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Learnetic Katalog 2022 WWW

Learnetic app
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0% found this document useful (0 votes)
21 views38 pages

Learnetic Katalog 2022 WWW

Learnetic app
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 38

Educational ePublishing

Services & Technologies


WE HELP PUBLISHERS IN DIGITAL TRANSFORMATION
We believe that truly interactive and highly intelligent digital
content implemented on powerful eLearning platforms will
gradually replace traditional textbooks and will soon become
the main offering of educational publishers and the primary
source of their competitive advantage.

Learnetic Team
Learnetic is an experienced technology-based company operating in the
international educational publishing industry. We offer a complete suite of
Educational ePublishing Services and Technologies supporting all stages
of the digital publishing process.
In particular, we provide our partners with:
 the most advanced Authoring Tools for educational ePublishing,
 highly adaptable white-label LMS Platforms,
 educational eContent & Software Development Services,
 ready-made eContent Packages
and digital assets library.

4
EDUCATIONAL ePUBLISHING SERVICES
We collaborate with the most reputable educational publishing houses
from over 30 countries worldwide, for whom we develop dedicated
learning technologies and extensive, highly interactive digital
content packages in various disciplines. Our team of over 200
experienced software and eContent developers is available to
our partners in their technology-driven educational projects.

ALWAYS COMPLIANT WITH THE LATEST STANDARDS


Our systems and solutions support the majority of the eLearning industry
standards, including SCORM and xAPI. We are the worldwide leaders
regarding WCAG 2.1 support and Adaptive Learning capabilities. Our
solutions support all popular operating environments, including iOS, Android,
and Windows. It will work on most desktop or mobile platforms.

5
The most powerful Authoring Tool
& eContent Development Platform
mAuthor is a combination of a powerful Authoring Tool
and a cloud-based eDevelopment Platform dedicated to
building highly interactive Digital Content and coordinating
the workflow of the Project Teams involved in its creation.
It is ideally suited to organize the development teams’
work and assign different tasks to different roles, including
authors, instructional designers, editors, graphic designers,
reviewers, or testers.

eLEARNING INDUSTRY STANDARDS RESPONSIVE DESIGN


The created eCourses may be saved and exported While designing your content, it is possible to predefine
as SCORM 1.2, SCORM 2004, or xAPI (Tin Cap API) many different layouts to be automatically chosen and
packages to any Learning Management System which displayed to a student, depending on the screen
supports these standards. size/aspect being used.
150+ FUNCTIONAL MODULES ADVANCED SCRIPTING
Modular architecture with a large variety of activities Thanks to open XML data formats, open source code
and functional modules that can be precisely HTML 5 player, dedicated API, and java-based scripts,
customized by adjusting their various properties, thus it is possible to expand the functionality of existing
making them truly responsive to various different types modules or to create new ones.
of user behavior.

mAuthor – Authoring Tool 7


ADAPTIVE LEARNING PATHS
mAuthor allows you to build highly interactive courses with adaptive learning paths.
It dynamically selects and matches the presented content based on the results of
individual tasks, exercises or quizzes completed by a learner.

GAMIFICATION
mAuthor contains numerous ready-made modules for a variety of educational games that
can be easily combined with question banks on any topic or subject.
WCAG 2.1 COMPLIANCE
Thanks to its integrated native assistive technologies, mAuthor is practically the first and
only authoring tool enabling the creation of WCAG 2.1 compliant courseware. It offers
audio descriptions and subtitles synchronized with videos. All interactive exercises and
the entire navigation can be controlled without a mouse but only with a keyboard.

An example from our French partner


– Editis Group, applying the key
requirements of WCAG in their
digital material created with mAuthor.

The WCAG-compliant material


created in mAuthor by our
partner – A Grade Ahead,
a digital publisher from the USA.

mAuthor – Authoring Tool 9


BIG DATA ANALYTICS
All data generated by mAuthor’s eContent is stored in the Google
BigQuery database, making it fully accessible by a variety of third-
party tools (like Tableau, QlikView, DataHero, etc.) that enable
trainers or publishers to perform a thorough, complete analysis
and attractive visualizations of educationally relevant data.

FEEDBACKS & REPORTING


The functional modules aggregate very detailed information about
learners’ activities, giving them instant feedback. They generate
helpful reports on the achieved results and guide students’ strong
or weak abilities.

