Design Process and Project Work
Design Process and Project Work
PROCESS
TRAINING
MANUAL
VISION
Quality life long education which is accessible to all, inclusive and relevant to an
individual, national, global needs and value systems.
COPYRIGHT STATEMENT
All rights reserved. No parts of this publication may be produced, stored in a retrieval or transmitted
in any form by any means, electronic, mechanical, photocopying recording or otherwise without the
prior permission of the copyright holder.
© CURRICULUM DEVELOPMENT CENTRE, 2014.
This open source material is exclusively produced for use in the Zambian Schools and Education
Resource Centers.
PREFACE
You are welcome to the Design and Technology Design process. This module is designed to take you
through some essential steps that are vital in Design and Technology process and production of the
design portfolio. Once you have understood the principles related to design process and portfolio
making , you will be able to successfully make your own artifact with easy, and also you will be able to
guide your learners on how to make a good portfolio that will meet an acceptable standard. All steps are
designed in such a way that they are interactive and are easy to follow.
The design portfolio in this document has sufficient clues that will guide you on how to correctly and
easily present information for others to read.
We look forward to your good interaction with the module materials that you are going to find helpful in
you day-to-day teaching of the design process and portfolio making.
If you have any questions, don’t hesitate to contact the curriculum department of the Ministry of
Education, Lusaka
ACKNOWLEDGEMENTS
PROGRAMME OBJECTIVES
When you have completed this module, it is hoped that you will be able to:
UNIT OUTCOME
When you have completed this module, it is hoped that you should:
• Define the design process terms.
• Apply design principles in designing.
• Identify and distinguish different stages in the design process.
• Effectively use different modes of communication in portfolio production.
• Produce a Design Portfolio.
DURATION
It is hoped that the learners and the teacher should take a total of 140 hours to make the
portfolios and the artifacts. The following table can be a useful guide for monitoring the
teaching and learning activities that are outlined below. The estimated time serves as a guide
only, therefore if the learners require more time, you will do well to consider that. Please note
that some of the learners’ activities such as researching can be done as part of homework.
You should give much time to prepare for the lesson during your free time before you go into
class. The estimated time for the teacher’s activities refers to the time you will spend with the
class during normal teaching time.
It is however important to note that the teacher is expected to take approximately 6 weeks to go
through this training manual, and during this period, you will be expected to produce a portfolio
that will be used as a sample so that the learners can refer to it whenever necessary.
TEACHING METHODOLOGY
• Individual work,
• Working in pairs,
• Group work,
• Field trips,
• Make projects
• Discussion,
• Guest speaker
• Demonstration
• Team teaching
KEY SKILLS
• communication of design ideas in artifact portifolio
• Application of the design process in artifact making.
• Interpretation of design details in artifact making.
• Application of critical thinking to come up with possibilities to tackle a need and choose a
preferred solution.
• Research methods
• Analysis.
INTRODUCTION
This unit deals with the design process cycle. An attempt has been made to assist you understand
the key stages of the design process starting from the theme up to the testing and evaluation of the
artifact. In your own research, you will realize that there are different approaches to the design
process. The common approach adopted by many designers is by first identifying a problem in a
given environment or a situation. We hope that, once you have correctly identified a problem in a
given situation, you will aim at coming up with a lasting solution to the problem. However, if the
problem is not adequately addressed, you will be able to take a new course to re-address yourself
to solving the problem. This attempt to see if the problem is solved is called Testing and evaluation.
Evaluation is done when the product is being tested. If you realize that certain issues are not
addressed at any stage, you can change course and address that particular issue. Therefore, the
design process cycle is not expected to be totally rigid but rather it should be flexible enough to
accommodate the inclusion of new information that may be gathered as you continuously search
for solutions to the problem.
This module will therefore, guide you on how to identify a problem when given a theme or a
situation. However, every stage of the design process cycle will be analyzed so that you can be
competent enough to assist your learners as you interact with them during the production of the
design portfolio. The learners will continuously work on their portfolios and you must ensure that
their work is constantly checked and the pages filled in a folder for future binding
BACKGROUND INFORMATION
1.0 The Design Process – Portfolio Making
A design process is a step by step process of product design, with series of activities at different design
stages which will help the artisan in producing a solution in the form of a product to address an
identified problem. The design process has a very important place in Craft, Design and Technology. It is
sometime called ‘product design’ Important aspects to consider in the activities include; material,
construction, size, safety, function, various ideas to mention but a few. This information must be well
presented and well laid out so that people can look at and understand
1.2. Theme
A theme is a topic or a word that can be analyzed. A theme should have a wide range of characteristics
that give a designer room to generate interest and consider what can be made without tracking off from
the area of interest.
THEME
Safety
Please note that learners have a tendency of spending a lot of time decorating their work. Therefore, put
emphasis on the learners to produce clear and legible work while at the same time keeping an eye on
neatness. Note that at this stage, the pages don’t have to be numbered because the table of content
page will be inserted in after all the work is done.
Activity 1
1. Design and make a folder where you will keep your work.
2. Other than the theme ‘safety,’ we have adopted in this module, design a Theme Page from the
given themes.
1.2.1 Theme Definitions.
The definitions can be obtained from various sources such as dictionaries, encyclopedias, magazines,
journals , individuals and one of them must be of your own opinion or understanding. A minimum of four
definitions will be required for you to demonstrate that you have a correct understanding of the theme.
Definitions must be clearly referenced as shown on the sample page shown below.
DEFINITIONS
Definition One: The condition of being safe.
Definition Two: A state in which or a place where you are safe and not in danger or at risk
Working Definition: Creating and upholding measures that reduce risk on people and their
environment.
As you ask the learners to do the same, the advance learners studying at a higher levels especially
at the senior secondary school, they will be required to give references that meet ABA Referencing
System where they will be required to state the reference as follows;
Editors (Authors, Surname, initials), Book Title, Year of Publication, Place of Publication and publisher
Activity 2
1. Write three definitions from different sources and clearly show the references.
2. Write a working definition that is derived from the definitions.
1.2.2 General Analysis
When you complete the task of working on your definitions, you will be expected to make a general
analysis of the theme.
• Brainstorm the theme. Come up with a lot of ideas. This can be done by you as an
individual or best in a group.
• Brainstorming can be done in form of bubble charts, flow charts, frames, spider webs and
other methods.
• State or give areas of concern in relation with the theme.
• Your general analysis can be done with the help of the following aspects: Where?
Who? What? When? Why?
• Enhance your analysis with paste-ups and sketches. With colour, sketches look attractive.
• Choose at least two areas of interest from the general analysis
A sample of a general analysis is shown below with the help of bubble charts.
A general analysis of where “safety” takes place
Activity 3
1. Make a General Analysis of the theme that you chose in Activity 1, Question 1.
Detailed Analysis of the Chosen Area
Sittingroom
Yard
Kitchen
HOME
Storing clothes
Bathroom
Bedroom
Studying
Resting
Sleeping
Bed Floor
Reed mat
• This is an example of a detailed analysis and can be expanded beyond this. After the detailed
analysis, choose one area of interest, from where the situation will be derived.
Chosen Analysis
Bedroom
Sleeping
Activity 4
1. Analyze at least four activities that are related to your theme.
1.2.4 Narrowing Down the Theme
This is an area where you need to consider what specific area you might need to concentrate on
so that you can precisely write the design brief. It is simply a narrow down of the theme that we
have been analyzing so that we can have a situation that is linked to the theme. For instance, let
us look at how we have narrowed our theme.
Example
Most domestic accidents affect children under five years and many of them grow up with
permanent scars that make them look unattractive when they grow up. It is therefore,
important to consider the safety of children in the homes so that they grow up well. I will
therefore, consider looking at safety of children in homes. See the picture below.
Activity 5
Generate a narrowing down statement that will enable you to confine yourself to a specific area of
concentration.
1.3 Situation
A situation can be a statement or a picture that depicts the condition in which people live in, or a
state in which things are found or seen. For easy analysis, a situation can be broken into three
parts such as activity, concern and place.
Let us look at the following situation and analyze it so that we can identify the three aspects.
Example
My young brother, who is aged three years, falls from his bed at times when he is asleep
in his bedroom, and usually he sustains injures.
To make it easy to understand, you can identify the following parts from the situation stated
above.
Activity: The activity is sleeping
Concern: The concern is that the boy falls off from his bed.
Place: The place is in the bedroom.
When you closely look at this situation, you will understand that it addresses the interest shown
when the theme was narrowed down because it pays attention to domestic accidents and
particular attention is paid to a three year boy.
Activity 5
1. Write a Situation.
Example
The bed is not secure enough to prevent the child falling from the bed.
Activity 6
2. Identify a problem from the situation you have drawn.
NOTE: If you are required to only design the product so that other people can make it, then your
design brief will read, ‘Design an artifact that my brother will use …… ‘
Activity 7
1. Write a Design Brief that will solve the identified problem.
1.6 Research
According to the Advanced English Dictionary, the word research simply means a systematic
investigation to establish facts. You may realize that research activities are not restricted to this
section alone as we make the design portfolio, but the research activities started when we defined
the theme. Therefore, the research activities are on-going up to the time the artifact is made.
This section will therefore, look at some areas that demand you to research on and that you
must show evidence that attempt has been made to gather information that will guide you in
making decision on what materials you shall finally use, what type of construction methods you
shall use, how you shall arrive at the right measurements for the artifact. Other areas of research
should include existing ideas, finishes, function, cost and safety.
NOTE: After research has been completed make recommendations that will lead to the formulation of
specifications.
