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Matter and Interactions Vol1 2 Fourth Edition Chabay
Digital Instant Download
Author(s): Chabay, Ruth W.; Sherwood, Bruce A
ISBN(s): 9781118914533, 1118914503
Edition: Fourth edition
File Details: PDF, 144.94 MB
Year: 2015
Language: english
Chabay ffirs.tex 10/11/2014 9: 32 Page i
FOURTH EDITION
VOLUME II
Electric and Magnetic Interactions
RUTH W. CHABAY
BRUCE A. SHERWOOD
North Carolina State University
Chabay ffirs.tex 10/11/2014 9: 32 Page ii
Cover Description: The cover image is a snapshot from a VPython program that models the
motion of a mass-spring system in 3D (see Computational Problem P70 in Chapter 4).
This book was set in 10/12 Times Ten Roman in LaTex by MPS and printed and bound by
Quad Graphics. The cover was printed by Quad Graphics.
Copyright © 2015, 2011, 2007 John Wiley & Sons, Inc. All rights reserved.
Evaluation copies are provided to qualified academics and professionals for review
purposes only, for use in their courses during the next academic year. These copies are
licensed and may not be sold or transferred to a third party. Upon completion of the review
period, please return the evaluation copy to Wiley. Return instructions and a free of charge
return shipping label are available at www.wiley.com/go/returnlabel. Outside of the
United States, please contact your local representative.
Brief Contents
Contents
iv
Chabay ftoc.tex 10/11/2014 9: 32 Page v
Contents v
vi Contents
10.11 Inelastic Collisions and Quantized Energy 403 13.3 The Concept of “Electric Field” 515
10.12 Collisions in Other Reference Frames 405 13.4 The Electric Field of a Point Charge 519
13.5 Superposition of Electric Fields 522
Summary 410 13.6 The Electric Field of a Dipole 524
Questions 410 13.7 Choice of System 532
Problems 411 13.8 Is Electric Field Real? 533
Computational Problems 414 13.9 Computational Modeling of Electric Fields 535
Answers to Checkpoints 415
Summary 538
Questions 539
Problems 540
CHAPTER 11 Angular Momentum 416 Computational Problems 544
Answers to Checkpoints 545
11.1 Translational Angular Momentum 416
11.2 Rotational Angular Momentum 422
11.3 Total Angular Momentum 425
11.4 Torque 426 CHAPTER 14 Electric Fields and
11.5 The Angular Momentum Principle 428
11.6 Multiparticle Systems 430
Matter 546
11.7 Systems with Zero Torque 432 14.1 Charged Particles in Matter 546
11.8 Systems with Nonzero Torques 441 14.2 How Objects Become Charged 548
11.9 Predicting Positions When There is Rotation 443 14.3 Polarization of Atoms 551
11.10 Computation and Angular Momentum 445 14.4 Polarization of Insulators 557
11.11 Angular Momentum Quantization 445 14.5 Polarization of Conductors 558
11.12 *Gyroscopes 450 14.6 Charge Motion in Metals 561
11.13 *More on Moment of Inertia 455 14.7 Charge Transfer 568
Summary 457 14.8 Practical Issues in Measuring Electric Field 570
Questions 458 Summary 571
Problems 459 Experiments 572
Computational Problems 469 Questions 578
Answers to Checkpoints 471 Problems 580
Answers to Checkpoints 586
VOLUME II
CHAPTER 16 Electric Potential 626
Electric and Magnetic 16.1 A Review of Potential Energy 626
Interactions 16.2 Systems of Charged Objects 629
16.3 Potential Difference in a Uniform Field 632
16.4 Sign of Potential Difference 635
CHAPTER 13 Electric Field 513
16.5 Potential Difference in a Nonuniform Field 637
16.6 Path Independence 644
16.7 The Potential at One Location 648
13.1 New Concepts 513
16.8 Computing Potential Differences 652
13.2 Electric Charge and Force 513
16.9 Potential Difference in an Insulator 653
Chabay ftoc.tex 10/11/2014 9: 32 Page vii
Contents vii
16.10 Energy Density and Electric Field 656 19.3 Conventional Symbols and Terms 776
16.11 *Potential of Distributed Charges 658 19.4 Work and Power in a Circuit 777
16.12 *Integrating the Spherical Shell 658 19.5 Batteries 779
16.13 *Numerical Integration Along a Path 660 19.6 Ammeters, Voltmeters, and Ohmmeters 781
19.7 Quantitative Analysis of an RC Circuit 783
Summary 661 19.8 Reflection: The Macro-Micro Connection 786
Questions 661 19.9 *What Are AC and DC? 787
Problems 663 19.10 *Electrons in Metals 789
Computational Problems 672 19.11 *A Complicated Resistive Circuit 789
Answers to Checkpoints 672
Summary 792
Experiments 792
Questions 794
CHAPTER 17 Magnetic Field 673 Problems 797
Answers to Checkpoints 803
17.1 Electron Current 673
17.2 Detecting Magnetic Fields 674
17.3 Biot–Savart Law: Single Moving Charge 676
17.4 Relativistic Effects 678
17.5 Electron Current and Conventional Current 679
CHAPTER 20 Magnetic Force 805
17.6 The Biot–Savart Law for Currents 682 20.1 Magnetic Force on a Moving Charge 805
17.7 The Magnetic Field of Current Distributions 683 20.2 Magnetic Force on a Current-Carrying Wire 810
17.8 A Circular Loop of Wire 686 20.3 Combining Electric and Magnetic Forces 812
17.9 Computation and 3D Visualization 689 20.4 The Hall Effect 814
17.10 Magnetic Dipole Moment 690 20.5 Motional Emf 819
17.11 The Magnetic Field of a Bar Magnet 691 20.6 Magnetic Force in a Moving Reference Frame 824
17.12 The Atomic Structure of Magnets 693 20.7 Magnetic Torque 828
17.13 *Estimate of Orbital Angular Momentum of an 20.8 Potential Energy for a Magnetic Dipole 829
Electron in an Atom 699 20.9 Motors and Generators 834
17.14 *Magnetic Field of a Solenoid 700 20.10 *Case Study: Sparks in Air 836
20.11 *Relativistic Field Transformations 846
Summary 702
Experiments 703 Summary 850
Questions 707 Experiments 851
Problems 708 Questions 851
Computational Problems 713 Problems 854
Answers to Checkpoints 715 Computational Problems 864
Answers to Checkpoints 866
viii Contents
Preface
TO THE STUDENT
This textbook emphasizes a 20th-century perspective on introductory physics.
Contemporary physicists build models of the natural world that are based on
a small set of fundamental physics principles and on an understanding of the
microscopic structure of matter, and they apply these models to explain and
predict a very broad range of physical phenomena. In order to involve students
of introductory physics in the contemporary physics enterprise, this textbook
emphasizes:
Reasoning directly from a small number of fundamental physics principles,
rather than from a large set of special-case equations.
Integrating contemporary insights, such as atomic models of matter,
quantized energy, and relativistic dynamics, throughout the curriculum.
Engaging in the full process of creating and refining physical models
(idealizing, making approximations, explicitly stating assumptions, and
estimating quantities).
Reasoning iteratively about the time-evolution of system behavior, both on
paper and through the construction and application of computational models.
Because the physical world is 3-dimensional, we work in 3D throughout the
text. Many students find the approach to 3D vectors used in this book easier
than standard treatments of 2D vectors.
x Preface
Prerequisites
This book is intended for introductory calculus-based college physics courses
taken by science and engineering students. It requires a basic knowledge
of derivatives and integrals, which can be obtained by studying calculus
concurrently.
Modeling
Matter & Interactions places a major emphasis on constructing and using
physical models. A central aspect of science is the modeling of complex
real-world phenomena. A physical model is based on what we believe
to be fundamental principles; its intent is to predict or explain the most
important aspects of an actual situation. Modeling necessarily involves making
approximations and simplifying assumptions that make it possible to analyze a
system in detail.
Computational Modeling
Computational modeling is now as important as theory and experiment in
contemporary science and engineering. We introduce you to serious computer
modeling right away to help you build a strong foundation in the use of this
important tool.