10
MULTILANGUAGE SUPPORT
With the support of non-latin alphabets and writing styles, as well as double-byte character
sets (DBCS), mAuthor allows you to create eContent in any language. It also offers a dedicated
Translation Support Editor that simultaneously allows text conversion and observation of the
introduced changes.

SYSTEMS & DEVICES AGNOSTIC


Digital materials created in mAuthor run smoothly on all the most popular operating systems
on desktop and mobile devices.

SaaS MODEL AWARDS


There’s no need for installation or local hosting, as mAuthor was distinguished by “Training Industry”, one
mAuthor is an entirely cloud-based authoring tool of the most influential online magazines concerning
delivered and licensed in the Software-as-a-Service eLearning technologies. Learnetic is among the Top
model. It provides the necessary flexibility to scale-up 20 Companies in the Authoring Tools category for the
mAuthor service along with the growing needs third consecutive year.
of development teams.

mAuthor – Authoring Tool 11


Courser Adaptive Learning Platform

The most versatile white-label LMS Platform


& eContent Distribution System
mCourser is a comprehensive eLearning Platform (LMS) dedicated to publishers
delivering highly interactive educational eContent packages. It allows the recreation
of the virtual structures of schools, classes, and learning groups. It effectively
supports educational processes and various online interactions between teachers
and students, as well as their parents.

Thanks to dozens of options and parameters that can easily be switched on or


off, it allows for adjusting its functionality to the specific requirements of any
publishing house or innovative edTech company.

A wide variety of e-commerce capabilities allows mCourser platform to be


configured and used as a marketplace for digital educational materials provided
by different publishing houses.

ADAPTIVE LEARNING
Every single day mCourser collects millions of data from students solving digital
activities, playing educational games and completing the tasks assigned by their
teachers. Together with the highly interactive eContent created with mAuthor and
deployed in the platform, mCourser offers extensive Adaptive Learning capabilities
making it the most advanced solution in this innovative area.
DETAILED REPORTING
Thanks to the advanced possibilities of tracking the results of students’
work with interactive content, teachers can see not only the percentage
results or time spent on each task but also the number of attempts made
to solve an exercise, the number of prompts, or the number of correct and
incorrect answers.

mCourser – LMS Platform 13


Courser
Adaptive Learning Platform

FORMATIVE ASSESSMENT
The mCourser platform records all the results for each student in their daily work during
the semester, the school year, and even the entire school stage. This makes it possible to
carry out a very precise formative assessment of individual students and respond to their
problems, exceptionally good achievements, or special needs.

ASSIGNMENTS
Thanks to the advanced possibilities the Assignments functionality provides, teachers
can create special tasks and assign them to individual students, groups, or entire classes.
Individual tasks may use fragments of interactive materials installed on the platform or
external documents uploaded by the teacher. Thanks to the extensive possibilities of
automation, the teacher can easily plan and manage the assignments, track the progress
and results of individual students or entire groups, as well as provide them with adequate
feedback and grades.

14
GRADE BOOK & LESSONS PLAN
mCourser platform offers the complete functionality of the Grade Book, which, apart from the
possibility of creating a unique grading system, also allows for the construction of Lesson Plans and
Attendance Records while providing various communication channels between teachers, students,
and their parents.

VIRTUAL CLASSROOM
Virtual Classroom functionality supports audio-video communication between teachers and
students. Advanced tools for real-time online classes include an interactive whiteboard, presentation
tool, breakout rooms, polls and other features supporting student engagement. Instant reports
inform teachers about the results of quizzes, tests, and other activities assigned to students
in a real-time interaction mode.

mCourser – LMS Platform 15


Courser Adaptive Learning Platform

BIG DATA ANALYTICS


All data collected by mCourser is stored in Google BigQuery cloud-based data warehouse
designed to help you turn big data into valuable business insights. As a publisher, you can observe
the stats concerning the number of users accessing your content packages as well as precisely
analyze how the students and teachers interact with your content. It’s invaluable information to
ensure continuous improvement of the materials developed by you.

16 mCourser – LMS Platform


COMPANION MOBILE APP
You do not need to be constantly connected to the internet in order to continue online
learning. Thanks to the mLibro mobile application, you can pre-download digital lessons
to your mobile phone or tablet and continue learning offline. All your results
will automatically sync with the mCourser platform when you reconnect to the internet.

