OU_TTGCITN
OU_TTGCITN
presents
By Christopher J. De La Rosa
- - 1
Leonardo Kaiser (Order #35940329)
Mission
DEFEAT OBM
The One Big Monster (OBM) will be a continual danger to characters.
It is decided that this deadly opponent must be stopped, even at the
tremendous cost in lives it may require.
@ Special
Special
Labor - @ is not used in this mission. The OBM must be defeated in
combat or by some trap by way of the Trap Mission in the OBM section
of the rule booklet.
Hazards:
All Hazards allowed in the OBM section of the rule booklet will apply.
Some upgrades are already taken and are already factored into the W
cost.
Success: l 5x W cost
Chainsaw Maniac
The kinds of madness and depravity that emerge during the events of an
Outbreak take many forms. Among the most dangerous are those that
have indiscriminate, murderous rage. These are the Maniacs. Without
the shackles of society, these people descend into the depths of madness
that were previously banished by incarceration.
2 - Chainsaw Maniac -
Leonardo Kaiser (Order #35940329)
Chainsaw Maniac, but remind them that the obvious state of disrepair
and lack of any sort of maintenance for a long period of time has made IGNORE PAIN
the weapon not only nearly useless as a weapon, but as a tool as well. W Special
Simply put, no sane person would use such a tool for any reason because The Chainsaw Maniac demonstrates an insane level of toughness. Each
of the obvious danger to the user, which highlights the insanity of the W 5 spent will increase Defense by 1 this round. If Enraged per the
Chainsaw Maniac who dares to utilize it despite this. “Security Blanket” rules, the W cost for this is reduced to W 1.
All opponents have {Composure% n n } during the Encounter. Cleaver - + - {MA - Sl%} [n n Sl]
Defense: +1
Backhand - + -{Grpl%, Brwl%} [n Bl]. Target adds n to their dice
HYDRA pool.
W 10
The Hydra is among the strangest of all the Abominations. Wherever Grab - + + - {Grpl%, Brwl%} [n Bl]. Target is unable to move
possible, there are heads and faces sewn onto the body of the unless they spend + from a {Grapple%, Dodge%, Martial Arts%} to
Abominations, making it almost literally a wall of biting teeth. Heads free themselves.
replace hands and multiple heads are grafted to the shoulders, chest,
and even the back of the Hydra. Most frustratingly, the obvious Capture - + + + + + - per target’s Sb {Grpl%, Brwl%} - The
vulnerable main head has armor plates drilled into the skull to prevent Butcher will always try to catch live prey. If The Butcher uses this
the Hydra from being easily stopped.
Defense: +2
Attacks:
Bite - + - {MA - Sl%, Brwl%} [n n Sl, Vi]
The Butcher
Of all the depraved people one can come across, the
cannibal is among the most horrifying. They see all
people as not only competitors for dwindling resources,
but as potential food. Some become so comfortable with
this arrangement that they no longer consider people
competition for supplies and food. Rather, they are seen
as cattle exclusively, and themselves as apex predators.
The Butcher has lost touch with the human experience
and now has become an animal, hunting and slaughtering
those he comes across in order to be a part of one of his
culinary nightmares.
OBM - + + + or W 100
Strength: 50
Perception: 30
Empathy: 8
Willpower: 40
Vitality
Health Points: 5
Damage Threshold: 22
Defense: 1
Special
4 - The Butcher -
Leonardo Kaiser (Order #35940329)
Triggered Effect, one character in Grapple range will be subdued and Hazard. The characters will lose 1 Morale. Such victims as these are
captured. The Butcher will then flee the encounter. All characters can beyond help both physically and mentally, so rescuing them will only
resolve the rest of their + or - and target The Butcher with actions prevent the loss of Morale this Hazard causes, as the victim will die
in an attempt to prevent Capture. Inflicting a Health Point worth shortly afterwards.
of damage will cause The Butcher to drop their victim and flee the
Encounter. This cannot be attempted in a Slaughterhouse. Butcher Special Attacks within
Slaughterhouse
If the Butcher escapes, in 20 Time, the captured character will be killed
unless they are liberated from the Butcher’s Slaughterhouse. The Risk Impale - + + & & - The Butcher is able to use his incredible
cost for Slaughterhouse is reduced from 50 to free if this happens. strength to heft one character in Grapple Range and impale them on
one of the dangling meat hooks or against a sharp surface prepared
IGNORE PAIN seemingly for this very purpose. One opponent takes [n n n Pi] and
W Special must ad n n n n to their next Action in order to free themselves…
The Butcher demonstrates an insane level of toughness. Each W 5 assuming they are not killed in the process.
spent will increase Defense by 1 this round. This cannot be used to
prevent damage from characters attempting to prevent Capture. Death Contraption - n n n - The Butcher as an Action pulls a secret
lever or cord and one target character outside of Melee Range takes [n
Pi,Sl] as one of his booby traps are used offensively.
Slaughterhouse
W 50
The Butcher’s Slaughterhouse is discovered and it is a house of horrors.
On top of that, The Butcher uses a combination of intimidation and
shocking mechanical aptitude with the sheer number and danger of
booby traps that are hidden throughout the house. A Location with
The Slaughterhouse upgrade will have the following rules and bonus
Hazards:
Deploy The Butcher - The Butcher can be a part of any Encounter for
no Risk cost and no + in an Encounter% if any Booby Trap or Victim
Hazard is used. The Butcher has additional Triggered Effects available
to them within the confines of The Slaughterhouse.
Hazards
Odor of Rot - Same as in rule booklet, but the Risk cost is free and the
effect is constant.
BOOBY TRAP
W5
A crude, but deadly trap is triggered. One character at random takes [n
Pi, Sl] damage. A Spot/Listen% or Dodge% with + per W 5 spent
will be able to prevent this. Spending more W on this Hazard will
not increase the damage, it will just make the damage harder to avoid.
VICTIM
W 10
The characters encounter a still-living victim of The Butcher. They have,
however been mutilated to prevent escape by some grotesque means.
They will scream at the characters for help, attracting much attention
allowing The Butcher to be deployed for free as with the Booby Trap
- The Butcher - 5
Leonardo Kaiser (Order #35940329)