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Unit6b_Design_Webquests

This document provides a comprehensive guide on designing a Webquest, detailing essential components such as the introduction, task, process, evaluation, and conclusion. It emphasizes the importance of engaging students through a well-structured framework and includes suggestions for online resources and tools. Additionally, it outlines the necessary credits and licensing information for the educational material used.

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0% found this document useful (0 votes)
2 views

Unit6b_Design_Webquests

This document provides a comprehensive guide on designing a Webquest, detailing essential components such as the introduction, task, process, evaluation, and conclusion. It emphasizes the importance of engaging students through a well-structured framework and includes suggestions for online resources and tools. Additionally, it outlines the necessary credits and licensing information for the educational material used.

Uploaded by

lam đoàn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 27

English and Digital Literacies

Unit 6.2: How to Design Your Own Webquest

Bessie Mitsikopoulou
School of Philosophy
Faculty of English Language and Literature
The Elements of a Webquest
Introduction (1/2)
• A short paragraph to introduce the activity or
lesson to the students.
• Audience of this paragraph: students.
• If there is a role or scenario involved (e.g.,
"You are a detective trying to identify the
mysterious poet.") then here is where you'll
set the stage.

How to Design Your Own Webquest 3


Introduction (2/2)
• A The purpose of this section is to both
prepare and hook the reader.
• Here you'll communicate the Big Question
(Essential Question, Guiding Question) that
the whole WebQuest is centered around.

How to Design Your Own Webquest 4


The Task
It describes what the end • personal insight to be
result of the learners' articulated,
activities will be. The task • summary to be created,
could be a: • persuasive message or
• problem or mystery to be journalistic account to be
solved, crafted,
• position to be formulated • a creative work,
and defended, If the final product involves
• product to be designed using some tool mention it
• complexity to be analyzed, here.

How to Design Your Own Webquest 5


Process (1/3)
List the steps that students will go through to get to the
end point:
• Use the numbered list format in your web editor to
automatically number the steps in the procedure.
• Describing this section well will help other teachers
to see how your lesson flows and how they might
adapt it for their own use.
• This document is addressed to the student, however,
so describe the steps using the second person (‘you’)
e.g. First you'll be assigned to a team of 3 students.
How to Design Your Own Webquest 6
Process (2/3)
Include the online resources that you've
identified as they go through the Process.
• You may have a set of links that everyone
looks at as a way of developing background
information.
• Different groups may look at different sources
within the description of that stage of the
process.

How to Design Your Own Webquest 7


Process (3/3)
Information Organization
Provide some guidance on how to organize the
information gathered:
• suggestions to use flowcharts, summary tables,
concept maps, or other organizing structures,
• a checklist of questions to analyze the information
with, or things to notice or think about,
• guide documents that cover specific skills needed for
this lesson (e.g. how to brainstorm, how to prepare
to interview an expert), link them here.
How to Design Your Own Webquest 8
Evaluation
Describe to the learners how their performance
will be evaluated. Specify whether there will be
a common grade for group work vs. individual
grades.

How to Design Your Own Webquest 9


Conclusion
Put a couple of sentences here that summarize
what they will have accomplished or learned by
completing this activity or lesson. You might also
include some rhetorical questions or additional
links to encourage them to extend their thinking
into other content beyond this lesson.

How to Design Your Own Webquest 10


Credits and References
• List here the sources of any images, music or
text that you're using. Provide links back to
the original source. Say thanks to anyone who
provided resources or help.
• List any books and other analog media that
you used as information sources as well.

How to Design Your Own Webquest 11


Online authoring tools for
Webquests
QuestGarden

[1]

How to Design Your Own Webquest 13


Webquest with QuestGarden (1/3)

[2]

How to Design Your Own Webquest 14


Webquest with QuestGarden (2/3)

[3]

How to Design Your Own Webquest 15


Webquest with QuestGarden (3/3)

[4]

How to Design Your Own Webquest 16


Sample Webquests with QuestGarden
• Around Australia
• The stolen laptop
• Get to know the WLCCS wiki
• Coquinaria Romana
• Using your English
• My European adventure
• WANTED: Representatives to represent The U.K.
• Animals around the World
How to Design Your Own Webquest 17
Zunal Webquest Maker

[5]

How to Design Your Own Webquest 18


Example of Webquest with Zunal

[6]

How to Design Your Own Webquest 19


Financing
• The present educational material has been developed as part of the
educational work of the instructor.
• The project “Open Academic Courses of the University of Athens” has only
financed the reform of the educational material.
• The project is implemented under the operational program “Education
and Lifelong Learning” and funded by the European Union (European
Social Fund) and National Resources

How to Design Your Own Webquest 20


Notes
Note on History of Published Version
The present work is the edition 1.0

How to Design Your Own Webquest 22


Reference Note
Copyright National and Kapodistrian University of Athens , Bessie
Mitsikopoulou 2014. Bessie Mitsikopoulou. “English and Digital Literacies.
How to Design your Own Webquest”. Edition: 1.0. Athens 2014. Available at:
http://opencourses.uoa.gr/courses/ENL10/.

How to Design Your Own Webquest 23


Licensing Note
The current material is available under the Creative Commons Attribution-NonCommercial-
ShareAlike 4.0 International license or later International Edition. The individual works of
third parties are excluded, e.g. photographs, diagrams etc. They are contained therein and
covered under their conditions of use in the section «Use of Third Parties Work Note»

[1] http://creativecommons.org/licenses/by-nc-sa/4.0/

As Non-Commercial is defined the use that:


•Does not involve direct or indirect financial benefits from the use of the work for the
distributor of the work and the license holder
•Does not include financial transaction as a condition for the use or access to the work
•Does not confer to the distributor and license holder of the work indirect financial benefit
(e.g. advertisements) from the viewing of the work on website

The copyright holder may give to the license holder a separate license to use the work for
commercial use, if requested.

How to Design Your Own Webquest 24


Preservation Notices
Any reproduction or adaptation of the material should include:
 the Reference Note,
 the Licensing Note,
 the declaration of Notices Preservation,
 the Use of Third Parties Work Note (if available),
together with the accompanied URLs.

How to Design Your Own Webquest 25


Note of use of third parties work (1/2)
This work makes use of the following works:
Image 1: Screenshot of QuestGarden Website, Copyright QuestGarden, Inc.
Image 2: Webquest - Dinosaurs Before Dark, Copyright Beth Szabo, Creative
Commons Attribution-NonCommercial-ShareAlike, QuestGarden.
Image 3: Webquest - Using your English, Copyright Karlee Ontiveros, Creative
Commons Attribution-NonCommercial-ShareAlike, QuestGarden.
Image 4: Webquest - Ferocious Predator or Soup of the Day?, Copyright
Rebecca Tibbey, Creative Commons Attribution-NonCommercial-ShareAlike,
QuestGarden.
Image 5: Screenshot of Zunal Webquest Maker Website, Copyright Zunal.com.
All rights reserved.

How to Design Your Own Webquest 26


Note of use of third parties work (2/2)
Image 6: Webquest - Horror Stories around the World, Copyright Ana Maria
Silva. Permission is granted for others to print/distribute,share,use and
modify this WebQuest for educational, non-commercial purposes as long as
the original authorship is credited. Zunal.com.
Table 1: Based on a table from Carvalho, A. A. A. (2007). Guest Editor’s
Introduction. Interactive Educational Multimedia, 15.

How to Design Your Own Webquest 27

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