Available at:

mCourser – LMS Platform 17


Educational eContent
Development Services

With over 20 years of experience developing digital educational products and top-quality
eContent packages, we are perfectly positioned to assist our partners in ePublishing projects.

With a team of over 200 specialists in various disciplines, we can help on a small project like
textbook digitization right up to massive productions, transforming your entire print portfolio
into top-quality digital courseware.

Thanks to the experience gained from projects we have carried out for both small publishing
houses and world leaders in the educational publishing industry, we understand the needs
of various publishing houses. We can adjust our cooperation model so that the resulting
products are created quickly and do not exceed the allocated budgets simultaneously.

Due to the fact that we are also world leaders in the field of authoring tools and digital
educational platforms, created products are always at the highest technological level,
compliant with applicable global standards such as SCORM, xAPI, or WCAG. As a result, the
developed products can be used presently and for many years ahead in various current or
future devices and platforms and meet the most demanding technical requirements.

OUR TEAM
The teams working on your projects are composed of experienced Instructional Designers, talented
Graphic Artists, Illustrators & Animators, as well as Subject Matter Experts carefully selected in
accordance with the subject of the project we are working on for you. They can all adapt their style
to respect specific regional or cultural contexts, making our projects perfectly fit your
aesthetic requirements.

18 Services
OUR WORK COMPONENTS

TEMPLATES DESIGN STORYBOARDING


In order to make your projects look consistent and Working together with your publishing team, we
visually attractive, we can design the Templates, are happy to prepare the storyboards for each
which after your acceptance, will serve as graphical major component of your project. We can adapt to
and functional style sheets for our designers and your your methods and standards while suggesting our
designer too. storyboarding guidelines.

AUDIO & VIDEO TEAM TESTING & QUALITY CONTROL


Rich, high-quality media make digital content attractive During each stage of work on the project, we ensure
and professional. We have our Video Team ready to the highest substantive, editorial, and functional
shoot at different sites. We also have access to various quality. Together with you, we implement rigorous
professional actors, offering voiceover services for quality control procedures with the subsequent stages
different languages. of the projects being approved by your evaluators or
coordinators.

Services 19
Educational Software
Development Services

Sometimes ready-made solutions are not enough. Our clients


often need non-standard, very specific solutions that require the
development of new functional modules in our authoring tools,
eLearning platform, or mobile apps. With access to a large pool of
highly experienced software developers, we can design the most
advanced additional modules or applications that meet the most
demanding functional requests and operate in various operating
systems and new devices.

SOFTWARE DEVELOPERS
Developing advanced and technically complex applications requires experience in different areas of
software programming. Our team of back-end, front-end, and full-stack programmers are fluent in all
technical aspects of the eLearning industry and can handle the most difficult tasks.

WEB & DESKTOP APPLICATIONS


All of our authoring tools and platforms are advanced cloud-based solutions, but sometimes a traditional
offline application is a must. Our programmers can develop specific applications for most operating
systems and stationary or mobile devices.

20 Services
ANALYTICAL APPLICATIONS
After deploying an efficient eLearning platform, millions of
learners generate “zillions” of data. Proper data handling will
soon become a potential source of significant competitive
advantage. Our programmers can prepare dedicated analytical
applications to help you to interpret them and thus gain
invaluable insights into clients’ behavior.

DEVELOPMENT METHODOLOGY
We always try to implement the most effective techniques in
our development projects. We are happy to adapt to our client’s
preferred methodology as we have a lot of experience in both
Waterfall and Agile approaches.

OPEN SOURCE
Some of our applications, like icPlayer, are developed as Open
Source projects. We use relevant tools, like the GitHub platform,
to manage these projects and ensure that the code can be
freely accessed and maintained in case it is a publisher-specific
requirement.
Ready-made
eContent Packages

With over 20 years of digital publishing activity, we have created


many packages of the most advanced, SCORM-compliant educational
courseware for various age groups and a wide range of school subjects.
All of these products can be used as supplementary materials by
students for self-study or tasks assigned by their teachers. At the
same time, they are an excellent source of educational presentation
materials used by teachers in the classroom or a part of online classes
conducted using modern educational platforms.
All these materials were created using our proprietary but commercially
available authoring tools, thanks to which they can be quickly and
easily localized into any language and adapted to any curriculum or
even to a specific textbook. They can also be treated as a library of
ready-made digital educational resources, which, after appropriate
modifications, can complement projects carried out by publishing
houses or EdTech companies.