In this course you will construct simple computational models based on
fundamental physics principles. You do not need any prior programming
experience–this course will teach you the small number of computational
concepts you will need. Using VPython, a computational environment based
on the Python programming language, you will find that after less than an hour
you can write a simple computational model that produces a navigable 3D
animation as a side effect of your physics code.
Computational modeling allows us to analyze complex systems that would
otherwise require very sophisticated mathematics or that could not be analyzed
at all without a computer. Numerical calculations based on the Momentum
Principle give us the opportunity to watch the dynamical evolution of the
behavior of a system. Simple models frequently need to be refined and
extended. This can be done straightforwardly with a computer model but is
often impossible with a purely analytical (non-numerical) model.
VPython is free, and runs on Windows, MacOS, and Linux. Instructions in
Chapter 1 tell you how to install it on your own computer, and how to find a
set of instructional videos that will help you learn to use VPython.
Questions
As you read the text, you will frequently come to a question that looks like this:
QUESTION What should I do when I encounter a question in the
text?
A question invites you to stop and think, to make a prediction, to carry out
a step in a derivation or analysis, or to apply a principle. These questions
are answered in the following paragraphs, but it is important that you make
a serious effort to answer the questions on your own before reading further.
Be honest in comparing your answers to those in the text. Paying attention to
surprising or counterintuitive results can be a useful learning strategy.
Chabay fpref.tex 10/11/2014 9: 33 Page xi
Preface xi
Checkpoints
Checkpoints at the end of some sections ask you to apply new concepts or
techniques. These may involve qualitative reasoning or simple calculations.
You should complete these checkpoints when you come to them, before
reading further. The goal of a checkpoint is to help you consolidate your
understanding of the material you have just read, and to make sure you are
ready to continue reading. Answers to checkpoints are found at the end of
each chapter.
xii Preface
Preface xiii
xiv Preface
applications have obvious locations of the center of mass. Although they are
very instructive, it is possible to omit the sections contrasting point-particle
with extended system models; you may also omit the analysis of sliding friction.
Chapter 10 (Collisions): A good candidate for omission is the analysis of
collisions in the center-of-mass frame. Since there is a basic introduction to
collisions in Chapter 3 (before energy is introduced), one could omit all of
Chapter 10. On the other hand, the combined use of the Momentum Principle
and the Energy Principle can illuminate both fundamental principles.
Chapter 11 (Angular Momentum): The main content of this chapter should
not be omitted, as it introduces the third fundamental principle of mechanics,
the Angular Momentum Principle. One might choose to omit most applications
involving nonzero torque.
Chapter 12 (Entropy: Limits on the Possible): The second half of this
chapter, on the Boltzmann distribution, may be omitted if necessary.
Chapter 15 (Electric Field of Distributed Charges): It is important that
students acquire a good working knowledge of the patterns of electric field
around some standard charged objects (rod, ring, disk, capacitor, sphere). If
however they themselves are to acquire significant expertise in setting up
physical integrals, they need extensive practice, and you might decide that the
amount of time necessary for acquiring this expertise is not an appropriate use
of the available course time.
Chapter 16 (Electric Potential): The section on dielectric constant can be
omitted if necessary.
Chapter 17 (Magnetic Field): In the sections on the atomic structure of
magnets, you might choose to discuss only the first part, in which one finds
that the magnetic moment of a bar magnet is consistent with an atomic model.
Omitting the remaining sections on spin and domains will not cause significant
difficulties later.
Chapter 19 (Circuit Elements): The sections on series and parallel resistors
and on internal resistance, meters, quantitative analysis of RC circuits, and
multiloop circuits can be omitted. Physics and engineering students who need
to analyze complex multiloop circuits will later take specialized courses on the
topic; in the introductory physics course the emphasis should be on giving all
students a good grounding in the fundamental mechanisms underlying circuit
behavior.
Chapter 20 (Magnetic Force): We recommend discussing Alice and
Bob and Einstein, but it is safe to omit the sections on relativistic
field transformations. However, students often express high interest in the
relationship between electric fields and magnetic fields, and here is an
opportunity to satisfy some aspects of their curiosity. Motors and generators
may be omitted or downplayed. The case study on sparks in air can be omitted,
because nothing later depends critically on this topic, though it provides an
introductory-level example of a phenomenon where an intuitively appealing
model fails utterly, while a different model predicts several key features of
the phenomenon. Another possibility is to discuss sparks near the end of the
course, because it can be a useful review of many aspects of E&M.
Chapter 22 (Faraday’s Law): Though it can safely be omitted, we
recommend retaining the section on superconductors, because students are
curious about this topic. The section on inductance may be omitted.
Chapter 23 (Electromagnetic Radiation): The treatment of geometrical
optics may be omitted.
Acknowledgments
We owe much to the unusual working environment provided by the
Department of Physics and the former Center for Innovation in Learning at
Carnegie Mellon, which made it possible during the 1990s to carry out the
Chabay fpref.tex 10/11/2014 9: 33 Page xv
Preface xv
research and development leading to the first edition of this textbook in 2002.
We are grateful for the open-minded attitude of our colleagues in the Carnegie
Mellon physics department toward curriculum innovations.
We are grateful to the support of our colleagues Robert Beichner and
John Risley in the Physics Education Research and Development group at
North Carolina State University, and to other colleagues in the NCSU physics
department.
We thank Fred Reif for emphasizing the role of the three fundamental
principles of mechanics, and for his view on the reciprocity of electric and
gravitational forces. We thank Robert Bauman, Gregg Franklin, and Curtis
Meyer for helping us think deeply about energy.
Much of Chapter 12 on quantum statistical mechanics is based on
an article by Thomas A. Moore and Daniel V. Schroeder, “A different
approach to introducing statistical mechanics,” American Journal of Physics,
vol. 65, pp. 26–36 (January 1997). We have benefited from many stimulating
conversations with Thomas Moore, author of another introductory textbook
that takes a contemporary view of physics, Six Ideas that Shaped Physics.
Michael Weissman and Robert Swendsen provided particularly helpful
critiques on some aspects of our implementation of Chapter 12.
We thank Hermann Haertel for opening our eyes to the fundamental
mechanisms of electric circuits. Robert Morse, Priscilla Laws, and Mel
Steinberg stimulated our thinking about desktop experiments. Bat-Sheva
Eylon offered important guidance at an early stage. Ray Sorensen provided
deep analytical critiques that influenced our thinking in several important
areas. Randall Feenstra taught us about semiconductor junctions. Thomas
Moore showed us a useful way to present the differential form of Maxwell’s
equations. Fred Reif helped us devise an assessment of student learning of
basic E&M concepts. Uri Ganiel suggested the high-voltage circuit used to
demonstrate the reality of surface charge. The unusual light bulb circuits at
the end of Chapter 22 are based on an article by P. C. Peters, “The role
of induced emf’s in simple circuits,” American Journal of Physics 52, 1984,
208–211. Thomas Ferguson gave us unusually detailed and useful feedback on
the E&M chapters. Discussions with John Jewett about energy transfers were
helpful. We thank Seth Chabay for help with Latin.
We thank David Andersen, David Scherer, and Jonathan Brandmeyer for
the development of tools that enabled us and our students to write associated
software.
The research of Matthew Kohlmyer, Sean Weatherford, and Brandon
Lunk on student engagement with computational modeling has made major
contributions to our instruction on computational modeling. Lin Ding
developed an energy assessment instrument congruent with the goals of this
curriculum.
We thank our colleagues David Brown, Krishna Chowdary, Laura Clarke,
John Denker, Norman Derby, Ernst-Ludwig Florin, Thomas Foster, Jon D.H.
Gaffney, Chris Gould, Mark Haugan, Joe Heafner, Robert Hilborn, Eric Hill,
Andrew Hirsch, Leonardo Hsu, Barry Luokkala, Sara Majetich, Jonathan
Mitschele, Arjendu Pattanayak, Jeff Polak, Prabha Ramakrishnan, Vidhya
Ramachandran, Richard Roth, Michael Schatz, Robert Swendsen, Aaron
Titus, Michael Weissman, and Hugh Young.
