All About Steve Wozniak
All About Steve Wozniak
Steve Wozniak
ISBN: 978-1-68157-097-6
23 22 21 20 19 18 17 1234567
Contents
Introduction
1. Early Impressions
2. School Projects
3. Pranks and Tricks
4. Soda and Steves
5. The College Try
6. Narrow Escape
7. Do It Yourself Dreams
8. Apple
9. Apple Launches and a Crash Landing
10. Back to School in Berkeley
11. Happiness
Select Quotes from Steve Wozniak
Steve Wozniak Timeline
World Timeline
Glossary
Bibliography
Index
All About
Steve Wozniak
Introduction
Computers are in your life all the time, quietly doing all kinds of jobs.
Your phone is really a computer. So is the family car. Computers are part of
everything from refrigerators to TVs.
Steve was a nerdy kid, to be sure, but he may not have ended up being
the kind of person you’d expect him to be. He went on to do some great
things with his life, things you’ll recognize when we catch up with him
years later.
Steve was a huge part of making Apple the company it is today. His
work influenced computer design and development in remarkable ways and
touches our lives in places far beyond Apple. His story is a lot more
interesting than the one you’d expect to tell about the life of an engineer.
Steve Wozniak is not the man people think of first when the story of
Apple is told. They usually think of Steve Jobs. However, our Steve has his
own compelling story. His name is Stephan Gary Wozniak, and while he
may not be as famous as Steve Jobs, his story is just as important.
Chapter 1
Early Impressions
He was born Stephan—not Stephen—Gary Wozniak in 1950. His story
starts with a spelling error. It’s an odd glitch in the life of someone whose
work would be all about making complex things work with elegance and
precision.
Margaret Wozniak meant to name her son Stephen with an “e,” but
somehow it got spelled with an “a” on his birth certificate, making him
“Stephan.” He chose to ignore the “official” spelling and go with what his
mom had wanted. It wouldn’t be the last time Woz ignored what officials
expected and did what he wanted.
“Woz.” That’s what the other kids in the neighborhood called him. It’s
what his co-workers would call him later in life. Woz is the name he’s
always gone by and that he’s made famous. It was never the kind of name
that fit well with formal institutions like schools, colleges, and corporations,
but things like that never seemed to bother Woz.
Despite the glitch of his misspelled name, his early life seemed almost
engineered for someone who would spend his life with computers and
technology.
Margaret Wozniak pushed her children to succeed and encouraged them to find their passion
This was the beginning of the tech center of Silicon Valley, and the dads
were mostly engineers working in the local electronics and engineering
companies like Lockheed and Sylvania. The kids mostly played with
electronics.
Woz’s dad, Frank Wozniak, was no exception. Someone told Woz that
his dad had been a football hero in college. It didn’t click for Woz. To him,
Dad was an engineer, first, last, and always. As for what he did, that was a
real mystery. He worked at Lockheed, Woz knew. But dad wasn’t allowed
to talk about his job. It was all top-secret missile work, and talking about
those projects was strictly forbidden.
Woz’s dad worked for Lockheed, which made planes and missiles
Having an engineer for a father meant that there were always tools,
wires, and electronic components like resistors available in the Wozniak
household. A kid interested in how things worked had something concrete
to focus his curiosity on.
And Woz’s dad had a gift for teaching. He was happy to help his son
learn about the field he knew well. He was good at customizing his
explanations so that they made sense to Woz, even when he was young.
But his dad didn’t dumb things down for Woz. He just took it step-by-
step.
One day, Woz found some resistors on the kitchen table and asked what
they were. His dad didn’t answer him directly. Instead, he started from
scratch with an explanation that built up from atoms and electrons and went
on for weeks.
Woz wasn’t bored. He really wanted to understand, and his dad’s step-
by-step teaching was just what he needed for real understanding.
There was something else Woz was getting from these lessons in
engineering. Woz’s dad was proud to be an engineer. He loved what he did.
And Woz picked up that passion. He began to feel that life as an engineer
was the most interesting and enjoyable thing imaginable.
He also saw that it was useful, and that made an impression on him, too.
Engineers built things that other people needed. So an engineer could do a
lot of good in the world. From the beginning, Woz was convinced that all
this learning had to be worthwhile for everyone.
All of those things came together in Woz’s first real electronics project
when he was just six years old. It was impressive for his age.
The project started with a crystal radio kit his dad gave him, along with
a challenge. Woz’s task was simple. He had to scrape a bit of the gunk off a
penny, attach a wire to it, and touch that wire to some earphones.
He could hear voices coming out of the air! He’d found a radio station.
He didn’t know or care what station. But he knew that “something big had
happened.”
He told kids at school about it, and they had no idea what he was talking
about. For Woz, it was exhilarating. He knew he had done something that
most people assumed was beyond a little kid’s ability.
Woz was always fascinated by the technology and circuits his dad had around the house, like his
HAM radio
Woz was proud of his accomplishment, but there was something else
happening too. His tiny project left him thinking that this was just the start.
If he could do this, what else was out there that he could master?
As Woz went through grade school, that feeling about the future became
more and more real. This was to be the first of many, many projects to
come.
Chapter 2
School Projects
Some of Woz’s projects were school activities, but his love for building
things wasn’t confined to that space.
These were the days before computers and cell phones let us talk to
each other whenever and wherever we liked. Their big project was an
intercom system that connected a bunch of their houses. Woz was
responsible for the design. It involved wire strung all over the
neighborhood, terminating in switches, microphones, buzzers, and lights in
each Electronic Kid’s bedroom.
At first, the Electronics Kids used it for the sheer pleasure of seeing that
it worked. Later, they used it to make arrangements for sneaking out of the
house at night. Woz appreciated this practical purpose. However, the real
thrill for Woz was that he’d built something, and that it actually worked.
That would have been enough to justify the work he’d put into the project.
At the same time, he was a regular entrant into, and frequent winner of,
school science fairs.
His first entry, and win, was a homemade flashlight, essentially a bulb, a
battery, and some wires mounted on a piece of wood. Was he proud of that
win? Yes. As Woz himself admits, winning has always mattered to him. But
there was a side to that win that made it almost a disappointment.
In fourth grade, he took two carbon rods and a lightbulb and ran an
electrical current through them. Then he dipped the rods into an assortment
of different liquids. Each liquid would result in a different level of
brightness for the bulb. By checking that brightness, you could tell how
well the liquid conducted electricity. That’s not just an important topic for
science fairs. It’s a topic that matters in the real world, relevant to
everything from batteries to hydroelectric machines.
Woz tested conductivity of liquids as one of his science fair projects
Woz didn’t stop there. His next project, in fifth grade, was an interactive
one, the kind of thing you might find in a museum of science today. It was
an electrified layout of all the elements in the periodic table of the elements,
complete with switches that allowed you to select an element and light up
its electrons in their specific orbits. It won another first prize. Again,
though, the prize wasn’t as important to Woz as the feeling of
accomplishment and the learning the project involved.
