prims
prims
#include <stdio.h>
#include <limits.h>
#include <stdbool.h>
#define MAX 100
int findMinKey(int key[], bool inMST[], int vertices) {
int min = INT_MAX, minIndex;
for (int v = 0; v < vertices; v++) {
if (!inMST[v] && key[v] < min) {
min = key[v];
minIndex = v;
}
}
return minIndex;
}
void primMST(int graph[MAX][MAX], int vertices) {
int parent[MAX];
int key[MAX];
bool inMST[MAX];
for (int i = 0; i < vertices; i++) {
key[i] = INT_MAX;
inMST[i] = false;
}
key[0] = 0;
parent[0] = -1;
for (int count = 0; count < vertices - 1; count++) {
int u = findMinKey(key, inMST, vertices);
inMST[u] = true;
for (int v = 0; v < vertices; v++) {
if (graph[u][v] && !inMST[v] && graph[u][v] < key[v]) {
parent[v] = u;
key[v] = graph[u][v];
}
}
}
printf("Edge \tWeight\n");
for (int i = 1; i < vertices; i++) {
printf("%d - %d \t%d \n", parent[i], i, graph[i][parent[i]]);
}
}
int main() {
int vertices, i, j;
printf("Enter the number of vertices: ");
scanf("%d", &vertices);
int graph[MAX][MAX];
printf("Enter the adjacency matrix (enter 0 if no edge exists):\n");
for (i = 0; i < vertices; i++) {
for (j = 0; j < vertices; j++) {
scanf("%d", &graph[i][j]);
}
}
primMST(graph, vertices);
return 0;
}