0% found this document useful (0 votes)
20 views8 pages

E-TECH-Quarter-2-Summary

EMPOWERMENT TECHNOLOGY Quarter 2 Reviewer Summarize

Uploaded by

Althea De Guzman
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
20 views8 pages

E-TECH-Quarter-2-Summary

EMPOWERMENT TECHNOLOGY Quarter 2 Reviewer Summarize

Uploaded by

Althea De Guzman
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 8

POINTERS TO REVIEW FOR QUARTER 2.

(NOTE: This is just a summary. Better read the entire module)

Module 1

Definition of Terms

* Online Platform- is technologies that are grouped to be used as a base upon which other applications
processes or technologies are developed.
* Presentation/Visualization- communicates information clearly and efficiently via statistical graphics,
plots and information graphics.
* Cloud Computing- the practice of using a network of remote servers hosted on the internet to store,
manage, and process data, rather than a local server or a personal computer.
* Social media- are computer-mediated tools that allow people, companies and other organizations to
create, share, or exchange information, career interests, ideas, and pictures/videos in virtual
communities and networks.
* Web Page Creation- encompasses a number of important elements including color, layout, and overall
graphical appearance.
* File Management- is the storing, naming, sorting and handling computer files.
Mapping- a transformation taking the points of one space into the points of the same or another space.
* CONTENT MANAGEMENT SYSTEM (CMS) - is a computer application (sometimes online or browser
based) that allows you to publish, edit and manipulate, organize and delete web content. CMS is used in
blogs, news websites, and shopping

Module 2

Definition of Terms

* WYSIWYG editor- It allows you to create and design a web page without any coding knowledge.
* HTML- stands for Hypertext Markup Language
* CSS- Stands for Cascading Style Sheets
* Jimdo- a free website provider with WYSIWYG editor
* Template- a ready-made design for a website
* SEO- stands for Search Engine Optimization- a feature that maximizes the search engine optimization
feature so visitors can easily locate your website
* Website Template- Also known as web template is a predesigned webpage, simply by adding your text
and customization to create your desired web page. It is usually built with HTML and CSS code.

FEATURES OF JIMDO (Settings and Functions)

Module 3

Definition of Terms

* Web Portals
A Web Portal is a specially designed website that provides information catered from various sources such
as emails, online forums, search engines on one platform, in a uniform way. It is a personalized and
customized library that helps in navigation and personalization of notifications that provide well-
integrated information from diverse sources with advanced features such as task management,
collaboration, business intelligence, etc.
An example of a web portal is the Microsoft Network! (www.msn.com). MSN is a collection of Internet
services and apps for Windows and mobile devices, provided by Microsoft where news, email, weather,
etc. are found on one page.

* Online Collaborative Tools


Collaboration is the situation of two or more people working together to create or achieve the same
thing. More and more people, especially at this time are going digital and enabling partially or
completely remote workforces. Wikipedia defines collaboration software as, “An application software
designed to help people involved in a common task to achieve goals.” And for benefits, it goes on to say:
“A collaborative working environment supports people in both their individual and cooperative work
thus evolving into a new class of professionals, e-professionals, who can work together irrespective of
their geographical location.”

EXAMPLES OF COLLABORATION TOOLS (Refer to Module 3)

Advantages of using online collaborative tools


1. A Centralized hub for files, announcements, calendars, etc. Collaboration solutions innately offer a
centralized hub wherein all data is located and from which it is all accessed by the team. It also makes
things more effective such as announcements and calendars, as everyone can coordinate deadlines,
milestones, appointments, and personal availability without fail.
2. File Sharing. Since everyone with access can write in the same document together in real-time, instant
change reflection is possible across all shared documentation.
3. Host Online Meetings. Online tools promote better participation in collaborative decision-making.
Arranging these meetings requires only marking the calendar and announcing them once. People can
attend the meetings via their laptop, their mobile device, or even their smart TV.
4. Live Chat. Chat and messaging tools are built-in features of most collaboration platforms currently on
the market. With real-time communication tied directly into the platform, it’s easy to coordinate
properly and all conversations are properly and securely logged for later recall.

Module 4

Definition of Terms

* Interactive multimedia is any computer delivered


electronic system that allows the user
to control, combine, and manipulate different
types of media, such as text, sound, video,
computer graphics, and animation.

MULTIMEDIA CONTENT

1. Videos
Through video hosting sites, you can
take a video and show it to the entire
world (e.g. YouTube)

2. Sound, Music or Audio


If videos are too much for you, you can
always record sounds. You can share
your sound bites to the entire world
(e.g. SoundCloud).

3. Online Games
Game developers now create what is
called “browser-based games.” You do
not need to install these games to your
computer as they run in most updated
web browsers (AdventureQuest,
Farmville, Candy Crush, BigFish)

4. Online Tests
Online survey forms and tests that
automatically display the results when
finished (Online IQ and Personality
Tests).

5. Courseware
Online courses that simulate the
classroom online (e.g., E-learning
Courses using a Learning Management
System)

6. Podcasts
An episodic series of audio or text files
streamed online (e.g., Stuff You Should
Know, TED Talks, The Starters, Ear
Biscuits).
7. Vodcasts
An episodic series of video streamed
online (e.g., YouTube series/shows like
Video Game High School, Good Mythical
Morning).