Research Methods • Desk/internet
• Questionnaire • Observation
• Interviews
IMPORTANT: You must always remember that the there is a lot of information available but you
must confine your research to key areas.
For example, when researching on materials, you need to research on materials properties. This
approach should be extended to all aspects of your research so that your research will exclusively
be focused on only gathering relevant information that will be useful to your design process. Be
watchful on learners because they at times gather information that is not relevant. For example
learners tend to gather irrelevant data when researching on anthropometric data and ergonomics.
Here is an example, if the learners are gathering information on a product that is related to
footwear, then the measurements in diagram one will be necessary but those in diagram two will
be irrelevant despite that all this data is part of the available anthropometric data that is readily
available when designing
Activity 8
1. Carry out a research on the following;
a) Type of materials that you are likely to use.
b) Different shapes employed in designing.
c) Safety considerations that are observed in designing.
d) Sizes which are likely to influence your design.
e) Types of joints that you are likely to use.
f) Cost of materials that you are likely going to use.
g) Conclusion of your research
We can borrow ideas from bottles prevented from falling in the fridge.
Existing Idea 1
Activity 10
1. Research on different products that function in different ways and consider how such
functions can be employed in your design.
1.7 Specifications
Specifications describe and state what a design ought to be. They spell out the requirements so
that the final design conform to the best standards which is able to solve the identified problem.
The following design specifications could be a good guide as you work out your specifications.
1.7.1 Function
This is one of the key specifications. The function specification should clearly states what the
product is required to do to solve the identified problem. It would be wrong to state that ‘the
artifact should have belts to tie the child while sleeping because the belts are so obvious.
Example
The artifact should prevent my brother from falling while asleep in bed.
Note that the key word ‘prevent my brother is able to accommodate different ideas of keeping the
boy in bed so that he doesn’t fall off.
1.7.2 Materials
When stating the materials, you must clearly state the properties of the materials rather than
naming the materials. Properties required are such as lightweight or heavy, buoyant, weather or
water proof. It is wrong to state that I will use wood, glass, metal, and plastic. However, if glass
could be used on the artifact, it would be correct to state that you will use transparent materials.
Example
The materials to be used must be light in weight so that the artifact is not heavy .
1.7.3 Safety
All products made must be user friendly so that they may not harm the user and the environment.
Example
The artifact must be made from non-toxic materials so it does not suffocate my brother
when he is asleep.
1.7.4 Size
When stating the size, it is important to state whether you are going to make a full-size project or
a scaled model. The size range must be clearly stated in dimensional terms or mass depending on
what is appropriate.
Example
The artifact must range between a length of 1000 mm and 1200 mm, width of 650 mm
and 700 mm and a height of 450 mm and 550 mm.
Example
The artifact must be made using permanent joints so that my brother is not subjected to
the risk of the bed falling apart while the boy is sleeping.
1.7.6 Appearance
Appearance is one specification where harmony or contrast plays an important role. When
considering the finish of the product, appearance is very important. You can consider using a finish
that is rough, smooth, dull or bright. These can give an aesthetically appealing appearance.
Example
The artifact should be finished in bright colours that are aesthetically appealing.
1.7.7 Cost
The cost of the artifact must be reasonable; it should not be too high or too low and people should
be willing to buy it. The price range should be quoted using the cost price.
Example
The artifact should cost between K100 to K150 so that many people can afford
1.7.8 Environment
You need to consider if the artifact will be designed for indoors and outdoors purposes. You
should also consider all the factors that may be necessary to be put in place so that the artifact is
environmental friendly. The example shown below is inclusive of considerations of sound,
temperature, smoke or any other stuff that may be produced during construction and when the
artifact is put to use.
Example
The artifact must be environmental friendly.
Activity 8
1. Write design specifications that will serve as benchmarks during your design process.
Activity 11
1. Generate three possible solutions and analyze each of the solutions by;
a) Stating the advantages and disadvantages of each design.
b) Making considerations on whether you can use similar materials, joints and safety
features that are used on the product.
1.8.5 Chosen idea
Once the advantages and disadvantages of each idea are weighed, decision can be made on which
would be the best solution. This can be indicate by a statement to that effect or even a tick that is
accompanied with a short statement stating that it is the chosen idea.
Activity 12
1. Choose your best idea and clearly indicate your choice from the possible solutions final that
you generated.
1.9 Development of Chosen idea
1 This is another critical stage where you have to make the chosen solution into a final solution
2 In the development of the solution, you have to follow a progression or sequence from the
proposed things e.g. material of each part on the idea to the final material
3 At this stage, you can even make changes on specifications indicated on possible solution e.g.
construction methods, material etc, but you have to indicate the change. For example, if you
proposed a sheet metal to be used on one part of the solution, you can change it to
Perspex(acrylic) and give a reason for a change. If the construction method was to use nails, then
you change to screws, you give reasons within that development area.
4 If you have to modify some shapes of some parts, you have to show changes. All the
development changes have to be shown either by sketching in freehand or by using drawing
instruments; or if you have skills of using a computer, you can do the drawings with the computer
5 Before the final development of the solution is finally drawn in full, an exploded view of the
solution has to be shown (drawn)
6 The final solution is part of the development or is the development of the chosen idea which has
to be realized.
7 The final solution must look exactly how it is going to appear when it is finally made. It should be
in three dimension projection, preferably in Isometric.
The process of developing the chosen solution has to be done in all areas such as materials, size,
method of construction, safety, texture, colour and appearance. Study the following steps shown
below and see how the development has been done.
Example
Activity 13
1. Develop your chosen idea and consider developing the product in the following areas.
a) Material
b) Function
c) Size
d) Shape
e) Safety
f) Use
g) Maintenance
h) Colour, appearance and aesthetics.
Activity 15
1. Draw a fully enhanced presentation drawing
Activity 16
1. Produce a working drawing and add all the necessary dimensions. Where necessary show a cross
section.
Head
board pad
Assembly
Activity 16
Draw a production plan which you will follow as you will work on your project.
1.13 Realization
This is the manufacturing stage. No information will be reflected in the portfolio.
After satisfying the process up to production planning, the artifact to solve the problem has to be realized.
All practical work will be done during this period done and surface finish has to be completed within the time
frame indicated.
During the construction work, all skills will be practiced in practical activities and safety measures should be put
into place.
Testing can be carried out at all every stage of construction, e.g. construction methods, if them do not satisfy
specification, a modification can be made or a re-design of a part of a project can be done.
Make your project and keep recording your observations in the production plan.
Therefore, when the artifact is tested and evaluated, check if it is functioning correctly. Avoid
superficial testing. Cross check if the product meets the stated specifications. If it does not meet the
specifications, give an explanation as to why there is a difference in the outcome.
State clearly what changes you would make on the product if you were given another chance to
make the same product.
INTRODUCTION
Electronics is a wonderful world that will give you knowledge and practical skills of making circuits which
make systems e.g. Alarms, Radios, Computers etc to work. We hope you will enjoy this unit.
Before we go deep into the activities of making electronic circuits, we have to look at what makes
electronics i.e. the basic components and components in general, which we may call bits and pieces.
Nearly all electronic devices are made from a collection of small electronic components. These
components are assembled and connected to make an electronic circuit. A circuit is the pathway
through which the power travels around to perform the work of the circuit. The name circuit is derived
from a circular path on route. Just like in cross country or any sporting race, competitors have to follow
a route and complete the race up to the starting or required point. In the same way, the power moving
around the circuit should follow the right path until it completes its movement in order to produce the
result. It should be ensured that the power in the circuit does not take a short cut to reach the end,
then, it will be a short circuit. This can affect some components or the device in which the circuit
works. The electronic circuit needs to be designed in such a way that the flow of electricity travels
through various components in the right way.
LEARNING OUTCOMES
After completing this unit you should:
• Observe electrical safety
• Design electronic circuits
• Apply electronic components
KEY SKILLS
- For example if in a circuit you use a battery, connecting wires, a switch, a bulb holder and a bulb (see
diagram given below), the circuit shown is an electric circuit and not electronic. Even including an
Ammeter which measure current or a volt-meter which measure voltage, in a circuit as shown below,
may refer to electrics.
Electricity –Is the movement of electrons that are thought to travel from negative (-ve) terminal to the
positive terminal in a circuit, and the speed at which it flows through a circuit is considered to be an
electrical current. In other words we can say: the rate at which What electricity flows around the circuit
is known as electric current – which is measured in amperes (Amps).
- Electricity is invisible. We can only know its existence by the results of its performance. But since
we cannot see it, and we can only feel it, it is dangerous. Since it is dangerous then we have to
observe electrical safety.
2:3 DESIGNING WITH ELECTRONICS
Any designing with electronics puts into consideration a good number of aspects. Before any circuit is
constructed or any electronic project is made one has to look at the components which will make that
circuit and their uses, where the components will be mounted and the devices they will be used on. So
let us look at the components. You should know them, and understand what they do. Some of the
components have already been covered under electrics. Below is a table showing the components and
their symbols.
Produces light.
It is an
1. Bulb and 2.bulb holder. electrical/electronic
component that
transforms electrical
energy into light energy.
When the current passes
through the filament, it
1 becomes white hot.
2
The bulb holder is used to
hold a bulb in position
It is an electrical
component used to
regulate the flow of
current in a circuit. It
breaks the circuit when
overloaded with current.
Fuse
A semiconductor that
lights up when current
passes through it.
Light sensor.
It changes resistance
with the change of light
intensity. Resistance is
high in the dark and is
LDR (Light Emitting Diode) low in the bright light.
Varies resistance in a
circuit. It varies
resistance between the
centre- terminal. When
the spindle is rotated.
The resistance value is
always marked on the
Pontentiometer case.