Two things made Woz’s sixth grade project special. First of all, it looked
something like a computer. It was a machine that could play tic-tac-toe, a
game that works according to a strict and simple logic, the kind of thing that
computers do so well.
The tic-tac-toe machine introduced Woz to the world of digital logic, the
world that’s governed by 0s and 1s in which something is either on or off,
with no in-between. That on-or-off world is still the world of digital
machines today.
The other thing that made it special was a little different. For once,
Woz’s project didn’t win. In fact, it was worse than that. It literally blew up.
The night before the competition, the machine’s transistors started smoking,
and there was no way to trace and correct the problem in time for the
judging.
Ending up with a bunch of charred circuits was a disappointment for
Woz, but he wasn’t crushed. He was proud of what he’d built and what he’d
learned, with or without smoking transistors. Losing took nothing away
from that sense of accomplishment.
He wasn’t proud of his seventh grade project, but in the eighth grade,
Woz followed that first unsuccessful computer-like project with something
closer to an actual computer. It was a machine that could add and subtract.
Unlike the tic-tac-toe machine, this one had a practical purpose: the same
purpose, among many others, that we expect computers to have today.
Woz’s “Adder/Subtractor,” as he called it, had a real-world use.
Given that this was back in the day before computers were routine in
our lives, this was a pretty special project. Strangely enough, though, Woz
didn’t walk out with the blue ribbon. And it wasn’t because another
competitor showed up with a working nuclear reactor.
Picture this: Eighth-grade Woz shows up at the contest the night before
the judging is supposed to happen. He carefully sets up his machine. A
group of adults stop by, and they ask him to tell them something about what
he’s built. Woz declines. He figures he’ll wait until tomorrow, when he can
explain it to the judges, rather than go through the whole thing more than
once.
And in the end, tomorrow was too late. He’d missed his chance. His
entry never really got its moment in the spotlight.
That’s Woz all over: a little shy, not too good at playing the angles,
happy to assume that he had it all under control. As was to happen more
than once over the years, Woz had his scientific bases more than covered. It
was the people side of things that gave him trouble.
Even though he didn’t win, Woz looks back on the project as a success,
partly because he’d built a useful personal computer in its simplest form,
but mainly because it taught him the virtue of patience.
“I learned not to worry so much about the outcome,” he says, “but to try
to do it perfectly.”
This was the mindset of the best digital engineers, the designers of
computers. That is what Woz was becoming.
Woz didn’t get the chance to show off his project, but he was proud of his work nonetheless
Chapter 3
Pranks and Tricks
It may sound as if Woz’s early years were nothing more than a series of
electronics projects. Your image of Woz may be of a kid hunkered over a
circuit board, soldering iron in hand, getting the next machine ready and
doing little else. But that’s not quite right. Those projects were definitely
milestones, and they meant a lot to Woz. But he wasn’t hiding in the garage
all those years.
Woz and his friends loved to ride their bikes and play games like kickball
But starting in sixth grade, things took a dramatic turn—not for Woz the
electronics geek, but for Woz the person.
Up to now, he’d been cruising happily through life. He was the smartest
kid in the neighborhood, the smartest in his class, and the other kids
respected that. He was good at games and sports, and that gained him
respect, too. But in the sixth grade, something changed. It wasn’t him, Woz
thought, it was everybody else.
The guys started talking about girls. And getting together with the other
kids was turning into something else. It wasn’t play anymore, it was
something he didn’t understand—it was socializing.
Woz didn’t get it. He had always been a little shy, but now it was like
his shyness was multiplied by ten. His technical accomplishments, once
something everyone could relate to and admire, stopped mattering much to
his peers. He felt invisible.
It continued into high school. Woz was just bad at socializing and he
didn’t seem to be able to acquire this mysterious skill. He didn’t know how
to flirt. He didn’t get small talk. He felt increasingly alone and isolated, and
he felt powerless to do anything about it. While the other kids were hanging
out, partying and drinking, Woz was still doing his electronics thing.
It had always been his passion, but now it became his refuge during
some painful years.
Things had always come easily to Woz, but overnight things had
become very hard, at least when it came to the part of life that’s about
people, not machines.
That prank couldn’t have caused much trouble, even if the teachers may
not view the memory as fondly as Woz does.
Then, of course, he hid it inside a school locker, not his own, and left it
happily ticking away to terrify anyone who came near. Oh, and he added a
switched resistor that would speed up the ticking if the locker door was
opened. Just for a little added excitement.
Later that day, he was called into the principal’s office. In a moment that
is uniquely Woz, he remembers being uncertain if the visit was related to
the prank’s discovery or if it was to tell him he’d won a math contest he’d
entered.
When a police officer walked in carrying Woz’s device, Woz got the
picture. An English teacher had heard the ticking. The principal had opened
the locker and, with the “bomb” clutched to his chest, had bravely run
outside the building and dismantled the contraption out on the football field.
He discovered that it was a prank, and was not amused.
At first, they didn’t. They suspected another student who was involved
in electronics. They called him out of class, showed him the device and
accused him of being the perpetrator. He denied it, and he added that the
electrical circuits involved looked like Woz’s work.
Though he was always a prankster and class clown, Woz graduated high school with excellent grades
It looks like Woz’s work. It was something that people would say, as high
praise, years later about computer designs. Woz’s work was electronic
artistry. Even in high school, his electronic designs were uniquely
recognizable.
Woz spent that night in juvenile detention. Had he pulled that same
prank today, the consequences would no doubt have been much worse.
Even in those more innocent days before terrorist threats became such a
common worry, he was punished, but he wasn’t suspended or expelled.
Of course, Woz made use of his time in juvie. He made friends in this
new way that he’d invented: pranks. He showed the other kids how they
could rewire a ceiling fan so that it delivered a shock to any officer who
touched the bars of a cell.
The pranks may also have helped him deal with another problem. He
couldn’t do what he really wanted to do: build a computer. All of his pranks
involved cheap, readily available parts. Computers, on the other hand, the
machines he really, really wanted to build, required parts that were priced
beyond what he could afford.
Amazingly enough, the fact that he couldn’t get those expensive parts
didn’t bring Woz’s obsession with computer design to a dead halt. He could
still design sophisticated machines on paper, and he took to that activity
with a vengeance. Beginning in high school, he stayed up nights, turning
out version after version of computer circuitry, making each version
simpler, more economical and more efficient than the one before, collecting
all the computer manuals he could get his hands on so that he could refine
the technology design that was out there already.
Woz would sit and read computer manuals to give him ideas for his paper designs
Woz kept at it for months and months. He grew more and more
confident in his ability to come up with design tricks that professionals
could not, with the same parts.
For those who could understand them, these were designs that you
could love. They were not just skillful but actually artful in their efficiency.
If you wanted to save money, you could build your machine with the
absolute minimum of very expensive chips. If you wanted to add power and
had money to burn, Woz’s designs left room for additional chips in the same
small package. Woz was becoming a highly-skilled and experienced
computer designer.
Of course this was all just on paper. He had never built a single
computer. But that was about to change.
