Unit 3 electrical utilisation
Unit 3 electrical utilisation
Unit 3: Illumination
What is Illumination?
The luminous flux received by the surface per unit area is known as illumination. It is
denoted by letter 'E' and is measured in Lux. Mathematically, illumination is given by,
E= Luminous flux / Area
DEFINITIONS
1. Plane angle –
A plane angle is subtended at a point and is enclosed by two straight lines lying in the same
plane". A plane angle is expressed in terms of degrees or radian. A radian is the angle
subtended by an arc of a circle whose length equals the radius of the circle.
2. Solid angle –
Consider an area A relative to a point P (Fig. 6.2). If all points on the boundary of the area A
are joined to P, a cone like shape is formed at P and the angle subtended by the area A at P is
known as the solid angle.
Let P represent the centre of a sphere as shown in the Fig. 6.2. There will be a boundary of
intersection where the solid angle subtended by area A passes through the sphere. This area
on the sphere surface and area A are subtending the same solid angle at P
(𝐴𝑟𝑒𝑎 𝑜𝑓 𝑖𝑛𝑡𝑒𝑟𝑠𝑒𝑐𝑡𝑖𝑜𝑛 𝑎𝑡 𝑠𝑝ℎ𝑒𝑟𝑒 𝑠𝑢𝑟𝑓𝑎𝑐𝑒)
𝑆𝑜𝑙𝑖𝑑 𝑎𝑛𝑔𝑙𝑒 𝑠𝑢𝑏𝑡𝑒𝑛𝑑𝑒𝑑 𝑏𝑦 𝑎𝑟𝑒𝑎 𝐴 = (𝑅𝑎𝑑𝑖𝑢𝑠 𝑜𝑓 𝑠𝑝ℎ𝑒𝑟𝑒)2
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3. Luminous flux – it is the rate of energy radiation in the form of light waves and is
𝑄
denoted by ∅ = 𝑡
Normally, the value of maintenance factor is less than unity and in practice, it will be around
0.8. From the definition, it is clear that the frequent cleaning of the lamp improves the
maintenance factor.
12. Depreciation Factor
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Lamps are categorized by CCT into warm white, neutral white, or cool white. Lamps with a
CCT below 3000K emit a yellowish-reddish light, creating a warm ambiance and are called
warm white.
Lamps with a CCT between 3000K and 4000K emit white light and are known as neutral
white.
If the CCT is more than 4000K, the lamp gives a whitish color of light which provides a cool
feeling to its surroundings. So lamps having CCT more than 4000K are termed as cool white.
18. Colour Rendering Index
All objects have a particular color when viewed under natural light. If the same object is
viewed under an artificial light source, the lamp reproduces the color of the object, but the
color may or may not be the same as that under natural light.
Color rendering index (CRI) is the fraction with which the original color of the object is
reproduced by the lamp. CRI of most lamps is less than 100%. Only incandescent lamps and
halogen lamps have a CRI of 100.
Laws of Illumination
1. The Inverse Square Law of Illuminance
This law states that the Illuminance (E) at any point on a plane perpendicular to the line
joining the point and source is inversely proportional to the square of the distance between
the source and plane.
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In the figure, the distances are labelled as r1 and r2. At distance r1, we have an elementary
surface area dA1. Similarly, at distance r2, there is dA2. dA1 and dA2 are within same solid
angle Ω with same distributed luminous flux Φ.
Area dA1 at r1 receives the same amount of luminous flux as area dA2 at r2 as the solid are
the same.
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This indicates the well-known inverse square law relationship for point source.
It is seen that Illuminance varies inversely as the square of the illuminated point from the
source.
If the light source is not a point source, then we can assume this large source as the
summation of many point sources. This relationship can be applied to all light sources.
2. The Cosine Law of Illuminance
The law states that Illuminance at a point on a plane is proportional to the cosine of the
angle of light incident (the angle between the direction of the incident light and the normal
to the plane).
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For larger light sources, the cosine law of Illuminance is analysed using luminous flux instead
of luminous intensity.
The Illuminance or the surface density of the light flux received by an elementary area varies
with the distance from the light source and the angle of the elementary area with respect to
the direction of the light flux.
The maximum Illuminance occurs when the element of area receives the light flux normal to
its surface.
When the surface is tilted relative to the light direction, the Illuminance decreases. This
happens because the tilted surface intercepts less light.
The tilted elementary area (δA) cannot intercept all the light flux it previously received and
so the Illuminance falls.
❖ Polar curves :-
All over discussions so far were based on the assumption that luminous intensity or
the candle power from a source is uniformly distributed over the surrounding surface. But
none of the practical type of lamp gives light uniformly distributed in all directions because
of its unsymmetrical shapes. It is often necessary to know the distribution of light in various
directions to as certain how the candle power of light source varies in different directions.
