IT Section 7 (1)
IT Section 7 (1)
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Cognitive problem-solving involves using your thinking and reasoning skills to identify, analyze,
and find solutions to problems. These skills are crucial for everyday decision-making, as well as
for tackling complex problems on the computer.
1. Problem Identification:
The first step is to clearly identify the problem you're trying to solve.
Break the problem into smaller parts and analyze it. Ask critical questions like:
3. Information Gathering:
Gather all the information that can help solve the problem, such as data, past experiences, or
expert advice.
Example: You might check error logs or search for similar issues reported by others.
Example: Consider whether the problem is related to browser compatibility, the code, or server
settings.
5. Decision-Making:
Evaluate each potential solution by weighing the pros and cons. Then, select the solution that
best addresses the problem within the given constraints.
Example: You might decide to fix the code first before testing other possible solutions.
6. Implementation:
Example: After fixing the code, run the website again and test the button to see if the issue
persists.
7. Evaluation:
Evaluate the outcome. Did the solution work? What did you learn from the process? If
necessary, repeat the steps to refine your solution.
Example: If the website still crashes, go back to information gathering and try another solution.
Critical Thinking Exercises: Students can practice solving logical puzzles, case studies, or
real-world problems.
Group Discussions: Discussing problems in groups helps develop cognitive flexibility and
introduces different perspectives.
Activity Example:
Task: Present students with a common real-world problem (e.g., slow computer performance).
Ask them to go through the cognitive problem-solving steps to figure out the cause and develop
possible solutions.
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Clearly define the problem you're trying to solve and understand the requirements.
Example: A program is not running as expected; identify where it fails and what its expected
output should be.
Outline the steps required to solve the problem. This is often done by developing an algorithm
or flowchart.
Algorithm Example:
Large problems can be overwhelming. Break them down into smaller, more manageable tasks.
Example: If you’re building a calculator, first work on the addition function, then subtraction, and
so on.
Translate your plan into code or use appropriate software tools to execute your solution.
Example: If you’re solving a programming problem, write the code that follows your algorithm.
Example: Input various numbers into your calculator to see if it performs all operations correctly.
If there are any errors, use debugging techniques to find and fix them. This involves identifying
the cause of the error, analyzing why it occurred, and making necessary changes.
Example: If your calculator gives incorrect results, check the code for mistakes in your formulae.
Document your solution and reflect on the process. Consider how you could improve it next
time.
Example: Comment your code and summarize the problem-solving process for future reference.
2.3 Activity Example
Task: Ask students to write an algorithm and code for a simple program (e.g., a temperature
converter that converts Celsius to Fahrenheit). Students will follow the structured
problem-solving approach from planning the solution to testing and debugging.
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Video Resources:
3. Writing Algorithms:
What is an Algorithm?
4. Debugging Techniques:
Debugging in Programming
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This teaching content focuses on developing students’ cognitive problem-solving skills and
teaching them a structured approach to solving problems on the computer. By following a
logical, step
Teaching Content for Specific Objectives
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Clearly define what the problem is. Make sure to understand the context and the specific issue
that needs to be resolved.
2. Gather Information:
Collect relevant data and details about the problem. This may involve asking questions or
conducting research.
Example: Check for running applications, system performance, and recent changes made to the
system.
Establish what a successful resolution would look like. What are the desired outcomes?
Brainstorm multiple solutions to the problem. Encourage creative thinking and consider all
possibilities.
Assess the feasibility, advantages, and disadvantages of each potential solution. Choose the
most effective and practical option.
Example: After evaluating, you might decide that closing unnecessary applications will provide a
quick fix.
Put the selected solution into action. This may involve a series of steps to ensure it is executed
correctly.
After implementation, monitor the situation to see if the problem has been resolved. If it hasn't,
re-evaluate the situation and consider other solutions.
Example: Observe if the computer’s performance improves after the applications are closed.
Consider what worked well and what could be improved in your problem-solving approach.
Document lessons learned for future reference.
Example: Did closing the applications solve the issue? If not, what else could be done?
Activity Example:
Task: Present students with a case study (e.g., a team project that is behind schedule). Have
them work in groups to identify the problem, gather information, and outline a problem-solving
strategy following the steps listed above.
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Start by understanding the big picture and clearly define the large problem that needs to be
solved.
Identify the major components or tasks that contribute to the overall problem. Each component
should be a smaller, independent task.
Example: A wedding can be broken down into smaller tasks such as:
Budgeting
Venue selection
Guest list management
Catering
Invitations
For each smaller task, analyze what needs to be done to complete it. This may involve
additional research or identifying resources.
Create specific action plans for tackling each sub-task. Define clear steps and deadlines for
completion.