Study Inserting YouTube Videos on your Blog Post (Refer to Module 4)


Study about: ICT as platform for change and ICT as medium for advocacy

Module 5

Definition of Terms

ICT Project Creation Process

1. Planning Phase – From the word itself, this phase involves conceptualizing the project, determining
the goals, and analyzing the information available.
2. Analysis and Requirement Definition Phase – This phase focuses on analyzing the function, project
requirements, target users, and impact of proposed project.
3. Design Phase – describes the architectural phase of an ICT project. The desired features and operation
in detail, process diagrams, and documentation are contained within this stage.
4. Testing Phase – This phase involves testing the results or the performance of every phase before it.
5. Release and Promotion Phase – encompasses the actual roll out and release of the project to be used
by the users.
6. Maintenance Phase – This phase comprises the correction, modification, and updating for
improvement of the project. Responding to user feedback is also a part of this maintenance.

WHAT SHOULD BE INCLUDED IN THE PLAN (Refer to Module 5)

* Demographics
Demographics is described as factual information that is gathered from users of the ICT application. The
information can be categorized into different labels such as age, gender, income, religion, and profession.
Demographics is used to learn the characteristics of the target audience and the key features that the
designer or publisher of the application can capitalize on to effectively design the application.

* Psychographics
Psychographic information is described as noncountable information from people such as interests,
opinions, and insights. Furthermore, psychographics can describe and capitalize on the interest of the
subject by observing certain information. For example, a student is more interested in applications that
offer information related to different school subjects. A businessman would likely be interested in
applications that are associated with foreign currency exchange rates or stock market prices.

WRITING A PROJECT PROPOSAL

Writing a Project Proposal


Part of project planning is writing a project proposal which is a detailed description of the series of
activities involved in the project. The following are the essential parts of a project proposal:
1. Project Information / Description – This section is meant to provide an overall picture of the project
that can be seen at glance as well as convey important project details. It may include the following:
a. Project Title: (PROJECT TITLE);
b. Type of Project: (education-training/ health-medical mission/ art exhibit, etc.);
c. Project Proponent/s: (Name of organization/ name of the people involves);
d. Project Beneficiaries: (Urban poor, women, youth, etc.);
e. Date of Implementation/ Duration: (Start date/ number of implementation days);
f. Budget Requirement: (overall amount of budget requirement);
g. Project Contacts: (List of individuals involved with the project.)
2. Project Background – explains what needs/ problems you are trying to solve, and why these needs/
problems are worth solving. The project’s brief history, references, and other supporting documentation
may also be provided here.
3. Project Objectives – The goals of the project should already be set from the beginning.
4. Desired Impact and Outcome of the Project – describes the long-term effect of the project and specific
measures to sustain it.
13
5. Risk Management Plan – it includes the risks and factors that may hamper or hinder the successful
implementation of the project activities and the achievement of project outputs. This also includes
measures to mitigate the effects of project risks encountered.
6. Project organization and Staffing – describes the people involved and their responsibilities in the
project. The following table may be used as a template for this part:(Refer to Module 5)
7. Work Plan - a detailed project schedule. It is a list of tasks that will be performed for the project. The
work plan is a means to expose the project’s risks which could be used to make reasonable estimates of
the man hours required to complete it. A milestone chart can also be used in this section to monitor
work progress at any given time. (Refer to Module 5)
8. Budget Requirement – A detailed, line item budget that includes the cost needed for every part of the
project. The following table may be used to repeat budget requirement. (Refer to Module 5)
9. Other Relevant Information – includes any information that will support a request for funding such as
brief enumeration of stakeholders’ pledge and lined-up projects to complement the current.
10. Conclusion – a short summary that explains the potential value of the project.
11. Appendix – refers to additional charts, graphs, reports, etc. that we a re cited in the proposal, but
were not appropriate to be placed in the main body of the document.

Designing and Copywriting for ICT Projects


Upon the creation of content in an ICT application, there are various process that must be done before it
is published or uploaded. The most important process in post-development is quality check and error
checking. The process of checking ICT content for errors is called copywriting. To do copywriting and
produce error-free outputs, be guided by these tips and pointers. (Refer to Module 5)

Designing and Copywriting for ICT Projects


A number of humanitarian and social applications have been developed in different aspects of social
development. Here are some examples of using ICT for social change: (Refer to Module 5)

Module 6

Definition of Terms

What is an online platform?


Online platform is a base of technologies designed to run within an online environment and provides
interactive online services. The different online platforms that can be used to upload and publish ICT
project are the following: (Refer to Module 6)
Promotion, Traction and Traffic Monitoring
Website Promotion is the process of increasing exposure of a website to bring in visitors. Various
techniques such Search Engine Optimization (SEO) and Web Content Development are being used to
increase website traffic. The following are several ways to gain traffic:
1. Use Interactive Multimedia
2. Use Various Online Tools
3. Use Images
4. Use blog
5. Collaborate Online
6. Update

Traction Tools for Validation and Feedbacks


1. LinkedIn - is a social networking site designed specifically for the business community. The goal of the
site is to allow registered members to establish and document networks of people they know and trust
professionally.
2. Google AdWords - is an advertising service by Google for businesses wanting to display ads on Google
and its advertising network.
3. Reddit - is an American social news aggregation, web content rating, and discussion website.
Registered members submit content to the site such as links, text posts, and images, which are then
voted up or down by other members.
4. Facebook ads are purchased on an auction basis, where advertisers are charged based on either clicks,
impressions or actions.

Web Analytics
Web analytics is the process of collecting, reporting, and analyzing website data. It provides insights that
can be used to provide users a better experience when visiting a website. Analytics platforms or tools are
used to measure activity and behavior on a website. For example, it measures the number of users
visited a website, how long the users stay, how many pages they visited and whether they follow a link or
not. (Refer to Module 6)

You might also like