The luminous intensity in all directions can be represented by polar curves. If the luminous
intensity is a horizontal plane passing through the lamp is plotted against angular position, a
curve known as horizontal polar curve is obtained. If the luminous intensity in a vertical
plane is plotted against the angular position, a curve known as vertical polar curve is
obtained. The typical polar curves for an ordinary filament lamp are shown in the following
fig:
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The polar curves are used to determine the mean horizontal candle power ( M.H.C.P.) and
mean spherical candle power (M.S.C.P.).
These are also used to determine the actual illumination of a surface by employing the
candle power in that particular direction as read from the vertical polar curve in the
illumination calculations. The mean horizontal candle power of a lamp can be determined
from the horizontal polar curve taking the mean value of the candle power in a horizontal
direction.
Rousseau’s construction: The construction is illustrated in the fallowing figure. A semi circle of any
convenient radius is drawn with the pole of the polar diagram as centre. The line CD is drawn equal
and parallel to the vertical diameter YY1 . Now from this line CD ordinate equal to corresponding
radius on the polar curve are set up such as BD = OK, GH= Of and so on. The curve obtained by
joining the ends of these ordinates is known as Rousseau’s curve. The mean ordinate of this curve
gives the m.s.c.p. of the lamp having polar curve given as in the fallowing figure.
𝐴𝑟𝑒𝑎 𝐶𝑆𝑇𝐺𝐷𝐵𝐻𝐿𝐶
𝑇ℎ𝑒 𝑚𝑒𝑎𝑛 𝑜𝑟𝑑𝑖𝑛𝑎𝑡𝑒 𝑜𝑓 𝑡ℎ𝑒 𝑐𝑢𝑟𝑣𝑒 = 𝐿𝑒𝑛𝑔𝑡ℎ 𝑜𝑓 𝐶𝐷
The area under the curve can eighter be determined on the graph paper or found by Simpson’s rule.
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Can have a number of shapes but they are most often tubular with the filament oriented
axially. Again they are available in both double ended and single ended types. Two types are shown
below.
Two types are shown below.
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Tungsten halogen lamps give correlated color temperature, excellent lumen maintenance
and reasonable life. Tungsten halogen lamps are appropriate to be used in outdoor lighting
application. Particularly they can be used in the sports lighting, theater, studios and television
lighting etc. Their filaments are generally mechanically stable and positioned with higher precision.
Tungsten halogen lamps are being used widely as spotlight, film projectors and scientific
instruments. Types of Tungsten halogen lamps in the market of low voltage tungsten filament lamps
are also available. They are available at 12, 20, 42, 50 and 75 Watts operated between 3000K and
3300K. Their life ranges from 2000 hours to 3500 hours.
The main part of the tungsten halogen lamp is small tungsten halogen capsule. It is
cemented into one piece, all glass reflectors are as the facets for controlling the beam optically.
MR-16 lamp has multifaceted reflector with 2 inch diameter. It has slightly higher luminous efficacy
than standard voltage incandescent lamps. Their size is smaller also and permit compact fixture.
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A Low-Pressure Sodium Vapour lamp (LPSV lamp) is defined as a type of lamp that combines
features of High-Intensity Discharge (HID) lamps and fluorescent lamps.
An LPSV lamp is defined as a gas discharge lamp that uses excited sodium to produce light.
The outer envelope is made from borosilicate glass. The inner surface of the outer glass case
is coated with indium oxide. This heat-reflective coating of indium oxide allows visible light to pass
but reflects infra-red radiation back inside the tube as a result of which both light output and
temperature inside the tube increases.
The arc tube of the LPSV lamp is made of glass and bent in the form of a U-shape in order to
increase the length of the arc. The arc tube is supported at both ends. The arc tube contains a
mixture of metallic sodium and inert gases argon and neon.
The operation of an LPSV lamp is similar to other gas discharge lamps. An arc passes through
a tube with metallic vapour and a starting gas, typically a mix of argon and neon. The operation is
explained step by step in details below:
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The electrodes produce an arc and this arc strikes through the conductive gas and the lamp
produces a reddish-pink light, characteristic of neon.
Current flowing through the inert gas mixture of argon and neon generates heat. This heat
vaporises the metallic sodium.With the passage of time, the quantity of sodium in the arc stream
increases and this produces the characteristic monochromatic orange color at a wavelength of 489.6
nm.
LPSV lamps operate best at a pressure of about .005 torr and a temperature range of 250° to
270°.
The luminous efficacy of the LPSV lamp is around 150-200 Lumens/Watt. Its CRI is very
poor as it is monochromatic in nature. Its CCT is less than 2000K and the average life is around 18000
burning hours. LPSV lamps are not instant starting and take almost 5-10 minutes to come to full glow.