Example: Begin contacting venues and catering services as per the timelines established.
6. Monitor Progress:
Keep track of the progress on each sub-task to ensure everything is on schedule. Adjust plans
as necessary.
Example: Regularly review the status of each task in the wedding planning process.
Once all sub-tasks are completed, integrate them to achieve the overall objective.
Example: Ensure that all arrangements are synchronized for the wedding day.
Activity Example:
Task: Ask students to select a complex everyday problem (e.g., organizing a community event).
Have them apply the divide-and-conquer approach to break the problem down into smaller,
actionable tasks and create a timeline for each.
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Video Resources:
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This teaching content covers the essential steps in problem-solving and introduces the
divide-and-conquer approach as a structured method for tackling complex problems. Through
activities and video resources, students can develop practical skills to analyze and solve
real-world problems effectively.
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Analyze the problem and identify its significant components or factors contributing to the issue.
Take each major component and break it down further into smaller, specific issues.
Example:
Understand how these components interact and contribute to the overall problem.
Example: Determine if a decrease in sales correlates with product issues or market conditions.
Create a visual representation, such as a flowchart or mind map, to illustrate the components
and their relationships.
Example: Use a mind map to show how each component leads to the overall issue of
decreased sales.
Activity Example:
Task: Provide students with a complex problem scenario (e.g., a school facing declining
enrollment). Have them work in groups to decompose the problem into its significant
components and present their findings to the class.
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4.2 Definitions
1. Variables:
Definition: A variable is a symbol or name that represents a value that can change or vary.
Variables are often used to store data or values that may be updated or modified throughout the
course of a problem.
Example: In the equation , both (slope) and (input) are variables that can take different values,
affecting the value of .
2. Constants:
Definition: A constant is a value that does not change or vary. It remains the same throughout
the analysis or calculations.
Example: In the same equation , (the y-intercept) can be considered a constant if it does not
change during the analysis.
Dependent Variables: The variable that is measured and affected in the experiment.
Example: In the same experiment, the growth of the plant (measured in height) is the dependent
variable.
Use tables or charts to illustrate examples of variables and constants in different scenarios,
such as programming, mathematics, and scientific experiments.
Activity Example:
Task: Provide students with various equations and scenarios (e.g., temperature conversion,
simple physics problems) and ask them to identify and classify the variables and constants
present in each.
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Video Resources:
1. Decomposing Problems:
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Clear and Unambiguous: Each step of the algorithm must be clearly defined and easy to
understand.
Finite: An algorithm must have a finite number of steps and terminate after reaching the
solution.
Input and Output: Algorithms accept input, process it through the defined steps, and produce
output.
Effectiveness: Each step should be simple enough to be executed, ideally using basic
operations.
Cooking Recipe: A recipe can be viewed as an algorithm where the ingredients (inputs) are
combined in a specific order (steps) to produce a dish (output).
Sorting a List: An algorithm that sorts a list of numbers in ascending order can involve steps like
comparing numbers and swapping them until the list is sorted.
Activity Example:
Task: Ask students to write a simple algorithm for a daily activity, such as getting ready for
school or making a sandwich. They should outline the steps clearly.
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6.1 Flowcharts
Oval: Start/End
Rectangle: Process/Instruction
1. Start
2. Input a number
4. End
6.3 Pseudocode
Example of Pseudocode
START
INPUT number
IF number MOD 2 = 0 THEN
PRINT "The number is even."
ELSE
PRINT "The number is odd."
ENDIF
END
Activity Example:
Task: Have students convert the algorithm for making a sandwich into both a flowchart and
pseudocode.
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Testing an algorithm ensures that it produces the correct output for various inputs. This is critical
for verifying that the algorithm works as intended.
1. Dry Run: Manually go through the algorithm using sample inputs to verify each step's output.
Example: Use the number 4 to see if the algorithm correctly identifies it as even.
2. Unit Testing: In programming, unit testing involves testing individual components of the code
to ensure they function correctly.
Example: Test the function that checks if a number is even separately from the rest of the
program.
3. Boundary Testing: Test edge cases, such as maximum and minimum values or zero.
4. Performance Testing: Assess how the algorithm performs under heavy loads or with large
data sets to ensure it executes within acceptable time limits.
7.3 Example of Testing an Algorithm
Input Values: 2, 3, 0, -1
Activity Example:
Task: Provide students with different test cases for the sandwich-making algorithm they created.
They should conduct a dry run and verify the correctness of each step.
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Video Resources:
1. Understanding Algorithms:
What is an Algorithm?
2. Flowcharts Explained:
3. Pseudocode Tutorial:
Pseudocode Basics
4. Testing Algorithms: