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Sun Dec 22 15:49:15 2024
Unknown platform. Ren'Py 7.4.11.2266
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer realme model RMX3710 Screen diagonal is 5.14300023225 inches. Early init took 0.13s Early init took 0.13s Android search paths: /data/data/oppaio.oni.baidald/files/game Loader init took 0.07s Loader init took 0.07s Loading error handling took 0.37s Loading error handling took 0.37s Loading script took 6.08s Loading script took 6.08s Saving to /storage/emulated/0/RenPy/OppaiOdyssey/saves Loading save slot metadata. took 0.96s Loading save slot metadata. took 0.96s Loading persistent took 0.04s Loading persistent took 0.04s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 0.61s Running init code took 0.61s Loading analysis data took 1.38s Loading analysis data took 1.38s Analyze and compile ATL took 0.10s Analyze and compile ATL took 0.10s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.25s Initial gc. took 1.25s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.21s Init translation took 1.21s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 1.81s Load screen analysis took 1.81s Analyze screens took 0.05s Analyze screens took 0.05s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 4.59s Prepare screens took 4.59s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 1.90s Interface start took 1.90s
Initializing gles renderer:
primary display bounds: (0, 0, 2290, 922) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2290, 1080) drawable=(2290, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 21.1983850002s Hid presplash. Entered background.