LPSV lamps are economical to use in road lighting and security lighting where the color of the
object is not important. They are most suitable to use during foggy weathers
A high pressure sodium vapour lamp is a gas-discharge lamp that uses excited sodium to
produce light. It is highly efficient and has a long lifespan, making it popular for industrial lighting and
outdoor security areas like parking lots and roadways.
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A high pressure sodium vapor lamp is defined as a lamp operating at high pressure (above 1
atm) and temperature (above 1000 °C) within a ceramic arc tube made of polycrystalline alumina
(PCA). This tube contains xenon gas, sodium-mercury amalgam, and electrodes at both ends, all
enclosed in a heat-resistant outer glass bulb.
The lamp operates by applying a high voltage pulse from a ballast and igniter to the
electrodes, ionizing the xenon gas to create an arc. This arc heats the tube and vaporizes the mercury
and sodium. The mercury vapour emits bluish-white light, and the sodium vapour emits yellow light,
combining to produce a golden-white light with a color temperature of about 2000 K and a color
rendering index of 25.
The high pressure sodium vapour lamp has several advantages over other types of lamps, such as:
1. High luminous efficacy: It can produce up to 150 lumens per watt, which is about twice as
much as mercury vapour lamps and five times as much as incandescent lamps.
2. Long lifespan: It can last up to 24,000 hours, which is about four times as long as mercury
vapour lamps and 24 times as long as incandescent lamps.
3. Low maintenance: It does not require frequent replacement or cleaning, which reduces
labour and disposal costs.
4. High reliability: It can withstand voltage fluctuations, vibrations, and extreme temperatures,
which makes it suitable for harsh environments.
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However, the high pressure sodium vapour lamp also has some drawbacks, such as:
1. Poor color rendering: It has a low color rendering index, which means it distorts the colors of
the objects it illuminates. This makes it unsuitable for applications where color accuracy is
important, such as retail stores or museums.
2. Glare: It produces a bright and intense light that can cause discomfort or impairment to the
vision of drivers or pedestrians. This can be reduced by using proper shielding or diffusing
devices.
3. Cycling: It can experience cycling or flickering when it reaches the end of its life or when it
operates at low temperatures. This can be prevented by using proper ballast or thermal
insulation.
The following diagram shows the main components of a high pressure sodium vapor lamp:
1. Outer glass bulb: It protects the arc tube from physical damage and thermal shock. It also
filters out harmful ultraviolet radiation from the arc.
2. Arc tube: It is made of polycrystalline alumina (PCA), which is resistant to corrosion by
sodium vapor. It contains the electrodes, xenon gas, and sodium-mercury amalgam.
3. Electrodes: They are made of tungsten wire with an emissive coating. They are connected to
the ballast and the igniter through metal caps.
4. Xenon gas: It is used as a starting gas because it has a low ionization potential. It also
contributes to the light output by emitting blue light.
5. Sodium-mercury amalgam: It is used as the main light source because it emits yellow light
with high luminous efficacy. It is stored in a reservoir behind one of the electrodes.
6. Ballast: It is an electrical device that regulates the current and voltage to the lamp. It also
provides the high voltage pulse for starting the lamp.
7. Igniter: It is an electronic device that generates the high voltage pulse for starting the lamp
by superimposing it on the supply voltage.
The high pressure sodium vapor lamp is mainly used for applications where high brightness,
long lifespan, and low maintenance are required, such as:
1. Street lighting: High-pressure sodium vapor lamps are widely used for lighting public streets,
highways, bridges, tunnels, and other outdoor areas. They provide high brightness, long
lifespan, and low maintenance. They also have a low glare factor and high color stability over
time. However, they have poor color rendering and low visual acuity, which can affect the
safety and comfort of drivers and pedestrians.
2. Industrial lighting: High-pressure sodium vapor lamps are also used for lighting various
industrial applications, such as warehouses, factories, workshops, mines, power plants, and
stadiums. They provide high luminous efficacy, high reliability, and high resistance to harsh
environments. They also have high lumen maintenance and a low depreciation
rate. However, they have poor color rendering and a high warm-up time, which can affect the
productivity and quality of work.
3. Horticultural lighting: High-pressure sodium vapor lamps are also used for lighting indoor
plants and greenhouses. They provide high photosynthetic active radiation (PAR), which
stimulates the growth and flowering of plants. They also have a long lifespan and low energy
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consumption. However, they have a high heat output and a low spectral quality, which can
affect the health and diversity of plants.
4. Advertising lighting: High-pressure sodium vapor lamps are also used for lighting billboards,
signs, monuments, and other outdoor displays. They provide high brightness, long lifespan,
and low maintenance. They also have a high contrast ratio and high visibility at night.
However, they have poor color rendering and a low color temperature, which can affect the
attractiveness and readability of the displays.