MATHS & SCIENCE / GRADES 4-12


The world’s most comprehensive digital maths & science
curriculum comprising over 1000 digital lessons.

INTERACTIVE MATH CURRICULUM / GRADES 1-6


Set of highly interactive, digital lessons for children’s
numeracy skills at the initial levels of their math education.

22 Ready-made eContent
Interactive
Class Suite

MATHS & SCIENCE / GRADES 4-8


A suite of innovative whiteboard resources with interactive
students’ lessons.

Interactive Charts
of Natural Science

INTERACTIVE CHARTS OF NATURAL


SCIENCE / GRADES 5-8
Over a 1000 fascinating, fully interactive charts with
animations, simulations and AR objects for whiteboard,
computer or tablet use.

Virtual Science
Laboratories

VIRTUAL SCIENCE LABORATORIES / GRADES 8-12


A comprehensive set of digital experiments and simulations
supporting STEM education.

SPECIAL EDUCATIONAL NEEDS / GRADES K-4


Series of excellent digital products designed to support
therapists and teachers in their daily work with children
with special developmental and educational needs.

INTERACTIVE BRITISH ENGLISH FOR TEENAGERS


AND ADULTS / LEVELS A1 TO B2
English learning courseware based on communicative
language teaching and lexical approach.

23
The world’s most comprehensive Maths
& Science Digital Curriculum for K-12 Education
mCurriculum comprises eContent Packages of ready-made, highly
interactive educational resources covering a wide span of subjects at
different learning stages. The packages can be easily translated, localized,
re-arranged, and adapted to the specific textbook, curricula, or learning
standards. They can also be white-label and published under the brand of
the particular publisher, organization, or even the ministry of education.

THOUSANDS OF DIGITAL RESOURCES FLEXIBLESTRUCTURE


A huge digital materials database includes: interactive Well structured and highly hierarchical content makes it
exercises, tests, educational games, animations, videos, perfect to be used both as a leading or supplementary
slideshows, simulations, 3D objects, and more. material.

STIMULATING AND ENGAGING TRULY MOBILESOLUTION


Designed to fit relevant age groups, making the learning Built with mAuthor, mCurriculum is truly mobile and
process attractive, stimulating, enjoyable, and highly accessible from multiple browsers and mobile devices
effective. regardless of their screen resolution.

CONSTRUCTIVISTAPPROACH ONLINE/OFFLINE ACCESSIBILITY


A large variety of activities combining presentations, Originally designed as an online solution, mCurriculum
experiments, and tests support the constructivist can be deployed and used offline with optional result
teaching style. synchronisation.

EASILY ADAPTABLE BIG DATA


Initially organised along the British curriculum, Extensive monitoring capabilities make it perfect for
mCurriculum can be easily adapted to match other collecting a huge poll of information regarding learners’
national K-12 curricula. results and activities.

EASILY LOCALISABLE INTERNATIONALCOVERAGE


Created to be easily and quickly localized to different Successfully implemented in over 30 international
languages and alphabets. markets.

24 Ready-made eContent
mCurriculum comprises over a thousand highly interactive
Digital Lessons covering Maths, Science, Physics, Biology
and Chemistry. Thousands of high quality videos, animations,
pictures, 3D objects and simulations represent hundreds of
topics in an attractive and engaging way. The courseware is
designed according to the most advanced digital publishing
technologies, and works on both mobile and stationary devices.
Interactive math curriculum
for grades 1 to 6
The new and revolutionary material for primary mathematics. A
comprehensive set of highly interactive digital lessons addresses
children’s numeracy skills at the initial levels of their math
education. It covers six years of regular math learning and helps
develop pupils’ creativity and overall math skills.
The entire Primary Math! Courseware has been prepared based
on the renowned methodology devised in Finland – the European
Pisa report leader.