We thank a group of reviewers assembled by the publisher, who gave us
useful critiques on the second edition of this textbook: Kelvin Chu, Michael
Dubson, Tom Furtak, David Goldberg, Javed Iqbal, Shawn Jackson, Craig
Ogilvie, Michael Politano, Norris Preyer, Rex Ramsier, Tycho Sleator, Robert
Swendsen, Larry Weinstein, and Michael Weissman. We also thank the group
who offered useful critiques on the third edition: Alex Small, Bereket Behane,
Craig Wiegert, Galen Pickett, Ian Affleck, Jeffrey Bindel, Jeremy King, Paula
Heron, and Surenda Singh.
Chabay fpref.tex 10/11/2014 9: 33 Page xvi
xvi Preface
We have benefited greatly from the support and advice of Stuart Johnson
and Jessica Fiorillo of John Wiley & Sons. Elizabeth Swain of John Wiley &
Sons was exceptionally skilled in managing the project. Helen Walden did a
superb job of copyediting; any remaining errors are ours.
This project was supported, in part, by the National Science Foundation
(grants MDR-8953367, USE-9156105, DUE-9554843, DUE-9972420,
DUE-0320608, DUE-0237132, and DUE-0618504). We are grateful to
the National Science Foundation and its reviewers for their long-term support
of this challenging project. Opinions expressed are those of the authors, and
not necessarily those of the Foundation.
Biographical Background
Ruth Chabay earned a Ph.D in physical chemistry from the University of
Illinois at Urbana-Champaign; her undergraduate degree was in chemistry
from the University of Chicago. She is Professor Emerita in the Department
of Physics at North Carolina State University and was Weston Visiting
Professor, Department of Science Teaching, at the Weizmann Institute of
Science in Rehovot, Israel. She has also taught at the University of Illinois at
Urbana-Champaign and Carnegie Mellon University. She is a Fellow of the
American Physical Society.
Bruce Sherwood’s Ph.D is in experimental particle physics from the
University of Chicago; his undergraduate degree was in engineering science
from Purdue University, after which he studied physics for one year at the
University of Padua, Italy. He is Professor Emeritus in the Department of
Physics at North Carolina State University. He has also taught at Caltech, the
University of Illinois at Urbana-Champaign, and Carnegie Mellon University.
He is a Fellow of the American Physical Society and of the American
Association for the Advancement of Science.
Chabay and Sherwood have been joint recipients of several educational
awards. At Carnegie Mellon University they received the Ashkin Award for
Teaching in the Mellon College of Science in 1999 and the Teaching Award of
the National Society of Collegiate Scholars in 2001. At North Carolina State
University they received the Margaret Cox Award for excellence in teaching
and learning with technology in 2005. In 2014 the American Association of
Physics Teachers presented them with the David Halliday and Robert Resnick
Award for Excellence in Undergraduate Physics Teaching.
Chabay c01.tex 7/11/2014 15: 23 Page 1
CHAPTER
1
y
〈0, 1, 0〉
〈1, 0, 0〉
〈0, 0, 1〉
Interactions and x
z
Motion
This textbook deals with the nature of matter and its interactions. The main
goal of this textbook is to have you engage in a process central to science:
constructing and applying physical models based on a small set of powerful
fundamental physical principles and the atomic structure of matter. The variety
of phenomena that we will be able to model, explain, and predict is very wide,
including the orbit of stars around a black hole, nuclear fusion, the formation
of sparks in air, and the speed of sound in a solid. This first chapter deals with
the physical idea of interactions.
OBJECTIVES
After studying this chapter you should be able to
Deduce from observations of an object’s motion whether or not it has
interacted with its surroundings.
Mathematically describe position and motion in three dimensions.
Mathematically describe momentum and change of momentum in three
dimensions.
Read and modify a simple computational model of motion at constant
velocity.
When you encounter a question in the text, you should think for a
moment before reading on. Active reading contributes to significantly greater
Hydrogen
understanding. In the case of the questions posed above, if you don’t remember
1 electron
the properties of these atoms, it may help to refer to the periodic table on the
1 × 10 –10 m inside front cover of this textbook.
Hydrogen is the simplest atom, with just one proton and one electron.
A helium atom has two protons and two electrons. A carbon atom has six
Carbon protons and six electrons. Near the other end of the chemical periodic table,
6 electrons a uranium atom has 92 protons and 92 electrons. Figure 1.1 shows the relative
sizes of the electron clouds in atoms of several elements but cannot show the
nucleus to the same scale; the tiny dot marking the nucleus in the figure is much
larger than the actual nucleus.
The radius of the electron cloud for a typical atom is about 1 × 10−10 meter.
Iron The reason for this size can be understood using the principles of quantum
26 electrons mechanics, a major development in physics in the early 20th century. The radius
of a proton is about 1 × 10−15 meter, very much smaller than the radius of the
electron cloud.
Nuclei contain neutrons as well as protons (Figure 1.2). The most common
form or “isotope” of hydrogen has no neutrons in the nucleus. However, there
exist isotopes of hydrogen with one or two neutrons in the nucleus (in addition
Uranium to the proton). Hydrogen atoms containing one or two neutrons are called
92 electrons deuterium or tritium. The most common isotope of helium has two neutrons
(and two protons) in its nucleus, but a rare isotope has only one neutron; this
is called helium-3.
The most common isotope of carbon has six neutrons together with the six
protons in the nucleus (carbon-12), whereas carbon-14 with eight neutrons is
Figure 1.1 Atoms of hydrogen, carbon,
iron, and uranium. The gray blur represents
an isotope that plays an important role in dating archaeological objects.
the electron cloud surrounding the nucleus. Near the other end of the periodic table, uranium-235, which can undergo
The black dot shows the location of the a fission chain reaction, has 92 protons and 143 neutrons, whereas uranium-238,
nucleus. On this scale, however, the which does not undergo a fission chain reaction, has 92 protons and 146
nucleus would be much too small to see. neutrons.
solid. The atoms may become able to slide over each other, in which case the
substance is a liquid.
At even higher temperatures the thermal motion of the atoms or
molecules may be so large as to break the interatomic or intermolecular bonds
completely, and the liquid turns into a gas. In a gas the atoms or molecules are
quite free to move around, only occasionally colliding with each other or the
walls of their container.
We will learn how to analyze many aspects of the behavior of solids and
gases. We won’t have much to say about liquids, because their properties are
much harder to analyze. Solids are simpler to analyze than liquids because
the atoms stay in one place (though with thermal vibration about their usual
positions). Gases are simpler to analyze than liquids because between collisions
the gas molecules are approximately unaffected by the other molecules.
Liquids are the awkward intermediate state, where the atoms move around
rather freely but are always in contact with other atoms. This makes the analysis
of liquids very complex.
Point Particles
Cluster It is common in physics to talk about the motion of a “point particle.” What
of galaxies
we mean by a particle is an object whose size, shape, and internal structure
are not important to us in the current context, and which we can consider
to be located at a single point in space. In modeling the motion of a real
object (whether it is a galaxy or a proton), we often choose to make the
simplifying assumption that it is a point particle, as if Superman or a giant space
alien had come along and squeezed the object until it was compressed into
a very tiny, structureless microscopic speck with the full mass of the original
Galaxy
object.
Of course, there are many situations in which it would be absurd to use
The planet
this approximation. The Earth, for example, is a large, complex object, with a
Jupiter in our
Solar System core of turbulent molten rock, huge moving continents, and massive sloshing
oceans. Radioactivity keeps its core hot; electromagnetic radiation from the
Sun warms its surface; and thermal energy is also radiated away into space.
Figure 1.4 Our Solar System exists inside If we are interested in energy flows or continental motion or earthquakes we
a galaxy, which itself is a member of need to consider the detailed structure and composition of the Earth. However,
a cluster of galaxies. (Photos courtesy if what we want to do is model the motion of the Earth as it interacts with other
NASA/JPL-Caltech) objects in our Solar System, it works quite well to ignore this complexity, and to
Chabay c01.tex 7/11/2014 15: 23 Page 4
treat the Earth, the Sun, the Moon, and the other planets as if they were point
particles.