Comparison of High-Pressure Sodium Vapor Lamp with Low-Pressure Sodium Vapor Lamp
A low-pressure sodium vapor lamp is another type of gas-discharge lamp that uses sodium in
an excited state to produce light. It operates at low pressure (below 0.1 atm) and temperature
(below 300 °C) inside a glass arc tube that contains sodium vapor and neon gas. The arc tube is
enclosed in an outer glass bulb that is filled with inert gas or vacuum.
The lamp works by applying a voltage to the electrodes at both ends of the arc tube, which
ionizes the neon gas and creates an initial arc. The arc heats up the arc tube and vaporizes the
sodium. The sodium vapor emits a monochromatic yellow light with a wavelength of 589 nm.
The low-pressure sodium vapor lamp has some advantages over the high-pressure sodium
vapor lamp, such as:
1. Higher luminous efficacy: It can produce up to 200 lumens per watt, which is
about 30% more than the high-pressure sodium vapor lamp.
2. Longer lifespan: It can last up to 30,000 hours, which is about 25% more than
the high-pressure sodium vapor lamp.
3. Lower cost: It has a lower initial cost and a lower operating cost than the
high-pressure sodium vapor lamp.
However, the low-pressure sodium vapor lamp also has some drawbacks compared to the
high-pressure sodium vapor lamp, such as:
1. Poorer color rendering: It has a very low color rendering index of about 0, which means it
completely distorts the colors of the objects it illuminates.
2. Lower color temperature: It has a very low color temperature of about 1700 K, which means
it produces a very warm and dull light.
3. Larger size: It has a larger size and weight than the high-pressure sodium vapor lamp.
4. Cycling: It can experience cycling or flickering when it reaches the end of its life or when it
operates at low temperatures.
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A metal halide lamp consists of several components that work together to produce light.
These components are:
1. Glass bulb: This is the outer envelope that encloses the arc tube and protects it from air
and moisture. It also has a coating to filter out the ultraviolet light produced by the arc.
2. Arc tube: This is a small fused quartz or ceramic tube that contains the electrodes and
the gas mixture of vaporized mercury and metal halides. It operates at a high pressure
and temperature.
3. Electrodes: These are two tungsten rods that are sealed into opposite ends of the arc
tube. They create an electric arc between them when current flows through them.
4. Starter electrode: This is an auxiliary electrode that is attached to one of the main
electrodes or to a glass stem near them. It creates an initial discharge between itself and
another electrode to start the lamp. The starter electrode has a high resistance to limit
the current at the initial arc.
5. Glass stem: This is a glass tube that connects the arc tube to the base of the lamp. It also
holds the molybdenum wires that carry the current to the electrodes.
6. Molybdenum wires: These are thin metal wires that are fused into the arc tube and the
glass stem. They are non-magnetic and have a high melting point. They transmit the
current to the electrodes and seal the arc tube from air and moisture.
7. Base: This is the part of the lamp that connects to the socket or lamp holder. It can have
different shapes and sizes depending on the type and wattage of the lamp. Some
common base types are E26, E39, G12, G8.5, GX10, RX7s, and RX7s-24.
8. Gas mixture: This is a combination of argon gas, mercury vapor, and metal halides that
fills the arc tube. The argon gas helps to start the lamp and maintain a low arc voltage.
The mercury vapor provides most of the ultraviolet radiation that excites the metal
atoms. The metal halides add visible radiation and improve the color rendition of the
light.
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Advantages
1. High luminous efficacy: Metal halide lamps can produce more light per watt than
incandescent lamps and most fluorescent lamps. They can reach up to 100 lumens per watt
for some types of lamps.
2. High color rendering index: Metal halide lamps can reproduce colors accurately with a CRI of
65 to 95. They can also produce a range of color temperatures from warm white to daylight
white, depending on the type and wattage of the lamp.
3. Long lifespan: Metal halide lamps can last up to 15,000 hours for some types of lamps, which
is longer than incandescent lamps and comparable to fluorescent lamps.
4. Small size: Metal halide lamps are small compared to incandescent and fluorescent lamps
with the same light output. This makes them suitable for compact and efficient fixtures and
applications.
5. Versatile: Metal halide lamps can be used for various applications both indoors and outdoors,
such as general lighting, security lighting, automotive lighting, stage lighting, photographic
lighting, and grow lighting.
Disadvantages
1. Warm-up period: Metal halide lamps require several minutes to reach full light output after
being switched on. They also need a cool-down period before they can be restarted. This
makes them unsuitable for applications that require frequent switching or instant brightness.
2. High initial cost: Metal halide lamps are more expensive than incandescent and fluorescent
lamps in terms of initial purchase price. They also require special fixtures and ballasts to
operate safely and efficiently, which adds to the cost.
3. High operating temperature: Metal halide lamps operate at a high temperature of about
1000 K inside the arc tube. This can cause heat damage to the lamp components and
surrounding materials if not properly ventilated or cooled.