Woz spent hours drawing out circuits on paper in the hope that he’d one day be able to build them
Chapter 4
Soda and Steves
Calling Woz’s circuits-on-paper a hobby doesn’t do it justice. It was a
consuming activity. It was an obsession that took great dedication, and it
lasted for a couple of years past high school.
Woz had, in the meanwhile, made a couple of stabs at college and kept
doing his paper designs throughout, but the idea was never to settle for the
best possible designs without putting those designs to work. The problem
always came down to the difficulty and expense of getting the chips he
needed.
Two years after graduating from high school, Woz, then out of school,
found himself a job as a programmer with a company called Tenet. He’d
been impressed by a display of a refrigerator-sized computer at their offices.
Somehow, perhaps because the details of everyday life got less of Woz’s
attention than the details of a circuit board, he thought he was applying for
work at a different and much bigger company, Data General. The
misidentification was but a blip on the radar in the end. Tenet fit the bill,
and at least they agreed to hire him.
Finally, though, Woz did the thing that now seems like an obvious
move. He asked one of Tenet’s executives, and his wish was granted,
presumably out of a supply of samples the executive had on hand.
Woz and his friend named their computer after the cream soda they drank while building it
Back then, RAM was something special, and Woz had a lot of it, a
whole 256 bytes worth. It’s fair to say that he felt like he was rolling in
RAM, and for those days, he was. To give you an idea of how much things
have changed, storing the sentence you’re reading right now would take up
almost the entire amount of memory the Cream Soda Computer had on
board.
The Cream Soda Computer doesn’t look like much to us today, but it
was a computer. It could run simple programs, like a program that told it to
beep every three seconds. It had no screen and no keyboard, like today’s
personal computers have, and even in its utter simplicity and questionable
usefulness, it was a success to Woz.
Woz’s friend Bill Fernandez helped him build his first computer
But the Cream Soda Computer was important for one big reason beyond
its place in Woz’s computer-building story. It was the machine that brought
about the fateful meeting between the two Steves, Wozniak and Jobs.
Bill Fernandez, the neighborhood friend who’d helped Woz with his
build, suggested that the two Steves meet. Jobs lived about a mile away. He
was still in high school at the time, four years behind Woz, but Bill thought
they’d get along because they had so much in common. Both Steves
enjoyed building electronics. Both liked pranks.
So, on a sunny California day, the two Steves were sitting on the
sidewalk in front of Bill’s house, sharing stories of pranks and designs.
Woz first met Steve Jobs outside his friend’s house because they both loved pranks and computers
Woz could not have been happier. He’d always been frustrated by the
fact that kids his age didn’t understand what he was talking about when he
described his designs. Jobs, however, got it immediately. Imagine what a
relief this must have been for Woz, the kid who’d fallen from popularity to
invisibility a few years earlier and still felt terribly shy in many social
situations.
After a good long time in conversation, Woz brought his new friend into
the garage to show him the computer he’d built. Jobs loved what he saw,
and both Steves were utterly captivated by the idea that this little circuit
board could be an actual computer.
You didn’t need a machine as big as a refrigerator. Here was proof that a
computer could be a device small enough to put on your desk—maybe not
right now, but someday soon, for sure.
Anyone passing those two kindred spirits sitting there on the sidewalk
wouldn’t have given them a second thought. To a random passerby, they
were just two kids talking about girls or sports or whatever it was that kids
talked about. There seemed to be nothing momentous going on.
And maybe one of the two Steves had an inkling that the two of them
could do something together that one of them couldn’t do alone, and that,
just maybe, this could be the start of something big.
Chapter 5
The College Try
That sidewalk meeting was important, but it didn’t bear fruit
immediately. The decision to found a computer giant and name it after a
fruit was still years away.
Steve Jobs was still in high school. Woz had already been out for a
couple of years. In the midst of working and doing all the projects that
meant so much to him, he was still trying to get his formal education under
control.
With only that shaky rationale behind them, they made the trip. They
flew to Denver, took a taxi to Boulder, and arrived well after dark. Woz had
never been out of California before, but he couldn’t see much of what
surrounded him that night.
After a snowstorm, Woz fell in love with Colorado and decided he wanted to go to college there
Woz and his parents compromised. Woz could spend a year in Boulder,
but then he’d come back to California and spend his sophomore year at De
Anza Community College.
This time, the prank evolved from a little device that a friend’s father
had designed over the previous summer. It was a circuit including a couple
of resistors, a transistor, a capacitor, and a coil that emitted a signal in the
TV frequency range. Using that design, Woz built a couple of devices that
could be tuned. Turn a dial to the right frequency, and you could interrupt
the signal of a TV that was using that frequency on a particular channel.
That was just a pre-launch test, though. It was hardly a prank if you
weren’t fooling people, so Woz ventured into a dorm with a big color TV in
a common room. When Woz, sitting in the dark at the back of the room,
turned the jammer on, it didn’t blacken the picture completely. It did “fuzz
it up” significantly.
Woz worked to shrink his TV Jammer down from index card-sized to battery-sized
As Woz continued messing with the TV over the next few months, a
pattern developed. He’d interfere with the picture and people would do all
sorts of things to try to fix it. All the while, Woz would turn the jammer on
and off in tandem with people’s actions. If someone wacked the side of the
TV, Woz might stop the jammer and let the TV return to normal, leaving the
mistaken impression that the right whack would do the trick. If a couple of
people tried standing in different spots and the TV suddenly worked, it
wasn’t their positions that mattered, it was Woz, but he could keep them
doing all sorts of comically useless things for as long as he wanted to keep
playing the puppeteer.
The second happened when he used the jammer during one of his
computer classes. To his astonishment, the teaching assistant running the
class realized what was happening immediately. By that time, Woz had
reduced the size of the device to the size of a marker, so he was able to
avoid discovery, but it was a close call that might have had unpleasant
repercussions.
That wasn’t Woz’s only trouble with computers in academia. His other
misstep had a more serious consequence. Woz had written some programs
that did massive amounts of calculations, outputting ridiculously long series
of numbers.
Woz was almost kicked out of college for running a program too long at the University of Colorado’s
computer center
At the school’s Computer Center, programs that took more than sixty-
four seconds to run were automatically terminated, so Woz designed his
programs to run for sixty seconds, print the first sixty pages of numbers and
run again, taking another sixty seconds, printing another sixty pages, and so
on until the program had finished.
After he’d accumulated reams of computer printouts, he arrived at the
Computer Center to be greeted by a message that his professor needed to
see him right away! To Woz, what he’d been doing was exactly what any
budding engineer would do. He was using computers in the way they were
meant to be used. It was all part of programming, and he was taking a
programming class. What could be more natural?
To his professor, what Woz had done amounted to theft. It turned out
that computer time was strictly allocated and that Woz had run his class’s
budget five times over its allocation. The professor’s solution was that his
parents should be billed for the excess time, a bill in the thousands of
dollars that was many times bigger than Woz’s out-of-state tuition.
Woz didn’t want that bill to appear on his parents’ doorstep, and that
was enough to convince him to forego another year at Colorado. Even
today, Woz looks back on using the school’s computers to run programs he
created as a reason for praise, not blame, and he has a vivid memory of the
A+ he received in his programming class.