The whole material has been specially designed


to keep the youngest motivated at all times.
The learners are awarded after completing each
exercise, page, and lesson successfully. The
courseware is filled with colorful multimedia
assets and gamification features that often place
mathematical problems into real-life situations.

LEARNING THROUGH EXPERIENCE


Children are the architects of their learning process; the interactive courseware supports child-centered education.
The main focus of the teaching method is to provide an environment where a child is able to conduct their own
experiments. Not only because of the entertainment aspect, but also due to the fact that through experience children
gain a much better understanding of the new knowledge.
Primary Math! has been designed and developed to stimulate mathematical thinking and provoke using a variety of
strategies and approaches in order to find the one that is suitable for a given learner. Simulating real-world experiences
is an essential element of the courseware methodology.

26 Ready-made eContent
6600+ INTERACTIVE PAGES
720+ DIGITAL LESSONS

INDIVIDUAL LEARNING PROCESS


With Primary Math! children are constantly challenged with tasks that refer to their own individual skills and
knowledge, aiding the personalised learning process.
The lessons include a direct reference to the students’ experiences (e.g. tasks based on data regarding the way to
school or the timetable), which makes it easier for the child to consolidate practical skills, while the learning process
itself takes place indirectly.

THE JOY OF LEARNING


Primary Math! is illustrative, demonstrative, colorful, and user-friendly thanks to its simple and attractive layout. The
artwork of the courses has been thoroughly designed to match the expectations of the youngest learners perfectly.
It is a fully comprehensive digital learning content that highlights the role of individual learning in the learning process.
Not only does the richness of the exercises support mathematical thinking, but it also represents multiple teaching
methods, including individual, pair, and collaborative activities.

Ready-made eContent 27
Interactive Class Suite products are all equipped
with the Get onBoard! resources – a set of 14
interactive screens enabling team building, group
working and brainstorming, as well as conducting
analyses and carrying out surveys – all while using
modern technologies.

A Suite of Innovative Whiteboard Resources


with Interactive Students’ Lessons
The INTERACTIVE CLASS SUITE is a set of comprehensive
interactive digital K-12 resources, including ready-made solutions
and didactic aids that provide significant time-saving benefits
for teachers and effectiveness & efficiency in teaching modern
students.

28 Ready-made eContent
MATHEMATICS
• grades 4 through 8 (primary school)
• 22 sections on over 1500 interactive
screens
• the courseware comprises 31 Educational
Games

PHYSICS
• grades 7 and 8 (primary school)
• 13 sections on almost 600 screens with
videos, simulations, and 3D models
• the courseware comprises 13 topic-related
Educational Games

CHEMISTRY
• grades 7 and 8 (primary school)
• 11 sections on almost 700 interactive
screens
• the courseware comprises 11 topic-related
Educational Games

BIOLOGY
• grades 5 through 8 (primary school)
• 14 sections on almost 800 interactive
screens
• the courseware comprises 11 topic-related
Educational Games

PERSONAL AND SOCIAL EDUCATION


• for ages 12+
• 30 sections on over 1000 interactive
screens
• two types of resources: ePages for
classwork and additional homework
assignments

Ready-made eContent 29
Interactive Charts of Natural Science
Engaging Science Resources for online and in-classroom use.
ICONS are multimedia resources prepared for teaching with
interactive boards and displays.

ICONS: PHYSICS
GRADES
• 80 topics on 197 interactive screens
• clear presentations of definitions, formulas, diagrams, and charts
• step-by-step example calculations
• simulations showing how the change of conditions and data affects the course and results
of the presented phenomena
• animations and films showing physical phenomena and conducted experiments
• illustrations and photographs for a better understanding of physics in theory and
everyday life

ICONS: BIOLOGY
GRADES
• 80 topics on 321 interactive screens
• illustrations, pictures, and photographs in macro and micro techniques, including examples
of organisms from all kingdoms
• interactive resources explaining the structure of organisms
• simulations developing the skills of performing experiments and observing
the scientific method
• 3D graphics presenting reconstructions of medical imaging, the anatomy of the human
body and intracellular structures
• videos showing animals and plants in their natural habitats

30 Ready-made eContent
ICONS: CHEMISTRY
GRADES
• 80 topics on 185 interactive screens
• diagrams, models, formulas, and presentations
• three-dimensional, rotating models of molecules
• simulations showing how the change of conditions or data affects the course and results of
presented processes
• animations and videos showing real chemical reactions occurring in the laboratory and your
surroundings
• illustrations and photographs for a better understanding of chemistry in theory and
everyday life