4. Ultraviolet radiation: Metal halide lamps produce ultraviolet radiation that can be harmful to
humans, animals, plants, and materials if not filtered out by the glass bulb or a separate
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shield. Ultraviolet radiation can also cause color fading and degradation of some materials
over time.
5. Flickering: Metal halide lamps can flicker due to fluctuations in voltage, current, or frequency.
Flickering can affect the quality and stability of the light output and cause eye strain or
headaches for some people.
Factory lighting design scope includes indoor lighting, outdoor installation lighting, station
lighting, underground lighting, road lighting, sanitation lighting, obstacle lighting, etc.
Interior lighting: interior lighting of the production plant, research and development, and office
interior lighting.
Outdoor device lighting: Lighting for various outdoor devices. Such as the shipyard’s open-air
operation site, the kettles, tanks and reaction towers of petrochemical companies, rotary kilns of
building materials companies, belt corridors, blast furnace furnaces, ladders, platforms of
metallurgical companies, gas tanks of power stations, and total pressure reduction Lighting for
outdoor transformer substations and substations, cooling racks (towers) for outdoor pumping
stations, and outdoor ventilation and dust removal equipment.
Station yard lighting: Illumination of stations, railway marshalling stations, parking lots, open storage
yards, outdoor test yards, etc.
Underground lighting: lighting in basements, cable tunnels, integrated pipe corridors and tunnels.
Evacuation lighting: The lighting that is effectively identified and used in the evacuation passages in
the factory buildings.
Guard lighting: Lighting set up along the perimeter of the factory area and around guard areas of key
places.
Obstacle lighting: There are super tall buildings and structures in the factory area, such as chimneys,
etc. According to the regional aviation conditions, the signs need to be installed according to relevant
regulations.
This chapter focuses on the lighting inside the production plant. For other lighting, please
refer to the relevant chapters of this manual.
Industrial plants can be divided into single-story and multi-story industrial buildings according to
their architectural structure. The majority of multi-story industrial buildings are found in light
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industry, electronics, instrumentation, communications, medicine and other industries. The floors of
such workshops are generally not very high. Their lighting design is similar to common scientific
research and experimental buildings, and more fluorescent lighting solutions are used.
The production workshops in industries such as machining, automobile, metallurgy, and textile
are generally single-story industrial buildings, and according to production needs, more are
multi-span single-story industrial workshops.
On the basis of meeting the requirements of a certain building modulus, a single-storey factory
building determines its building width (span), length and height depending on the process needs.
The span of the factory building (B) is generally: 6,9,12,15,18,21,24, 27,30,36m …, the length of
the factory building (L): from tens of meters to hundreds of meters. Building height (H): 5 ~ 6m low,
30 ~ 40m high, or even higher.
The span and height of the plant are the main factors considered in the design of the plant
lighting. In addition, according to the needs of industrial production continuity and the
transportation of products between T sections, most industrial plants are equipped with city cattle,
Yangdi, Lili, Xiaoqiancho, 3 ~ 5t, large Jingshi and city (single crane in the machinery industry of the
day before) The lifting weight is up to 8R. Ming Dynasty lamps are generally installed in 100 public
places. Tall space workshops are usually fixed on roof trusses. Factory roof luminaires on metal roofs
can be fixedly installed on tags. Netting-structured factory luminaires can be fixed on grid frames. On,
cast Zhaian, some lamps can be installed on the wall or on the pole.
According to the characteristics of product production, industrial plants can be roughly divided into
the following types:
(1) General production plant: a plant produced under normal circumstances.
(2)Clean plant: A production plant with clean operating environment requirements.
(3) Explosive hazardous environment: An environment where explosive dangerous substances are
produced or stored.
(4)Fire danger place: A place where flammable substances are produced or stored.
(5) Production workshops in harsh environments: dusty, humid, high-temperature or Yan Yan,
vibration, smoke, acid-base corrosive gases or substances, radiation materials.
(6) Fire and explosive dangerous environment production plant: a plant that normally produces or
stores fire and explosive dangerous substances.
According to the above classification, lighting design should be strictly in accordance with different
production conditions and relevant specifications.
General requirements for factory lighting design
Factory lighting should be designed in accordance with the following general principles.
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3. Partial general lighting can be used when different sections of the same space require
different requirements.
4. Local lighting should be added to the working surface where the general lighting cannot
meet the illuminance requirements.
5. Only partial lighting should be installed in the work area.
6. Light source selection
The lighting source should be selected according to the characteristics and
requirements of the production process. It should meet the requirements of the production
process and the environment on color rendering, start-up time, etc., and should be
determined after comprehensive technical and economic analysis and comparison based on
the light source efficiency and life.
7. Control rooms, laboratories, inspection rooms, instruments, electronic components,
numerical control processing, pharmaceuticals, textiles, food, beverages, cigarettes, and
other production sites, as well as production sites with a height of 7 to 8 meters and below,
should be selected with thin tube straight tube three primary colors Fluorescent lamps;
metal halide lamps can be used in high-rise buildings, and high-pressure sodium lamps can
be used without color development requirements.
