0% found this document useful (0 votes)
5 views

2025-01-24T17-03-15_r3dlog

The document is a log of a gaming session for League of Legends, detailing the initialization and connection processes, including the configuration settings and player connections. It records the successful establishment of the game server connection and the transition through various game states, culminating in the start of gameplay. Additionally, it notes the system specifications and any errors encountered during the session.

Uploaded by

rqw210e4kfm
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views

2025-01-24T17-03-15_r3dlog

The document is a log of a gaming session for League of Legends, detailing the initialization and connection processes, including the configuration settings and player connections. It records the successful establishment of the game server connection and the transition through various game states, culminating in the start of gameplay. Additionally, it notes the system specifications and any errors encountered during the session.

Uploaded by

rqw210e4kfm
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

000000.000| ALWAYS| Logging started at 2025-01-24T17:03:15.

569
000000.008| ALWAYS| CFG| CrashHandler(Sentry)
000000.439| ALWAYS| CFG| Command Line: "45.7.37.2 7135 k3dpoK32278vrf1qYU36ow==
27904286" "-Product=LoL" "-PlayerID=27904286" "-GameID=3057545320" "-
PlayerNameMode=ALIAS" "-LNPBlob=bF6XsKDzlXQ=" "-GameBaseDir=C:\Riot Games\League of
Legends" "-Region=BR" "-PlatformID=BR1" "-Locale=en_US" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=55484" "-
RiotClientAuthToken=fcEtvMCsr19lRGjVIH1jUg"
000000.700| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.702| ALWAYS| CFG| Build Version: Version 15.2.652.1536 (Jan 23
2025/09:54:31) [PUBLIC] <Releases/15.2> ChangeList: 6521536
000000.814| ALWAYS| LCURemotingClient: Initializing on port 55484
000000.832| ALWAYS| LCURemotingClient: Connected to app process.
000000.841| ALWAYS| FLOW| Initializing Renderer
000000.841| ALWAYS| r3dRenderLayer::Init enter
000000.841| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.841| ALWAYS| Checking DXGI Factory
000000.876| ALWAYS| Enumerating Adaptors
000000.876| ALWAYS| Getting Descriptor
000000.876| ALWAYS| Checking Feature Level
000002.426| ALWAYS| Detected DX11 Feature Level: 11.0
000002.426| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1600, YRes = 900, BPP = 32)
PresentMode: FullscreenExclusive enter
000002.426| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000002.427| ALWAYS| DXGI version: 1.6
000002.427| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1050'
000002.631| ALWAYS| DXGI: Tearing support enabled.
000003.681| ALWAYS| DX11 feature level: 11.1
000003.835| ALWAYS| Using X3D Platform: DX11
000003.839| ALWAYS| X3D: Focus Gained
000003.845| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000003.845| ALWAYS| r3dRenderLayer::InitResources exit successfully
000004.280| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000004.308| ALWAYS| FLOW| Push: Bootstrap complete
000004.310| ALWAYS| FLOW| Push: Patching Current: Bootstrap
000004.348| ALWAYS| FLOW| Push: Patching complete
000004.365| ALWAYS| FLOW| Pop: Patching
000004.372| ALWAYS| FLOW| Pop: Patching complete Current: Bootstrap
000004.383| ALWAYS| FLOW| Push: LoLCommon Current: Bootstrap
000004.591| ALWAYS| LCURemotingClient: Initializing on port 55484
000004.597| ALWAYS| LCURemotingClient: Connected to app process.
000004.606| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000004.607| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000004.629| ALWAYS| FLOW| Push: LoLCommon complete
000004.631| ALWAYS| FLOW| Push: GameSession Current: LoLCommon
000004.651| ALWAYS| GameStartData::GameID=3057545320
000004.654| ALWAYS| Client Clock Synchronization Started
000004.655| ALWAYS| CONN| Connecting to address (45.7.37.2) port (7135)
000004.659| ALWAYS| CONN| Waiting for response from game server...
000004.666| ALWAYS| LCURemotingClient: Initializing on port 55484
000004.666| ALWAYS| FLOW| Push: GameSession complete
000004.675| ALWAYS| LCURemotingClient: Connected to app process.
000004.733| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000004.737| ALWAYS| CLK| Replica[0] Scale negative delay correction: 0.020950
000004.737| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(3.848) Snap
000004.737| ALWAYS| CLK| Replica[0] Pause negative delay correction: 0.021296
000004.737| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(3.848) Snap
000004.737| ALWAYS| CLK| Replica[1] Scale negative delay correction: 0.021448
000004.737| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(8.583) LocalOffset(3.848) Snap