(Variable resistor)
It is an electronic semi-
conductor component
that slows down or
restricts the flow of
current in a circuit.
Resistor
Completes and breaks
electric current in a
circuit.
Slide switch
Resistive components
There are a good number of resistive components that are used in various circuits. Some have fixed
values and others are variable.
Carbon resistors
Carbon resistors have fixed values. Mostly they are coded using colour bands. They have three bands
close to each other which give the value of a resistor in ohms ( ). The fourth band which is far apart
indicates the accuracy (tolerance) value.
Red - 2%
Gold - 5%
Silver - 10%
An example of colour bands and accuracy (tolerance band) are shown in the diagram below.
Example black
Brown brown
Red
100 Gold
or silver
A table of Carbon resistors colour codes and their values is given below.
A table of resistor colour codes
Colour 1 2 Zeros
Black 0 0
Brown 1 1 0
Red 2 2 0 0
Orange 3 3 0 0 0
Yellow 4 4 0 0 0 0
Green 5 5 0 0 0 0 0
Blue 6 6 0 0 0 0 0 0
Violet 7 7 0 0 0 0 0 0 0
Grey 8 8 0 0 0 0 0 0
0 0
White 9 9 0 0 0 0 0 0 0 0
0
Temperature resistors
Their temperature is dependant on temperature change. They are of two types of positive and
negative coefficients.
Pre-sets - very small variable resistor, which is usually adjusted by using a small screw driver.
2.3.2 TRANSISTOR.
A transistor is an electronic semiconductor component or a device that controls current flow in a circuit.
It acts as a fast switch and it amplifies current or electrical signals into larger copies. It is a silicon or
germanium based semiconductor.
In electronics, silicon is one of the materials mostly used in the manufacture of semiconductors such as
diodes, ICs, transistors, and others. It is one of the materials that cannot normally conduct electricity, but
can be made to do so, and it is made to behave like a conductor or insulator.
Transistors are available in various shapes and sizes. They are of two main groups: The bipolar and field
effect. Mostly used in our Design and Technology curriculum, is the bipolar. Bipolar describes the
transistors of this group, of their construction or fabrication. Bipolar transistors are divided into two
types. The npnand pnp. These two transistors are similar in operation, but they differ in the way the
current flows. The npn and the pnp describe the arrangement of the three layers of the n-type and the
p-type slices of silicon. In npn transistor, a slice of p-type silicon is sandwiched between two slices of
n-type silicon. In PnP, a slice of n-types silicon is sandwiched between two slices of p-type silicon.
A transistor is made of these three layers, hence it has three legs or leads called emitter (e), base(b) and
collector (c). Transistors are either in metal or plastic case. Those in metal case, the emitter is the leg
nearest to the tag on the case, the base is in Centre and the collector the other end. This can be
viewed well from underneath. For the transistor to work, the three legs have to be connected in the
correct way round the circuit. If wrongly connected it might be damaged. Also it is often required to
connect a resistor to the ‘base,’ (input) of the transistor to keep it from being damaged. This is known
as the base current ‘protective’ or ‘limiting resistor, because it limits the flow of current in order to
protect the transistor. npn needs a positive collector voltage. Pnp needs a negative collector voltage.
The arrow on the sign of the npn points from the base to the emitter. On pnp type, the arrow points in
the opposite direction. ‘N’-type (npn) is negative type. ‘P’-type (pnp) is positive type.
2.3.3 CAPACITORS
A capacitor is an electronic component which stores an electrical energy by separating positive and
negative electrical charges. It can be charged and discharged. When it is charged up, there is a
voltage between the two leads in the same way as a battery has a voltage between the terminals. If
the leads are connected together in a circuit the capacitor discharges the stored up electrical energy and
like the battery, it produces an electric current.
A capacitor is made from layers of insulating and conducting materials. Capacitors are available in
various shapes and sizes. The ability of the capacitor to store quantities of charge at a particular
voltage is called capacitance. The capacitance is measured in farads. But farads are too large for
electronics. So most of the capacitors used in electronics have small values measured in microfarads
mfd, symbolized by mF. Some have even smaller values measured in nano farads (nF) and Pico farads
(pF) capacitors are useful in a lot of timing circuits. There are two basic types of capacitor. The
polarized and the non-polarized.
Microfarads – mF are written on capacitors with the maximum voltage they can take.
2.3.3.1 POLARIZED CAPACITORS
They are mostly electrolytic and usually are above 1mF and have positive (+) and negative (-) leads. They
have special make up to give greater storage capacity for their size, i.e. higher value. Their leads should
be connected the correct way round in a circuit. The positive lead to the positive, and negative lead to
the negative. They are often used with resistors to give a time delay.
These are non-electrolytic, they are of polyster type or ceramic. They are capacitors usually of lower
values below 1mF. They have no polarity, and they are connected in any way in a circuit since the leads
are neither positive nor negative. They are often used in-making circuits.
Capacitors store electrical energy and can be used to:
- Provide time delay
- Allow alternating current (A.C.) to pass through but block direct current D.C. e.g. in audio amplifiers.
- Filter out unwanted signals e.g. in a car’s suppressor.
2:3:4 DIODES
A diode is an electronic component made from an N- (negative) type and P-(positive) type of silicon or
germanium, semiconductor materials. It allows current to flow through it in one direction only, thus
creating a kind of ‘one way street’ in an electrical circuit. It has two leads i.e. ‘Anod (+)’ and Cathode (-).
Current will flow only when the anode (+) is connected to the positive and cathode (-) to the negative of
the power supply respectively. A diode is said to be forward biased when it is connected in this way.
Diodes
A variety of diodes are available and are supplied in various sizes depending on which circuit they will be
used in e.g. in a radio circuit. The arrow on the sign and the band on the diode show the conducting
direction.
2.3.4.1 LEDS
LED means Light Emitting Diode. LED is a special diode which emits light (which lights up) when
current passes through it. It gives light like a bulb and it uses only very little amount of power,
compared to a bulb. It is preferred to use LEDS in place of bulbs as they serve batteries to last longer.
LED emits light of specific wavelength when a current flows through it. LED has several advantages
over a bulb because it gives off no heat and it responds very rapidly to changes in current. Also it does
not wear out. It has two legs (leads). The leg nearest to the small flat edge on the LED is usually
short. It is the negative lead and should be connected to the negative terminal of the power supply.
LEDs normally work at a lower voltage of around 2 volts. To prevent them from drawing too much
current and burning out, a resistor is connected in series with them.
-
+
Types of operation
There may be various types of switch operations. But let us look at two types of operation.
Switching Actions
SPST
SPDT – Single pole double throw or change-over switch. This is used to select one of two outputs.
They have three connections. Com (common) connection plus two contacts. On spring loaded types
the contacts are known as NC (Normally Connected) and NO (normally open).
Example Circuits
+ 9V
9V
0V
Switch Rating
Switches are rated for both the voltage to be used and the maximum current to be switched. Ratings
for AC and DC are different
Activity
Design circuits for the following applications, using SPDT micro switches and / or a DPDT toggle switch.
Temporary magnets are called electromagnets. These are activated by passing electricity through a
coil. They are used to switch “on” and “off” things at will, e.g. in an electric bell. They are made by
winding an enameled copper wire round soft iron. Electromagnets are useful in solenoid and relays.
In a solenoid when electricity is turned on, the plunger is pulled into the tube. Switches in relays are
“turned” “on” and “off” by an electromagnet. Relays are used to connect up two circuits using
different voltages. In this way delicate components in a circuit are protected.
ACTIVITY2
Take the piece of wood and the components given to you. As a group, mark the circuit and assemble the
components on the board as shown in the diagram above. See information given above.
2:6 ELECTRONIC CIRCUITS
The bread board is a prototyping board on which you can mount or assemble electronic components
quickly to experiment or try circuits. Various circuits can be assembled on this board which can later be
assembled and soldered on a strip board (vero board), or a printed circuit board (PCB). The bread
board contains a group of sockets which are inter-connected under the board. It has two rows of
sockets which run length wise of the board. These are known as rails, or tracks normally used as
electricity supply lines. The other sockets run across, usually in sets of 5. Each socket in a set is
interconnected under the board and makes a line. The lines are not interconnected to each other. They
have a gap in between. Components are plugged into these sockets together with wire links to complete
the circuit.
STRIP BOARD
Insulated board
A strip board as shown above is a circuit board which has a series of strips of copper track fixed to an
insulated board. It has holes drilled at regular intervals, through the board. Components are
mounted on this type of board with their leads passing through the holes. One side of the board has no
copper tracks and that is where the components are mounted. The other side is the bottom part,
where the leads of components are soldered when being fixed onto the board permanently. Before
mounting the circuit on this type of board, you will have to mark out the areas of copper track that has
to be removed so as to stop electricity from flowing past the components rather than through them.
This will prevent short circuiting. The circuit is built up using the remaining copper strips as connectors.
1. Get a piece of wood (preferably soft wood). Cut to a reasonable size to suit the size of the
circuit to be put on.
2. Get a piece of plain paper.
3. Draw a circuit on it.
4. Tape it on this piece of wood
5. Get the components as required by the circuit and check if all are correct.
6. Nail the pins (small nails) on the points of connections
7. Join the components with connecting wires. Or solder them in place to the nails (leave delicate or
sensitive components such as transistors, solder them last).
8. Connect the circuit to the battery (batteries).
This method of mounting components is also good as it is easy to check the circuit and not expensive.