8. Except for special places with strict requirements for preventing electromagnetic
interference, which cannot be met with other light sources, factories should not use ordinary
incandescent lamps.
9. With the development of LED light sources, it is an inevitable trend for LED lights to enter the
field of factory lighting. This light source has many advantages such as fast starting point,
convenient dimming, high light efficiency and long life.
10. It can be widely used in factory lighting places. The general color rendering index of general
lighting LED lamps should meet the following requirements:
11. Ra should not be lower than 80 for long-term work or stay, and Ra should not be lower than
60 when installed in large-space places with a height greater than 8m;
12. Ra should not be less than 80 when used in places with requirements for distinguishing
colors;
13. Ra should not be lower than 90 for local lighting for color inspection.
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1. Roadway luminaires are mounted horizontally and thus have fixed vertical aiming.
2. Roadway lighting luminaires have particular intensity distributions which are desired to light
long narrow horizontal stripes on one side of the luminaire, while minimizing the intensities
on the other side of the luminaire.
3. The intensity distributions up and down the narrow strip are generally the same.
4. Any fixed aimed luminaire which does not have this type of intensity distribution is called an
area luminaire.
The main objectives of street lighting design scheme are given below:
Various types of lamps are used in street lighting luminaires. They are
1. Luminance Level Should be Proper Luminance affects how well drivers can see objects
against the background. Brighter streets with darker surroundings help drivers adapt better.
According to CIE, areas 5 meters away from the road on both sides should have an
illuminance level at least 50% of that on the road.
2. Luminance Uniformity must be achieved to provide visual comfort to the viewer’s eyes,
enough luminous uniformity is needed. Luminous uniformity means the ratio between
minimum luminance level to average luminance level, i.e.
It is termed as longitudinal uniformity ratio as it is measured along the line passing through
the viewer’s position in the middle of the traffic facing the traffic flow.
3. Degree of Glare Limitation is always taken into Design Scheme Glare causes visual
discomfort due to high luminance. Street lights create two types of glare: disability glare and
discomfort glare. While disability glare is less significant, discomfort glare is common in
poorly planned street lighting schemes.
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4. Lamp Spectra for Visual Sharpness depends on the Proper Luminaries. It is very much
essential to make an object as per its size and dimension.
5. Effectiveness of Visual Guidance is also an important factor. It helps a viewer to guess
how far another object is from his position.
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Where, EP is the Illuminance at point P on the road and h is the vertical height from
the point P to the luminaire. After calculation of the intensity, we put all the intensity values
making a C-ɣ table as per their angular position.
The format of C-ɣ table is shown above. In this above chart C’ is the position of maximum
intensity on the table.
Three basic planes of intensity are considered on the road surface with respect to one
luminaire:
Plane 1: C-0o to C-180o along the road.
Plane 2: C-90o to C-270o across the road.
Plane 3: Principle Plane, through the point of maximum intensity of the light, i.e. C’ to C’ +
180o
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To obtain C’ we have to prepare intensity distribution chart of the road light luminaire on the
road. Where intensity will meet at maximum value this is the degree value of C’. To draw the
principle plane axis we have to add 180o with C’.
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2. Double Sided
When the width (W) of the road is nearly double the pole height (H), i.e. W = 2H then the
poles are arranged along both sides in opposite to each other manner.
The span between two poles may not be equal to the road width.
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Where,
where no. of the luminaire
(n) = 1 for single sided pole arrangement
= 2 for double sided pole arrangement
= 2 for staggered sides pole arrangement.
Where,
ΦL = Lumen of the Luminaire,
Aeff = effective road surface area under Illumination = Span × Width = S × W
N = Number of luminaire
Again,
N = 1 for single sided street lighting design and
N = 2 for double and staggered sided street lighting design,
n = number of lamps used in single luminaire = 1 for street lighting. Coefficient of Utilization
(COU) is the ratio of utilized lumen to the installed lumen. And it is obtained from the COU
graph recommended by CIE.
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As r and q both are the function of two angles β and ɣ, we should write the equation as
How to Compute Point Specific Illuminance from Iso-Lux Diagram of the Street Light?
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Iso-Lux diagram is the Illuminance distribution of the street light luminaire on the street or
road surface. The point of maximum Illuminance is called Nadir Point. The Illuminance level
of other points are given in percentage value with respect to the Emax of Nadir point.
Suppose, Emax at nadir is 100 Lux, and at other point Illuminance is 73 Lux, then this point is
marked as 73% of Emax. Thus all points with 73% of Emax are joint together to get Iso-Lux
diagram for 73% of Emax. All Iso-Lux curves are drawn in this way. Making the nadir point
center, two axes along and across the road is drawn.