ICONS: GEOGRAPHY
GRADES
• 80 topics on 327 interactive screens
• videos, maps, and illustrations for a better understanding of topics
• films, animations, and photographs showing various landscapes of the world with
characteristic flora and fauna
• presentations of natural processes and weather phenomena
• explanations of issues of socio-economic, physical, and political geography
• interactive maps and 3D graphics facilitating the perception of spatial relations, recognition
of terrain forms, determination of geographical coordinates, the Earth movement, and more

For every subject we prepared something EXTRA! A unique AR (augmented reality)


poster and 4 traditional educational posters to hang in the classroom!

Effectively attract students’ Compatible with the core Created by an experienced


attention curriculum and professional team

For boards, displays and To be used by a teacher No installation required,


other multimedia devices and in a group work available online and offline

Ready-made eContent 31
Virtual Science Laboratories
for secondary schools
Virtual Science Laboratories (VSL) is a set of interactive
eContent for teaching biology, chemistry, physics, and
geography at the secondary education level. The programs
provide excellent materials for teaching lessons in remote,
hybrid, and stationary modes.

VSL supports students in developing social and digital competencies and critical thinking. The programs teach
scientific methodology: asking questions, formulating hypotheses, conducting experiments, collecting and
analyzing data, and drawing conclusions.

VSL: CHEMISTRY
• development of the ability to design and describe chemical experiments:
construction of schemes of chemical experiments, selection of reagents, laboratory
glassware and equipment
• simulations with animations and graphics, videos of real-world chemical experiments
accompanied by helpful commentary
• 3D models of chemical structures

VSL: GEOGRAPHY
• interactive maps, diagrams, and charts presenting topics in the field of the
socioeconomic geography of the world
• animations and simulations of physical geographical phenomena and processes
• 3D illustrations showing the celestial bodies of the Solar System and more

32 Ready-made eContent
VSL: PHYSICS
• carrying out measurements in simulated experiments corresponding to real-world
conditions
• simulations of physical phenomena based on parameters measured in real-world
experiments
• working on student online observation sheets for processing and presenting
measurements in tables, sketches, and graphs, from recording observations to
concluding

VSL: BIOLOGY
• laboratory pictures of microscopic preparations of plant and animal tissues
• pictures and movies of plant and animal observations, as well as experiments
performed in biology laboratories
• components of an interactive human anatomy atlas with a detailed presentation of
the individual structures of the human body
• 3D models of the selected human organs
• a possibility to model the course of experiments and select the appropriate
reagents, equipment, and examined material

EACH PACKAGE CONTAINS:


• resources compatible with STEM curriculum
• basic and extended scope of particular subjects
• attractive multimedia resources with virtual (VR) and augmented reality (AR) elements, 3D and 2D simulations,
videos, animations, pictures, and audio recordings

Modern curricula Truly interactive Compatible with Verified educational


for secondary schools resources any device materials

Ready-made eContent 33
Interactive British English for teenagers
and adults – levels A1 to B2
Join a comprehensive language course in the most modern digital format. With
English Now! there’s no need to attend classes to develop everyday communication
and language skills.

English Now! is based on Communicative Language Teaching and the Lexical


Approach. The primary goal is to learn vocabulary, with grammar theory in the
background. The integration of lexical chunks and real-life examples ensures
attractive and efficient learning.

The course includes a wide variety of multimedia, vocabulary, idioms, collocations,


and grammar. It supports the contextualized learning approach, which helps
learners implement British English quickly in real-life conversations.

DO YOU WANT TO USE THE COURSE IN SCHOOL?


English Now! can be easily deployed in an LMS, opening up
tremendous opportunities for teachers. The possibilities
include assigning tasks and receiving detailed data on students’
performance. Make your work easier!

GAMIFICATION
Explore extra creative resources like quizzes and games specially
designed to improve learners’ productivity and motivation.

LEARN ANYTIME, ANYWHERE


Built on HTML5, English Now! works perfectly on all operating
systems and mobile devices. Learn whenever you like, in the
environment that suits you best!