But on the other hand it would need a lot of pieces of wood and careful nailing of pins for each circuit so
that it doesn’t look clumsy. On this type of board, it might be difficult to fix on ICS. It is convenient
and useful for circuits that are simple and not complex. It is also useful for experimenting simple
circuits where appropriate boards may not be available. It is good for modeling. See diagram below.
ACTIVITY2
Take the piece of wood and the components given to you. As a group, mark the circuit and assemble the
components on the board as shown in the diagram above. See information given above.
ICs are electronic components consisting very small chips made out of slices of silicon onto which various
components have been formed. Which means, they combine a lot of circuits, and do various jobs of
transistors, resistors, capacitors, diodes etc. whose inter connections are fabricated or ‘grown’ into a
single tiny structure. The silicon chips are encased in black plastics and are connected to pins (metal
legs) which are added so that electrical connections can be made to them.
ICs may look similar, but they have letters or numbers on them to differentiate them from each other
and of what they do. ICs have a dot or notch at one end so that the ends and the pin numbers are
correctly identified. Numbers are not written on pins, but on the diagram they can be seen.
2.7.1 BUILDING THE CIRCUIT WITH 555 TIMER
Using the systems approach, we have already seen that in electronic systems, circuits are designed using
the main blocks i.e. the input, control and output. The building blocks guides how one can design a
circuit. This is simply because you have to know what components would be in need in the input; what
is going to control the input and the output; what devices will be needed in the output. After all have
been considered, especially what function is the circuit going to perform, then, the circuit can be
designed.
With 555 timer circuit, it will need to have four blocks, as shown below.
Before you can construct any type of circuit, it is necessary to produce a simple process diagram that will
show the blocks of the electronic system to be designed. At the same time you will need to construct a
circuit diagram showing the value of various components you want to use.
Below is a diagram showing a 555 timer in use and also showing the four blocks.
As you work using the timer IC to operate your circuit it is possible to alter the timing between the
flashes.
ACTIVITY 5
Try to change the values of the components. You will see how the frequency of timing will affect the
output. Record your observations. For the above circuit you have been given a choice of three different
frequencies shown below. Select the right flash time, design a toy, put in the circuit and observe how it
operates. Your Facilitator will guide you as you do this activity. Let R3 remain in same position to protect
your LEDs from damage.
.
UNIT 2:8 ELECTRONIC CIRCUITS 2
There is still another construction technique or method upon which permanent and even more complex
circuits can be built. The Printed Circuit Board (PCB) is one best way you can turn your circuit design
into a permanent circuit.
A printed circuit board has to be made according to the required circuit. Making of a PCB is done in
stages. When you are satisfied with the circuit design after modeling, a PCB can be used. Before any
design circuit is put on the PCB, it would need to organize all components necessary to be in a circuit.
PCB planning
PCB plan layout
2. After the circuit diagram is drawn, transfer the layout onto the PCB. Stick the paper on the board
with cello-tape. Drill the holes using a 1mm drill bit through each ‘blob’. Ensure to hold the board
firmly over a piece of wood. After drilling, remove the paper. Clean the PCB with a plastic coated
steel wool. Then draw the circuit connecting the holes, using etch resistant pen.
Circuit layout transferred onto the paper and attached to the piece of PCB using cello-tape.
Drilling through the “blobs” while the PCB is held firmly over a piece of scrap wood
If it is not done in this way, other ways can be used. On most boards, a tracing paper or a rub down
transfer can be used. Set the circuit layout on the side of the copper, without forgetting that the
components will be mounted on the opposite side. If a pencil was used to trace the layout, ensure
to go over the lines with etch resistant pen.
3. When the designing on the board is finished, then suspend or immerse the PCB into a warm bath of
acid, i.e. warm ferric chloride (Iron (111) Chloride) acid used to remove the copper. The chemical
can either be in a tray or in a bubble tank. To prepare this solution, you need three teaspoons of
ferric chloride (Fecl3) and 100mls of boiled water to 60ºc. The board can be immersed in the
solution for about 2hrs. It is necessary to take care, as the acid is dangerous and harmful. Use
protective clothing, goggles, even the acid proof coat if possible. To hold or pick the PCB from the
acid, tweezers should be used.
The acid will remove all the copper except the tracks covered with etch resist. After the process is over,
remove the PCB from the acid and thoroughly wash in water, thereafter nicely clean it with wire wool
(steel wool).
If holes were not drilled, then after preparing the board in this way drill the holes on the points
where the joints will be made. A correct size of drill bit or a 1mm drill should be used to suit the
legs of components. Care must be taken when drilling. Support the board on a piece of wood,
firmly held, to avoid breaking the drill bit.
4. The PCB is now ready for building on it the circuit. Components are soldered permanently. But
before components are soldered, if tinning solution is available, dip the board to give all the
remaining copper tracks and pads a tin film. If tinning solution is not available, it is still necessary to
tin the joints using solder to prevent oxidation at these points.
2.8.3 SOLDERING
AmritBirTiwana (1998:2) in his beginners guide to electronics, in electronic projects and circuits, opens
up as:
The most important thing that matters with clothes is how well they’re stitched – hopefully well enough
not to give way at the most unexpected moment, or place. Same is the case with electronic circuits.
Their reliability, no matter how good they themselves are, depends on soldering, and this, fortunately is
an art easily acquired and rarely forgotten. So, master this art and keep these points in mind.
• Clean surfaces - The two surfaces to be soldered must be clean.
• A clean bit – keep the soldering iron tip shinning clean.
• Optinum temperature – keep the tip at a temperature just high enough.
• Warm component leads – Even component leads need to be warm.
• Use a proper core – use a proper core with low melting point.
• Printed circuit Boards – The backbone of electronics
• Tools of trade – you hardly need any tools to get started.
CAUTION!!!
CARE
Care should be taken when soldering sensitive components such as transistors, Diodes, ICs, they should
not get too hot, or they may be damaged. So it is advisable to use a heat sink between the board and
the component. A small long nose pair of pliers or crocodile clip can do. They will act as heat sinks, at
the same time helping to hold the components in position, also to allow your hands to be free as you
solder with ICs. An IC socket or holder is soldered where the IC is going to be plugged.
Soldering LED
1. Look first to see if you have soldered the components in their right positions. Check that they are
connected in the right way round the circuit.
2. Closely inspect the soldering joints
3. If all looks well, connect the battery and touch the probes together. The LED should of course light
up.
When the circuit works, it is the time to put it in its package and start continuity testing.
Now that you have been introduced to a good number of aspects of electrics, which
include control electrics, and electronics in which electronic systems, a number of inputs
and output transducers have been introduced and made known. It will be easy for you to
understand control logic and the language of logic. All you will need is to follow the
explanations and examples given in forms of diagrams. If you have understood how
electronic systems work, and how blocks are built, this will enhance your understanding
of control logic. Control logic is simple and is usually used in a lot of automatic electronic
systems where people may not be there to control the systems, but the systems will work
to control themselves to solve a problem. Again to understand control logic, you have to
look at some situations which can be solved by using control logic system. A situation will
make you identify a problem that will enable you to come up with a design idea (brief).
This will guide you to find a possible solution that solves the problem logically.
SITUATION
Examle:
In Livingstone, even during the rain season, the weather condition is that, it is very hot
during the day and at night. Mr. Mudenda lives alone. He likes leaving windows open
whenever he is not at home to allow fresh air circulate in the house. Many times, he
comes back home at night. When it rains with wind, usually the rain enters the house
through the windows. When it is dark, mosquitoes find chance to get into the house.
By designing a system that will automatically close the windows when it rains or when the
night falls.
Let us have three characters. Musonda, Zulu and Nyambe. We will use these people as
characters for us to understand how the problem above can be solved.
Musonda - will be in charge to close the windows.
Both Zulu and Nyambehave a press switch connected to the electric bell or buzzer which
will alert Musonda immediately the rain falls or the night falls. Musondawill hear the bell
or the buzzer when Z or N (or both) press the switch, then he will act to close the
windows.
Fig.1
When Z is closed the circuit is complete and the buzzer will sound to alert Musonda
When N is closed the circuit is complete and the buzzer will sound to alert Musonda (M).
Fig.4 OR gate, both Z and
N are closed.
When both Z and N are closed, they will both complete the circuit, and the buzzer will
sound to alert Musonda (M).
An OR gate will give an output when the input Z or N (or both), is present. When Z orN is
closed OR both at the same time, they will complete the circuit.
This is a simple circuit that will ensure that the three characters control the closing of the
windows when it rains or when the night falls, or when both happen at the same time.
In place of Z, a device that detects the rain can be used. In place of N, a device that
senses light can be used. In place of M (the buzzer), an output device can be used, in this
case a device that can be able to move the window to close e.g. a motor.
N
Logic OR gate
When the circuit is in an open state, we will say, it is at logic state 0. Look at the diagram,
switch N is open. We will say that it is at logic state 0.
From the explanation above we can say, in the similar way that when the logic gate
produces an output, the output is at logic state 1. When the logic gate does not produce
an output, the output is at logic state 0.
OR gate
We have seen, in the language of logic, there are two logic states, i.e. logic state 1, and
logic state 0. The logic states will lead us to logic gates. The logic gates will lead us to the
electronic devices. The electronic devices will lead us to the inputs and the outputs. The
inputs and the outputs will lead us to the OR gate.
To understand an OR gate, first you have to know what a logic gate is. Logic gates operate
in automatic systems.
In an OR gate system there should be two characters with different tasks but producing
the same output at different times or at the same time.
In electronics, most logic gates are electronic devices, not really switches and the inputs
are electrical pulses. In logic system, in either the input or the output, there will be only
two states, logic1 or logic 0.