Even most very tiny objects, such as atoms, protons, and neutrons, are not
truly point particles—they do have finite size, and they have internal structure,
which can influence their interactions with other objects. By contrast, electrons
may really be point particles—they appear to have no internal structure, and
attempts to measure the radius of an electron have not produced a definite
number (recent experiments indicate only that the radius of an electron is less
than 2 × 10−20 m, much smaller than a proton).
As we consider various aspects of matter and its interactions, it will be
important for us to state explicitly whether or not we are modeling material
objects as point particles, or as extended and perhaps deformable macroscopic
chunks of matter. In Chapters 1–3 we will emphasize systems that can usefully
be modeled as particles. In Chapter 4 we will begin to consider the detailed
internal structure of material objects.
of interactions.
+
your own ideas of interactions. How can you tell that two objects
+
+
Suppose that you observe a proton moving through a region of outer space,
Figure 1.5 A proton moves through space,
far from almost all other objects. The far from almost all other objects. The proton moves along a path like the one
initial direction of the proton’s motion is shown in Figure 1.5. The arrow indicates the initial direction of the proton’s
upward, as indicated by the arrow. The ×’s motion, and the ×’s in the diagram indicate the position of the proton at equal
represent the position of the proton at time intervals.
equal time intervals. QUESTION Do you see evidence in Figure 1.5 that the proton is
interacting with another object?
Evidently a change in direction is a vivid indicator of interactions. If you
observe a change in direction of the motion of a proton, you will find another
+
object somewhere that has interacted with this proton.
+ QUESTION Suppose that the only other object nearby was another
proton. What was the approximate initial location of this second
+
proton?
+ Since two protons repel each other electrically, the second proton must have
+ been located to the right of the bend in the first proton’s path.
+
+
+ Change of Speed
+
Suppose that you observe an electron traveling in a straight line through outer
Figure 1.6 An electron moves through
space, far from almost all other objects. space far from almost all other objects (Figure 1.6). The path of the electron is
The initial direction of the electron’s shown as though a camera had taken multiple exposures at equal time intervals.
motion is upward and to the left, as QUESTION Where is the electron’s speed largest? Where is the
indicated by the arrow. The ×’s represent electron’s speed smallest?
the position of the electron at equal time
intervals. The speed is largest at the upper left, where the ×’s are farther apart, which
means that the electron has moved farthest during the time interval between
Chabay c01.tex 7/11/2014 15: 23 Page 5
exposures. The speed is smallest at the bottom right, where the ×’s are closer
together, which means that the electron has moved the least distance during
the time interval between exposures.
QUESTION Suppose that the only other object nearby was another
electron. What was the approximate initial location of this other
electron?
The other electron must have been located directly just below and to the right
of the starting location, since electrons repel each other electrically.
Evidently a change in speed is an indicator of interactions. If you observe
a change in speed of an electron, you will find another object somewhere that
has interacted with the electron.
Uniform Motion
Suppose that you observe a rock moving along in outer space far from all other
objects. We don’t know what made it start moving in the first place; presumably
a long time ago an interaction gave it some velocity and it has been coasting
through the vacuum of space ever since.
Chabay c01.tex 7/11/2014 15: 23 Page 6
Checkpoint 1 (a) Which of the following do you see moving with constant
velocity? (1) A ship sailing northeast at a speed of 5 meters per second
(2) The Moon orbiting the Earth (3) A tennis ball traveling across the court
after having been hit by a tennis racket (4) A can of soda sitting on a table
Figure 1.9 “Uniform motion”—no change (5) A person riding on a Ferris wheel that is turning at a constant rate.
in speed or direction. (b) In which of the following situations is there observational evidence for
significant interaction between two objects? How can you tell? (1) A ball
bounces off a wall with no change in speed. (2) A baseball that was hit by
a batter flies toward the outfield. (3) A communications satellite orbits the
Earth. (4) A space probe travels at constant speed toward a distant star.
(5) A charged particle leaves a curving track in a particle detector.
“Force” is the way in which the amount of interaction is quantified, and we’ll
discuss force in detail in Chapter 2. The words “except to the extent” imply
that the stronger the interaction, the more change there will be in direction
and/or speed. The weaker the interaction, the less change. If there is no net
(total) interaction at all, the object’s motion will be uniform (constant speed
and direction); this could happen either because there are no interactions or
because there are interactions that cancel each other, such as equally strong
pushes to the left and right. It is important to remember that if an object is not
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Many vectors have units associated with them, such as meters or meters per
second. In this course, we will work with the following important physical
quantities that are vectors: position, velocity, rate of change of velocity
(acceleration), momentum, rate of change of momentum, force, angular
y
momentum, torque, electric field, magnetic field, energy flow, and momentum
flow. All of these vectors have associated physical units.
We use the notation ⟨x, y, z⟩ for vectors because it emphasizes the fact that
a vector is a single entity, and because it is easy to work with. This notation
appears in many calculus textbooks; you will probably encounter other ways
x of expressing vectors mathematically as well.
z Position Vectors
Figure 1.11 Right-handed 3D coordinate A position vector is a simple example of a physical vector quantity. We will use
system. The xy plane is in the plane of a 3D Cartesian coordinate system to specify positions in space and other vector
the page, and the z axis projects out of quantities. Usually we will orient the axes of the coordinate system as shown
the page, toward you. in Figure 1.11: +x axis to the right, +y axis upward, and +z axis coming out of
the page, toward you. This is a “right-handed” coordinate system: if you hold
the thumb, first, and second fingers of your right hand perpendicular to each
other, and align your thumb with the x axis and your first finger with the y axis,
your second finger points along the z axis. In some math textbook discussions
of 3D coordinate systems, the x axis points out, the y axis points to the right, and
the z axis points up. This is the same right-handed coordinate system, viewed
y from a different “camera position.” Since we will sometimes consider motion
in a single plane, it makes sense to orient the xy plane in the plane of a vertical
page or computer display, so we will use the viewpoint in which the y axis
points up.
A position in 3D space can be considered to be a vector, called a position
ry = 3 m r
vector, pointing from an origin to that location. Figure 1.12 shows a position
rx = 4 m x vector, represented by an arrow with its tail at the origin, that might represent
your final position if you started at the origin and walked 4 meters along the
rz = 2 m
x axis, then 2 meters parallel to the z axis, then climbed a ladder so you were
3 meters above the ground. Your new position relative to the origin is a vector
z that can be written like this:
Figure 1.12 A position vector
⃗r = ⟨4, 3, 2⟩ m and its x, y, and z ⃗r = ⟨4, 3, 2⟩ m
components.
Each of the numbers in the triple is called a “component” of the vector, and
is associated with a particular axis. Usually the components of a vector are
denoted symbolically by the subscripts x, y, and z:
rx = 4 m (the x component)
ry = 3 m (the y component)
rz = 2 m (the z component)
The zero vector ⟨0, 0, 0⟩ is a legal vector, which we will sometimes write as ⃗0.
A zero position vector describes the position of an object located at the
origin. A zero velocity vector describes the velocity of an object that is at rest
y at a particular instant.
Drawing Vectors
A position vector is special in that its tail is always at the origin of a coordinate
system, but this is not the case for other vectors. It is important to note that
b the x component of a vector specifies the difference between the x coordinate
x of the tail of the vector and the x coordinate of the tip of the vector. It does
ry = 3 m not give any information about the location of the tail of the vector (compare
Figures 1.12 and 1.13). By convention, arrows representing vector quantities
rx = 4 m
z rz = 2 m such as velocity are usually drawn with the tail of the arrow at the location of
the object.
Figure 1.13 The arrow represents the In Figure 1.12 we represented your position vector relative to the origin
vector ⃗b = ⟨4, 3, 2⟩ m, drawn with its tail graphically by an arrow whose tail is at the origin and whose arrowhead is at
at location ⟨0, 0, 2⟩. your position. The length of the arrow represents the distance from the origin,
and the direction of the arrow represents the direction of the vector, which
is the direction of a direct path from the initial position to the final position
(the “displacement”; by walking and climbing you “displaced” yourself from
y
the origin to your final position).
Since it is difficult to draw a 3D diagram on paper, when working on paper
you will usually be asked to draw vectors that all lie in a single plane. Figure 1.14
x shows an arrow in the xy plane representing the vector ⟨−3, −1, 0⟩.
