3DModeling Essay
3DModeling Essay
4. Can you explain how the rendering process handles the integration of
motion blur and its effect on the realism of a 3D animation, particularly
about the principle of "slow in and slow out"?
- The rendering process handles the integration of motion blur and its
effect on the realism of a 3D animation. Rendering can simulate the
movements of a moving camera. This integrates a motion blur on
the screen during the movement. Particularly the principle of “slow
in and slow out”, during the rendering you can integrate a motion
blur to add to the realism of a moving object by slowing in the
movement and slowing it back out.
5. In what way does the rendering process support the principle of
"anticipation" in animation, especially when preparing a 3D animation
for real-world applications, such as animated commercials or
interactive media?
6. How does the rendering process ensure consistency and detail in the
"staging" of a 3D animation? Can you provide a scenario where the
rendering process directly affects the clarity of a specific action or
emotion in the scene?