2.9.2 TheANDgate
In an AND gate both operators have to press the switches at the same time. If one switch
is not pressed, there is no output. Look at the diagram below.
Control circuit
When Z is pressed there is no reaction in the output. When N is pressed, there is no
response in the output. When Z andN are both pressed, well only the buzzer sounds.
In logic circuit, an AND gate only gives an output when both inputs Z and N are closed. So
the difference we can note is, in an OR gate, the current connection is in parallel. In AND
gate, the circuit is connected in series.
Z N
Then from the explanations of the diagrams above, we can show the block diagram of the
input and the output, and also the truth table as shown below.
Unit 3SYSTEMS TECHNOLOGY
This Unit welcomes you to a wonderful world of mechanisms. It is an interesting unit which will enable
you to see how various mechanisms perform and how they have made work easier in our lives. For
example, where the load could have been heavy to lift, it is easily lifted. Where the distance could have
been long e.g. to travel, it has been made short.
This unit also gives you the outcomes and a simple background on mechanisms. Mechanisms together
with structures, and energies applied, with force found in mechanisms have made wonderful machines.
Background
Mechanisms have existed for many centuries, even though in the early days of human existence they
might have not been noticed. They existed in some ways in which people carried things, worked and
moved.
As early as the third century BC, most fundamental mechanical devices had been inverted and were
classified (by some Greek Scientist – Archimedes) into categories of five basic mechanisms which were:
(1). The wheel and axle (2). The wedge (3) The lever (4) The pulley, and (5) The screw.
Since that time few mechanisms have been added. Sometimes included was a ramp as sixth
mechanism. Other mechanical devices such as gears, cams, chain wheels, wheels and rollers were
known, but were considered to be a variation of the lever. The technical knowledge was there, even
though somehow this could have been primitive in some way. With time, with improved materials,
with precision and manufacturing methods, combing with ingenious applications, mechanisms have
been created in wonderful systems.
As you proceed through this unit and the sub-units, you will find that nowadays mechanisms have been
noticed and classified as follows:
1. Levers
2. Linkages
3. Cams
4. Gears
5. Pulleys
6. Chain and Sprockets
You will find other areas of mechanisms such as ramps, screws, wedges and winches which do not fall far
away from the categories of mechanisms classified above and you will learn about them all.
You will also find simplified notes which will make it easy for you to follow and understand. In some
parts of the Unit, you will find sets of activities. At the end of the Unit you will find exercise/Assignments.
UNIT OUTCOMES
KEY SKILLS
A way of changing one kind of force into another kind of force from one place to another and includes
levers, linkages, cams, gears, pulleys and cranks.
Machines are made up of one or more mechanisms to solve particular problems; they can only work
when energy is applied.
a device which changes an input motion and force into a desired output motion and force
a machine is something that modifies force. When a force comes from an outside source, it is called
Input. The mechanical action the machine produces is called output.
What is a mechanism?
From the descriptions and information given above, we can say in other words that, a mechanism is any
system with units that work together and which has an input (effort) and an output (work). A
mechanism makes work easier by controlling movement. A mechanism can change the direction of
movement.
What is a machine?
It is a device for doing work at one point by an application of a force at another point of a device.
Advantages
Disadvantages
ACTIVITY (1)
1. Collect various toys which are fitted with some form of mechanism and operate them. Look at
the way they have been designed. Observe the way they perform. Write few things on what
you have observed.
2. Look at simple machines, e.g. s scissors and some other machines e.g. a bicycle, etc. Observe
the way they operate. Write and comment on your observation.
2.2.1 MOTIONS
Mechanisms, even though they may be, they cannot perform their work without some form of
motion. Motion simply means movement. When an object moves, it is said to be in motion.
The type of motion is described by the direction in which the object moves.
One of the functions of mechanisms or mechanical systems is that they change the direction of one
motion to another. Mechanical systems involve four types of motions which are as follows:
1. LINEAR MOTION
It is a type of movement in a straight line and in only one direction.
2. RECIPROCATING MOTION
It is a type of movement that is forward and backward or up and down in a straight line.
3. ROTARY MOTION
It is a circular movement about a fixed point e.g. the object going like a wheel at a fixed point.
OSCILLATING
It is a backward and forward movement along a curved path about a fixed point e.g. a pendulum.
ACTIVITY 2 (on motions)
Think of various things you have seen that work with movements. Under each type of motion list five
things that operate with such motions.
In mechanisms, there are several types of machines such as levers, linkages, wheels, gears, cranks,
pulleys, ramps, screws, wedges, chain and sprocket. The lever is the simplest of all, even though there
are different types of levers.
3.3 LEVERS
A lever may have several descriptions as listed below, and nearly all of them mean the same.
1. A lever consists of a rigid bar or rod and fulcrum upon which it rests or hinges.
2. A lever consists of a beam that can rotate about a fixed point called a fulcrum
4. A lever consists of a rigid bar with a fixed point called pivot on which it turns.
5. A lever has an input force called the effort, and the output force called the load.
6. A lever changes an input motion and force into a desired output motion and force.
Dave Catlin (in the Inventa book of mechanisms 5-1) describes a lever in this way:
A lever is a bar. Levers work with fulcrums, which are also known as pivots.
The book further says: the lever is one of the oldest known mechanisms. Every culture in the world
discovered it.
The Greek Scientist Archimedes worked out the principles of the lever. He was very impressed with
himself and boasted, “Give me a lever long enough, and a fulcrum and I will move the world.”
Given below, is an example of a lever. A bar or rod is one example of lever which enables large loads to
be moved with very small effort.
He boasted “Give me a lever long enough, and a fulcrum and I will move the world.”
He could not move the large stone with bare hands. He is able to move it by using a bar. The bar has
somehow increased or multiplied the force exerted by him on the large stone.
Levers make work easier. Levers can move heavy loads. Levers do not necessarily need to be like a
stick. They can be any shape any size and may not really be straight. Leavers are cheap, easy to carry
around, very efficient, versatile and can be used in all sorts of ways and can lift a large load a short
distance. Again levers can be used to increase or amplify movement.
Before you can see how the force is multiplied, you need to understand some special words i.e. Effort,
Load, and Fulcrum/pivot.
Example data
Load = 80kg
ACTIVITY (3)
Draw a simple lever with its fulcrum. On the drawing show the effort, and the load. In your data,
include the load weight (2) the load distance from the fulcrum (4) the load distance moved. Calculate the
following: (1) the effort (2) load distance moved (3) effort distance moved.
Levers are mostly used to gain mechanical advantage (MA). For example, a load which might be big,
heavy and may be impossible to move, can be raised, lifted or moved with the help of a lever, just by
using a small amount of effort. But you may ask how does this simple mechanism gain that much
mechanical advantage? The mechanical advantage is gained by not keeping the fulcrum in the centre
i.e. the point at which the lever will turn to move the load. There must be a distance longer away from
its pivoting point than the short distance that the load is moved. To find the Mechanical advantage, it
is calculated as it is shown below.
Take for example 20kg to be the effort and 75kg to be the load.
MA = load
Effort
Therefore, MA = 75kg = 3.75 = 3.75
20kg 1
So a 20kg weight is able to lift a 75kg load which is 3.75 times greater than the effort.
Moments describe the turning effect caused by force on a lever. The effect of turning on a lever is
dependent on the distance of the force from the pivot/fulcrum. The turning effect so produced is
known as moment.
Moment = Force x Distance
You can find the moments the above formula. For example:
20 x 3.75m = 75 x 1
Moments give us the equilibrium of the two sides, i.e. of the effort and that of the load.
EQUILIBRIUM
When a lever or beam is not moving and remains at a balanced level, it is said to be in equilibrium. This
means the anti-clock wise moments are equal to the clockwise, moments. This further means that the
effort force just balances the load force. The moments to the right and the left of the pivot are equal.
What observations can you make from the given examples in the moments and in the mechanical
advantage diagrams when compared?
ACTIVITY (4 )
Look for simple, but suitable materialsand make a simple scale (balance) that will demonstrate the
anti-clockwise moments equal to clockwise moments.
The lever velocity ratio is the distance moved by effort, over the distance moved by load.
Suppose the distance moved by the effort and by the load were as shown in the diagram, what would be
the velocity ratio?
VR = 800mm = 4 = 4: 1
200mm 1
In real practice the lever does not work 100% perfectly, because of friction at the fulcrum. Friction is
the resistance of one surface moving in contact with another. Suppose all the effort went into lifting
the load, the lever would be 100% efficient. But because of friction, some effort is always lost, and
efficiency would then be:
ACTIVITY (6)
In each type of lever 1, 2, and 3 on the spaces, on papers provided or in your notebook list three types
of levers other than those shown in the example, draw or find their pictures and paste them. On each
indicate where the effort, the fulcrum and the load will be.
3.6LINKAGES
A linkage is a type of mechanical part designed to transmit motion and force. When an input motion is
given to a linkage system, it can be transferred into a required output motion and force. Linkages can
be used to divide the output movement along, two or more paths. Linkages can make two things move
at the same times or make objects move parallel to each other. Linkages are very important in
mechanical systems, because they can be used to change:
Linkages can do a lot of things; they are used and applied in many different ways.
They are types of linkages systems with levers set at a distance apart and parallel to each other at
all times. Any movement they make will be parallel always. Very useful in things such as tool
boxes, lazy tongs(Give diagram of lazy tongs) and many others that work in a similar way. On
the other hand they are also used for respect or copy movement. In some cases by changing
the positions of pivots/ fulcrum, can be used to copy, enlarge or reduce drawings e.g. in a
pantograph. A pantograph is a sketch graph of parallel linkages, which is usually fixed to the
drawing (drawing board) and used to copy, enlarge and reduce drawings at the same time.