Scalars
Figure 1.14 The position vector A quantity that is represented by a single number is called a scalar. A scalar
⟨−3, −1, 0⟩, drawn at the origin, in the quantity does not have a direction. Examples include the mass of an object,
xy plane. The components of the vector such as 50 kg, or the temperature, such as −20 ◦ C. Vectors and scalars are very
specify the displacement from the tail to different entities; a vector can never be equal to a scalar, and a scalar cannot
the tip. The z axis, which is not shown,
be added to a vector. Scalars can be positive, negative, or zero:
comes out of the page, toward you.
m = 50 kg
T = −20 ◦ C
Vector Operations
Vectors are mathematical entities, and have their own mathematical
operations. Some of these operations are the same as those you already know
for scalars. Others, such as multiplication, are quite different, and division by a
vector is not legal. Here are the vector operations that we will discuss and use
in this textbook:
VECTOR OPERATIONS
Mathematical operations that are defined for vectors:
Multiply or divide a vector by a scalar: 2⃗a, ⃗v/5
Find the magnitude of a vector: |⃗a |
Find a unit vector giving direction: â
Add one vector to another: ⃗a + ⃗b
Subtract one vector from another: ⃗a − ⃗b
Differentiate a vector: d⃗r/dt
Dot product of two vectors (result is a scalar): ⃗a • ⃗b
Cross product of two vectors (result is a vector): ⃗a × ⃗b
Chabay c01.tex 7/11/2014 15: 23 Page 11
The dot product will be introduced in Chapter 5, and the cross product in
3p Chapter 11.
There are certain operations that are neither legal nor meaningful for
vectors:
2p
A vector cannot be set equal to a scalar.
A vector cannot be added to or subtracted from a scalar.
A vector cannot occur in the denominator of an expression. (Although you
p can’t divide by a vector, note that you can legally divide by the magnitude of
a vector, which is a scalar.)
1 As with scalars, you can’t add or subtract vectors that have different units.
2p
– 3p ⃗v ⟨ vx vy vz ⟩
If ⃗v = ⟨vx , vy , vz ⟩, then = , ,
b b b b
Figure 1.15 Multiplying a vector by a
scalar changes the magnitude of the vector. 1
Multiplying by a negative scalar reverses
⟨6, −20, 9⟩ = ⟨3, −10, 4.5⟩
2
the direction of the vector.
Multiplication by a scalar “scales” a vector, keeping its direction the same but
making its magnitude larger or smaller (Figure 1.15). Multiplying by a negative
y scalar reverses the direction of a vector.
You may wonder how to find the magnitude of a quantity like −3⃗r, which
involves the product of a scalar and a vector. This expression can be factored:
1
Checkpoint 4 If ⃗v = ⟨2, −3, 5⟩ m/s, what is − ⃗v ?
2
Unit Vectors
One way to describe the direction of a vector is by specifying a unit vector.
A unit vector is a vector of magnitude 1, pointing in some direction. A unit
vector is written with a “hat” (caret) over it instead of an arrow. The unit vector
â is called “a-hat.”
QUESTION Is the vector ⟨1, 1, 1⟩ a unit vector?
√
⟨1, 1, 1⟩√is 1√
The magnitude of √ 2 + 12 + 12 = 1.73, so this is not a unit vector.
k î = ⟨1, 0, 0⟩
x ȷ̂ = ⟨0, 1, 0⟩
k̂ = ⟨0, 0, 1⟩
z
One way to express a vector is in terms of these special unit vectors:
Figure 1.18 The unit vectors î, ȷ̂, k̂.
⟨0.02, −1.7, 30.0⟩ = 0.02î + (−1.7)ȷ̂ + 30.0k̂
Not all unit vectors point along an axis, as shown in Figure 1.19. For example,
the vectors
v = 〈1.5, 1.5, 0〉 m/s
ĝ = ⟨0.5774, 0.5774, 0.5774⟩ and r̂ = ⟨0.424, 0.566, 0.707⟩
EQUALITY OF VECTORS
A vector is equal to another vector if and only if all the components of
the vectors are equal.
⃗ =⃗r
w means that
wx = rx and wy = ry and wz = rz
r1 The magnitudes and directions of two equal vectors are the same:
|⃗
w| = |⃗r | and ŵ = r̂
r2 Checkpoint 5 (a) Consider the vectors ⃗r1 and ⃗r2 represented by arrows
in Figure 1.20. Are these two vectors equal?(b) If ⃗a = ⟨400, 200, −100⟩ m/s2 ,
Figure 1.20 Are these two vectors equal? and ⃗c = ⃗a, what is the unit vector ĉ in the direction of ⃗c ?
(Checkpoint 5)
Vector Addition and Subtraction
Vectors may be added, and one vector may be subtracted from another vector.
However, a scalar cannot be added to or subtracted from a vector.
⃗ =A
If C ⃗ + B,
⃗ then C ⃗ −B ⃗ =A ⃗ and so on, just as in scalar addition and
y
⃗ ⃗ ⃗ + (−B),
subtraction. Note also that A − B = A ⃗ which is sometimes useful in the
context of graphical subtraction (see below).
B
QUESTION Is adding the magnitudes of two vectors equivalent to
adding two vectors, then taking the magnitude?
A
No. The magnitude of a vector is not in general equal to the sum of
x
the magnitudes of the two original vectors! For example, the magnitude
y of the vector ⟨3, 0, 0⟩ is 3, and the magnitude of the vector ⟨−2, 0, 0⟩ is 2, but
the magnitude of the vector (⟨3, 0, 0⟩ + ⟨−2, 0, 0⟩) is 1, not 5!
B
Checkpoint 6 If F ⃗ 1 = ⟨300, 0, −200⟩ and F ⃗ 2 = ⟨150, −300, 0⟩, calculate the
following quantities and make the requested comparisons: (a) F ⃗1 + F
⃗2
A ⃗1 + F⃗ 2 | (c) |F⃗ 1 | + |F⃗ 2 | (d) Is |F
⃗1 + F ⃗ 2 | = |F⃗ 1 | + |F
⃗ 2 |? (e) F
⃗1 − F
⃗2
(b) |F
x ⃗1 − F
(f) |F ⃗ 2 | (g) |F
⃗ 1 | − |F
⃗ 2 | (h) Is |F
⃗1 − F
⃗ 2 | = |F⃗ 1 | − |F
⃗ 2 |?
y
The sum of two vectors has a geometric interpretation. In Figure 1.21 you first
walk along displacement vector A, ⃗ followed by walking along displacement
By
A+B ⃗ ⃗ = A+
⃗ B?
⃗ The x component Cx
B vector B. What is your net displacement vector C
Ay
of your net displacement is the sum of Ax and Bx . Similarly, the y component
Cy of your net displacement is the sum of Ay and By .
A
2
r2 Since subtraction is not commutative, the order of the quantities matters: the
symbol ∆ (delta) always means “final minus initial,” not “initial minus final.”
0
r2 – r1 For example, when a child’s height changes from 1.1 m to 1.2 m, the change is
r1 ∆y = +0.1 m, a positive number. If your bank account dropped from $150 to
–2 $130, what was the change in your balance? ∆ (bank account) = −20 dollars.
Another important application of vector subtraction is the calculation
–4 of relative position vectors, vectors that represent the position of one
–4 –2 0 2 4 6m object relative to another object.
Figure 1.25 Relative position vector.
RELATIVE POSITION VECTOR
If object 1 is at location ⃗r1 and object 2 is at location ⃗r2 (Figure 1.25), the
position of 2 relative to 1 is:
Figure 1.26 A unit vector whose direction Unit Vectors and Angles
is at a known angle from the +x axis. Suppose that a taut string is at an angle θx to the +x axis, and we need a unit
vector in the direction of the string. Figure 1.26 shows a unit vector  pointing
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along the string. What is the x component of this unit vector? Consider the
triangle whose base is Ax and whose hypotenuse is |Â| = 1. From the definition
of the cosine of an angle we have this:
adjacent Ax
cos θ = = , so Ax = cos θx
hypotenuse 1
In Figure 1.26 the angle θx is shown in the first quadrant (θx less than 90◦ ), but
this works for larger angles as well. For example, in Figure 1.27 the angle from
the +x axis to a unit vector B̂ is in the second quadrant (θx greater than 90◦ )
and cos θx is negative, which corresponds to a negative value of Bx .
