FND-3RD-CH-12-Motor-Learning
FND-3RD-CH-12-Motor-Learning
s Chapter:
Chapter:
explain the skill acquisition process and describe the stages of learning a skill;
describe the types of feedback and their roles in skill learning;
identify the types of transfer and apply transfer principles to learning a skill;
design a learning environment using effective practice methods.
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12 Motor Learning in Practice
D
istinct changes that occur as a skill is learned and developed are
easy to detect because the execution becomes swifter and more
fluid and demands much less attention. Your own experiences
provide an example of how motor skills change and develop. Your first steps
may not have been perfectly executed, but look at you now, walking with
the best of them. Certainly, your early attempts at playing the piano, serving
a tennis ball, or shooting a basketball were not worthy of acclaim; but with
practice and proper guidance, major improvements undoubtedly followed.
B efore
f individuals
d d l can become
b skilled
k ll d in any activity, they
h must first
fi
acquire a basic movement repertoire consisting of certain fundamental
movement skills. The important questions to ask here concern the best time
and conditions under which movement intelligence (discussed in Chapter
“ ”
11) may be acquired. Research and practice have identified several factors
Every artist was that affect the development of an individual’s movement intelligence:
øUVWDQDPDWHXU starting at a young age, providing sufficient learning time, being taught
RALPH WALDO EMERSON by qualified instructors, following the right progression, and using quality
equipment. These factors are discussed in more detail in this section.
Studying
St Human
tudyingg Hum Movement
man Movem nt and
men nd Health
aan Heal
He
eal
alth
th 255
225
CHAPTER
12 Motor Learning in Practice
R esearch
h and
d practice h
have identified
d fi d three
h generall stages that
h individuals
d d l
“
must go through as they learn and develop motor skills. These three
”
Knowledge advances byy stages (cognitive, associative, and autonomous) are summarized in Table
steps, and not by leaps.. 12.1 and are discussed in more detail in this section. We will outline the
LORD MACAULAY changes that occur as motor learning takes place and the important features
that are unique to each stage.
Cognitive Stage
The cognitive (understanding) stage begins when the task is first introduced
to the learner. As the skill is completely new, the first major goal for the
learner is to determine cognitively the general shape of the particular
skill and the goals to be achieved. Questions concerning what,
skil
when, and how predominate at this early stage as the learner
w
What? How? triesInstruction, to get a feel for the activity.
When? demonstrations, films, videos, and vivid
descriptions serve to convey the general idea of the skill to the
d
llearner. Some learners even verbally guide themselves through
skills by engaging
in self-talk. Giving themselves
some verbal reminders as they
Terminology A!ert
attempt a skill for the first time
offers security and begins to
instill the major ideas associated
with performing the skill.
For example, a beginner in gymnastics may remind herself to tuck her
head on the forward roll or to stay balanced on the beam. However, this
strategy demands concentration and does not allow other information to be
processed simultaneously. But during this initial stage, verbal activity can
give the learner a rough idea of what the skill is all about and even facilitate
rapid learning and considerable improvement.
Although performance at this stage may be slow, jerky, highly variable,
and even awkward at times, it serves as a good foundation on which to build.
DID YOU
Associative Stage
KNOW With some practice, the learner can move to the associative (practice) stage
Learners do not make abrupt shifts of learning. This second stage is focused on performing and refining the
from one stage to the next. In most skill by organizing more appropriate movement patterns. Now that most
learning environments there is a
of the stimuli related to the skill have been identified and defined, a greater
gradual transition or change in the
learner’s performance characteristics
amount of concentration can be directed to refining details.
from stage to stage, which makes For example, the learner can experiment with how timing can be
it difficult to detect which stage a improved by using environmental cues, as well as how movements can
learner is in at any given moment. become more efficient and executed with increased speed. Practice allows
the learner to make certain movements more automatic and controlled. The
motor programs introduced in Chapter 11 can begin to develop and make
skilled movements more fluid and consistent. Variability of performance
from one attempt to another also begins to decrease. As performers discover
what constitutes an effective performance, their confidence increases.
256 Foundations of Kinesiology
CHAPTER
Motor Learning in Practice 12
Learners get the general idea or overall Focus on smaller details leads to skill Skill execution is automatic, allowing
concept of the skill refinement focus on other aspects of performance
Performance may be slow, jerky, and Performance is more fluid, controlled, Performance is effortless, relaxed, and
highly variable with many errors and consistent with fewer errors accurate with few errors
Early practice involves demonstrations
Practice helps maintain skills with less
and vivid descriptions with lots of Lots of practice takes place over long
dependency on instruction and more
verbal input from instructors and self- periods of time with expert instruction
self-monitoring
talk by learners
Performance improvements are
Performance serves as a foundation on Rapid performance improvements
relatively slow with less room for
which a learner can build occur with vast potential for growth
improvement
Autonomous Stage
In the autonomous (application) stage, movements become almost
automatic and very proficient. Attention demands are dramatically reduced,
providing an opportunity to focus on other aspects of performance, such
as creativity and strategy. The ability to analyze environmental stimuli is
enhanced during this advanced stage, and relevant cues are quickly detected
with increased accuracy.
At the peak of their careers, professional hockey players are clearly
operating in the autonomous stage. Their hockey skills are so well developed
from years of practice and experience that they are able to concentrate on
A n increased ability to self-correct and make
minor adjustments to the execution of a skill
is one of the hallmarks of an individual in the
creative plays on the ice that often seem impossible to the average player. autonomous stage.
It is equally remarkable to see a refined pianist play with speed and
fluidity, but also with creative or imaginative flair. Such performances are the
result of a great deal of practice and dedication. Performance improvements
during this stage, however, are relatively slow because the learner has already
reached such a high level of proficiency before the stage begins. This is not
to say that learning stops here, because other less obvious gains (such as a
reduction in anxiety and mental effort required for skill execution and an
improvement in techniques) may result.
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12 Motor Learning in Practice
Feedback
Knowledge of Results
When you are practicing free-throw shooting, the success (or failure) of your
shots provides intrinsic feedback. More specifically, this is an example of
knowledge of results (KR) feedback. Other examples of this type of feedback
include seeing the dart hit the bull’s-eye, watching the tennis ball land in the
opponent’s court, or covering an excellent distance in a 12-minute walk/
run test.