4. Bell cranks
These are types of linkage system that can be used to change the direction of motion or force
through 90o e.g. the bicycle brakes; they use the bell crank principle.
Double bell Cranks work in the same way as a single bell Crank, but are important and useful where two
things can work at the same time and in different directions. Double bell Cranks can change direction
of motion of things. Also used to operate controls e.g. on a model aeroplane.
3.6 HARMOGRAPH
It is not a linkage system, but a type of mechanism with links and pivots used to make random patterns
on a paper.
Linkages do not only apply in lever systems, they also apply, in other mechanisms such as cams, pulleys,
gears, pneumatic and hydraulic systems. Linkages are not always straight, they are of various shapes.
ACTIVITY (7)
In this activity, as an individual, a group, you will receive materials or you will be asked to find materials
which will be given to you on a separate sheet. The materials will be used to construct simple models of
the above linkages.
A cam is a rotating or sliding piece fixed to a Cam shaft or an axle that moves a follower in a desired way.
A cam is a form of a wheel which does not have a true centre. Most cams are connected to rods, levers
or springs. Cams provide repetitive motions.
It is a piece or a rod which is held in contact with a cam system and it gives a regular repetitive motion by
a rotating or sliding a cam. Some followers have rollers or circular wheels to reduce friction.
A cam is a mechanism which can be used to change the direction of motion to another, like a rotary
motion into a linear or reciprocating movement. Cams can be used as simple mechanical control
devices. Cams are very important in a lot of machines e.g. in a car engine; in industry where machines
have to produce identical piece of work. Most of the mechanisms or engines which use reciprocating
movements have cam systems.
There are different types of cam. They will be mentioned, but we will be concerned mostly with the
rotary and linear cams “which will be used in most design and Technology projects.
A rotary cam is a type of mechanism that changes a rotary motion into reciprocating motion. A rotary
cam does not have to be circular. Instead it might be a special heart pear or round shaped piece of
metal or plastic fixed to a rotating shaft. A round or circular cam usually does not have a true centre
sometimes called eccentric cam. The profile of the cam determines direction or movement of the
follower. A rotary cam is often seen as an offset wheel or a wheel with shaped bumps on it; a wheel of
an irregular out line or profile. A cam with a pear shape is considered to be the most common. For
half of its rotation, it has a dwell period. Which means the follower does not move while in contact
with the circular part.
There are types of Cam that are flat or plate, used to change the direction of reciprocating motion, often
used on machines such as automatic Lathe. The profile of the Cam raises and lowers the follower.
Inclined planes are linear cams, even though they are not very much used compared to circular or rotary
cams.
Cams are used in a lot of machines e.g. in a mortise lock. For the key to lock and open, it uses a system
of Cams. Cams make the pistons in a car engine allow the values open and close when sucking in fuel and
air in the cylinder and letting out the exhaust gas.
ACTIVITY (8)
Can you add on the list at least ten more things where cams are used? Look at the types of cam given
below in the diagrams. What machines do you think they can be found in? Give example of each. In
addition to the given example, on each, give a brief note on how you think the machine operates with
such a cam?
It is a mechanism which can convert rotary motion into linear motion. When the crank is rotated, it
forces the slider to move forward and backwards. If the input is provided by the slider, the crank is
forced to rotate. The longer the crank the more distance the slider can move. The slider moves twice
the length of the Crank through 180o forward and again through 180o backwards
A gear
3.9.1 GEARS
Gears are sometimes called Cogs. When two gears mesh together and they are made to run, they
produce a motion. Between the two gears, there must be a driver gear and driven gear. The driver is
the input gear and the driven is the output gear. When the driver gear turns, the driven gear turns in
the opposite direction i.e. reversing the motion. These two gears form a gear train. The more teeth
the gear has the bigger it is. Machine metal gears are expensive compared to plastic gears.
Inefficiency is found to be in metal gears due to friction which is usually reduced by lubrication
IDLER GEAR
In order for the driver and the driven gear to be able to run in the same direction, there must be another
gear in between the two. This gear is called “Idler”. An idler is an extra gear between two gears
which ensures that both the driver and the driven gears rotate in the same direction. On the other
hand it can be used to act as a spacer. An idler gear does not alter the gear ratio of the system, also it
does not change the velocity ratio of the system.
GEAR TRAIN
When two or more gears are meshed together they form a gear train. The geartrain transmit rotary
(turning) motion torque through several gears. On many gear trains a small wheel called ‘pinion,’ is fixed
or mounted on a larger gear.
SPUR GEARS
These may be regarded as ordinary or normal gears (flat gears). When spur gears of different sizes are
meshed, the larger gear is called the wheel and the smaller gear is called pinion. These two gears
make a simple gear train. If the smaller gear is the driver and the large gear is the driven, the smaller
gear (the pinion) will rotate faster than the large gear (the wheel), the wheel will be slower. The
velocity ratio (and gear ratio) will depend on the number of the teeth of the driver gear and the number
of the teeth of the driven gear. Suppose the smaller gear has 20 teeth and the larger gear has 80 teeth
(see diagram below), the gear ratio of this simple gear train would be:-
GR = 80= 4 = 4:1
20 1
So the gear ratio will be 4:1, which means while the smaller gear makes a complete revolution will only
move ¼ of its revolution. So for it to make a complete revolution, the smaller one must make four
revolutions. Therefore, the gear ratio is comparing the number of teeth of one gear to another.
NB: Spur gear transmission system is compact and has minimal backlash between the gears which is a
great advantage.
It is a combination of simple gear trains sometimes it is not possible that simple gear trains can provide a
big enough gear ratio. (Look at diagrams below). What motions can they make? Can their ratio be
calculated?
Usually gears can be used to slow down motions. This is called gearing up. They can be used to
rotate things faster. This is known as gearing up.
Gears:
1. Are efficient and accurate.
2. Can be quiet.
3. Can transmit large loads.
4. Can run at fast or slow speeds.
5. Need to be mounted carefully or they won’t run properly.
6. Gear trains can have small or large ratios.
There are different types of gear systems. Apart from the ordinary gears, there are several types which
may be called special gears. Special gears are used for transmitting rotary (turning) motions in special
ways. Some are used for turning a drive through 90%, of converting rotary to linear (straight line
movement). These are bevel gears, worm and wheel gears, Rack and Pinion gears, crown gears.
1. BEVEL GEARS
They are gears that can drive round corners. Bevel gears can be driven at many different angles,
usually turning a drive through 90º. They have their teeth cut at an angle (usually 45º). When two
bevel gears are meshed together they change the direction of rotary motion into rotary motion through
90º angle. One example where the bevel gears are applied is a hand drill. The bevel gear ratio works
in the same way as normal gears.
2. CROWN GEARS
This is another type of gear system used to transmit and change rotary motion through 90º.
This is another gear system which is used to change the direction of motion through 90º. A worm gear
is a special type of gear. A worm is a screw. It is a single long tooth wrapped around the cylinder, a
thread cut like a screw which meshes with a worm wheel. The worm shaft is always at 90º to the
worm’s wheel shaft. When the worm turns once, the wheel turns ‘one tooth.’ This means for every
one complete turn of the worm, the worm wheel rotates by distance of just one of its teeth. For
example if the driven gear has 50 teeth, the worm must turn 50 times to produce one output revolution.
The teeth of a worm wheel are cut at a slight angle in such a way that it will mesh easily with a worm.
Worm gears only gear down. The worm can drive the wheel. The wheel cannot drive the worm this
means the gear acts like a brake. The worm tries to push itself off the shaft. This has to be stopped
somehow. Worm gear can convert high speed to low speed in one reduction. Worm gears can have
very high gear ratios. Worm gears can as well be inefficient.
Look at the worm gear ratio and also at the worm gear torque.
Worm gear input turns = Number of output turns x Number of teeth
Input torque = Output torque ÷ Number of teeth input worm wheel
Number of output turns = 50
Output torque = 300 kg - cm
Number of input turns = Number of output turns x Number of teeth in a worm wheel.
= 50 x 50 = 2,500 turns
= 50 = 50:1
A rack is a flat bar with teeth cut along its surface and works together with a pinion. A pinion is a small
wheel with teeth cut on its outer edge used as part of a Rack and Pinion gear system. The rack and
pinion gear system converts rotary into linear movement and vice–versa. Examples of where Rack and
Pinion system is used are a pillar drill, canal lock gates, car steering wheel and several other machines
ACTIVITY
1. Look up for the pictures of a pillar drill, canal lock gate and a car steering wheel. Cut the pictures
and paste them up in your book.
2. Look up for three more pictures of machines which you feel use Rack and pinion gears. Cut the pictures
and paste the up in your book.
A pulley is a wheel system with a groove in its rim used to transmit motion by means of a belt, rope or
string passing over a rim.
pulley
There are many things, domestic and industrial appliances and machinery in which pulleys are used e.g
Sewing machines, Lawn mowers, Elevators, Drilling machines etc. It will also depend on what type of
pulley system.
POWER PULLEYS
They are pulleys which are used for changing and transferring motion. Mostly, these are belt and
pulley transmission system.
• These types of pulleys are fixed on shafts and with belts transfer rotary motion from one point to
another.
• They are also used to change speed, and can be used to change the direction of motion.
• Pulleys need to be fixed tightly onto shafts or else they might slip and render the effort and
energy lost.
In a belt and pulley transmission system, there are some advantages and disadvantages. These are:-
ADVANTAGES
- Their operation is quiet.
- Belts do not require lubrication.
- Belts are relatively cheap to produce.
- Belts can easily be replaced.
