We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2
Wed Nov 13 09:00:25 2024
Unknown platform. Ren'Py 7.5.3.22090809
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer TECNO model TECNO KI5k Screen diagonal is 4.96671735153 inches. Early init took 0.14s Early init took 0.14s Android search paths: /storage/emulated/0/Android/data/da.lisc/files/../../../../Documents/DA/da.lisc/ game /data/user/0/da.lisc/files/game Loader init took 0.20s Loader init took 0.20s Loading error handling took 0.32s Loading error handling took 0.32s Loading script took 4.46s Loading script took 4.46s Saving to /storage/emulated/0/Android/data/da.lisc/files/../../../../Documents/DA/ da.lisc Loading save slot metadata. took 0.78s Loading save slot metadata. took 0.78s Loading persistent took 0.03s Loading persistent took 0.03s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/da.lisc/files/libsteam_api.so" not found',) Set script version to: (7, 5, 3) - Init at 00images.rpyc:52 took 0.75479 s. - Init at script/animation/blinks.rpyc:3 took 0.82984 s. Running init code took 2.29s Running init code took 2.29s Loading analysis data took 0.55s Loading analysis data took 0.55s Analyze and compile ATL took 0.62s Analyze and compile ATL took 0.62s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.91s Initial gc. took 0.91s DPI scale factor: 1.000000 Creating interface object took 0.01s Creating interface object took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.04s Init translation took 1.04s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.41s Load screen analysis took 0.41s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.21s Prepare screens took 1.21s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 1.40s Interface start took 1.40s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1444, 664) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G57' Version: 'OpenGL ES 3.2 v1.r34p0-01eac0.647697edc2c1e52dec0a7e587b626ab2' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 15.123295784s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(1444, 664) drawable=(1444, 664) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(1444, 664) drawable=(1444, 664) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(1444, 664) drawable=(1444, 664) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(1444, 664) drawable=(1444, 664) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(1444, 664) drawable=(1444, 664) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Entered background.