34 Ready-made eContent
TRULY INTERACTIVE
Discover nearly 1200 engaging ePages packed
in over 150 lessons.

TIDY AND ORGANISED


Each topic comprises 3 different types of lessons.

THEORY AND PRACTICE


Complete the exercises and refer to the
straightforward extensive theory presented.

MULTIMEDIA AND GAMES


Delve into a wide range of engaging educational
games and interactive quizzes.

YOUR VOICE MATTERS


Do the exercises and monitor your progress using
detailed reports.

Ready-made eContent 35
Special Educational Needs
mTalent is a series of products designed to support modern therapists and
teachers in their work and to bring children with special developmental and
educational needs closer to the ultimate goal of success.

VISUAL PERCEPTION
A set of interactive exercises supporting the improvement and development of visual
perception and attention focus based on the visual analyzer. Designed for all learners,
including children attending corrective and teaching-compensatory classes aiming to
develop visual perception.

VARIETY OF RESOURCES VISUAL ANALYZER


Over 600 interactive screens, over 200 Designed to best engage learners’ basic
printable worksheets & optional non- visual functions – the visual analyzer.
interactive supplementary materials. Inspired by the M. Frostig methodology.

ACCLAIMED BY PROFESSIONALS PRINTABLE MATERIALS


Internationally awarded, positively Supplemented with additional printable
evaluated, and reviewed by a wide materials, including a methodological guide
spectrum of special needs teachers and an extensive set of worksheets.
and practitioners.

AUDITORY PERCEPTION
A set of interactive exercises supporting the improvement and development of
auditory perception and attention focus based on the auditory analyzer. Designed
for all learners, including children attending corrective and teaching-compensatory
classes aiming at developing auditory perception.

VARIETY OF RESOURCES AUDITORY ANALYZER


Over 600 interactive screens, over 200 Designed to best engage learners’ basic
printable worksheets & optional non- auditory functions – the auditory
interactive supplementary materials. analyzer.

SPECIAL NEEDS ADDITIONAL MATERIALS


Created for both regular learners and Supplemented with additional printable
children in corrective and teaching- materials, including a methodological guide
compensatory classes. and an extensive set of worksheets.

36 Ready-made eContent
DIFFICULTIES IN HANDWRITING
A specialized product designed for all learners, including children attending corrective
and teaching-compensatory classes and others dealing with specific learning
difficulties (including dysgraphia symptoms or hypotonia), and as a prophylactic tool
to prepare children for learning to write, supporting traditional learning.

VARIETY OF EXERCISES 4 LEVELS OF DIFFICULTY


Almost 1000 interactive screens, over 20 For working with children between the
types of different exercises tailored to the ages of 3 and 9.
age and perceptive abilities of a particular
child.

GRAPHOMOTOR SKILLS WRITING SKILLS CONTROL


Focused primarily on graph-motor skills Complete control over the correctness of
development, which includes visual-motor drawing letters – direction, shape, number
(eye-hand) coordination, visual perception of segments of the written symbols and
and dexterity. their drawing order.

AUTISM: UNDERSTANDING AND IMITATING SPEECH


A set of interactive exercises for work with students on the autism spectrum, as well
as students with intellectual disabilities, speech deficiency of the aphasia type, and
other communication problems. For use in revalidating, therapeutic, and didactic
classes conducted individually or in small groups.

FOR THERAPISTS VARIETY OF EXERCISES


The most recent interactive product for It contains a set of exercises created by
therapists working with students on the experienced therapists working with
autism spectrum. children that have pervasive developmental
disorders.

CREATED WITH PROFESSIONALS


The whole program was created in
cooperation with the Institute for Child
Development (IWRD).

Become an exclusive distributor and place innovative digital educational solutions in your
domestic market. Contact us to learn how you can benefit from the mTalent series.

The mTalent interactive content is an easy-to-localize HTML5-based solution


that works on computers, smartphones, and tablets regardless of the
operating system – successfully combining traditional teaching methods
with the latest interactive courseware and technology.

Finalist of the Bett Awards 2021 competition


in the ‘Special Educational Needs Solutions‘ category

Ready-made eContent 37
Our clients

UNITED KINGDOM FRANCE GERMANY

USA SPAIN FRANCE POLAND

GERMANY SPAIN SPAIN SPAIN

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