- Because of the above points, they are used in a lot of domestic appliances.
DISADVANTAGES
- Sometimes belt slips occur.
- On the other hand a belt slip is not always a disadvantage. When a slip occur it may be useful as
it might not cause some injury to the person using the equipment or damage the equipment
being used.
SPEED RATIO
In the machines that use belt and pulley, the output rotary speed of the shaft depends on the speed
ratio of the pulley system. Also at which the motor shaft rotates. For example, if a small pulley of
78.5 circumference for one complete revolution of the driver pulley on the belt, will be ¼ of the driven
large pulley moved along the belt. The rotary speed ratio between the driver pulleys is called speed
ratio.
Look at the diagram below:
You have already known the lever velocity ratio which is:-
VR = Distance moved by effort
Distance moved by load
Similarly the pulley velocity ratio will be either by using the circumferences of both the driver and the
driven pulleys or by using the diameters of both the driver and the driven pulleys. So using the
following formula, the speed ratio can be calculated:
Speed ratio = circumference of the driven pulley
Circumference of the driver pulley
= 314 = 4 = 4:1
78.5 1
= 100 = 4 = 4:1
25 1
ROTARY SHAFT SPEED
Now that the velocity ratio of the pulley system is known, i.e. 4:1, therefore the rotary speed of a given
shaft can be known. If the input shaft could run at 60 rpm (revolution per minute), then the shaft
would then run at the speed of:-
RPM of driven shaft = RPM of driven shaft x diameter of driver pulley
Diameter of driven pulley
BELT DRIVES
Belt drives are called friction drives because if they were left not to be tight, they can stretch and slip.
That is why it is even necessary to have a tensioner to prevent the belt slipping from the wheel. There
are several ways of making sure that belts are tight.
- The pulley belt when turned into 90º from the driver pulley to the driven pulley, changes the
direction of motion into quarter turn.
- Twisting the belt into 180º also changes the direction of motion into the opposite direction, i.e.
the driven pulley reverses the motion.
- Belt pulleys of the same size will run at the same speed and in the same direction when the belt is
not twisted to any particular angle.
- The principle is if a small pulley is used to drive a large pulley, the large pulley speed will be
slower. When a large pulley is used to drive a small pulley the small pulley speed will be faster.
When pulleys are of the same size, they will run at the same speed.
It is a pulley system where more than two pulleys are used and connected not to one belt. For example
in a compound pulley system shown below, pulley A is small it will move faster but with low torque
(turning force). Pulley B is bigger it will move slower when driven by A but it will have more torque.
Pulley C mounted on the same shaft as pulley B is small but have the same torque as pulley B Pulley D
is big same as B driven by belt connected to pulley C and it will move slower but will have the most
output torque.
A B C D
A B C D
LAYSHAFT
It is a shaft or spindle mounted with several pulleys at different positions which drives lots of different
machines at the same time from the same source of power.
The chain and sprocket system is another type of mechanism with a strong drive linkage. A sprocket is
toothed wheel. A chain is a length of loosely jointed links. The best way to make the belt grip better
is to increase the friction between the belt and the wheel by changing surfaces of the belt. A chain and
sprocket uses wheels that slot into the chain belt. This stops the chain from slipping and makes the
drive more positive. This type of drive is common on bicycles, motor-cycles, some forklifts and many
other machinery
ADVANTAGES
The chain and sprocket main advantages are positive non slip drive. It also serves a strong drive
linkage.
- Chains don’t wear out so quickly.
DISADVANTAGES
- The cost of chain and sprocket.
- Need for lubrication.
- Backlash between the chain and the sprocket.
- Nosy operation.
CHAIN AND SPROCKET VELOCITY RATIO
The ratio depends on the number of teeth on the driver and driven sprockets. For example if the
number of teeth of the small driver sprocket is 16 and the driven large sprocket is 32, the driven sprocket
will rotate slowly. For a complete turn of the driver sprocket, it will mean a ½ turn of the driven
sprocket, and on the chain link it would mean that only 16 links of the chain are moved along.
Therefore the velocity ratio will be VR = Number of teeth on the driven sprocket
Number of teeth on the driver sprocket
VR = 32 = 2 = 2:1
16 1
EXAMPLE DATA
Load = 100 kg
Number of falls = 4
Height lifted = 2m
1. What will be the effort applied?
2. What will be the distance moved by effort?
Look at the diagram below:
A simple pulley system is known as a simple pulley system. A simple pulley system does not multiply
force. Its advantages are that it changes the direction of force. As we can be aware, it is easier to pull
down than to pull up. Therefore a single pulley makes work easier by allowing pulling down in order to
raise a load.
A block and tackle is made up of several fixed and moving pulleys. A block and tackle is commonly used
e.g. in butcheries for lifting carcasses; in auto mechanics workshops to lift cap engines. Using a block
and tackle uses a smaller effort to lift a large load.
UNIT 4 ENERGY
INTRODUCTION.
OBJECTIVES.
• Define energy.
• State uses of energy.
• Identify the forms of energy.
• Identify ways of conserving energy.
KEY SKILL
• Application of energy
DEFINATION
ACTIVITY
ENERGY SOURCES
• Renewable resources
• Non-renewable resources
RENEWABLE{ it will not be used up or those that can be replaced }
• Water
• Wind
• Wood
• Solar energy (directly from the sun.)
• Coal
• Oil
• Gas
All these are formed from the decomposition of plants which have been compressed by
the pressure of many layers or rock.
TYPES OF ENERGY
• Potential energy
• Kinetic energy
POTENTIAL ENERGY
Energy
Battery
KINETIC ENERGY
It is energy in the process of being used. It is caused by movement. The faster an object
moves, the more the energy.
MECHANICAL ENERGY
HEAT ENERGY-
Transfer of heat
• Conduction: when you boil water on the stove, heat energy is transferred by
direct contact between two objects.
• Radiation: occurs when heat is transferred through the air without direct contact
between objects. Eg. Warming yourself using a heater or firewood
Write your observation after heating one end of the metal strip
ELECTRICAL ENERGY
There are two types of electrical energy. Potential and kinetic energy.
A battery or cell stores energy (potential energy). This energy is released in the form of
electrical energy (kinetic) through a conductor (wire). Current may pass through when
connected.
ACTIVITY:
Make an experiment to show the generation of power from the flow of water.
SOLAR ENERGY
Is energy that comes from the sun. Solar energy can be used for solar heating of water
and solar electricity. Eg. Watches and some calculators use solar energy.
Sound energy- beating of drums- the drum will produce energy that you hear as
sound.. this is called sound energy,
Light energy- when you light a candle in the dark, the room becomes lighter. It produces
energy in the form of light energy.
CONSERVING ENERGY.
The responsibility of saving energy is for everyone and it starts from you at your home
that’s why zesco ,an energy company , advertises in media to educate the public on how
to save energy and avoid blackouts.
OBJECTIVES
• Define a structure
• Identify different types of structures.
• Classification of structures.
• Use simple materials to produce a model structure
• Judge how strong a design will be.
• Understand the important ideas of strong designs.
•
KEY SKILLS
• To design and make strong structure
DEFINITION:-
1. Natural
2. Artificial (man-made)
EXAMPLES OF NATURAL
• A tree – the trunk and branches are structures that support the fruits, leaves and flowers.
• Human and animal Skeletons:
The skeleton of a human being and animals support the weight of soft parts or flesh of a body (mass of
the body). Even when the body is exposed to dynamic forces moving about e.g. (running) the flesh is still
attached to the skeleton.
A SPIDER WEB
• BEE HIVE – Bees make complex structures which are genetically shaped, and are precise.
• AN EGG SHELL
• TORTOISE SHELL AND SNAIL
- Pylons
- A dining chair
- A tower crane
- Bicycle
- A bridge
-
SHELL STRUCTURE:-
SHELL (An egg shell tortoise shell, a car shell, a house, cups, pot, water tank etc).
- A shell structure gains its strength from the shape and its one piece structure.
- It does not have a frame.
- It encloses a space.
- Made from light material.
- A shell provides support from the outside.
-
STRUCTURAL FAILURE
ACTIVITY 1
4.1 FORCES
A good structure must be able to withstand all forces acting on it.
1. COMPRESSION FORCE
Force which will cause a member to be squashed or pushed
2. SHEAR FORCE
Shear is a cutting force e.g. a pair of scissors exerts a shear force between its two blades in order
to cut a piece of paper/material
3. STATIC FORCE
A static force is a force which is stationary e.g. someone standing on a beam or a bridge.
4. DYNAMIC FORCE
Dynamic force is a moving force. When a static person on a bridge starts jumping, the force
applied is more than the one standing.
5. BENDING FORCE
A force which tends to make a structure bend e.g. a beam which is flat over a long span with a
load will tend to bend.
STABILISING STRUCTURES
This makes the structure stronger and more rigid. This is called Triangulation, because a
triangle has been formed. A triangulated frame is the strongest form of a structure.
4.4 TIE AND STRUT
Load
ACTIVITY 3
Put 2 chairs together and leave a space between them.
ACTIVITY 4
Paper
Fold your paper like this, put double the weight of marbles
slowly. What are your findings?
ACTIVITY 5
Back ground
The first plastic material known as ‘Celluloid’ was developed in 1855. The first synthetic material was
manufactured in 1905. Plastic unlike wood and metal is processed in a laboratory, therefore it is a
man-made material. Plastics are the mostly used material in commercial production because of the main
advantages they have over other materials. Plastics are available in various types and forms depending
on the properties they possess. In this unit, we shall limit ourselves to plastics that are in everyday use.