Figure 1.27 A unit vector in the second What is true for x is also true for y and z. Figure 1.28 shows a 3D unit
quadrant from the +x axis. vector r̂ and indicates the angles between the unit vector and the x, y, and z
axes. Evidently we can write
r̂ = ⟨cos θx , cos θy , cos θz ⟩
These three cosines of the angles between a vector (or unit vector) and
the coordinate axes are called the “direction cosines” of the vector. The cosine
function is never greater than 1, just as no component of a unit vector can be
greater than 1.
A common special case is that of a unit vector lying in the xy plane,
with zero z component (Figure 1.29). In this case θx + θy = 90◦ , so that
cos θy = cos(90◦ − θx ) = sin θx , therefore you can express the cosine of θy as the
sine of θx , which is often convenient. However, in the general 3D case shown
in Figure 1.28 there is no such simple relationship among the direction angles
or among their cosines.
Figure 1.28 A 3D unit vector and its
angles to the x, y, and z axes. FINDING A UNIT VECTOR FROM ANGLES
To find a unit vector if angles are given:
Redraw the vector of interest with its tail at the origin, and
determine the angles between this vector and the axes.
Imagine the vector ⟨1, 0, 0⟩, which lies on the +x axis. θx is the angle
through which you would rotate the vector ⟨1, 0, 0⟩ until its direction
matched that of your vector. θx is positive, and θx ≤ 180◦ .
θy is the angle through which you would rotate the vector ⟨0, 1, 0⟩
until its direction matched that of your vector. θy is positive, and
Figure 1.29 If a vector lies in the xy plane, θy ≤ 180◦ .
cos θy = sin θx . θz is the angle through which you would rotate the vector ⟨0, 0, 1⟩
until its direction matched that of your vector. θz is positive, and
θz ≤ 180◦ .
1.5 SI units 17
Solution Follow the procedure given above for finding a unit vector from angles. In
Figure 1.32 we redraw the vector with its tail at the origin, and we determine
the angles between the vector and the axes.
If we rotate the unit vector ⟨1, 0, 0⟩ from along the +x axis to the vector of
interest, we see that we have to rotate through an angle θx = 70◦ . To rotate the
20° unit vector ⟨0, 1, 0⟩ from along the +y axis to the vector of interest, we have to
rotate through an angle of θy = 20◦ . The angle from the +z axis to our vector
is θz = 90◦ . Therefore the unit vector that points along the rope is:
Figure 1.31 A climber supported by a rope.
⟨cos 70◦ , cos 20◦ , cos 90◦ ⟩ = ⟨0.342, 0.940, 0⟩
You may have noticed that the y component of the unit vector can also be
calculated as sin 70◦ = 0.940, and it can be useful to recognize that a vector
component can be obtained using sine instead of cosine. There is, however,
an advantage in consistently calculating in terms of direction cosines. This is a
method that always works, especially in 3D, and that helps avoid errors due to
choosing the wrong trig function.
∆⃗r
⃗vavg =
∆t
Note that we are using vector subtraction here to find the displacement of a
single object from one time to another, while earlier we used vector subtraction
to find the relative position of one object with respect to a second object at a
single time. The mathematical operation is the same, but the physical meaning
is different.
Solution On the diagram shown in Figure 1.36, we draw and label three arrows
representing the vectors ⃗ri , ⃗rf , and ⃗rf −⃗ri . The tail of the latter arrow is placed
5m at the bee’s initial position. The vector ⃗rf −⃗ri , which points in the direction of
the bee’s motion, is the displacement of the bee during this time interval.
4 rf – ri
We calculate the bee’s displacement vector numerically by taking the
difference of the two vectors, final minus initial:
3 ri
Since we divided ⃗rf −⃗ri by a scalar (tf − ti ), the average velocity ⃗vavg points in
the direction of the bee’s motion, assuming that the bee flew in a straight line.
The average speed of the bee is the magnitude of its velocity:
√
|⃗vavg | = 102 + (−5)2 + 02 m/s = 11.18 m/s
Note that the “m/s” units cancel; the result is dimensionless. We can check that
this really is a unit vector:
√
0.8942 + (−0.447)2 + 02 = 0.9995
This is not quite 1.0 due to rounding the velocity coordinates and speed to
three significant figures. To check, we can put the pieces back together and
5m see what we get. The original vector factors into the product of the magnitude
times the unit vector:
4 rf – r i
|⃗v|v̂ = (11.18 m/s)⟨0.894, −0.447, 0⟩ = ⟨10, −5, 0⟩ m/s
ri
3 This is the same as the original vector ⃗v.
vavg
rf
2
Scaling a Vector to Fit on a Graph
1 We can plot the average velocity vector on the same graph that we use for
showing the vector positions of the bee (Figure 1.37). However, note that
0 velocity has units of meters per second whereas positions have units of meters,
0 1 2 3 4 5m so we are mixing quantities on this diagram.
Figure 1.37 Average velocity vector: Moreover, the magnitude of the vector, 11.18 m/s, doesn’t fit on a graph
displacement divided by time interval. that is only 5 units wide (in meters). It is standard practice in such situations to
scale down the arrow representing the vector to fit on the graph, preserving the
correct direction. In Figure 1.37 we’ve scaled down the arrow representing
the velocity vector by about a factor of 3 to make the arrow fit on the graph.
Of course if there is more than one velocity vector we use the same scale
factor for all the velocity vectors. The same kind of scaling is used with other
physical quantities that are vectors, such as force and momentum, which we
will encounter later.
That is, the (vector) displacement of an object is its average (vector) velocity
times the time interval. This is just the vector version of the simple notion that
Chabay c01.tex 7/11/2014 15: 23 Page 21
or
⃗rf =⃗ri +⃗vavg ∆t
This equation says that if we know the starting position, the average
velocity, and the time interval, we can predict the final position. This
equation will be important throughout our work.
The position update equation ⃗rf = ⃗ri +⃗vavg ∆t is a vector equation, so we can
write out its full component form:
Because the x component on the left of the equation must equal the x
component on the right (and similarly for the y and z components), this
compact vector equation represents three separate component equations:
xf = xi + vavg,x ∆t
yf = yi + vavg,y ∆t
zf = zi + vavg,z ∆t
Instantaneous Velocity
Figure 1.39 shows the path of a ball, with positions marked at 1 s intervals, and
the table in Figure 1.38 lists the position information. While the ball is in the air,
its velocity is constantly changing, due to interactions with the Earth (gravity)
and with the air (air resistance).
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D
Loc. t (s) Position (m) rCB C
y
A 0.0 ⟨0, 0, 0⟩
B 1.0 ⟨22.3, 26.1, 0⟩ rDB rEB E
C 2.0 ⟨40.1, 38.1, 0⟩ B
D 3.0 ⟨55.5, 39.2, 0⟩
E 4.0 ⟨69.1, 31.0, 0⟩
F 5.0 ⟨80.8, 14.8, 0⟩
F
Figure 1.38 Table showing elapsed time and
position of the ball at each location marked
by a dot in Figure 1.39.
A
x
Figure 1.39 The trajectory of a ball through air. The axes represent the x and y
distance from the ball’s initial location; each square on the grid corresponds to 10
meters. The position of the ball at intervals of 1 s is represented by the colored dots.
Three different displacements, corresponding to three different time intervals, are
indicated by arrows on the diagram.
Suppose we ask: What is the velocity of the ball at the precise instant that it
reaches location B? This quantity would be called the “instantaneous velocity”
of the ball. We can start by approximating the instantaneous velocity of the ball
by finding its average velocity over some larger time interval.
We can use the position and time data in Figure 1.38 to calculate the
average velocity of the ball over three different intervals, by finding the ball’s
displacement during each interval, and dividing by the appropriate ∆t for that
interval:
The derivative of the position vector ⃗r gives components that are the
components of the velocity, as we should expect.
