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0% found this document useful (0 votes)
28 views

message (2)

Uploaded by

jimmyjam2341
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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let wpRequire;

window.webpackChunkdiscord_app.push([[ Math.random() ], {}, (req) => { wpRequire =


req; }]);

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x =>


x?.exports?.Z?.getStreamerActiveStreamMetadata).exports.Z;
let RunningGameStore = Object.values(wpRequire.c).find(x =>
x?.exports?.ZP?.getRunningGames).exports.ZP;
let QuestsStore = Object.values(wpRequire.c).find(x =>
x?.exports?.Z?.getQuest).exports.Z;
let ChannelStore = Object.values(wpRequire.c).find(x =>
x?.exports?.Z?.getAllThreadsForParent).exports.Z;
let GuildChannelStore = Object.values(wpRequire.c).find(x =>
x?.exports?.ZP?.getSFWDefaultChannel).exports.ZP;
let FluxDispatcher = Object.values(wpRequire.c).find(x =>
x?.exports?.Z?.flushWaitQueue).exports.Z;
let api = Object.values(wpRequire.c).find(x => x?.exports?.tn?.get).exports.tn;

let quest = [...QuestsStore.quests.values()].find(x => x.id !==


"1248385850622869556" && x.userStatus?.enrolledAt && !x.userStatus?.completedAt &&
new Date(x.config.expiresAt).getTime() > Date.now())
let isApp = navigator.userAgent.includes("Electron/")
if(!quest) {
console.log("You don't have any uncompleted quests u dummy!")
} else {
const pid = Math.floor(Math.random() * 30000) + 1000

const applicationId = quest.config.application.id


const applicationName = quest.config.application.name
const taskName = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP",
"PLAY_ACTIVITY"].find(x => quest.config.taskConfig.tasks[x] != null)
const secondsNeeded = quest.config.taskConfig.tasks[taskName].target
const secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

if(taskName === "WATCH_VIDEO") {


const tolerance = 2, speed = 10
const diff = Math.floor((Date.now() - new
Date(quest.userStatus.enrolledAt).getTime())/1000)
const startingPoint = Math.min(Math.max(Math.ceil(secondsDone), diff),
secondsNeeded)
let fn = async () => {
for(let i=startingPoint;i<=secondsNeeded;i+=speed) {
try {
await api.post({url: `/quests/${quest.id}/video-
progress`, body: {timestamp: Math.min(secondsNeeded, i + Math.random())}})
} catch(ex) {
console.log("Failed to send increment of", i,
ex.message)
}
await new Promise(resolve => setTimeout(resolve, tolerance
* 1000))
}
if((secondsNeeded-secondsDone)%speed !== 0) {
await api.post({url: `/quests/${quest.id}/video-progress`,
body: {timestamp: secondsNeeded}})
}
console.log("Cookie completed Nity.service!")
}
fn()
console.log(`Spoofing video for ${applicationName}. Wait for $
{Math.ceil((secondsNeeded - startingPoint)/speed*tolerance)} more seconds.`)
} else if(taskName === "PLAY_ON_DESKTOP") {
if(!isApp) {
console.log("This no longer works in browser for non-video
quests. Use the desktop app to complete the", applicationName, "quest!")
}

api.get({url: `/applications/public?application_ids=$
{applicationId}`}).then(res => {
const appData = res.body[0]
const exeName = appData.executables.find(x => x.os ===
"win32").name.replace(">","")

const games = RunningGameStore.getRunningGames()


const fakeGame = {
cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
exeName,
exePath: `c:/program files/${appData.name.toLowerCase()}/$
{exeName}`,
hidden: false,
isLauncher: false,
id: applicationId,
name: appData.name,
pid: pid,
pidPath: [pid],
processName: appData.name,
start: Date.now(),
}
games.push(fakeGame)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed:
[], added: [fakeGame], games: games})

let fn = data => {


let progress = quest.config.configVersion === 1 ?
data.userStatus.streamProgressSeconds :
Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
console.log(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {


console.log("Cookie completed Nity.service!")

const idx = games.indexOf(fakeGame)


if(idx > -1) {
games.splice(idx, 1)
FluxDispatcher.dispatch({type:
"RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
}

FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.log(`Spoofed your game to ${applicationName}. Wait for $


{Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
})
} else if(taskName === "STREAM_ON_DESKTOP") {
if(!isApp) {
console.log("This no longer works in browser for non-video
quests. Use the desktop app to complete the", applicationName, "quest!")
}

let realFunc =
ApplicationStreamingStore.getStreamerActiveStreamMetadata
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
pid,
sourceName: null
})

let fn = data => {


let progress = quest.config.configVersion === 1 ?
data.userStatus.streamProgressSeconds :
Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
console.log(`Cookie progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {


console.log("Cookie completed Nity.service")

ApplicationStreamingStore.getStreamerActiveStreamMetadata =
realFunc
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS",
fn)
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.log(`Spoofed your stream to ${applicationName}. Stream any


window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
console.log("Remember that you need at least 1 other person to be in
the vc!")
} else if(taskName === "PLAY_ACTIVITY") {
const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ??
Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null &&
x.VOCAL.length > 0).VOCAL[0].channel.id
const streamKey = `call:${channelId}:1`

let fn = async () => {


console.log("Completing Cookie", applicationName, "-",
quest.config.messages.questName)

while(true) {
const res = await api.post({url:
`/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
const progress = res.body.progress.PLAY_ACTIVITY.value
console.log(`Cookie progress: ${progress}/$
{secondsNeeded}`)

await new Promise(resolve => setTimeout(resolve, 20 *


1000))

if(progress >= secondsNeeded) {


await api.post({url: `/quests/${quest.id}/heartbeat`,
body: {stream_key: streamKey, terminal: true}})
break
}
}
console.log("Cookie completed Nity.service!")
}
fn()
}
}

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