Woz and college made for an uneasy match. There was never any
question about the academic side of things. He was certainly smart enough.
He worked hard, even passionately, at the courses he took. The rough
patches came from the other side of life, the side in which he interacted
with the flawed, often illogical world of flesh and blood.
Perhaps Woz needed time to grow up a little, but none of that was going
to stop him from diving head-first into the digital world in which he felt so
at home.
Chapter 6
Narrow Escape
Maybe this sounds like it’s one of those stories about the young genius
who’s so precocious that he drops out of school before he’s barely moved
into his dorm room. Maybe it seems like a story about the prodigy who goes
on to fame and fortune despite his lack of formal education. Actually, the
story of Woz is not quite that story.
He went back to school at local De Anza College for his second year,
then at University of California, Berkeley, for his third year. He loved his
classes, looking back on his junior year as his best school year ever. What
made it so great, though, wasn’t just the academic side of college.
Woz also made friends, and his popularity was largely the result of his
adventures in something called “phone phreaking.”
There was mail, the kind of mail that consists of pieces of paper
delivered by the postman to your home or office. There were telegrams,
largely reserved for emergencies and for communicating congratulations or
condolences, and there was, of course, the telephone.
Woz liked figuring out how to trick the phone company
All telephones were wired, and the network that connected them was
the network of a monopoly run by Bell Telephone, “Ma Bell,” as it came to
be called. Today, you might have a calling plan that allows you to make
unlimited calls to anywhere in the world. Back then, calls beyond your area
code cost extra.
As a result, people had all kinds of tricks and strategies to help them
avoid extravagant phone bills. They’d postpone their calls until late at night,
for example, regardless of any inconvenience.
One of those tricks, though, ruled them all. With the right technology,
you could make phone calls to any place at any time for free. What you
needed was a box that mimicked the tones that the phone company used to
give phones— and the network that connected them—their instructions. In
effect, having one of these boxes, either the blue box for outgoing calls or
the black box for incoming, gave you access to the network without the
intrusion of the phone company’s vast apparatus for tracking and billing.
This was right up Steve Wozniak’s alley. After all, years before this he’d
been the one to rig up an entire communications network, primitive though
it was, among all the neighborhood kids. He dug into the technology behind
the blue box, and, soon enough, he was building them himself.
Woz and his friends used a tool called a blue box to make phone calls for free
Steve found that he could sell the boxes at a tidy profit, so he went into
business with an old buddy, the same buddy whose name pops up
frequently in Woz’s life, none other than Steve Jobs. The two of them sold
the boxes to Woz’s fellow Berkeley students, acting something like door-to-
door salesmen and going from dorm room to dorm room. Woz made friends
throughout the phone-phreaking community.
Whatever their roles, what Woz and Jobs were doing was utterly illegal.
Perhaps it didn’t feel like outright theft. At least it never felt personal. After
all, the victim was the monolithic phone company, one of the biggest
organizations on the planet, a monopoly that was soon to be broken up by
the government.
While Woz couldn’t deny the criminal side of the enterprise, he didn’t
see that side as the important thing about it. “I didn’t want to steal from the
phone company,” he said some years later. “I wanted to . . . use their system
to exploit flaws in the system.”
Woz and Jobs sold boxes to other students at Berkeley, and soon they were all over campus
Had he been caught, that rationale wouldn’t have helped him at all, but
it was a Woz-like attitude. He loved tech. He loved mischief, especially
when it angered the powers-that-be. Phone phreaking was an almost
irresistible temptation and, in the end, he and his partner in crime managed
to avoid the authorities throughout their phone-phreaking venture.
That doesn’t mean that there weren’t close calls, and one close call had
far-reaching repercussions.
One night, the two partners were returning home in Jobs’s car from a
trip down south when the car broke down. They found a phone booth and,
being phone phreaks, they used the box they had with them to call a friend
for help. Instead of reaching that friend, they had trouble with the call. It
wouldn’t connect; there were strange noises on the line, and suddenly the
police were there, asking them to get out of the car.
Jobs handed the box to Woz, who stuffed it into a pocket, but the police
found it anyway when they decided to search the two men. They would
have been arrested, but they managed to convince the officers that the box
was a music synthesizer. Nothing illegal there, right?
Amazed at their ability to pull off the deception, and after some hours
with the cops, they were back on the road and made it back to Jobs’s house,
where Woz had left his own car.
Woz was awfully tired at this point. Driving home in his Ford Pinto, he
fell asleep and crashed. While Woz was unscathed, the crash totaled the car.
Woz needed that car. He said that the crash motivated him to go back to
work instead of returning to school. He felt a need to make money both to
pay for college and buy a new car. If not for the crash, “I wouldn’t have quit
school, and I might never have started Apple,” he said.
Strangely enough, that dream job would take him farther away from
computers than he’d ever been before, and it took some doing to get him
back on the track that ultimately led to fame and fortune.
HP was also a company that started in a garage in the area that would become Silicon Valley
Chapter 7
Do It Yourself Dreams
Allen Baum, Woz’s old friend from the neighborhood, was still looking
out for him. Allen had helped Woz with a lot of pranks and now he was
working at Hewlett-Packard, the coolest electronics company in the Valley,
and he helped Woz get a job there.
Woz was finally an engineer, just like his dad, and he was working at
Hewlett-Packard! HP, as everybody called it, was an engineer’s company. It
had been started by a couple of engineers, it made products for engineers,
and everybody he worked with was an engineer, like Woz.
Well, not just like him. Not really. Woz was one year away from
finishing his college degree, so he wasn’t a real engineer yet. Also, since he
wasn’t a real engineer, the pay was pretty low. He wasn’t designing
computers, which had been his real love since he was a kid. Still, he felt
lucky to be doing engineering work at such a great company.
Of course he was still the Woz, and he still loved jokes and pranks. One
of his pranks went on for two years. That was his dial-a-joke phone service.
HP mostly created engineering and graphing calculators when Woz worked there, which were very
expensive
Work was fun, too, but as much as he loved his job, in the three years
he’d been at HP, he’d almost forgotten how much he loved computers. How
his childhood bedroom had been plastered with pictures of his favorite
computers. How he spent hours designing computers on paper. And the
Cream Soda computer! He’d actually designed and built a real computer,
and it actually worked.
Woz was doing engineering in his spare time, too. For example, he
designed a computer terminal. That was how you interacted with a
computer then: you used a terminal. It was basically a screen and keyboard
combination that could talk to a computer—if you could get access to a
computer. Like everything he designed, Woz’s terminal was elegant and
clever. But it wasn’t a computer.
One day, Allen told him about a new club forming for people interested
in computer terminals. It was meeting in some guy’s garage up the
peninsula in Menlo Park. Woz decided to go.
It wasn’t what he expected. These people were mostly older than him,
experienced engineers who seemed to know about things he knew nothing
about. His shyness came out. He didn’t say much.