Suppose, we have the Iso-Lux diagram of the street light.
As per the above sample diagram of Iso-Lux, we have to divide dimension of two axes to
term with respect to the luminaire height (h).
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Suppose at point P, we have to calculate Illuminance, and we have already the luminaire
Iso-Lux diagram.
Now we find out the co-ordinate of this point P with respect to the luminaire position.
Suppose this point P is at h distance from luminaire 1 and at 2h distance from luminaire 2
and at 0.8h distance from the road side of luminaires 1 and 2.
Now we have to calculate Illuminance at point P for each luminaire one by one from the
Iso-Lux diagram.
Let, Illuminance contribution of luminaire 1 at point P is EP,1 = x1%,
Illuminance contribution of luminaire 2 is at point P is EP,2 = x2%,
Illuminance contribution of luminaire 3 is at point P is EP,3 = x3%,
So, ultimate Illuminance at the point P is
The value of Φ is already provided by the luminaire manufacturer. So we can get the value of
Emax and hence EP at the point P.
❖ Disability Glare
❖ Discomfort Glare
Disability Glare
Disability glare makes human eyes disable to see any object for a little while. For an
example, when we look at any bright source for a few seconds and then we look at any
object with low brightness, we become unable to see this object properly, rather we see
black spot for some times. This is one type of momentarily blindness.
Disability glare is measured at threshold increment value. With the aid of the
luminous distribution of a luminaire and using the nomogram the threshold increment of a
luminaire installation can be determined.
Discomfort Glare
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Discomfort glare is not the cause of momentarily blindness like disability glare, but it
is responsible to affect the visibility of the human eyes to an extent for long time. This kind
of glare depends on the luminaire installation. If the luminance is in higher value, the human
eyes cannot observe the object with lower luminance properly beyond this higher
luminance. Discomfort glare is calculated in logarithmic term. If we have the specific
luminaire index (SLI) of a luminaire, we can easily calculate this discomfort glare of that
luminaire. SLI is the luminaire light distribution characteristics.
It is denoted by glare control mark (G). For street lighting, the discomfort glare control mark
is given by:
Where,
SLI = Specific Luminaire Index,
Lavg = average road surface luminance (cd/m2)
h’ = reduced mounting height (m).
p = number of luminaires per ilometre.
SLI is calculated in terms of logarithmic value.
1. Flood Lighting:
Flood lighting is a type of artificial lighting that uses high-intensity, broad-beamed light
sources to illuminate large areas such as outdoor playing fields, stadiums, buildings,
monuments, landscapes, and other architectural features. Flood lighting can create dramatic
effects, enhance visibility, improve safety and security, and provide aesthetic appeal.
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3. Beam efficiency: This is the ratio of the beam flux to the lamp flux. It is also known as
the light output ratio. It indicates how well the luminaire converts the lamp flux into
useful beam flux.
4. Luminous intensity: This is the amount of light emitted by the flood light in a given
direction. It is measured in candela (cd).
5. Half plane divergence: This is the angular extension in all directions of a beam at
both sides of the intensity axis. It indicates how wide the beam is.
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6. Inner beam: This is the solid angle consisting of an intensity greater than or equal to
50% of the maximum intensity.
7. Outer beam: This is the solid angle containing all directions of luminous intensity
greater than or equal to 10% of the maximum intensity.
Rotational symmetry: This type of flood light has a luminous intensity distribution that
remains unchanged through the same beam spread angle considered at both sides of the
intensity axis. For example, if the beam spread angle is 40 degrees, then 20 degrees will be
at both sides of the intensity axis. Through 20 degrees on both sides of the intensity axis, the
intensity is constant.
Symmetry above two planes: This type of flood light has a luminous intensity distribution
that is symmetrical about two planes perpendicular to each other and passing through the
intensity axis. For example, if one plane is horizontal and another plane is vertical, then the
intensity distribution will be symmetrical about both planes.
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Symmetry about the single plane: This type of flood light has a luminous intensity
distribution that is symmetrical about one plane passing through the intensity axis. For
example, if the plane is horizontal, then the intensity distribution will be symmetrical about
it.
Asymmetry: This type of flood light has a luminous intensity distribution that is not
symmetrical about any plane passing through the intensity axis. For example, if one side of
the beam has a higher intensity than another side.
Floodlights can also be classified based on their beam spread angle according to NEMA
(National Electrical Manufacturers Association) standards:
Type 1: Beam spread angle ranges from 10 degrees to 18 degrees
Type 2: Beam spread angle ranges from 18 degrees to 29 degrees
Type 3: Beam spread angle ranges from 29 degrees to 45 degrees
Type 4: Beam spread angle ranges from 45 degrees to 70 degrees
Type 5: Beam spread angle ranges from 70 degrees to 100 degrees
Type 6: Beam spread angle ranges from 100 degrees to 130 degrees
Type 7: Beam spread angle ranges beyond 130 degrees
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low-light conditions or night time events. Flood lighting can also enhance the visual
appeal and atmosphere of sports events by creating dynamic effects and colors.