Informally, you can think of d⃗r as a very small (“infinitesimal”)
displacement, and dt as a very small (“infinitesimal”) time interval. It is as
though we had continued the process illustrated in Figure 1.40 to smaller
and smaller time intervals, down to an extremely tiny time interval dt with a
correspondingly tiny displacement d⃗r. The ratio of these tiny quantities is the
instantaneous velocity.
The ratio of these two tiny quantities need not be small. For example,
suppose that an object moves in the x direction a tiny distance of 1 × 10−15 m,
the radius of a proton, in a very short time interval of 1 × 10−23 s:
⟨1 × 10−15 , 0, 0⟩ m
⃗v = = ⟨1 × 108 , 0, 0⟩ m/s
1 × 10−23 s
Acceleration
Velocity is the time rate of change of position: ⃗v = d⃗r/dt. Similarly, we define
“acceleration” as the time rate of change of velocity: ⃗a = d⃗v/dt. Acceleration,
which is itself a vector quantity, has units of meters per second per second,
written as m/s/s or m/s2 .
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DEFINITION: ACCELERATION
Instantaneous acceleration is the time rate of change of velocity:
d⃗v
⃗a =
dt
Average acceleration can be calculated from a change in velocity:
∆⃗v
⃗aavg =
∆t
The units of acceleration are m/s2 .
Checkpoint 14 (a) Powerful sports cars can go from zero to 25 m/s (about
60 mi/h) in 5 s. (1) What is the magnitude of the average acceleration?
(2) How does this compare with the acceleration of a rock falling near
the Earth’s surface? (b) Suppose the position of an object at time t is ⟨3 +
5t, 4t2 , 2t − 6t3 ⟩. (1) What is the instantaneous velocity at time t? (2) What
is the instantaneous acceleration at time t? (3) What is the instantaneous
velocity at time t = 0? (4) What is the instantaneous acceleration at time
t = 0?
1.8 MOMENTUM
In trying to model the real world, physicists look for powerful ideas that
are very general—that is, that apply to a very large range of systems and
phenomena. Some of the most powerful and general principles involve
“hidden” quantities—things we do not perceive directly. Momentum is such a
quantity.
We have discussed velocity, a vector quantity that describes motion and can
be determined from measurements of position and time; position, time, speed,
and now 3D velocity are all familiar quantities. However, velocity is not the
whole story. Consider the following thought experiment:
Suppose you gently toss a tennis ball to a friend, in such a way that just
before the ball reaches her hands, its velocity is ⟨0.3, −0.2, 0⟩ m/s. When your
friend catches the ball, she must interact with the ball to stop its motion,
changing its velocity from ⟨0.3, −0.2, 0⟩ m/s to ⃗0 m/s.
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1.8 Momentum 25
Now suppose that you again toss a ball to your friend with the same
velocity; this time, however, the ball is a bowling ball! When the ball reaches
her hands with velocity ⟨0.3, −0.2, 0⟩ m/s, your friend must interact much more
strongly with the ball to change its velocity to ⃗0 m/s (Figure 1.42). Even
though the change in the velocities of the two balls is identical, the amount of
interaction needed to cause this change is very different. Evidently the mass
of the moving object must explicitly be taken into account.
The larger the mass of the object, the stronger the interaction required to
change its motion. Since the same is true for the velocity of the object (your
friend would have had to interact more strongly to stop a tennis ball with
velocity ⟨40, 0, 0⟩ m/s), we will surmise that it is the product of mass and velocity
that is important. This quantity is called “momentum”; since it is the product of
a scalar and a vector, momentum is a vector. For reasons lost in the mists
Figure 1.42 Catching a bowling ball of history, the symbol used to represent momentum is ⃗p. Momentum is of
requires a larger interaction than catching fundamental importance not only in classical (prequantum) mechanics but also
a tennis ball with the same velocity. in relativity and quantum mechanics. In Chapter 3 we will discuss the fact that
momentum is a “conserved” quantity; the total momentum of the universe is
constant.
Scalar Vector The units of momentum are kg · m/s. We will see in Section 1.10 that
this expression is a good approximation for the momentum of objects
traveling at speeds less than about one-tenth of the speed of light.
Change of Momentum
Looking back at Newton’s first law of motion, we can see that the idea that a
body “persists in its state of rest or of moving with constant speed in a constant
pi direction...” can be stated compactly as “the momentum of a body remains
constant...” In Chapter 2 we will relate momentum change to interaction
pf = 0 mathematically, using the concept of “force” to quantify interactions. This will
allow us to predict quantitatively the motion of objects whose momentum is
Figure 1.44 The system is the ball. The changed by interactions with their surroundings.
initial state is just before touching your Change in momentum, therefore, is an important quantity. We have just
friend’s hands, and the final state is just noted that it was harder for the person to change the momentum of a bowling
after the ball has come to a stop in her ball than to change the momentum of a tennis ball with the same velocity.
hands. Calculating a change of momentum requires vector subtraction.
Solution The mass of a regulation tennis ball is about 58 g, or 0.058 kg in S.I. units.
The momentum of the tennis ball just before it reaches your friend’s hands
(Figure 1.44) is:
⃗pi = (0.058 kg)⟨0.3, −0.2, 0⟩ m/s = ⟨0.0174, −0.0116, 0⟩ kg · m/s
Chabay c01.tex 7/11/2014 15: 23 Page 26
The final momentum of the tennis ball is ⃗0 kg · m/s, and the change in the tennis
ball’s momentum is:
Solution ∆⃗p = ⃗pC −⃗pB = ⟨2.55, 0.97, 0⟩ kg · m/s − ⟨3.03, 2.83, 0⟩ kg · m/s
= ⟨−0.48, −1.86, 0⟩ kg · m/s
Both the x and y components of the ball’s momentum decreased, so ∆⃗p has
negative x and y components. This is consistent with the graphical subtraction
pB
p shown in Figure 1.46.
It is clear from the diagram that both the magnitude and direction of the
pC ball’s momentum changed. The arrow representing ⃗pB is longer than the arrow
Figure 1.46 Graphical calculation of ∆⃗p. representing ⃗pC , and the directions of the arrows are different.
Solution (a) The initial and final momenta of the ball are shown in Figure 1.47.
(b) ⃗pi = (0.058 kg)⟨50, 0, 0⟩ m/s = ⟨2.9, 0, 0⟩ kg · m/s
⃗pf = (0.058 kg)⟨−50, 0, 0⟩ m/s = ⟨−2.9, 0, 0⟩ kg · m/s
∆⃗p = ⟨−2.9, 0, 0⟩ kg · m/s − ⟨2.9, 0, 0⟩ kg · m/s
pi ∆⃗p = ⟨−5.80, 0, 0⟩ kg · m/s
pf (c) The change in the magnitude of the ball’s momentum was:
How do we make sense of this difference? The interaction with the wall
made a large change in the (vector) momentum of the ball; the magnitude
of this change is twice as large as the magnitude of the ball’s original
momentum. However, because the change in the ball’s speed was negligible,
the change in the magnitude of its momentum was also negligible. We will
see in Chapter 2 that this distinction is important, because it is the change
in the vector momentum that is proportional to the strength of an interaction
with the surroundings. In discussing momentum change we will almost always
be interested in ∆⃗p and its magnitude (|∆⃗p|), rather than in the change in
the magnitude (∆|⃗p|).
B
pB
Mars Checkpoint 15 The planet Mars has a mass of 6.4 × 1023 kg, and travels in
pA
a nearly circular orbit around the Sun, as shown in Figure 1.48. When it is
at location A, the velocity of Mars is ⟨0, 0, −2.5 × 104 ⟩ m/s. When it reaches
x
Sun location B, the planet’s velocity is ⟨−2.5×104 , 0, 0⟩ m/s. We’re looking down
A
on the orbit from above the north poles of the Sun and Mars, with +x to the
C right and +z down the page. (a) What is ∆⃗p, the change in the momentum
D of Mars between locations A and B? (b) On a copy of the diagram in Figure
z 1.48, draw two arrows representing the momentum of Mars at locations C
Figure 1.48 The nearly circular orbit of and D, paying attention to both the length and direction of each arrow.