000004.737| ALWAYS| CLK| Replica[1] Pause negative delay correction: 0.021488
000004.737| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(8.583)
SegmentStartTime(8.583) LocalOffset(3.848) Snap
000004.794| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000004.904| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000005.131| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000005.131| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'myrelka#BR1'
(myrelka#BR1) - Champion(Graves) SkinID(7) TeamBuilderRole(TOP) PUUID(9b1c7bd0-
d2da-561a-8ef1-bdfda5331c25) ConnectionState(Connected)
000005.131| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'Sait0zin#001'
(Sait0zin#001) - Champion(XinZhao) SkinID(27) TeamBuilderRole(JUNGLE)
PUUID(86b1100e-758d-55e6-9e1c-13b7687d9a08) ConnectionState(Connected)
000005.131| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'YOU#HVG7' (YOU#HVG7) -
Champion(Ekko) SkinID(26) TeamBuilderRole(MIDDLE) PUUID(e965d6b8-d723-5332-bc8b-
2c4de8584e68) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'APRIL#BR2' (APRIL#BR2)
- Champion(Kaisa) SkinID(58) TeamBuilderRole(BOTTOM) PUUID(ac5738d5-e80c-5e8c-a5c2-
53ed4620f1b0) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'Chris Cornell#BR99'
(Chris Cornell#BR99) - Champion(Zyra) SkinID(2) TeamBuilderRole(UTILITY)
PUUID(dec7c3ce-f114-517f-9f45-885584024811) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'lucasfutsal#BR1'
(lucasfutsal#BR1) - Champion(Yone) SkinID(0) TeamBuilderRole(TOP) PUUID(331b8bcf-
c163-5234-a8f1-ecb60fcbed53) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'no dopamine#CN1' (no
dopamine#CN1) - Champion(Evelynn) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(ee650785-
e6f9-5b63-839f-c127e5504100) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'gods favorite#zorky'
(gods favorite#zorky) - Champion(Talon) SkinID(4) TeamBuilderRole(MIDDLE)
PUUID(375260c4-c9d8-587b-9f77-45361d1e4a07) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'falcoM#8350'
(falcoM#8350) - Champion(MissFortune) SkinID(17) TeamBuilderRole(BOTTOM)
PUUID(0be56484-0b74-5c84-8768-1704d56f75cc) ConnectionState(Connected)
000005.132| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'Tarcisao#xqdl'
(Tarcisao#xqdl) **LOCAL** - Champion(Karma) SkinID(0) TeamBuilderRole(UTILITY)
PUUID(357afaec-32c0-5d25-a066-f354c440e07a) ConnectionState(Connected)
000005.132| ALWAYS| CONN| Game Server Connection Established after 0.474 seconds,
0 retries
000005.132| ALWAYS| FLOW| Push: Gameplay Current: GameSession
000005.405| ALWAYS| Successfully received v2 friends list:
000005.405| ALWAYS| Successfully received v2 summoner collection:
000005.405| ALWAYS| Successfully received v2 summoner with gameName Deceive
Active! and tagLine ...
000005.405| ALWAYS| Successfully received v2 summoner with gameName zxkz and
tagLine zxz
000005.504| ALWAYS| Successfully received v2 muted players list:
000005.505| ALWAYS| Successfully received v2 summoner collection:
000005.801| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000006.697| ALWAYS| Set focus to app
000006.697| ALWAYS| CFG| OS Version: 10 Professional, 19045 CPU: AMD Athlon
240GE with Radeon Vega Graphics , (4 cores) Instruction Set Level 7Physical
memory: 8589934592Display info: NVIDIA GeForce GTX 1050 2147483648 32.0.15.6636
Driver: 32.0.15.6636
000006.772| ALWAYS| FLOW| Push: Gameplay complete
000006.775| ALWAYS| FLOW| Push: LoadingScreen Current: Gameplay
000007.683| ALWAYS| FLOW| Begin Async Loading
000007.684| ALWAYS| FLOW| Push: LoadingScreen complete
000008.017| ALWAYS| Client Clock: InitialSync->Converging after 3.363 seconds.
Offset(3.859979) Outliers(1) Delay(0.013736) DelayVariance(0.000000)
000015.498| ALWAYS| LOAD| LOADING: Begin Game Object Update
000015.500| ALWAYS| LOAD| LOADING: End Game Object Update
000017.431| ALWAYS| LoadGlobalEffects
000017.661| ALWAYS| LoadGlobalEffects Finished
000026.488| ALWAYS| FLOW| Async Loading Complete
000026.513| ALWAYS| FLOW| Data Load Complete
000026.513| ALWAYS| FLOW| Start Main Loop
000026.566| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.030)
SegmentStartTime(0.000) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(30.444)
SegmentStartTime(30.393) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(30.423)
SegmentStartTime(30.393) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.030)
SegmentStartTime(0.000) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.030)
SegmentStartTime(0.000) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(30.423)
SegmentStartTime(30.393) LocalOffset(3.860) Snap
000026.566| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(30.423)
SegmentStartTime(30.393) LocalOffset(3.860) Snap
