QuickCAM Pro_F1 in Schools_Training Guide
QuickCAM Pro_F1 in Schools_Training Guide
F1 in Schools
Training Guide QuickCAM Pro (V1.13)
VR Milling (V5.58)
Product Code
Contents
About 4
Introduction 4
Launching QuickCAM Pro 5
Navigating QuickCAM Pro 6
Opening your Model 6
Orientate Model 8
Set Cut Depth 9
Set Billet Size 10
Set Model Size 11
Set Model Position 12
Set Boundary 13
Setup Tools 14
Machining Plans 15
Raster Roughing 16
Creating a Custom Border 17
Raster Finishing 20
Toolpath Simulation 21
CNC File Output 22
Saving the CNC File 23
F1 in Schools Car Manufacturing Fixture 23
4th Axis F1 in Schools Conversion Kit 24
Machining the F1 in Schools Billet 25
F1 in Schools Car Manufacturing Fixture 25
4th Axis F1 in Schools Conversion Kit 29
Running the Program 33
Introduction
The aim of this training guide is to show you how to navigate your way around QuickCAM Pro
and instruct you how to operate this software to manufacture an F1 in Schools balsa wood
blank.
This guide will cover all the steps required to convert the STL file of your car into a machined balsa car
body.
This guide makes use of screen shots where possible and will use the following conventions:
Instructions will be in this format
Text to be typed will be in this format
Any software buttons to be pressed, a picture of the button will follow the instruction
This guide assumes that your software has already been installed and your machine has
been commissioned.
If any of the features described in this guide are not operating as described please check
that the version number you are using is the same as that shown on the front cover.
Version is written on the title bar of the main software window.
Denford provide machine training and it is recommended that you undertake the training
and use this guide as a revision guide after completion of the machine training.
The software will open and you will be greeted with the screen below.
Select the .STL file you wish to machine and click the open button
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Your model will now be displayed in the main screen.
You can hold the left mouse button to rotate your model, holding the right mouse button
zooms in and out.
A new button has appeared, this is the invert button
We do not use it for this tutorial.
We need to rotate the model 180 degrees along the Y axis to orientate the model correctly.
Click on of the Y axis buttons twice
As you can see these buttons rotate
the model in 90 degree increments
Whether or not the model will need rotating will depend on which planes you used when
creating the model.
When your model is correctly orientated, click the Next button
As we will be machining the car from the left and the right hand sides we could set this to
the centre, but as we will be using a ballnose cutter this would leave a ridge down the centre
of the model.
For this tutorial set the cut depth to the bottom and we will create a custom offset later in
the tutorial.
Click the Bottom button
Click the Next button
Whilst the physical balsa billet is 220mm x 50mm x 65mm, we cannot use this full size as
part of the billet is lost to the aluminium fixture.
Click in the X dialogue box and type
210
Click in the Y dialogue box and type
50
Click in the Z dialogue box and type
65
Click the Next button
Having designed your model to a certain size you should cut it out the same size.
Check that the scale is set to 100%
It is very important to get this correct as the cartridge hole is already in the billet and has an
aluminium post inserted into it, getting the model position wrong may cause damage to the
fixture and possibly break a tool.
The Z position is up and down but as your model is on its side it is best to think of this as
moving the model left and right. As the cartridge hole is in the centre the model should be in
the centre.
Ensure that the values in both of the Z dialogue boxes are equal
The X position moves the model left or right, as the cartridge hole is on the left the model
should be moved as far to the left as possible.
Ensure that the value in the left X dialogue box reads 0
The Y position controls where the base of the model is,
as the balsa blank has the tether line guide already
machined in it the model should line up with it.
Ensure that the bottom Y value reads 0
This model is the same size as the billet in the Y and Z
directions making it easier to position.
Click the Next button
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Set Boundary
This screen is where you can set the boundary.
For this tutorial we will be using a custom offset so we will set the boundary to be the same
as the billet.
Click the Billet button
This screen takes the tooling information from VR Milling V5, as long as you have set the
1/4" Ballnose in VR Milling V5 it should be showing here.
Here you have a choice of 3 roughing plans, 6 finishing plans, and 3 fine finishing plans.
For this tutorial we are going to use a Raster roughing and a Raster finishing plan.
The shaded area is the area that will be cut with this machining plan.
X Minimum
Do not change this from 0, increasing it will miss part of your model, decreasing it may
cause the tool to hit the aluminium post which is inserted in the cartridge hole.
X Maximum
This should be the same length as your model, modify your model before exporting the .STL
to include a tailstock so that it will not break when making the 2nd side of the model, as can
be seen in the image below.
Click to Play
simulation
On the left hand side the bar which is inserted into the cartridge hole has an aluminium block
around it with a cutout, ensure the cutout is to the bottom as shown in the image below.
Set the datum to the left hand side of the billet with Y and Z on the centreline of the
aluminium bar as shown on the next page.
Go to the jog tab and lower the tool onto the top of the bar
You have now set the Z axis and can run the program
RHS.fnc, when this is finished simply rotate the billet and
run the program LHS.fnc
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4th Axis F1 in Schools Conversion Kit
The billet should be positioned in the machine as shown in the image below.
Note that the tether line guide slot is at the bottom closest to the bed of the machine and
the cartridge hole is on the right, the cartridge hole should have the aluminium cartridge
fitted into it and this mates up to the tailstock of the 4th axis.
Aluminium cartridge inserted into the cartridge
hole in the billet. Note the hole in the centre, this
locates onto the 4th axis tail-stock.
The tail-stock must be aligned with the chuck of the 4th axis.
To do this fit the spiked drive into the 4th axis and slide the
tail-stock up to it, adjust the 4th axis so that the centre point
of the drive and the point from the tail-stock align with each
other.
The aluminium block which holds the billet fixes into the
chuck of the 4th axis.
The 4th axis does not have a datum switch, this means
that whatever position it is in when you connect to the
router is taken as 0 degrees.
Use an engineers square to set the aluminium block so
that it is parallel to the bed of the machine and then
tighten the chuck on the 4th axis.
offset button
Type the value shown below into the offset amount
3.175
Click the X Plus button
Go to the jog tab and lower the tool onto the top of the bar
You have now set the Z axis and can run the program
Subcall.fnc which will automatically rotate the 4th axis and
execute program 0001.fnc and 0002.fnc
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Running the Program
F1 in Schools Car Manufacturing Fixture
Open the "RHS.fnc" file that you created on page 23 of this guide.
With the file control buttons select Stop, Rewind, then Start
Whilst you could just press Start, the above method is safer as it will ensure that you do not
start a program part way through which could cause damage to the fixture and the tool.