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CH 10 deitel how to program

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0% found this document useful (0 votes)
13 views

CH 10 deitel how to program

Uploaded by

rabiasultan24277
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CH 10

Detailed Explanation of Chapter 10: Structures, Unions, Bit Manipulation, and


Enumerations

1. Introduction

 Structures: Aggregates of related variables under a single name, containing different


types of variables.
 Unions: Similar to structures but allow members to share the same memory.
 Bitwise Operators: Manipulate individual bits of data.
 Enumerations (enums): Define sets of integer constants with meaningful names.

2. Structure Definitions

 Introduced using the struct keyword.


 Members can be of various types, including primitive types, arrays, and other structs.
 Self-Referential Structures:
o A structure containing a pointer to itself.
o Used in data structures like linked lists and trees.

Example:

c
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struct employee {
char name[20];
struct employee *manager; // Self-referential
};

 Structure Tag Names:


o Optional but recommended for reuse.
o If omitted, variables must be defined immediately after the structure.

Example:

c
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struct card {
const char *face;
const char *suit;
} myCard, *cardPtr;
3. Initializing Structures

 Use initializer lists.


 Unspecified members are initialized to zero or NULL for pointers.

Example:

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struct card c = {"Ace", "Spades"};

4. Accessing Structure Members

 Use . for direct access and -> for pointers.

Example:

c
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c.face; // Using .
ptr->face; // Using ->

5. Using Structures with Functions

 Pass structures by value or reference.


 Entire structures are passed by value; to pass by reference, pass their addresses.

6. typedef

 Used to define aliases for types, improving readability.

Example:

c
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typedef struct card Card;
Card myCard;

7. Unions

 Members share memory, allowing multiple interpretations of the same data.


 Valid operations: assignment, address-of operator, accessing members.
 The size of a union is at least as large as its largest member.

8. Bitwise Operators

 Perform operations on individual bits.


o &: AND
o |: OR
o ^: XOR
o ~: Complement
o <<: Left shift
o >>: Right shift

Example:

c
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int x = 5; // 0101 in binary
x = x << 1; // 1010 (left shift by 1)

9. Bit Fields

 Specify the number of bits used for a structure member, saving memory.

Example:

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struct bitCard {
unsigned int face : 4; // 4 bits
unsigned int suit : 2; // 2 bits
unsigned int color : 1; // 1 bit
};

10. Enumerations

 Define sets of integer constants.


 Values start at 0 by default but can be explicitly assigned.

Example:

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enum days { MON = 1, TUE, WED, THU, FRI, SAT, SUN };
11. Anonymous Structures and Unions

 Allow nested unnamed structures and unions within named ones.

Example:

c
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struct myStruct {
int x;
struct {
int y;
int z;
};
};

12. Secure Programming

 Avoid comparing whole structures due to memory alignment issues.


 Use sizeof for structure sizes.
 Use typedef to simplify complex declarations.
Definitions and Concepts

1. Define a structure and explain its purpose in C.


2. What is a self-referential structure? Provide an example.
3. Explain the difference between a structure and a union.
4. Define bit fields and explain their use in structures.
5. What are enumerations (enums) in C? How are they declared?
6. What is the significance of the typedef keyword? Give an example.

Short Answer Questions

7. How are members of a structure accessed using a pointer? Provide an example.


8. What is the size of a union? Explain how it is determined.
9. Describe how bitwise operators like |, &, and ^ work.
10. Differentiate between the . and -> operators when accessing structure members.
11. How does the memory allocation of a union differ from that of a structure?
12. What happens when you explicitly assign values to some members in an enumeration?

Practical Questions

13. Write a struct definition for a playing card with face and suit as members.
14. Define a union that can store either an integer, a float, or a character.
15. Create a typedef alias for a structure representing a 2D point (x, y).
16. Write a C program snippet that demonstrates the use of bitwise AND and OR operators.
17. Use a bit field in a structure to represent a card with face (4 bits), suit (2 bits), and
color (1 bit).
18. Write an enum declaration for the days of the week, starting with Sunday.

Secure Programming Questions

19. Why should you avoid comparing entire structures directly in C?


20. What precautions should be taken when using unions in a program?

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