Mars around the Sun, viewed from above (c) What is the direction of the change in the momentum of Mars between
the orbital plane (+x to the right, +z down locations C and D? Draw the vector ∆⃗p on your diagram.
the page). Not to scale: The sizes of the
Sun and Mars are exaggerated.
É
Il y a un an, Édouard changea tout à coup; il était rêveur,
préoccupé, contraint en ma présence. Les affaires l’absorbaient, me
disait-il; son patron quittait le commerce et songeait à le mettre à la
tête de son établissement, sa mère désirait ardemment lui voir une
position; mais à tout cela il y avait un obstacle: l’obstacle, c’était
moi. On cherchait bien à me le faire comprendre; mais ma confiance
ou plutôt ma bêtise s’obstinait à ne pas voir clair.
Je comprenais seulement que sa position avec moi n’étant pas
régulière pour le monde, il voulait m’épouser.
Un jour, je crus mourir de joie en lui apprenant que j’allais être
mère. Un enfant devait me régénérer, faire tout oublier; c’était le
pardon que Dieu m’envoyait! Au lieu de me sourire en apprenant
cette nouvelle, Édouard devint pâle comme la mort, et, au lieu de
me serrer la main, il recula.
J’eus le pressentiment de mon malheur, mais je ne voulais pas y
croire, et il fut obligé de me le dire en pleurant; larmes hypocrites et
plus cruelles que l’insulte des passants.
—Ma mère a pris des informations sur ton passé, ma pauvre Louise
(j’avais pris mon autre nom de baptême), et elle a su... Un mariage
entre nous est désormais impossible, mais je ne t’abandonnerai pas.
L’idée d’une séparation me porta un coup si terrible, que je sentis de
suite que je ne devais pas m’en relever.
S’il n’avait agi que pour le monde, je me serais résignée, et puis
peut-être la vue de son enfant l’aurait-elle fait changer d’idée; mais il
agissait par égoïsme, par ambition et parce qu’il ne m’aimait plus.
Il fallait me briser pour se débarrasser de moi, et ne pas attendre
surtout, dans la crainte du blâme, que mon enfant fût là.
Il me chercha mille querelles, je supportai tout pour mon enfant;
mais un jour il m’humilia avec cruauté. Ce jour-là, il fut le plus lâche
de tous les hommes! Il me reprocha un passé que je lui avais avoué.
Ce passé, disait-il, ne lui donnait aucune confiance, aucune sécurité,
et mon enfant, ma seule force, pouvait aussi bien être d’un autre
que de lui.
Il a fallu que je sois bien misérable pour ne pas tuer cet homme,
bien forte pour ne pas devenir folle.
A moi, l’on ne me pardonnait pas ma chute! Amour, dévouement,
maternité, rien ne pouvait me relever, et lui pouvait commettre de
plus grandes fautes que moi, être mon complice, m’insulter, me
chasser à son gré, sûr que cela n’altérerait en rien l’estime qu’on
avait pour lui.
Je trouvais les choses d’ici-bas mal organisées, et, pour la première
fois de ma vie, j’eus l’impudence de me plaindre d’un sort que je
m’étais fait, il est vrai, mais sans connaître l’abîme où je me jetais.
Je me sauvai de chez lui, n’emportant que ce que j’avais sur moi.
J’allai dans un hôtel, espérant qu’il reviendrait me chercher; il
m’envoya mes effets et cinquante francs pour faire mon voyage. Sa
mère était venue le chercher et l’obligeait à partir; il ne savait quand
il pourrait me revoir et m’engageait à retourner à Paris, où il
m’enverrait de l’argent dès qu’il le pourrait. J’attendis huit jours dans
cet hôtel, huit jours qui me parurent huit siècles.
J’envoyai chez lui, il ne rentrait plus; je passai plusieurs fois pendant
la nuit sous les fenêtres de notre petit logement; mes fleurs étaient
toujours sur l’appui de la croisée, mais on ne les avait pas arrosées,
elles retombaient flétries sur les bords de la caisse; jusqu’à mon
oiseau qu’on avait laissé mourir de faim dans sa cage; l’oiseau, les
fleurs, la femme et l’enfant, tout devait avoir le même sort.
Voyant qu’il n’y avait plus d’espérance à avoir, car j’appris qu’il allait
se marier avec la fille d’un négociant d’Elbeuf et qu’il comptait sur sa
dot pour payer son établissement, je revins à Paris, décidée à
travailler pour nourrir mon enfant; j’avais compté sans le chagrin qui
détruit les forces; j’avais trouvé un peu d’ouvrage, mais je suis
tombée malade. J’ai vingt-huit ans; une première grossesse à cet
âge vous fait horriblement souffrir; j’ai regretté d’être partie, j’aurais
dû rester auprès de lui comme un reproche vivant, mais je n’ai pas
eu la force de repartir, mes ressources se sont épuisées petit à petit,
je suis venue loger ici par économie, j’ai écrit à Rouen lettres sur
lettres, ne demandant rien pour moi, mais pour mon enfant, qui
devait souffrir des privations que je m’imposais, on ne m’a pas
répondu.
Pas un secours, pas une parole de consolation ne m’est venue de lui;
il est marié, heureux, il n’a pas le temps de se souvenir, et je te l’ai
dit, sans cette bonne fille tout serait fini, sans elle je n’aurais pas
pensé à toi, je n’ai plus la force de rien.
Elle laissa tomber sa tête en avant comme une chose inerte, j’eus
peur, mais elle rouvrit les yeux et me fit signe de lui donner à boire,
puis elle reprit:
—Puisque la destinée ou le hasard nous rapproche, je vais te dire à
toi ce que je ne puis dire à d’autres, parce qu’ils ne me
comprendraient pas.
Je l’engageai à se reposer, l’assurant que je ferais tout ce qui
dépendrait de moi pour elle et son enfant.
—Moi, reprit-elle en souriant, je n’ai plus besoin que d’un morceau
de toile et de quelques planches de sapin, et je ne veux pas que ni
toi ni une autre femme se charge de ma fille. Oh! je sais bien que tu
ne la pousserais pas à mal faire, mais on ne fait pas toujours ce
qu’on voudrait, et je retrouverais des forces pour l’écraser si j’étais
sûre qu’elle devînt ce que j’ai été. Je lui ai trouvé un asile où les
orphelines trouvent une famille, des soins constants, un bon
exemple, et où l’idée du mal ne peut arriver jusqu’à elles.
Ce mot d’enfant trouvé me faisait peur il y a huit jours, puis je m’y
suis habituée en interrogeant mes souvenirs.
Jamais je n’ai rencontré parmi les femmes perdues une jeune fille
qui ait été élevée aux Orphelines; et puis, je me rappelle les avoir
vues quelquefois, toutes habillées de même, passer en rang dans les
rues; elles étaient conduites par ces religieuses qui veillent sans
cesse sur ce troupeau abandonné des hommes.
Tous ces enfants avaient l’air heureux, la sérénité de leurs âmes était
transparente sur leurs visages résignés.
Pas une petite fille ne cherchait autour d’elle, elles se croyaient les
enfants de Dieu, j’en suis sûre, et cela vaut mieux que de connaître
sa mère quand on doit la mépriser.
Je cherchai à combattre sa résolution; l’hospice des Enfants-Trouvés,
que je n’avais jamais envisagé, il est vrai, sous ce point de vue, me
paraissait la plus triste et la plus désespérée de toutes les demeures,
mais je ne pouvais m’opposer aux dernières volontés d’une mère
mourante qui ne voyait que ce moyen de salut pour sa fille.
Je résolus pourtant de tenter une dernière épreuve auprès de son
père. Profitant d’un instant où Denise reposait, j’écrivis une longue
lettre à un de mes amis qui habitait Rouen, je lui dépeignis de mon
mieux la triste situation de cette pauvre abandonnée.
Le sujet et le lieu étaient bien faits pour m’inspirer des paroles
touchantes! je joignis à cette lettre quelques lignes pour M. Édouard;
ces quelques lignes contenaient des reproches, des plaintes et des
menaces. J’étais sûre d’avoir une réponse quelconque de mon ami,
mais arriverait-elle à temps?
LII
DENISE
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