Thesis Ni Sweet
Thesis Ni Sweet
Based Approach
Introduction
The rapid advancements in technology and the increasing prevalence of digital tools in
educational settings have paved the way for innovative teaching methodologies, one of which is
the game-based learning (GBL) approach. Game-based learning leverages the engaging and
interactive nature of games to create a learning environment that not only motivates students
but also enhances their participation and collaboration (Gee, 2003). Traditional educational
methods often fall short in fostering student engagement, especially in collaborative tasks.
However, by integrating game elements into the learning process, educators can create a more
dynamic and participatory classroom atmosphere, where students are encouraged to work
Research has shown that game-based learning can significantly improve students'
engagement and motivation, leading to better learning outcomes (Garris, Ahlers, & Driskell,
2002). Moreover, the collaborative aspects of many educational games help develop essential
skills such as teamwork, communication, and problem-solving, which are crucial for success in
both academic and professional settings (Johnson, Johnson, & Stanne, 2000). This thesis
learning environments, drawing on existing research and practical case studies to demonstrate
The major objective of this study is to assess the effectiveness of a game-based learning
1.) Identify the key game elements that contribute to increased student engagement and
2.) Evaluate the impact of game-based learning on the development of collaborative skills
3.) Compare the outcomes of traditional teaching methods with game-based approaches in
4.) Develop and recommend best practices for implementing game-based learning
methodologies. In an era where student engagement and active involvement are essential
for academic achievement, this study sheds light on how game-based learning might solve
environment in which all students, regardless of learning style or ability, may actively interact
and contribute to the learning process. Game-based learning's collaborative nature also
encourages critical skills like cooperation, communication, and problem-solving, all of which
Furthermore, the study has practical implications for educators, curriculum creators, and
into educational programs. This can result in more effective teaching approaches, better
student results, and a more dynamic and participatory classroom setting. Finally, this study
has the potential to change educational methods on a larger scale, encouraging a shift
approach is used.
lessons.