Unit outcomes
Key Skills
DEFINITION
According to JH Aucamp and C Moyo they say, “the term ‘Plastic’ describes a material which will change
in shape when heat is applied and maintains that new shape after the heat and pressure have been
removed”.
Activity 1. (Group)
Gather a number of different types of articles that you think are made of plastics. Put each one of them
on a red hot cooker plate or 0n fire. Write your observations.
1. Thermoplastics
2. Thermosetting plastics
The diagram below shows a graphic representation of the cycle of the two types of plastics:
When selecting plastic for any work, you should base the selection on the properties.
5.3. GENERAL PROPERTIES OF PLASTICS
➢ All are poor conductors of heat and electricity
➢ All are good insulators of heat and electricity
➢ All don’t rust
➢ All are water resistant
➢ The cost to manufacture them is very low
Thermoplastic and thermosetting plastics have a wide range of properties, from hard and brittle to high
tensile strengths. The strength of plastic tells us how good it is in resisting deformation [tension and
compression] caused by force acting on it, as well as breaking.
5.4. THERMOPLASTICS
These are plastics that become floppy [soft] each time heat is applied to them and harden when cooled.
These plastics can be reshaped over and over again. Thermoplastics have an ability to regain their
original shape when heated. This ability is known as ‘Plastic Memory’
Thermoplastics that are in everyday use are shown in the table below:
Thermosetting plastics that are commonly used are shown in the table below:
Activity 2
Make a list of objects made of thermoplastics and thermosetting Plastic found in your area. State the
advantages and disadvantages about the use of plastic, especially where the environment is
concerned. Do not include the objects given in the tables above.
Below are some of the equipment used in heating plastic when forming plastic
We shall see the use of strip heater during strip bending under the heading; Line bending
Activity 3
1. Make a former to help in producing a plastic plate.
2. Make a shallow plastic plate of15mm and less than 160mm in diameter
5.6.6 Extrusion
This is a process used to make ‘long’ products like drain- pipes and curtain rails using plastic granules fed
from a hopper onto a rotating screw. The screw forces the plastic through a heated tube where it
becomes molten before being forced under pressure through a die.
Note: Thermoplastics such as Polythene, PVC and Nylon are used in extrusion.
The diagram below show the extrusion processes and the products made by the process.
Fabrication process can be either permanent or temporary. Temporary joints are designed to be easily
taken apart, whereas permanent joints can only be taken apart by damaging the joint.
• Ensure the two areas to be joined are very clean, dry, and free of dirt
• The joint must fit together well
• Apply just enough glue for the job
• Hold the joints securely, applying slight pressure until the glue has set.
Note: When using Tensol cement, work in a well ventilated area and avoid inhaling toxic fumes.
5.8.1 Sawing
The waste on plastic is cut using the following tools: Jig saw, Hacksaw, Junior hacksaw. Scroll saw , coping
saw, are used to cut curves.
Task to be done
The school head has asked you to make a label to be placed/fixed at his office door to help visitors
identify the office.
Activity 4
Outline the process of preparing the three pieces of material required in making the label for the school
head’s office
5.8.2 Planing
The waste material is removed using a plane. The jack plane and smoothing plane are the same planes
that are used to plane acrylic plastic. The piece should be firmly secured in the vice when planning.
5.8.3 Drilling
Hand and electric drilling machines are used to remove waste on plastic. When drilling larger holes it is
preferable to drill in stages, from pilot hole and smaller other bits will follow before using the final larger
bit. When material is thin, you can drill by placing the material between two wooden pieces.
5.8.4 Filing
Removing waste on plastic is done using Second-cut and smooth files in that order. Rasps or surform
tools could be used to file the edges of plastic.
5.8.5 Shaping
Removing waste on internal curves on plastics can be done using a half round file and finish off with
awet and dry paper.
Activity
From the three materials that you prepared for the label to be used at the School heads office, you are
further required to make and fix it at his door.
Outline all the activities and the process leading to the making and fixing the product
5.9.1. Self-finishing
Many plastic products are self finished for example injection moulded products. This means the product
does not need a finish. Examples of injection moulded products include among others, plastic cups and
plates, iron, switches, plastic bottles.
1. Protect the sides with scrap pieces of wood when holding the work piece in the vice.
2. Cross filing using a coarse file and then a smooth file
3. Draw filing using a smooth file
4. Scrapping using a metal scraper to remove the marks
5. Abrade by rubbing the edges with a fine grade dry abrasive paper followed by wet abrasive
[silicone carbide paper] of the same grade. Alternatively, the Acrylic can be polished with
brasso or buffing wheel. Avoid overheating when polishing thermoplastics on a buffing
machine.
5.10 STORAGE OF PLASTICS
➢ All plastic materials must be stored in a cool,dry and safe place, away from open flame and
extreme heat
➢ Sheets of plastics must be stacked on their edges.
➢ Make sure that the thin protective covering on Acrylic sheets is not removed or tempered with.
➢ Read and follow manufacturer’s storage instruction.
----------------------------------------------------------------------------------------------------------
Activity
Identify the planes that can be used on plastics
State some uses that you can carry out with each of the planes stated
Group Activity
In your group, you are expected to produce one product from each process listed below:
(i) Line bending
(ii) Press forming
Activity
Observe and write down plastic products in your school and home which have been made by: i) Joints ii)
Threaded fastenings iii) Heat processes iv) Rivets
Activity
You are required to join two pieces of acrylic using one of plastic joints. Describe in less than six steps, how
to join the piece.
Activity
Identify the materials and equipment which is used for press forming. Describe how the deforming process
is carried out using one of the materials.
Reference Books
Aucamp, J.H. and Moyo, C. (2001).Design and TechnologyToday 1. Gaborone West: Collegium
Educational.
Gale, P. (1999). Skills in Resistant Materials Technology. Jordan Hill: Heineman Educational.
Hall, M. and Michael, J.D. (1988).Design and Plastics. London: Hodder and Stoughton Education.
Garratt, J. (1996). Design and Technology 2nd Edition. London: Cambridge University Press.
7 HYDRAULICS
INTRODUCTION
Hydraulics is another area of control system. Hydraulics are systems that use oil or fluids instead of air
In a simple hydraulic system, there are two cylinders of different diameters joined together by a tube or
pipe. Both cylinders contain oil. Inside each cylinder there is a piston.
L S
From the diagram, let us make the piston in small cylinder ‘s’. The piston I a large cylinder ‘L’.
When force is applied to piston ‘s’, the piston will exert pressure to the oil in a small cylinder. Oil is
then forced to move along the pipe or tube into cylinder ‘L’ and in all directions. Piston L will then rise.
The pressure created is a measure of force over a given area. To find how much pressure has been
created, you will have to know the area of piston ‘s’ and the force applied.
EXAMPLE
If piston area is 60mm2 and the force applied is 30 new tones, then the pressure exerted will equal
0.5N/mm. The pressure transmitted into the large cylinder will also be the same. A simple formula
This formula will always give you to find how much pressure has been exerted or created depending on
Therefore, the example given above will enable you to find how much pressure the larger piston will
exert to the load. Suppose piston ‘L’ has an area of 600mm2, how much pressure will be produced at
‘L’ piston after receiving a 0.5 N/mm2 force from the small piston.
0.5 x 600
Oil has a major advantage over compressed air. Air cannot be compressed. Hydraulics are common
in system such as cars (brake system), car jacks, heavy duty machines such as bull dozers, road graders,
diggers and many others. Car brakes and car jacks depend on either a pump driven by electric motor or
by internal combustion engine. It is possible to demonstrate hydraulic systems using disposable plastic
EXAMPLE
Hydraulic jack
Hydraulic jacks use the same principle just like the simple closed hydraulic system consisting of two
piston cylinder units filled with liquid and connected by tubing. In hydraulic jack the piston is made
very small in relation to the driven piston. The mechanical advantage is increased further by using a
lever.
8 LOGOS
INTRODUCTION
Logos form a very important aspect in the corporate world. Logos are designed to identify a company
or institution among such entities. They are also designed to advertise a company or institution. The
companies would go to great lengths by employing designers to create or update an image for them.
This unit will briefly cover the aspect of logos and similar symbolic language.
UNIT OUTCOMES
- Describe a logo.
- Differentiate between a logo and a pictogram.
- Differentiate between a logo and trademark
- Explain the importance of a logo and trademark in the corporate world.
KEY SKILLS
- Creating a logo
- Creating a trademark
- Drawing a pictogram
8.1 LOGOS
What is a logo?
Crampton, K and Finney, M describe the word logo as an abbreviation of the word logogram. A
logogram is a form of letter or symbol which forms or suggests a word. A logo will often take the form
of a symbol or pictogram and will not rely on words. When a logo takes a form of a symbol or simple
picture It will relate to the function of a company or the product it produces.
Look at the following logos:
ACTIVITY 1.0
Design a logo of a new company that will be selling Agricultural products, bearing the following name:
“Fruit and Vegetable Company.”
8.2 TRADEMARK
Trademarks don’t often take a form of a symbol. They often take a complete name of a company or
commercial product but written in a certain style of lettering or be set against a particular shaped
background.
ACTIVITY 1.1
Reproduce a common trademark that appeals to you.
8.3 PICTOGRAM
STUART BLAND (1986:100) defines pictogram as an “image related symbol. Information is conveyed by
means of a simple drawing as in a road sign.”
ACTIVITY 1.2
Construct the road sign using simple geometrical construction method. Enhance the symbol by using
appropriate technique.
REFERENCE
1. Crampton, K and Finney, M (1988). Design and Communication. London; Collins Educational.
2. Bland, S (1986). Graphical communication 1. London; Longmans.