployment methods.
The Puppet master and agents communicate with each other using the
Puppet protocol. The Puppet protocol is a simple text-based protocol that is
easy to understand and use.
Ansible
Ansible uses SSH to communicate with the target servers. SSH is a secure
protocol that is used to access remote computers.
Chef, Salt Stack and Docker are all deployment tools that can be used to
automate the deployment of software. Chef and Salt Stack are both
configuration management tools, while Docker is a containerization tool.
The best deployment tool to use depends on the specific needs of the
project. Some factors to consider when choosing a deployment tool include
the size and complexity of the deployment, the number of target
environments, and the budget.