Chris Espinoza was one of Woz’s Homebrew friends and encouraged him in his designs
Woz was more comfortable hanging out with younger people like Chris
Espinosa and Randy Wigginton, two kids still in high school who shared his
love of computers and programming.
Also, nobody was talking about computer terminals. All they seemed to
want to talk about was something called the Altair computer built by a
company called MITS. Somebody waved around the latest issue of Popular
Electronics magazine with a picture of this Altair computer on the cover.
MITS released the Altair computer in 1974, which made Woz realize that he could sell his designs
too
The Altair was no more complicated than his Cream Soda computer! It
was simpler, in a way, because the Cream Soda computer used several chips
as its brain, the Altair used just one, a new microprocessor called the 8008.
Woz realized that he could do what these MITS people did. He could build
something better than this Altair. He knew he could.
But there was a problem. Money. The processor alone cost hundreds of
dollars, and that was just the start. He wasn’t living at home any more,
where his dad could help support an expensive hobby. He was supporting
himself, and, without a college degree, he was not earning much at HP. He
would have to get creative to make this work. So that’s what he’d do. He
began to design his next computer.
The Homebrew Club was meeting every two weeks now, and hundreds
of people were attending. It had to move from the garage to a lecture hall at
the Stanford Linear Accelerator Center. Woz went to every meeting. It
became the biggest thing in his life. Still shy, Woz always sat near the back
row. He took along his friends Chris and Randy—he was their ride, since
they were too young to drive.
There wasn’t one. For the Altair, some guy named Bill Gates had
written a version of the Basic programming language that could talk to the
8008 processor. So Woz wrote from scratch a version of the Basic
programming language just for the 6502. And he threw in some features
Gates’s Basic didn’t have.
The 6502 microprocessor was the brain chip of the first Apple computer
Using Woz’s Basic, Chris wrote demo programs to make the computer
do things. At every Homebrew meeting, they showed what they had done,
and showed what Woz’s computer could do.
Woz didn’t care about the money. He just knew he had done something
admirable. Something people appreciated. He wasn’t feeling so shy now.
Chapter 8
Apple
Woz and Jobs were going nuts building computers for Homebrew club
members in their spare time. Really, they were just hand-wiring the circuit
board that was the important part of the computer Woz had designed. But it
still took forever. When you added the time spent on their day jobs, they
were putting in sixty hours per week.
Jobs had a bright idea. Rather than hook up all the wires by hand, they
could pay someone to print circuit boards for them. It was how serious
electronics companies did it. A machine, working from a design, actually
printed copper tracks on plastic. The copper tracks took the place of the
wires, so the board was already wired and all you had to do was solder a
few chips in place. Getting printed circuit boards would save them a ton of
time, and they could buy the boards for $20 and sell them for $40.
The trouble was the setup process. Woz knew that getting the design
into the machine and getting it ready to start printing up boards would cost
them about $1000. They didn’t have $1000, and even if they did, could they
hope to earn that back by selling $40 boards to Homebrewers? It didn’t
seem likely.
But Jobs was good at talking people into things, and he convinced Woz.
Jobs sold his old Volkswagen van and Woz sold his two HP calculators to
raise money. Those HP scientific calculators were expensive back then,
selling for hundreds of dollars. They paid for the PC board setup and by
January were selling finished boards to the Homebrewers.
Woz was proud to have built a functioning, useful computer
If they were going to sell stuff, they figured they should have a real
company. They signed papers to form a company on April Fool’s Day in
1976. They called it Apple.
But Woz was concerned. If they had a company now, he had to offer his
computer to HP. He was an HP employee and his contract required it. He
nervously presented the Apple computer to his boss. He had already tried to
talk his boss into buying his boards and designs a few times before, but now
he had a completed computer to offer. His boss said the Apple computer
wasn’t right for HP. Woz was free to sell it.
Woz and Jobs created the Apple computer company so that they could sell Woz’s designs
That July, Woz did a demonstration of this Apple computer at
Homebrew. He was scared, but he was confident, too. He knew his
computer was good.
It went well. Of course, many of the people in the group were designing
their own computers and starting companies, too. But the Apple computer
was impressive.
Jobs was especially interested in one guy in the audience. He went over
after the demo and asked the guy what he thought. Jobs even gave him a
personal demo of the computer.
Paul Terrell’s Byte Shop was the first store to sell Apple computers
The guy, Paul Terrell, owned a computer store down the road. Actually,
he owned a bunch of computer stores. Computers were already starting to
become a real business, not just a thing for electronics hobbyists.
Terrell had opened his store, the Byte Shop, in December and had
already made enough money to open several other stores. A national
magazine had published a story about him and these new “personal
computers.” He was a kind of celebrity.
Jobs nagged him. You should sell our computer, Jobs said. It will be
your biggest seller.
When Jobs told Woz, he was blown away. Their new company already
had its first order, and it was for $25,000! That was more than HP was
paying Woz per year.
Jobs and Dan Kottke began attending conventions to sell the Apple computers
But only thirty days? And fully assembled? They were back to sixty-
hour work weeks.
Plus, Woz had already started designing a new computer, the Apple II.
The original Apple had proven that he could design and build a personal
computer. The Apple II was going to really show everyone what he could
do.
Steve Jobs, Woz, and their friends worked hard to build computers in Jobs’s parents’ garage
And they delivered on time, sort of. Some of the computers they
delivered weren’t fully assembled. They just didn’t have time. But Terrell
didn’t mind. He could finish the assembly and sell all the Apple computers
they had delivered and make a nice profit.
Jobs knew what that meant: there was a real market for personal
computers. This was going to be a big business. It wouldn’t just be
hobbyists buying circuit boards. Computer stores like Terrell’s would be
selling personal computers to consumers and business users. Jobs wanted
Apple to be in the front lines of this revolution.
But in a funny way, they were both saying the same thing: Let’s get
serious.
Then suddenly things got very serious. Jobs had been talking to
experienced tech business people about their little company. They steered
him to a man named Mike Markkula. Markkula was in his thirties but was
already a retired millionaire. He had made a lot of money working for Intel,
a semiconductor company. He agreed with Jobs that there was a revolution
coming. Amazingly, he also agreed that Apple could lead that revolution.
Mike Markkula knew that Apple could revolutionize the personal computer with their designs
To Woz, it was dizzying. And it got even crazier when Markkula told
him he had to quit his job.
This isn’t a hobby any more, Markkula said. If we’re going to get
serious, you have to quit HP. It’s HP or Apple. Make your choice.
Steve Jobs was determined to keep the Apple team together. He soon
convinced all of Woz’s friends to help. He had them call Woz and try to talk
him into leaving HP. Jobs even got Woz’s mom and dad to nag him about it.
But Woz loved HP and intended to work there forever. Having his own
company with Steve Jobs and Mike Markkula — sure, that was exciting.
But he couldn’t see why he had to leave his dream job at HP. If he had to
choose, he chose HP.
It was Woz’s old friend Allen Baum who finally changed his mind.
Allen was the one who got Woz into HP in the first place. He had always
been there for Woz. Allen and his dad had lent Woz and Jobs the money
they needed for parts to start building those first Apple I computers to
deliver to Paul Terrell.
