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DiceyBot Sheet

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Jonathan Sandlin
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0% found this document useful (0 votes)
22 views

DiceyBot Sheet

Uploaded by

Jonathan Sandlin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fleet: The Dice Game Fleet: The Dice Game

Solo Variant—DiceyBot Solo Variant—DiceyBot


by Nick Shaw by Nick Shaw
Extra Components: Extra Components:
 1x DiceyBot sheet  1x DiceyBot sheet

Setup: Setup:
 Set up as per a normal 2-player game, except DiceyBot gets its own special scor-  Set up as per a normal 2-player game, except DiceyBot gets its own special scor-
ing sheet instead of the usual player sheets. ing sheet instead of the usual player sheets.

Gameplay: Gameplay:
Boat & Town phases Boat & Town phases
 Turn order is irrelevant. Instead, you choose one dice for just you to use, one for  Turn order is irrelevant. Instead, you choose one dice for just you to use, one for
just DiceyBot to use, and one for both of you to share. just DiceyBot to use, and one for both of you to share.
 Mark your own dice choices as usual on your player sheet.  Mark your own dice choices as usual on your player sheet.
 DiceyBot crosses off the next box from top (left to right first, in the Market) for  DiceyBot crosses off the next box from top (left to right first, in the Market) for
each die it uses: Either a fish type, 3-money, or a town building. each die it uses: Either a fish type, 3-money, or a town building.
 If DiceyBot ever crosses a box with an action or benefit next to it, it takes that  If DiceyBot ever crosses a box with an action or benefit next to it, it takes that
action/benefit immediately: action/benefit immediately:
 causes DiceyBot to launch a new boat (circular box) on the Boats & Fish  causes DiceyBot to launch a new boat (circular box) on the Boats & Fish
track. track.
 gains DiceyBot 1, 2 or 3 coins, marked on the Coins track.  gains DiceyBot 1, 2 or 3 coins, marked on the Coins track.
 + means DiceyBot crosses off the next 1, 2 or 3 Wharf boxes (gaining any  + means DiceyBot crosses off the next 1, 2 or 3 Wharf boxes (gaining any
benefits from them too). benefits from them too).
 + means DiceyBot crosses off the next 1, 2 or 3 Market boxes.  + means DiceyBot crosses off the next 1, 2 or 3 Market boxes.
 + means DiceyBot crosses off the next 1, 2 or 3 Harbor boxes (gaining any  + means DiceyBot crosses off the next 1, 2 or 3 Harbor boxes (gaining any
benefits from them too). benefits from them too).
 Any benefits relating to VPs mean end-of-game scoring victory points.  Any benefits relating to VPs mean end-of-game scoring victory points.
 If DiceyBot has already completely filled the area when trying to mark a new box,  If DiceyBot has already completely filled the area when trying to mark a new box,
it instead just gains 1 . it instead just gains 1 .
 If the Coins track is full when DiceyBot tries to mark a coin, it gains nothing.  If the Coins track is full when DiceyBot tries to mark a coin, it gains nothing.

Income phase Income phase


 DiceyBot doesn’t gain income.  DiceyBot doesn’t gain income.

Fishing phase Fishing phase


 DiceyBot gains 1 fish (square box) in each launched boat, that still has space left.  DiceyBot gains 1 fish (square box) in each launched boat, that still has space left.
 If a boat is already full, that boat doesn’t catch any more fish.  If a boat is already full, that boat doesn’t catch any more fish.
 Each of DiceyBot’s launched boats can catch a maximum of 2 fish.  Each of DiceyBot’s launched boats can catch a maximum of 2 fish.

End Game: End Game:


 Score yourself as usual.  Score yourself as usual.
 DiceyBot scores for any sections of its sheet which provide victory points (from  DiceyBot scores for any sections of its sheet which provide victory points (from
Harbour, Wharf and Market areas), plus 1VP per fish in boats. Harbour, Wharf and Market areas), plus 1VP per fish in boats.
 If you score more than DiceyBot, you win!  If you score more than DiceyBot, you win!
LICENSES BOATS & FISH LICENSES BOATS & FISH

+1 . +1 . +1 . +1 . +1 . +1 . +1 . +1 .

+2 . +2 . +2 . +2 . +2 . +2 . +2 . +2 .

+3 . +3 . +3 . +3 . +3 . +3 . +3 . +3 .

HARBOR WHARF MARKET HARBOR WHARF MARKET

1VP / 1VP / . 1VP / 1VP / .

2VP / Full +1VP / . 2VP / Full +1VP / .

1VP / 6 +1VP / . 1VP / 6 +1VP / .

1VP / Completed +1VP / . 1VP / Completed +1VP / .


License Track License Track

1VP / Building 1VP / Building

+1VP / Full +1VP / Full

+1VP / Building +1VP / Completed +1VP / Building +1VP / Completed


License Track License Track

SCORING COINS SCORING COINS

HARBOR HARBOR
WHARF WHARF
MARKET MARKET
# FISH # FISH
TOTAL TOTAL

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