2. Architectural lighting: Flood lighting is also used to illuminate architectural features
such as buildings, monuments, bridges, fountains, sculptures, etc. Flood lighting can
highlight the shape, texture, color, and details of these features and create aesthetic
effects and impressions. Flood lighting can also create contrast and drama by playing
with shadows and silhouettes.
3. Landscape lighting: Flood lighting is also used to illuminate landscape elements such
as gardens, parks, lawns, trees, plants, flowers, shrubs, rocks, etc. Flood lighting can
create a warm and inviting ambiance for outdoor living spaces and enhance the
natural beauty and colors of the landscape elements.
4. Security lighting: Flood lighting is also used to provide security and deter intruders,
vandals, or trespassers from entering or damaging property. Flood lighting can
illuminate dark or hidden areas and increase the visibility of surveillance cameras or
motion sensors. Flood lighting can also be activated by timers, switches, or sensors to
create a sense of occupancy and alertness.
5. Commercial lighting: Flood lighting is also used to illuminate commercial spaces such
as parking lots, garages, warehouses, factories, malls, offices, etc. Flood lighting can
provide adequate and uniform illumination for customers, employees, vehicles,
equipment, etc., and improve safety and productivity. Flood lighting can also create a
professional and attractive appearance for the business and attract potential
customers.
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Each of the above type has its own particular set of strength and weakness.
The factors which designer should consider in choosing a lamp are:
Consideration of luminous efficacy. – Luminous efficacy is ratio of lumen output
from the lamp to the electrical power (in watt) input to the lamp. The required Illuminance
must be provided by the lamp in conjunction with the lighting economically.
Consideration of the life of the lamp must be done by the designers. They should
think what may be the difficulties to replace burned out lamps and whether group
replacement of the lamps is the better choice economically or not.
The lumen maintenance of the lamp is an important factor. Question can arise if it is
important to have a certain minimum level of Illuminance at all time.
Again another important consideration is color, the factor of appearance. Although
all the lamps listed produce “white” light, their CCT and CRIs differ. Designers should
consider the importance of the colors of the seeing task and its surroundings to be faithfully
reproduce.
Auxiliary equipments required along with the lamps make a big question. As we have
seen, all gas discharge light sources require ballast, where as incandescent lamps do not. The
types of ballast used can affect lamp output, life, starting reliability, system efficiency and
occupant comfort.
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Designers should think about what may be the other miscellaneous, i.e. whether any
other factors are present in the particular environment or not, temperature is a problem or
not and whether the area must be free from stroboscopic effects or not, electromagnetic
interference disturb the activities going on in the space, the fumes are present which could
produce corrosion or an explosive atmosphere etc.
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The second column of the above table shows the life of the lamps in hours. We
always assume that the operations of the lamps are at their rated voltage and normal
temperature. The lives of the lamp depend on the lamp types. The life rating of the standard
incandescent lamps is of 750 or 1000 hours. Again PAR and R lamps are rated at 2000 hours.
For the fluorescent lamp, their life ranges are based on 3 burning hours start whereas
Preheat fluorescent lamps have life ratings at the low end of the range, namely 7500 or 9000
hours. Instant start lamp is durable for 12000 hours. Again the life of rapid start lamp lasts
for 18000 or 20000 hours.
The metal halides lamps life is dependent on the number of burning hours per start.
Their life ratings are for 10 hours per start. As an example the 400 W metal halide lamp has
the longest life i.e. 20000 hours. The 1500 W lamp has shortest life i.e. 3000 h. Again all high
pressure sodium lamps have a life of 24000 hours when they are used with the specially
designed ballasts. High pressure sodium lamps are used in place of mercury lamps due to
less wattage and higher life span. Mercury Lamps has 12000 hours life span.
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CRI or Color Rendering Index means degree of closeness of the color of lumens from
the lamps to the standard Lumen color. Standard lamps are, as per CIE recommendation, A,
B, C, D55, D65 and D75. The type A is the tungsten filament lamp at 2856 K and the type B and
C are tungsten filament lamp with some filter. D55, D65 and D75 are the day light type.
There are five types of “white” fluorescent lamps available in the market. The first
three types i.e. warm white, cool white and day light lamps and they are with high efficacy
to provide reasonable color rendition. Next two types are the two deluxe lamps which have
only 70% of the efficacy but they provide improved color rendition. The words warm, cool
and daylight are chosen in the sense that a warm white lamp emits yellowish white light and
makes a space feel warmer. Whereas, a cool white lamp emits a bluish white light and it
tends to create a cooler atmosphere. Again the daylight lamp is a very cool appearing source
and it is a close match CCT to an overcast day.
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