000026.566| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000026.596| ALWAYS| Trying to find if v2 gameNameAndTagline Tarcisao#xqdl is in
buddy list returned false
000027.054| ALWAYS| Trying to find if v2 gameNameAndTagline myrelka#BR1 is in buddy
list returned false
000027.393| ALWAYS| Trying to find if v2 gameNameAndTagline Sait0zin#001 is in
buddy list returned false
000027.790| ALWAYS| Trying to find if v2 gameNameAndTagline YOU#HVG7 is in buddy
list returned false
000027.990| ALWAYS| Trying to find if v2 gameNameAndTagline APRIL#BR2 is in buddy
list returned false
000028.168| ALWAYS| Trying to find if v2 gameNameAndTagline Chris Cornell#BR99 is
in buddy list returned false
000028.238| ALWAYS| Trying to find if v2 gameNameAndTagline lucasfutsal#BR1 is in
buddy list returned false
000028.360| ALWAYS| Trying to find if v2 gameNameAndTagline no dopamine#CN1 is in
buddy list returned false
000028.440| ALWAYS| Trying to find if v2 gameNameAndTagline gods favorite#zorky is
in buddy list returned false
000028.510| ALWAYS| Trying to find if v2 gameNameAndTagline falcoM#8350 is in buddy
list returned false
000028.637| ALWAYS| FLOW| Spawning completed
000028.638| ALWAYS| FLOW| SEJ-BC89AC41
000028.660| ALWAYS| FLOW| SEJ-6671BCAD
000029.011| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(0.030)
SegmentStartTime(0.000) LocalOffset(3.860) Interpolate
000029.013| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000029.019| ALWAYS| FLOW| Pop: LoadingScreen
000029.162| ALWAYS| FLOW| Pop: LoadingScreen complete Current: Gameplay
000029.204| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0986a6d1
000029.213| ALWAYS| FLOW| SEJ-8711AB1A 0.0296905
000029.322| ALWAYS| FLOW| SEJ-9651ACAB
000029.330| ALWAYS| FLOW| SEJ-B2890C00
000029.341| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000029.416| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000029.417| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000029.420| ALWAYS| FLOW| SEJ-891ACC45
000128.664| ALWAYS| Client Clock: Converging->Synchronized after 120.647 seconds.
Offset(3.858777) Outliers(1) Delay(0.027396) DelayVariance(0.005828)
000164.005| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
1537599444
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2341954645
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
3659609901
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
3079544900
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
4200751493
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2878974494
000164.006| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
262661373
000437.279| ALWAYS| LCUEoGMute: SUCCESS
000667.658| ALWAYS| X3D: Focus Lost
000675.243| ALWAYS| X3D: Focus Gained
000887.839| ALWAYS| Successfully received v2 buddy create/update payload:
000887.839| ALWAYS| Successfully received v2 buddy gameName: zxkz, tagLine: zxz,
summonerId: 2772456243570336
000990.852| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason Quit Game Confirmed
000990.856| ALWAYS| CONN| Requesting disconnect (19)
000990.857| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
000990.865| ALWAYS| FLOW| Finished Main Loop
000990.900| ALWAYS| =================== Perf Stats (all in ms)
=========================
000990.900| ALWAYS| Average Frame Time: 14.88
000990.900| ALWAYS| Average FPS: 67.19 fps
000990.900| ALWAYS| StdDev Frame Time: 5.10
000990.900| ALWAYS| Max Frame Time: 528.19
000990.900| ALWAYS| Ave GPU Frame Time: 4.70
000990.900| ALWAYS| StdDev GPU Frame Time: 2.59
000990.900| ALWAYS| Max GPU Frame Time: 177.94
000990.900| ALWAYS| GPU Time Histogram:
[1,0,1475,41097,14683,5281,1972,69,7,4,4,2,0,0]
000990.900| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
000990.900| ALWAYS| Frame Time Histogram:
[0,0,0,1,909,4233,49491,9693,186,53,18,10,1,0]
000990.901| ALWAYS| Max Gfx Mem Allocated = 0.000 MiB
000990.901| ALWAYS| Max Memory = 1019.855 / 1698.398 MiB (Active/Used)
000991.467| ALWAYS| FLOW| Cleanup Complete
000991.491| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_EXIT_EARLY
Result: 200: SUCCESS
000991.666| ALWAYS| FLOW| Pop: Gameplay
000991.965| ALWAYS| FLOW| Pop: Gameplay complete Current: GameSession
000991.987| ALWAYS| FLOW| Pop: GameSession
000992.047| ALWAYS| FLOW| ALE-8SDFH23F
000992.056| ALWAYS| FLOW| Pop: GameSession complete Current: LoLCommon
000992.062| ALWAYS| FLOW| Pop: LoLCommon
000992.115| ALWAYS| FLOW| Pop: LoLCommon complete Current: Bootstrap
000992.132| ALWAYS| FLOW| Pop: Bootstrap
000992.145| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
000992.148| ALWAYS| AudioManager::Finit
000992.175| ALWAYS| FLOW| Destroying the renderer
000992.175| ALWAYS| r3dRenderLayer::Close() enter
000992.871| ALWAYS| r3dRenderLayer::Close() exit

You might also like