Without Allen’s help, there would have been no Apple and no job at HP.
And even before all that, when Woz was in college and was curious about
computer languages, Allen had sent him copied pages of computer language
manuals to study.
In the end, he changed his mind and quit HP, going all in with Apple.
But he told Jobs and Markkula that he didn’t want to manage anything. He
just wanted to be an engineer and design and build computers. They said
that was fine.
Woz got right to work, and by August he had finished designing his new
computer, the Apple II. He had even built a working model. Mike Markkula
told him it was time to show it off. So now here he was on a plane flying
across the country to present his new company’s new computer at a
computer show in New Jersey. Exciting!
The Apple II had eight expansion slots for people to add things, like floppy disk readers, monitors, or
extra memory
He was still the same Woz. He loved playing games, and he wasn’t
going to give that up. This was the beginning of the golden age of arcade
video games. That summer, kids across America were going to arcades and
dropping their quarters in the slots of these refrigerator-sized game
machines and playing Pong and Sega’s Moto-Cross and Breakout. Woz
loved Breakout and decided to see if he could recreate it on the Apple II.
Still, having his own company wasn’t all fun and games. Woz had a big
argument with Steve over slots—the places to insert extra circuit boards to
control printers and add memory and other abilities to the Apple II. Woz
wanted more slots, but Steve wanted to save money. Woz won that one.
And there was no time for silliness like his dial-a-joke service. Although
if he had to give that up, at least he got something out of it: he met a girl.
Alice Robertson was Woz’s first serious girlfriend. He liked that she
understood his jokes. In 1976, Woz and Alice got married.
Woz and Alice were married in 1976, and Steve Jobs was Woz’s best man
They officially released the Apple II at the West Coast Computer Faire
in January of 1977. With its stylish molded plastic case, it looked nothing
like the other personal computers, which were mostly square metal boxes.
Even here at this serious show, Woz couldn’t resist pulling a prank.
With help from Chris and Randy, he made up a snazzy new computer
with all kinds of great features. It was a total fiction, but he printed up
hundreds of impressive-looking flyers describing it, and snuck them into the
show. Jobs was worried by this impressive-looking competitor. It took him
a while to figure out that it was a hoax, and years went by before he learned
that Woz had been behind it.
Woz and Jobs were having a blast with their new company, and Woz loved that he was allowed to
keep designing and programming
Woz wanted to make a better disk controller than other companies used, so his didn’t wait for the
disk to speed up
But disk storage was faster and more reliable, and one manufacturer had
come out with a small, inexpensive disk drive. If Apple had the software
and hardware needed to work with these drives, it would be a big advantage
over the competition. It would also make the Apple II a more convincing
machine for business users. Mike Markkula asked Woz to create the disk
controller software and hardware.
Woz knew nothing about disk controllers, but he jumped on it. It turned
out to be another brilliant and unconventional Woz design.
Disk drives don’t run at a constant speed: they speed up when starting
up. Woz figured that instead of waiting for the drive to get up to speed he
could just read or write the data at whatever speed the disk was going. It
meant understanding exactly what was going on with the drive at any
millisecond and changing the software to work with it. Nobody did that, but
Woz did. He ended up using 1/10 the chips of any other disc controller and
made it at a fraction of the cost. With the help of Randy Wigginton, one of
his younger friends from Homebrew who began working for Apple, he
finished over Christmas 1977, just in time for the Consumer Electronics
Show in January.
Apple wasn’t just two guys in a garage now. While Woz was finishing
the drive, some of the other engineers started work on another computer,
and this one wasn’t Woz’s design. On May 13, 1980, they released the
Apple III. It was supposed to be a challenge to IBM, which was rumored to
be planning its own personal computer.
IBM was a huge company with tons of money. They would be scary
competition, so Apple needed a great business computer. That was the idea
behind the Apple III. Unfortunately, it was a disaster. The computer had
serious problems. They went back to the drawing board.
Apple was getting ready to get on the stock exchange. That meant there
would be stock in the company that would be worth lots of money. As a
founder, Woz was entitled to a lot of stock, but many of the friends who had
helped out weren’t, like Chris and Randy.
Woz came up with a plan to let other Apple employees buy some of his
stock for very little money. This was a generous gift to his friends because
the stocks were worth a lot, but the money it raised also allowed Woz and
Alice to buy a house. Unfortunately, Alice wasn’t having fun in the
marriage while Woz was spending all his time on Apple. In late 1980, they
got a divorce.
Shortly after this, towards the end of 1980, Woz met a young woman
named Candi Clark. He was in love again.
But there was something wrong with Woz. The crash affected his
memory. Nobody knew, but for weeks, he didn’t even realize he had been in
a plane crash. Little by little, he began to get his memory back, but it took
weeks.
The time in the hospital and recovering from the accident kept him
away from Apple. While he was away, he started to think more about what
he was doing with his life. When he went back to work, it wasn’t the same.
Apple didn’t feel like the friendly place he and Jobs and Mike Markkula
had created. In February of 1981, the same month as the plane crash,
company president Mike Scott fired forty people.
Steve Jobs became the face of Apple while Woz was away
The company had grown really fast and maybe they had hired people
who weren’t really pulling their weight. Maybe Scotty had done the
necessary thing in firing those people, but it wasn’t done well. It seemed
cruel and unfeeling. This way of doing business seemed cruel. Did it have
to be?
That summer, Scotty left the company. Mike Markkula had demoted
him for his handling of the firings, and he decided Apple wasn’t a fun place
to be. Woz knew what he meant. He had been unhappy about Scotty firing
people, but he didn’t want to see Scotty go.
IBM released their new business computer (left) in 1981, but Apple was ready to compete with the
Apple III (right)
Apple was really turning into a big business. The Apple III was re-
released as a business machine to compete directly with IBM’s new
computer in its own market. No company was more a symbol of men in
suits than IBM, and Apple was going into direct competition with them for
those business users. The whole industry was changing from a fun hobby
into a hard-nosed business. Everyone told Woz that he was worth a hundred
million dollars. He couldn’t make much sense of that.
Outside Apple, Woz’s life was moving ahead. He and Candi got married
in June of 1981, and Woz decided to go back to school. In the fall of 1981,
he went back to Berkeley to complete his final year of college. He enrolled
under the name Rocky Raccoon Clark.
That was actually the name on his registration. It was partly a goof, but
partly because he had become a celebrity by now. Apple was big news, and
its co-founder would have been a celebrity on campus. He was keeping a
low profile.
That year, he and Candi got an apartment near campus, and he became a
familiar sight, walking to class with his backpack and Walkman. Few
students knew who he was. He got in arguments with teaching assistants
who would have been surprised to learn that they were arguing with a
computing legend. He was having a great time.
Woz finally graduated college in 1982 with a degree in electrical engineering from University of
California, Berkeley
When he finished his degree, he was proud. During those years at HP,
he had felt inferior to the engineers with degrees. No, not inferior, but he
felt left out. Like the engineers had a club, and he wasn’t in it. He knew he
could do things they couldn’t, but the degree mattered.
