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GROUND RULES AND REGULATIONS
KCAST INTRAMURALS 2024-2025
for TUG OF WAR I. PLAYER ELIGIBILITY, LINE-UP & TEAM COMPOSITION • All players must be bonafide students of KCAST. • Each program shall be represented by a group of eight persons compose of two females and six males only. There will be 15 minutes forfeiture time. Referee’s decision is final and irrevocable. II. TOURNAMENT FORMAT/MECHANICS The game involves usage of single equipment i.e. a rope. There is a red mark made in the middle of the rope. This red mark on the rope needs to be at a perpendicular angle to the exact center point on the ground, before the commencement of the game. A white mark is made exactly 13 feet from the red mark on either side of the rope. The game is won when either side with this white mark crosses the center point. The game has to be played on a flat grassy patch of land. A line referred to as a center line is marked on the playing zone and the rope is placed in a manner that its center mark should align the center marked on the ground. On either side of the rope at the distance of 4 m from the center line, 2 more marks need to be made. This is the point where in the first member of each team will stand. If a member of the team falls down that member is given a caution. Each team is allowed two cautions before getting disqualified. There is a particular technique that needs to be applied while playing this game, if not then there will be a foul which can call in for disqualifications. For e.g. lowering your elbow below the knee level while pulling the rope is considered to be a foul and is called ‘locking’. Touching the ground for a longer period of time is also considered as a foul. The game will follow a knockout system, resulting in a champion and a first runner-up