Now, though, when he went back to work at Apple, he felt left out of
things again. There was this big push for a new computer called the
Macintosh. Woz’s computer, the Apple II, was bringing in all the money. It
was keeping the company alive. But Jobs was telling everybody that the
Macintosh was the future and that anybody working on the Apple II was a
loser.
Apple’s Macintosh computer introduced the easy-to-use graphical user interface
Woz talked to the people working on the Macintosh. These young guys
looked up to him as a kind of legend. There were some great young
programmers and engineers on the team, like Andy Hertzfeld, who was
working on the very complicated Macintosh system software. To Andy,
Woz was a legend. Woz wasn’t sure how that made him feel. It didn’t make
him feel involved. He felt sidelined and unnecessary.
Steve Jobs was very proud of the Macintosh computers and thought they revolutionized the personal
computer
Woz was paying more attention to his home life now. He and Candi
moved into a new and bigger house. He began thinking about his other
interests. Like music. He wanted to do something with music. He wasn’t
going to leave Apple officially. He knew he would be loyal to Apple and the
people there forever. But he wasn’t going in to work. He was checking out.
He had a friend who managed a nightclub in Santa Cruz, and this friend
knew a guy who had experience in putting on concerts. Woz gave him two
million dollars to get started. It was going to end up costing a lot more.
Woz threw the festival of the year in 1983. Lots of celebrities attended like David Lee Roth from Van
Halen
In the end, over 400,000 people showed up. Was the US Festival a
success? Not financially. Woz lost millions of dollars on it. But everyone
had a great time and it was a big influence on future massive concerts like
Lollapalooza and Coachella.
Meanwhile, while all the craziness of the concert was going on, Candi
had their first child, a baby boy named Jesse, in 1983.
Woz considered the US Festival money well spent. He had more money
than he needed, why not spend it to make people happy? He’d shared his
wealth with Apple employees early on. Now he started giving money to
causes he believed in.
The building of the Children’s Discovery Museum in San Jose was funded primarily by Woz
But he wasn’t content to just sit back and give money to good causes.
Even if he wasn’t doing anything at Apple, he still wanted to create things.
He got an idea for a universal remote for controlling anything—a TV, DVD
player, or any device. Just like with the Apple II, he sought perfection in his
work on this remote. New devices were being invented all the time that you
might want to operate with a remote control. So he didn’t want the buttons
on his remote to have fixed functions. They should be programmable by the
user. He created a tiny language for programming the buttons. On this
device, one button could even reprogram another button.
To thank Woz for his donation, the street the Discovery Museum is on was named Woz Way
He got creative with the hardware, too. He decided the device needed
two processors, one 6502 processor like the brain of the Apple II, and one
small, cheap 4-bit processor to read the keyboard and do a few other tasks.
Programming the little processor was very tricky, but he loved that. The
device was not for everybody: it was a nerd’s dream.
Woz never stopped inventing and programming and actually invented the first programmable remote
To build the device, Woz started a new company, CL9, with just two
partners, operating out of a little office above an ice cream store in Los
Gatos, not far from where he grew up. It felt like old times. Eventually,
when the fun part of designing was done, he sold the company, and went on
to help friends out with other startups.
And grown-up life went on. He and Candi had two more kids. Now that
he had kids of his own, he wanted to share his love of instruction sets as his
father had shared his love of electronics. He turned out to be an inspiring
teacher. He had never lost the excitement he had as a kid, and he shared that
excitement with his kids.
To share his passion for computers, Woz spent ten years teaching computer classes at local schools
Pretty soon, he was teaching his son Jesse’s friends how to use
computers. Then he set up computer labs in schools, and then put together
an actual class. This multimillionaire computing legend became an
elementary school teacher, teaching about binary math and computers.
The ten years he taught in the schools was, he later said, the most
important time of his life. But he was still Woz, still the prankster, still
dedicated to having fun. Life, he said, is to be enjoyed. He bought a Segway
self-balancing scooter when they first came out, and made it a part of his
life. People would spot him at computer shows or music events on his
Segway. He helped start a whole sport playing polo on Segways, and today
the Segway Polo world championship is called the Woz Challenge Cup.
He appeared on the TV show Dancing with the Stars and danced the
samba.
Woz didn’t make it very far, but he really had fun dancing on Dancing with the Stars
During this period, Apple was going through some tough times. In the
1980s, Steve Jobs had a fight with management and went off to start
another company. Then, in the 1990s, Apple brought Jobs back and seemed
to be finding its way again.
When Steve Jobs returned to Apple, Woz decided he’d rather help people instead
Woz spoke at Berkeley’s graduation ceremony in 2013 and told the young graduates to chase their
passion
“If you love what you do and are willing to do what it takes, it’s within your
reach. And it’ll be worth every minute you spend alone at night, thinking
and thinking about what it is you want to design or build. It’ll be worth it, I
promise.”
—iWoz: Computer Geek to Cult Icon by Steve Wozniak and
Gina Smith
SUGGESTED READING
Blumenthal, Karen, Steve Jobs: The Man Who Thought Different: A
Biography. Square Fish, 2012.
Shetterly, Margot Lee Hidden Figures: The American Dream and the
Untold Story of the Black Women Who Helped Win the Space Race.
Harper Collins, 2016.
Noyce, Pendred. Magnificent Minds: 16 Pioneering Women in Science and
Medicine. Tumblehome Learning, Inc., 2016.
Macaulay, David. The Way Things Work Now. HMH Books for Young
Readers, 2016.
Index
A
Adder/Subtractor, 13, 14, 15, 16
Altair computer, 57, 58, 59, 60
Apple (company), viii
engineering at, 76
growth of, 87
investments in, 73
move to first offices, 780
starting, 51, 64–74
Woz leaving, 92
Woz’s return to, 91
Apple computers
6502 microprocessors, 61, 62
demonstration to Homebrew Club, 67
disk controllers, 82
first order for, 69
game software, 78
Apple II computer, 70, 71, 76, 77
disk drives, 82
release of, 80
Apple III computer
problems with, 84
release of, 84
re-release of, 88
assembling computers, 69, 70
B
Basic programming language, 61, 62
Baum, Allen, 53, 56, 70
convincing Woz to quit HP, 75, 76
Bell Telephone, 46
blue boxes
building, 46, 47 (See also phone phreaking)
selling, 48, 49
building computers, 24, 70. See also design
Cream Soda Computer, 28, 29
random-access memory (RAM), 29, 30
Byte Shop, 67, 68
C
calculators, working on, 54, 55, 56
capacitors, 38
Children’s Discovery Museum, 96
chips
in Cream Soda Computer, 59
processor, 58
chips, searching for, 27, 28
circuits
Cream Soda Computer, 29
drawing, 26, 27
printed circuit boards, 64
selling circuit boards, 64, 65
slots for, 79
CL9 (company), 98, 99
Clark, Candi
airplane crash, 85, 86
birth of son, Jesse, 94
children, 99
marriage to Steve Wozniak, 89
clubs, computer, 56, 59, 60, 62, 63, 64, 67, 77
college, 35–43. See also education
pranks in, 38
troubles at, 42, 43
commencement speeches, 101, 102, 103, 104
Computer Center, 41
computer hobbyists, 68, 77
computer languages, 61
computers, vii
Altair, 57, 58, 59, 60
Apple, 91 (See also Apple computers)
Basic programming language, 61
clubs, 56, 60, 62, 63, 64, 67, 77
Cream Soda Computer, 28, 29
design, 24, 25, 26
disk controllers, 82
Macintosh, 91 (See also Macintosh)
programming, 41
random-access memory (RAM), 29, 30
conferences
electronics, 61
selling Apple computers, 68, 69
Consumer Electronics Show (1978), 83
copper tracks, 64
crash, airplane, 85, 86
Cream Soda Computer, 28, 29, 55, 58
chips in, 59
first meeting with Steve Jobs, 31, 32
random-access memory (RAM), 29, 30
crystal radio kit, 6, 7
D
Dancing with the Stars, 100, 101
De Anza Community College, 37, 44
design
Apple II, 70, 71, 76, 77
building computers, 62
computers, 24, 25, 26
of computer terminals, 56
disk controllers, 83
first meeting with Steve Jobs, 31, 32
Hewlett-Packard (HP), 52, 53
as a hobby, 28
selling computer designs, 58, 66
dial-a-joke phone service, 54, 55
diodes, 15
disk controllers, 82, 83
disk drives, 82, 83
disk storage, 82
E
education
De Anza Community College, 44
from father, 4, 5
school projects, 8–16
science fairs, 10
University of California, Berkeley, 44 (See also University of California, Berkeley)
electronics
design, 23
metronomes, 21
pranks with, 20
Electronics Kids, 8, 9
engineering
at Apple, 76
at Hewlett-Packard (HP), 53
lessons in, 4–5
engineers, 3, 4, viii
Espinoza, Chris, 57, 59, 62, 81
F
Fernandez, Bill, 31, 32
festivals, music, 93, 94
first order for Apple computers, 69
floppy disks, 82
free telephone calls, 45. See also phone phreaking
friends
Electronics Kids, 8, 9
Homebrew Club, 56, 59
intercom systems, 8, 9
G
games, 78
garage, assembling computers in, 70
Gates, Bill, 58
Basic programming language, 61
Graham, Bill, 94
H
hardware
arcade games, 78
computers (See computers)
universal remote controls, 97, 98
Hertzfeld, Andy, 92
Hewlett-Packard (HP), 52, 53, 59
creating calculators at, 54
offer of computer to, 66
quitting, 74, 75, 76
high school. See also school projects
graduation from, 22
pranks in, 20
socializing in, 19
trouble at (because of pranks), 21, 22
Homebrew Club, 56, 59, 60, 62, 63, 64, 77
demonstration of Apple computer to, 67
I
IBM, challenge to, 84, 88
Intel, 72
intercom systems, 8, 9
interfaces, floppy disks, 82
J
Jobs, Steve, 35, 75, 87, viii
convincing Paul Terrell to sell computers, 68
first meeting with, 31, 32
the future in Macintosh, 91, 92 (See also Macintosh)
phone phreaking, 48 (See also phone phreaking)
K
Kottke, Don, 69, 70
L
languages
Basic programming, 61, 62
computer, 61
liquid, conducting electricity, 10, 11
Lockheed, 3
M
Macintosh, 91
Markkula, Mike, 72, 73, 75, 80, 83, 88
memory
adding, 79
Homebrew Club, 60
random-access memory (RAM), 29, 30
microprocessors, 6502, 61, 62. See also chips
music, 93, 94
N
networks
exploiting flaws in, 49
telephone calls, 47
P
periodic table of the elements, 11, 12
personal computers (PCs), 55, 68. See also Apple computers; computers
floppy disk interfaces, 82
release of Apple II, 80
phone phreaking, 44, 45, 47
danger of, 50–51
exploiting flaws in networks, 49
Popular Electronics magazine, 58
pranks, 17–26
in college, 38
dial-a-joke phone service, 54, 55
phone phreaking. See phone phreaking
TV Jammer, 38, 39, 40
processor chips, 58
cost of, 59, 61
universal remote controls, 98
programming computers, 41, 60
Basic programming language, 61
Hewlett-Packard (HP), 52, 53
universal remote controls, 97, 98
Q
quitting Hewlett-Packard (HP), 74, 75, 76
R
radios
crystal radio kit, 6, 7
HAM, 7
random-access memory (RAM), 29, 30
reading materials, 25
resistors, 4, 15, 38
Robertson, Alice (first wife)
divorce from, 85
marriage to, 79, 80
S
school projects, 8–16
Adder/Subtractor, 13, 14, 15, 16
liquid conducting electricity, 10, 11
periodic table of the elements, 11, 12
science fairs, 10
Adder/Subtractor, 13, 14, 15, 16
liquid conducting electricity, 10, 11
periodic table of the elements, 11, 12
Scott, Mike, 80, 87
Segway, 100
selling Apple computers, 68, 69
semiconductors, 72
Silicon Valley, 3
6502 microprocessors, 61, 62
software, 61
for disk controllers, 83
speeches, 101, 102, 103, 104
Stanford Linear Accelerator Center, 59
starting Apple, 51, 64–74
stock exchange, 84
storage
disk, 82
Homebrew Club, 60
T
telephone calls. See also phone phreaking
cost of, 46
free, 45
networks, 47
Tenet, 27, 28
terminals, computer, 56, 60
Terrell, Paul, 67, 68, 70, 71, 75
theft
of computer time, 41, 42, 43
phone phreaking, 45, 46, 47, 48
timeline, 106–109
transistors, 15, 38
TV Jammer, 38, 39, 40
U
University of California, Berkeley, 44
graduation from, 90
re-entry to (1981), 89
University of Colorado at Boulder, 35, 36
US Festival, 94
W
Wigginton, Randy, 57, 59, 62, 81
disk controller design, 83
Woz Challenge Cup, 100
Wozniak, Janet (wife), 104
Wozniak, Frank (father), 3, 4, 5
Wozniak, Jesse (son), 94, 99
Wozniak, Margaret (mother), 1, 2
Wozniak, Steve
airplane crash, 85, 86
birth of, 1
birth of son, Jesse, 94
car crash, 51
childhood of, 2, 18
children, 99
CL9 (company), 98, 99
college, 35–43
commencement speeches, 101, 102
Dancing with the Stars, 100, 101
divorce from Alice, 85
early interest in electronics, 4–7
engineering at Hewlett-Packard (HP), 53
first meeting with Steve Jobs, 31, 32 (See also Jobs, Steve)
first order for Apple computers, 69
leaving Apple, 92
marriage to Alice Robertson, 79, 80
marriage to Candi Clark, 89
music, 93, 94
paying for college, 51
pranks, 17–26
programming job at Tenet, 27, 28
quitting Hewlett-Packard (HP), 74, 75, 76
school projects, 8–16
teaching computer classes, 99, 100
Woz Way (street in San Jose, California), 96, 97